Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.25 @ 21:06:20 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (360) 1800 Value Destroyed (14578) 14578 Prototype IDs (85) 1700 Alien Tech Used (1) 200 Bonus (4753) 4753 TOTAL SCORE: 31331 Bonus ------- High Alert Combat Kills 873 Follower Combat Kills 1052 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Friendly Fire -572 Cogmind --------- Core Integrity 1028/1300 Matter 234/300 Energy 1196/2100 System Corruption 14% Temperature Cool (0) Movement Walking (150) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (2) --- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (15) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor > --- WEAPON (2) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (5) ---- Huge Storage Unit Zionite Biocell (600) Precision Energy Filter Advanced Weapon Cycler Gamma Bomb Array Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Assembled Metafiber Network Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Huge Storage Unit Zionite Biocell Precision Energy Filter Advanced Weapon Cycler Advanced Remote Datajack [Rating: 188] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . . . 2 . . . 1 . . . . . 2 . . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 333 | 8 . . 42 9 2 4 16 33 3 20 52 11 9 12 49 4 3 4 14 . 3 30 1 4 Power 20 | 1 . . 4 . . . 1 5 . 3 2 . 1 . 2 . . . . . . 1 . . Engine 14 | 1 . . 4 . . . 1 4 . 2 . . 1 . 1 . . . . . . . . . Core 4 | . . . . . . . . 1 . 1 2 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Propulsion 51 | 2 . . 12 2 . 2 3 5 1 5 4 1 . 2 11 . . . . . 1 . . . Treads 27 | 2 . . 11 2 . 2 3 5 1 1 . . . . . . . . . . . . . . Leg 4 | . . . . . . . . . . . . . . . 3 . . . . . 1 . . . Wheel 16 | . . . . . . . . . . 3 4 1 . 2 6 . . . . . . . . . Hover 3 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 153 | 2 . . 16 3 . 1 6 10 . 5 29 3 2 7 22 4 3 3 11 . 1 22 1 2 Device 79 | 1 . . 8 . . . 1 5 . 2 22 2 1 5 11 1 1 1 6 . . 11 1 . Storage 10 | 1 . . 2 1 . . . . . . 1 . . . 1 . 1 . 1 . . . . 2 Processor 10 | . . . 3 1 . 1 . 1 . . 1 . 1 . . . . . . . . 2 . . Hackware 5 | . . . . . . . . . . 1 . . . . . . . . . . . 4 . . Protection 49 | . . . 3 1 . . 5 4 . 2 5 1 . 2 10 3 1 2 4 . 1 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 3 . . 10 4 2 1 6 13 2 7 17 7 6 3 14 . . 1 3 . 1 7 . 2 Energy Gun 35 | 1 . . 5 . . . 4 5 1 4 4 1 . . 10 . . . . . . . . . Energy Cannon 11 | . . . . . . . 1 . . . 2 . . . 2 . . . 1 . 1 4 . . Ballistic Gun 24 | 2 . . 5 4 1 . . 3 1 2 5 . . 1 . . . . . . . . . . Ballistic Cannon 15 | . . . . . . 1 1 2 . 1 2 4 3 1 . . . . . . . . . . Launcher 16 | . . . . . . . . 1 . . 2 2 3 . 2 . . 1 2 . . 3 . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . 4 . . . 3 . 1 1 3 . . 1 14 . . . 2 . . . . 1 Parts Lost 37 | . . . 5 1 . . . 10 . . . . 1 . 6 . . . . . . 13 . 1 Power 3 | . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . Propulsion 8 | . . . . . . . . 5 . . . . . . 2 . . . . . . 1 . . Utility 24 | . . . 3 1 . . . 3 . . . . 1 . 4 . . . . . . 11 . 1 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Highest Loss Streak 8 | . . . 2 1 . . . 8 . . . . 1 . 2 . . . . . . 5 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 99 96 100 92 95 89 90 88 97 100 94 99 86 83 80 81 78 73 79 83 10 68 Engine 5 | . 14 14 10 11 11 11 9 8 9 8 7 7 7 15 6 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . 3 7 6 6 6 6 6 4 . 3 Treads 5 | . 28 28 22 22 22 22 18 17 18 6 . . . . . . . . . . . . . . Leg 5 | . . . . . . . . . . . . . . . 7 14 13 13 13 13 12 10 5 8 Wheel 3 | . . . . . . . . . . 11 15 15 15 15 6 . . . . . . . . . Device 16 | . 14 14 22 4 . . 9 9 9 4 19 23 15 15 12 15 22 21 19 20 20 21 5 28 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 9 15 12 13 12 13 13 10 . 6 Processor 6 | . . . 6 17 22 22 18 18 18 18 7 7 8 14 2 . . . . . . 4 . . Hackware 1 | . . . . . . . . . . 4 7 7 7 6 . . . . . . . 5 . . Protection 11 | . . . 3 7 11 11 17 8 9 8 7 7 7 7 19 14 11 12 12 13 13 8 . 12 Energy Gun 2 | . 14 14 6 . . . 10 8 8 5 . . . . 6 . . . . . . . . . Energy Cannon 6 | . . . . . . . . 1 . . 5 7 7 7 7 14 13 12 12 6 12 10 . 6 Ballistic Gun 3 | . 14 14 15 22 17 7 . 2 . 4 6 . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . 7 3 3 9 6 1 6 6 5 . . . . . . . . . . Peak Build Rating 188 | 8 8 8 20 21 22 25 33 50 50 51 59 61 61 64 114 120 138 129 138 117 126 143 26 188 Average Rating 80 | 6 8 8 17 20 21 23 31 41 49 45 56 58 57 58 91 110 125 125 124 117 125 134 25 145 On Entrance 56 | . 8 8 8 20 21 22 25 33 50 49 47 58 60 58 63 112 111 126 125 126 117 126 3 26 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . Heaviest Build 192 | 13 13 13 102 101 99 105 112 129 129 129 145 148 154 166 166 166 180 180 191 176 191 192 1 100 Greatest Support 80 | 40 40 40 40 40 40 40 40 43 43 40 24 24 24 24 60 60 80 60 60 60 60 60 3 80 Greatest Overweight (x) 12 | . . . 2 2 2 2 2 5 3 9 6 6 6 6 12 2 2 2 3 2 3 3 . 1 Average Overweight (x) 3 | . . . 1 2 2 2 2 2 2 4 5 5 6 5 4 2 1 2 2 2 2 2 . . Largest Inventory Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 7 8 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 23 25 25 24 5 5 Most Carried 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 3 5 Average Carried 22 | 4 8 8 19 24 24 24 24 24 24 24 24 24 24 24 23 24 21 24 23 25 24 23 3 3 Final Capacity 25 | 8 8 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 8 8 8 25 25 25 25 25 24 25 25 25 25 25 23 25 25 24 25 25 25 25 5 3 5 Class Distribution -------------------- 41% | Mutant 41% | Golem 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Golem | -7/Deep Caves Golem | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Hacker-Golem | -5/Factory Mutant | -4/Factory Golem | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Matter Collected 6382 | 313 . . 707 500 . 207 444 952 45 493 498 182 450 58 600 20 50 68 230 . 77 366 . 122 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16787 | 186 . . 2223 670 . 172 1442 1044 132 212 1363 67 823 . 1285 554 332 391 1454 . 1332 2105 . 1000 Parts 831 | 19 . . 139 33 . 5 71 65 5 12 103 6 23 . 18 19 17 7 50 . 54 113 . 72 Haulers Intercepted 13 | . . . 5 . . . 4 . 1 1 . . . . . . . . 1 . . . . 1 Recyclers Shooed 14 | . . . 4 . . 1 3 . . 1 4 . . . . . . . . . . 1 . . Parts Field Recycled 41 | . . . . . . . . . . . 41 . . . . . . . . . . . . . Retrieved Matter 470 | . . . . . . . . . . . 470 . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . . . 4 22 1 . 18 . 1 29 . 52 . . . Prevented 19 | . . . . . . . . . . . . . 4 . . . . . 15 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 299 | . . . 32 8 . 1 21 31 . 4 12 5 22 . 46 10 5 6 24 . 23 37 . 12 Guns 84 | . . . 30 8 . . 15 18 . 1 3 . . . 9 . . . . . . . . . Cannons 135 | . . . . . . 1 5 10 . 3 9 1 10 . . 10 5 2 16 . 23 28 . 12 AOE 69 | . . . . . . . . 3 . . . 4 11 . 34 . . 3 5 . . 9 . . Classes Destroyed 25 | 3 . . 8 . . 1 . 3 . . . . 1 . 4 1 . 1 1 . 2 . . . Worker 19 | 2 . . 4 1 . . 3 . . 1 6 . . . . . . . . . . 2 . . Builder 15 | . . . 1 . . . 3 . . 3 6 . . . . . . . . . . 1 . 1 Tunneler 7 | 4 . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Hauler 13 | . . . 5 . . . 4 . 1 1 . . . . . . . . 1 . . . . 1 Recycler 26 | 1 . . 8 4 . 2 2 . 1 . 7 . . . . . . . . . . 1 . . Minesweeper 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 7 | . . . 2 . . . 1 . . 1 1 . . . . . . . . . . 1 . 1 Drone 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Watcher 10 | . . . 5 . . . 3 . . . 1 . . . . . . . . . . . . 1 Swarmer 65 | . . . 16 3 . . 3 8 . 2 . 5 5 . . . . . 5 . 8 10 . . Grunt 87 | . . . 7 2 . . 10 9 . 1 5 . 8 . . 5 . . 12 . 11 12 . 5 Brawler 12 | . . . 1 1 . . . . . . . . 4 . . . . . 2 . 1 3 . . Duelist 11 | . . . . . . . . 4 . . . . 4 . . . . . 1 . . 2 . . Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 27 | . . . 8 2 . . 6 2 . 1 1 . 1 . . 1 . 1 1 . 1 2 . . Hunter 9 | . . . . . . 1 2 2 . . 2 . . . . . 2 . . . . . . . Programmer 32 | . . . . . . . . 5 . . 6 . . . . 1 2 . 1 . 2 8 . 7 Behemoth 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 39 | . . . . . . . . . . . . . . . 39 . . . . . . . . . Golem 7 | . . . . . . . . . . . . . . . 6 . 1 . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . Best Kill Streak 40 | 3 . . 7 3 . 2 5 5 1 3 7 2 16 . 40 3 2 4 6 . 4 6 . 4 Combat Bots Only 38 | . . . 4 3 . 1 5 5 . 2 2 2 15 . 38 3 2 4 6 . 4 6 . 3 Max Kills in Single Turn 20 | 1 . . 2 2 . 1 2 3 1 2 4 2 3 . 20 1 1 2 2 . 2 3 . 1 Gunslinging 1 | . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . Exploded 20 | . . . . . . . . 3 . . . 2 3 . 20 . . 2 2 . . 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1520 | . . . 147 41 . . 86 213 . 29 53 29 77 . 96 102 14 30 87 . 100 303 12 101 Missed 498 | . . . 46 12 . . 23 55 . 11 15 16 29 . 31 33 7 16 35 . 39 96 5 29 Damage Taken 16539 | . . . 1157 305 . 43 879 2810 . 237 575 89 667 . 2070 677 100 171 636 . 436 3918 272 1497 Core 1939 | . . . 114 27 . . 130 283 . 28 82 3 120 . 101 37 . 31 31 . 26 489 165 272 Absorbed by Shields 1719 | . . . . . . . . . . . 108 34 64 . . . . 21 153 . 473 866 . . Redirected to Shielding 160 | . . . . . . . . . . . . . . . 145 . . . . . . 15 . . Ignored by Resistances 1720 | . . . . . . . . . . . . 10 144 . 129 136 22 39 159 . 183 743 . 155 Regen/Repaired (Parts) 1517 | . . . . . . . . . . 646 117 . . 754 . . . . . . . . . . Core Remaining (%) 69 | 100 . 100 . . . 64 . . . 19 . . . . . 51 . . . . 89 51 85 . Volleys Fired 995 | 11 . . 146 29 . 6 106 112 2 27 75 11 48 . 73 38 9 14 53 . 47 121 . 67 Largest 2 | 2 . . 2 2 . 1 2 2 2 2 2 2 2 . 2 2 2 2 2 . 2 2 . 2 Hottest 225 | 70 . . 112 46 . 60 129 129 112 225 114 113 122 . 146 50 50 50 115 . 115 115 . 50 Shots Fired 1806 | 22 . . 289 58 . 6 195 210 4 50 129 12 81 . 146 73 18 23 96 . 99 190 . 105 Gun 888 | 22 . . 289 58 . . 174 150 2 34 67 . . . 92 . . . . . . . . . Cannon 869 | . . . . . . 6 21 58 2 16 62 8 66 . 48 73 18 19 87 . 99 184 . 102 Launcher 46 | . . . . . . . . 2 . . . 4 15 . 6 . . 4 9 . . 6 . . Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 481 | 11 . . 152 58 . 6 17 89 2 38 60 1 33 . 14 . . . . . . . . . Thermal 1255 | 11 . . 136 . . . 178 119 2 12 69 7 33 . 106 73 18 19 87 . 99 184 . 102 Explosive 26 | . . . . . . . . 2 . . . 4 10 . 6 . . . . . . 4 . . Electromagnetic 41 | . . . 1 . . . . . . . . . 5 . 20 . . 4 9 . . 2 . . Robot Hit Streak 35 | 7 . . 14 11 . 14 14 35 7 7 6 4 7 . 25 15 20 7 12 . 16 12 . 14 Robot Miss Streak 5 | 2 . . 4 2 . 1 4 3 . 4 5 1 5 . 5 4 1 2 3 . 2 3 . 3 Penetration Max 1 | . . . . . . . . 1 . 1 1 . . . . . . . . . . . . . Secondary Targets 16 | . . . 8 3 . . 2 2 . . . . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 . . . . . . 1 . . . . . . . . . Shots Hit Robots 1120 | 14 . . 189 37 3 5 137 152 2 28 57 6 39 . 89 47 15 15 53 . 69 106 . 57 Core Hits 614 | 8 . . 77 19 . 3 50 49 2 9 41 4 46 . 106 15 10 8 38 . 35 69 . 25 Critical Kills 3 | . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Critical Strikes 39 | . . . 11 . . . 9 10 . 4 2 . 3 . . . . . . . . . . . Burn 25 | . . . 9 . . . 6 8 . 2 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Destroy 5 | . . . 2 . . . . . . 1 2 . . . . . . . . . . . . . Blast 8 | . . . . . . . 3 2 . 1 . . 2 . . . . . . . . . . . Melee Attacks 22 | . . . . . 3 . . 15 . . 4 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Sneak Attacks 17 | . . . . . 3 . . 14 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41417 | 175 . . 2957 549 . 259 3317 3624 38 1015 2348 667 2615 . 5536 2171 744 970 3050 . 3068 5786 5 2523 Guns 11897 | 175 . . 2957 543 . . 2637 2352 38 525 731 . . . 1939 . . . . . . . . . Cannons 21074 | . . . . . . 259 680 1039 . 449 895 103 998 . 827 2171 744 531 2084 . 3068 4703 . 2523 Explosions 8379 | . . . . . . . . 233 . . 722 564 1617 . 2770 . . 439 966 . . 1068 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 67 | . . . . 6 . . . . . 41 . . . . . . . . . . . 15 5 . Kinetic 7127 | 76 . . 1604 543 . 259 638 1692 . 826 681 23 593 . 192 . . . . . . . . . Thermal 25776 | 99 . . 1353 . . . 2679 1699 38 148 945 80 451 . 2389 2171 744 531 2155 . 3068 4703 . 2523 Explosive 6337 | . . . . . . . . 233 . . 722 564 1371 . 2623 . . . . . . 824 . . Electromagnetic 2110 | . . . . . . . . . . . . . 200 . 332 . . 439 895 . . 244 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . . 2 6 6 7 2 . . . . . . . 1 1 2 11 . 14 Average Corruption 4 | . . . . . . . 2 5 6 6 1 . . . . . . . 1 1 1 2 . 12 Corruption Purged 7 | . . . . . . . . . . . 3 . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 245 | . . . . . . . 2 58 5 26 9 . . . . . . . 16 1 44 24 . 60 Message Errors 62 | . . . . . . . . 14 1 6 . . . . . . . . 2 . 14 10 . 15 Matter Fused 57 | . . . . . . . 1 15 . 9 2 . . . . . . . 3 . 6 7 . 14 Heat Flow Errors 26 | . . . . . . . . 7 1 . 2 . . . . . . . 2 . 7 . . 7 Energy Discharges 34 | . . . . . . . . 9 1 4 2 . . . . . . . 5 1 2 2 . 8 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Fused 6 | . . . . . . . 1 1 . 1 1 . . . . . . . . . 2 . . . Data Loss (minor) 22 | . . . . . . . . 7 1 2 . . . . . . . . 1 . 6 1 . 4 Data Loss (major) 11 | . . . . . . . . . . 1 1 . . . . . . . 1 . 2 1 . 5 Misfires 14 | . . . . . . . . 2 . 1 . . . . . . . . 2 . 5 1 . 3 Alerts 9 | . . . . . . . . 2 1 2 1 . . . . . . . . . . . . 3 Weapon Failures 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Overload Shots 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Overflow Damage 1231 | . . . . . . 44 16 43 . 49 79 98 30 . 358 144 1 15 49 . 132 78 . 95 Projectiles 763 | . . . . . . 44 16 42 . 38 9 13 29 . 124 144 1 2 49 . 132 25 . 95 Explosions 457 | . . . . . . . . 1 . . 70 85 1 . 234 . . 13 . . . 53 . . Melee 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . Knockbacks 15 | . . . . 1 . . 4 8 . . . . 2 . . . . . . . . . . . Impact 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . 3 7 . . . . 2 . . . . . . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . . . . . . . . 20 83 . 15 . 45 . . . . . . 119 2 . Shots 7 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . 4 . . Rammed 5 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . . 2 . Targets Rammed 6 | . . . . 1 . . 1 . . 1 . . . . . . . . . . . 1 2 . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 468 | 27 . . 197 14 . 38 87 317 189 468 269 126 362 . 384 63 . 48 154 . 286 103 . 187 Average Temperature 70 | 11 . . 46 6 . 18 18 90 95 109 99 42 146 . 150 26 . 19 42 . 96 37 . 83 Received Heat Transfer 4269 | . . . 375 99 . 12 360 937 . 72 144 16 207 . 536 255 . 138 245 . 104 645 9 115 Effects 8 | . . . . . . . . . . 1 1 . 4 . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . . . . . . . . 1 . 3 . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . . 1 . . . . 3 . . 1 3 . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 3 . . 1 3 . . . . . Parts Fried 21 | . . . . . . . . . . 3 . . . . . . . 5 13 . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Robots Melted 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Combat Hostiles 4 | . . . 2 . . . 1 . . . . . 1 . . . . . . . . . . . Parts Melted 39 | . . . 8 . . . 13 6 . 1 2 . . . 2 3 . 1 . . 1 1 . 1 Heat Transferred 26129 | 296 . . 4070 . . . 5328 3478 74 370 1221 111 605 . 2256 1150 375 300 1312 . 1650 2208 . 1325 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Peak Influence 1626 | 35 37 14 471 316 . 43 371 1626 875 1062 446 . . . . . 909 . . . . 672 322 607 Initial 900 | . 22 14 5 145 . . . 14 792 369 445 . . . . . 900 . . . . 81 292 168 Average 355 | 15 25 14 317 169 . 16 158 729 828 736 255 . . . . . 755 . . . . 284 308 183 Maximum Alert Level 5 | . . . 2 1 . . 1 5 3 3 2 . . . . . 3 . . . . 2 1 2 Low Security (%) 39 | 100 100 100 22 59 . 100 59 17 . . 33 . . . . . . . . . . 51 . 76 Level 1 26 | . . . 46 40 . . 40 7 . 12 49 . . . . . . . . . . 11 100 5 Level 2 19 | . . . 31 . . . . 22 . 20 17 . . . . . 46 . . . . 37 . 17 Level 3 11 | . . . . . . . . 35 100 67 . . . . . . 53 . . . . . . . Level 4 1 | . . . . . . . . 12 . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . 3 . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 41 | . . . 3 . . . 3 . 1 2 7 . 1 . . . 1 . 1 . . 14 . 8 Investigation 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . . Extermination 14 | . . . . . . . . . . . 5 . . . . . 1 . . . . 4 . 4 Reinforcement 13 | . . . 2 . . . 1 . 1 1 2 . . . . . . . . . . 5 . 1 Assault 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . 3 . . Garrison 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Distress Signals 14 | . . . 6 . . . 4 . 1 . 1 . . . . . . . . . . . . 2 Communications Jammed 9 | . . . . . . . . . . . . . . . . 3 . . . . . 6 . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . Times Spotted 414 | . . . 46 9 . . 31 29 3 18 21 10 27 . 61 14 4 8 24 . 23 60 6 20 Peak Tracking Total 37 | . 1 . 4 3 . . 4 5 3 3 3 4 10 . 37 4 2 5 5 . 4 8 6 4 Tactical Retreats 17 | . . . 1 1 . . . . . . . 2 2 . 5 . . 1 . . . 4 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Traps Triggered 8 | . . . 1 . . . 1 3 . . 1 . . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 3 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Machines Disabled 46 | . . . . 2 . . 1 14 1 4 4 . 1 3 2 . . . 3 . . 8 . 3 Max in Single Turn 3 | . . . . 2 . . 1 2 1 1 3 . 1 1 1 . . . 1 . . 3 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Relay 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Machines Accessed 51 | . . . 6 . 2 . 7 3 . 4 9 . . . . . 3 2 1 4 . 8 2 . Terminals 26 | . . . 6 . . . 6 3 . 3 4 . . . . . . . . . . 2 2 . Fabricators 5 | . . . . . . . . . . . 2 . . . . . . . . . . 3 . . Repair Stations 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . Scanalyzers 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Total Hacks 153 | . . . 20 . 2 . 26 3 . 9 20 . . . . . 6 8 1 29 . 26 3 . Successful 107 | . . . 9 . 2 . 15 2 . 5 13 . . . . . 5 8 1 29 . 18 . . Failed 46 | . . . 11 . . . 11 1 . 4 7 . . . . . 1 . . . . 8 3 . Catastrophic 10 | . . . 1 . . . 2 1 . 1 3 . . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 63 | . . . 16 . 1 . 21 . . 1 6 . . 1 . . 3 . . . . 13 1 . Terminals 68 | . . . 20 . . . 25 3 . 5 8 . . . . . . . . . . 4 3 . Fabricators 14 | . . . . . . . . . . . 4 . . . . . . . . . . 10 . . Repair Stations 6 | . . . . . . . . . . 4 2 . . . . . . . . . . . . . Recycling Units 12 | . . . . . . . . . . . 1 . . . . . 4 . . . . 7 . . Scanalyzers 10 | . . . . . . . . . . . 5 . . . . . . . . . . 5 . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . 2 . . . . . . . Terminal Hacks 57 | . . . 3 . 2 . 7 2 . 1 3 . . . . . . 8 1 29 . 1 . . Record 21 | . . . . . 1 . 1 . . . . . . . . . . 7 1 11 . . . . Part Schematic 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Robot Analysis 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Open Door 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . . 1 . . . . . . . . . . 7 . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Station Hacks 6 | . . . . . . . . . . 4 2 . . . . . . . . . . . . . Scan Component 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Repair 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Scanalyzer 9 | . . . . . . . . . . . 5 . . . . . . . . . . 4 . . Insert Component 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Analyze 5 | . . . . . . . . . . . 3 . . . . . . . . . . 2 . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 23 | . . . 6 . . . 7 . . . 1 . . . . . 3 . . . . 6 . . Terminals 13 | . . . 6 . . . 7 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 11 | . . . 6 . . . 5 . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . Liberate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . . . . . . . . . . . . . . 3 . . . . 4 . . Reject 3 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . Recyclers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Mask 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking Detections 33 | . . . 6 . . . 6 3 . 3 7 . . . . . 1 . . . . 5 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . 2 . . . . . . . . 8 . 2 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Time 112 | . . . . . . . . . . . . . . . . . . . . . . 112 . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . . 12 . . Parts Repaired 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . . Time 156 | . . . . . . . . . . 100 56 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Part Schematics Acquired 4 | . . . . . . . . . . . 2 . . . . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . 2 Non-combat 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 parse_system 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 Manual 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 38 | . . . . . . . . 31 . . . . . . . . 4 . . . . 3 . . Machine Destruction 34 | . . . . . . . . 31 . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . 4 . . . . 2 . . . . 2 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Total Allies 28 | . . . . . . . . 4 . 10 . . 2 7 . . . 2 1 . . . . 2 Largest Group 13 | . . . . . . . . 4 4 13 2 . 2 9 9 . . 2 2 . . . . 1 Highest-Rated Group 352 | . . . . . . . . 84 84 236 37 . 32 352 352 . . 50 50 . . . . 116 Highest-Rated Ally 116 | . . . . . . . . 21 21 29 21 . 16 96 96 . . 25 25 . . . . 116 Total Orders 16 | . . . . . . . . . . . 7 4 3 1 . . . . . . . 1 . . EXPLORE 11 | . . . . . . . . . . . 5 3 3 . . . . . . . . . . . RETURN 5 | . . . . . . . . . . . 2 1 . 1 . . . . . . . 1 . . Ally Attacks 324 | . . . . . . . . . 11 150 5 . 8 . 100 . . . 5 . . 13 . 32 Total Damage 6739 | . . . . . . . . . 125 2247 75 . 80 . 2007 . . . 125 . . 238 . 1842 Kills 58 | . . . . . . . . . 1 23 . . 1 . 19 . . . . . . 2 . 12 Allies Corrupted 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . . . . 2 2 . . 1 . 2 1 . 1 . . . Drone Launches 16 | . . . . . . . . . . . 5 4 4 1 . . . . . . . 2 . . Drone Recoveries 12 | . . . . . . . . . . . 4 4 3 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Turns Passed 35141 | 168 12 71 2750 975 707 471 2122 2509 163 900 2634 1103 692 2004 3652 1810 746 2355 2132 163 3207 1993 50 1752 Spaces Moved 12623 | 76 8 45 821 272 219 138 515 648 46 311 1338 425 226 1044 1327 524 306 1087 762 78 1107 694 92 514 Core 131 | 5 . . . . . . . . . . . . . . . . . . . . . 20 92 14 Treads 2862 | 71 8 45 821 272 219 138 515 648 46 79 . . . . . . . . . . . . . . Legs 5578 | . . . . . . . . . . . . . . . 540 524 306 1087 762 78 1107 674 . 500 Wheels 4052 | . . . . . . . . . . 232 1338 425 226 1044 787 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 320 320 320 320 320 320 150 165 165 180 165 160 210 150 210 180 210 210 50 50 50 Average Speed 218 | 152 160 160 263 320 320 320 324 321 333 220 165 168 180 178 191 210 209 210 224 210 239 219 50 155 Slowest Speed 560 | 160 160 160 320 320 320 320 325 560 400 400 180 180 180 180 300 210 210 210 240 210 240 240 50 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 5 4 13 68 59 59 51 42 79 9 50 37 88 81 85 84 62 8 98 66 68 94 25 4 17 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 13 | . . . 2 . 1 . 3 . . . . 2 1 . . 1 . 2 . 1 . . . . Known Exits Taken 8 | . . . 1 1 . 1 1 . . 1 1 1 . . . . . . . . 1 . . . Unknown Exits Taken 15 | 1 1 1 . . 1 . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 20 | . . . . 1 . 1 . . . . . 2 1 3 . . . 6 2 . 4 . . . Spaces Dug 64 | . . . . . . . 3 . . . 4 1 . . . 2 . 3 8 . 2 31 . 10 Terrain Destroyed 640 | . . . . . . 3 4 89 1 17 57 55 134 . 21 26 3 6 42 . 30 110 . 42 Melee 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Projectile 310 | . . . . . . 3 4 11 1 17 21 1 25 . 17 26 3 6 37 . 30 66 . 42 AOE 327 | . . . . . . . . 78 . . 33 54 109 . 4 . . . 5 . . 44 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Fac Res Total 18389 | 102 7 44 1144 325 225 163 772 864 54 479 1622 796 425 1126 2319 1166 412 1142 1110 79 1569 979 95 1370 Wait 3694 | . . . 56 4 . 2 99 16 . 95 95 343 123 34 780 586 26 4 186 . 394 81 1 769 Move 12599 | 75 7 44 820 271 218 137 514 647 45 310 1337 424 225 1043 1326 523 305 1086 761 77 1106 693 91 514 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 245 | 7 . . 37 2 1 5 12 19 1 8 20 3 1 4 31 1 29 9 31 . 6 13 . 5 Fast Attach 101 | 8 . . 13 4 . 1 7 5 3 5 14 2 2 . 19 3 1 . 7 . 1 4 . 2 Attach 71 | . . . 4 . . . 2 13 . 4 7 . . 2 13 . 1 2 3 . 1 18 1 . Detach 34 | 1 . . 2 1 . 2 2 2 . 5 . . . 1 1 . . 1 4 . 1 9 . 2 Swap 162 | . . . 25 5 2 3 7 15 . 11 31 9 7 10 17 1 1 2 5 . 1 8 . 2 Drop 381 | . . . 41 8 1 7 22 16 3 13 31 4 2 5 59 14 35 11 55 2 12 31 . 9 Fire 995 | 11 . . 146 29 . 6 106 112 2 27 75 11 48 . 73 38 9 14 53 . 47 121 . 67 Melee 22 | . . . . . 3 . . 15 . . 4 . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . 1 . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Crush 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . 4 . . 8 . . . . . 5 . . . . . . . Rewire 35 | . . . . . . . . . . . . . 17 . . . . 13 5 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 7) 181 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 9) 252 | -10/Mines | Entered Materials 252 | -9/Materials | Evolved 2 slots: Utility x2 325 | -9/Materials | Build established: Mutant 695 | -9/Materials | Build established: Scavenger-Mutant 744 | -9/Materials | Discovered new exit (range 16) 1285 | -9/Materials | Identified exit to Mines 1331 | -9/Materials | Identified exit to Materials 1366 | -9/Materials | Learned location of Storage (-8) 1406 | -9/Materials | Learned 2 Storage zone layouts 1423 | -9/Materials | Learned location of 1 exit from Storage 2086 | -9/Materials | Build established: Mutant 3002 | -9/Materials | Entered Mines 3652 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3709 | -9/Mines | Identified exit to Exiles 3964 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3977 | -9/Mines | Entered Exiles 4054 | -9/Exiles | Met 8R-AWN 4112 | -9/Exiles | Met EX-HEX 4206 | -9/Exiles | Met EX-BIN 4243 | -9/Exiles | Aligned with FarCom system 4246 | -9/Exiles | Given EX-Vault access code 4319 | -9/Exiles | Opened EX-Vault 4336 | -9/Exiles | Found Gui. Plasma Cannon 4402 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4451 | -9/Exiles | Exiles lab attacked by MAIN.C 4562 | -9/Exiles | Learned location of Zion (-7) 4649 | -9/Exiles | Discovered new exit (range 14) 4684 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 4684 | -9/Exiles | Entered Mines 5066 | -8/Mines | Discovered exit to Materials (range 15) 5155 | -8/Mines | Entered Materials 5155 | -8/Materials | Evolved 2 slots: Utility x2 6070 | -8/Materials | Garrison activated, responded to threat 6644 | -8/Materials | Learned location of 1 exit from Lower Caves 6761 | -8/Materials | Learned Factory scanalyzer intel 6847 | -8/Materials | Garrison activated, responded to threat 6859 | -8/Materials | Learned Storage trap positions 7150 | -8/Materials | Discovered new exit (range 8) 7257 | -8/Materials | Identified exit to Garrison 7277 | -8/Materials | Entered Garrison 7412 | -8/Garrison | Triggered checkpoint 7521 | -8/Garrison | Phase Generator disabled 7548 | -8/Garrison | Discovered new exit (range 11) 7574 | -8/Garrison | Learned Materials security intel 7718 | -8/Garrison | Triggered checkpoint 7793 | -8/Garrison | Discovered new exit (range 69) 7793 | -8/Garrison | Discovered new exit (range 48) 7793 | -8/Garrison | Discovered new exit (range 7) 7863 | -8/Garrison | Garrison Relay disabled 7991 | -8/Garrison | Garrison Relay disabled 7993 | -8/Garrison | Garrison Relay disabled 7999 | -8/Garrison | Garrison Relay disabled 8017 | -8/Garrison | Garrison Relay disabled 8177 | -8/Garrison | Triggered checkpoint 8415 | -8/Garrison | Spotted B-75 Beast 8465 | -8/Garrison | Destroyed B-75 Beast 8491 | -8/Garrison | Lost 8 parts (1p3n3u1w) 8660 | -8/Garrison | Build established: Scavenger-Mutant 8707 | -8/Garrison | Triggered checkpoint 8765 | -8/Garrison | Garrison Relay disabled 8875 | -8/Garrison | Triggered checkpoint 8919 | -8/Garrison | Triggered checkpoint 8920 | -8/Garrison | Garrison Relay disabled 9201 | -8/Garrison | Triggered checkpoint 9501 | -8/Garrison | Triggered checkpoint 9588 | -8/Garrison | Core integrity fell below 50% 9617 | -8/Garrison | Triggered checkpoint 9694 | -8/Garrison | Garrison Relay disabled 9786 | -8/Garrison | Entered Materials 9786 | -8/Materials | Accompanied by 4 allies 9858 | -8/Materials | Discovered new exit (range 16) 9949 | -8/Materials | Entered Storage 9949 | -8/Storage | Accompanied by 4 allies 9950 | -8/Storage | Identified exit to Recycling 9951 | -8/Storage | Identified exit to Factory 9953 | -8/Storage | Loaded intel: 16 trap records 10178 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 10445 | -8/Storage | Repaired Lyr. Heavy Armor Plating 10467 | -8/Storage | Build established: Commander-Mutant 10489 | -8/Storage | Repaired Rnf. Deuterium Engine 10655 | -8/Storage | Core integrity fell below 20% 10718 | -8/Storage | Lost 4 allies 10849 | -8/Storage | Entered Factory 10849 | -7/Factory | Accompanied by 2 allies 10849 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 10850 | -7/Factory | Loaded intel: 4 scanalyzer locations 11155 | -7/Factory | Build established: Mutant 11313 | -7/Factory | Repaired KE Penetrator 12490 | -7/Factory | Identified exit to Lower Caves 12674 | -7/Factory | Discovered new exit (range 4) 13322 | -7/Factory | Discovered new exit (range 6) 13483 | -7/Factory | Entered Lower Caves 13484 | -7/Lower Caves | Identified exit to Lower Caves 13489 | -7/Lower Caves | Met a Warlord Commander 13490 | -7/Lower Caves | Learned location of Warlord (-4) 13491 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 13498 | -7/Lower Caves | Found Encrypted Comm Array 14057 | -7/Lower Caves | Learned Factory garrison access intel 14226 | -7/Lower Caves | Learned location of Extension (-5) 14539 | -7/Lower Caves | Ambushed by wild Derelicts 14563 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14586 | -7/Lower Caves | Entered another Lower Caves area 14673 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14756 | -7/Lower Caves | Destroyed 15 combat bots 14908 | -7/Lower Caves | Learned location of 1 exit from Factory 15008 | -7/Lower Caves | Discovered new exit (range 57) 15278 | -7/Lower Caves | Entered Zion 15278 | -7/Zion | Accompanied by 2 allies 15480 | -7/Zion | Discovered new exit (range 11) 15926 | -7/Zion | Rebuked by Imprinter 16200 | -7/Zion | Given A8's code to call for help 16688 | -7/Zion | Given the Hacking Drone Bay 16691 | -7/Zion | Found Prototype Device 16692 | -7/Zion | Identified Hacking Drone Bay 16730 | -7/Zion | Found CR-A16's Pointy Stick 16762 | -7/Zion | Gained Derelict followers 16838 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16838 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16927 | -7/Zion | Discovered new exit (range 5) 16930 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17062 | -7/Zion | Visited the Megawrench Repair Shop 17062 | -7/Zion | Megawrench repaired 12 parts 17282 | -7/Zion | Entered Deep Caves 17282 | -7/Deep Caves | Accompanied by 9 allies 17384 | -7/Deep Caves | Z-Facility disabled 17394 | -7/Deep Caves | Attacked by Z-Imprinter 17447 | -7/Deep Caves | Lost 3 allies 17553 | -7/Deep Caves | Found Prototype Device 17553 | -7/Deep Caves | Identified Zio. Metafield Generator 17559 | -7/Deep Caves | Found Prototype Protection 17559 | -7/Deep Caves | Identified Zio. Weapon Casing 17801 | -7/Deep Caves | Lost 5 allies 17930 | -7/Deep Caves | Found Prototype Protection 17930 | -7/Deep Caves | Identified Zio. Heavy Carapace 17959 | -7/Deep Caves | Build established: Scavenger-Mutant 18670 | -7/Deep Caves | Discovered new exit (range 7) 18744 | -7/Deep Caves | Spotted AG-58472 18779 | -7/Deep Caves | Destroyed AG-58472 18801 | -7/Deep Caves | Found GOLEM Unit 19372 | -7/Deep Caves | Spotted AG-93540 19425 | -7/Deep Caves | Destroyed AG-93540 19450 | -7/Deep Caves | Triggered Deep Caves wall 19450 | -7/Deep Caves | Spotted AS-78035 19452 | -7/Deep Caves | Spotted AS-93055 19458 | -7/Deep Caves | Destroyed AS-78035 19467 | -7/Deep Caves | Exposed GOLEM chamber 19494 | -7/Deep Caves | Destroyed AS-93055 19518 | -7/Deep Caves | Destroyed 38 combat bots 19554 | -7/Deep Caves | Found GOLEM Unit 19559 | -7/Deep Caves | Found GOLEM Unit 19867 | -7/Deep Caves | Build established: Golem 19914 | -7/Deep Caves | Found 0b10 Alert Chip 19945 | -7/Deep Caves | Found GOLEM Unit 19948 | -7/Deep Caves | Found GOLEM Unit 20418 | -7/Deep Caves | Found Zio. Weapon Casing 20934 | -7/Deep Caves | Entered Proximity Caves 21192 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21248 | -6/Proximity Caves | Spotter reported a threat 21301 | -6/Proximity Caves | Spotter reported a threat 21369 | -6/Proximity Caves | Spotter reported a threat 21378 | -6/Proximity Caves | Spotter reported a threat 21474 | -6/Proximity Caves | Spotter reported a threat 21597 | -6/Proximity Caves | Spotter reported a threat 21671 | -6/Proximity Caves | Spotted B-75 Beast 21798 | -6/Proximity Caves | Destroyed B-75 Beast 22064 | -6/Proximity Caves | Discovered new exit (range 13) 22744 | -6/Proximity Caves | Entered Factory 22744 | -6/Factory | Evolved 2 slots: Utility x2 22745 | -6/Factory | Identified exit to Factory 22746 | -6/Factory | Loaded intel: 4 garrison access locations 23058 | -6/Factory | Discovered new exit (range 5) 23094 | -6/Factory | Search patrols dispatched 23444 | -6/Factory | Search patrols dispatched 23490 | -6/Factory | Entered Lower Caves 23540 | -6/Lower Caves | Encountered a Warlord checkpoint 24415 | -6/Lower Caves | Learned Factory stockpile data 24415 | -6/Lower Caves | Learned Extension stockpile data 24415 | -6/Lower Caves | Learned Research security intel 24415 | -6/Lower Caves | Learned Extension terminal intel 24415 | -6/Lower Caves | Learned Factory garrison access intel 24415 | -6/Lower Caves | Learned Extension garrison access intel 24481 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 24682 | -6/Lower Caves | Attacked by a faux Warlord 24929 | -6/Lower Caves | Discovered new exit (range 13) 25845 | -6/Lower Caves | Entered another Lower Caves area 25845 | -6/Lower Caves | Accompanied by 2 allies 25927 | -6/Lower Caves | Discovered exit to Factory (range 11) 26197 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 26503 | -6/Lower Caves | Encountered a Warlord checkpoint 26668 | -6/Lower Caves | Learned 8 Factory zone layouts 26862 | -6/Lower Caves | Found Imp. Powered Armor 27585 | -6/Lower Caves | Found Alien Artifact 27585 | -6/Lower Caves | Identified Dimensional Node Initializer 27585 | -6/Lower Caves | Initialized slip node 27941 | -6/Lower Caves | Discovered new exit (range 13) 27977 | -6/Lower Caves | Entered Data Miner 27978 | -6/Data Miner | Discovered new exit (range 6) 28018 | -6/Data Miner | Met Data Miner 28056 | -6/Data Miner | Learned location of Section 7 (-2) 28056 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 28090 | -6/Data Miner | Received God Mode back door access code from Data Miner 28140 | -6/Data Miner | Entered Proximity Caves 28994 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30036 | -5/Proximity Caves | Learned Factory emergency access door positions 30074 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31330 | -5/Proximity Caves | Discovered exit to Factory (range 8) 31347 | -5/Proximity Caves | Entered Factory 31347 | -5/Factory | Evolved 2 slots: Utility x2 31351 | -5/Factory | Loaded intel: 4 garrison access locations 32356 | -5/Factory | Fabricated Combat Drone Bay? 32538 | -5/Factory | Cargo convoy interrupted 32557 | -5/Factory | Build established: Hacker-Golem 32695 | -5/Factory | Fabricated Prc. Energy Filter? 32847 | -5/Factory | First assault squad dispatched 33069 | -5/Factory | System corruption reached 10% 33099 | -5/Factory | Lost 3 parts (3u) 33241 | -5/Factory | Discovered new exit (range 10) 33314 | -5/Factory | Lost 4 parts (1p3u) 33330 | -5/Factory | Released all parts (11) 33340 | -5/Factory | Entered another Factory area 33340 | -4/Factory | Evolved 2 slots: Utility x2 33357 | -4/Factory | Lost 5 parts (1n4u) 33380 | -4/Factory | Discovered new exit (range 16) 33390 | -4/Factory | Entered Research 33390 | -3/Research | Evolved 2 slots: Utility x2 33570 | -3/Research | Build established: Mutant 33805 | -3/Research | System corruption reached 10% 34045 | -3/Research | Build established: Golem 34455 | -3/Research | Spotted B-86 Titan 34459 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 34728 | -3/Research | Garrison activated, responded to threat 35055 | -3/Research | Spotted B-86 Titan 35060 | -3/Research | Befriended a Behemoth using the annoying Tinkerer's hack 35090 | -3/Research | Found Gamma Bomb Array 35142 | -3/Research | Self-destructed Last Messages --------------- 35094_ System corrupted: Matter fused (-7). 35097_ Discarded Asb. Nanovents. 35098_ Acquired Prototype Storage. 35098_ Identified Adv. Matter Compressor. 35099_ Dropped Adv. Matter Compressor. 35112_ System corrupted: Energy discharge (-714). 35121_ Asb. Focal Cannon integration complete. 35122_ GOLEM Unit beginning Asb. Nanovents integration. 35123_ Asb. Nanovents integration complete. 35128_ Slug penetrates Wall. 35136_ System corrupted: Matter fused (-9). 35136_ System corrupted: Asb. Focal Cannon failed to cycle. 35136_ Slug penetrates Wall. 35140_ ALERT: Rogue bot located, Programmers report to Research Zone 4O. 35141_ GOLEM Unit destroyed. 35141_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????########???????????????????????????????????? | | ??????#! #???####????????????????????????????? | | ??????# ##### ##???????????????????????????? | | ??????# # # ;############;#??????????????? | | ??????# + BB @ Y ????????? | | ??????# / # BB ###???????????????? | | ??????#! # === #????????Y????????? | | ??????######## === #?????????????????? | | ?????????????# == %+?????????????????? | | ?????????????# #?????????????????? | | ?#############| ###!%;#?????????????????? | | ?# #??# ##?????????????????? | | ?# #;### ####??? #??????????????????? | | ?# ###?#+#???????#??????????????????? | | ?# #????????????????????????????????? | | ?####+###### #????????????????????????????????? | | ???????????# %#????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# +????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????# #############????????????????????? | | ???????????# # """ #????????????????????? | | ???????????# # """ #????????????????????? | | ???????????# + """ !#????????????????????? | | ???????????# # #????????????????????? | | ???????????# # ! #????????????????????? | | ???????????# # /#????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Coolant Potential 50 Energy Generation 45 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 14 Launcher Accuracy 20 Target Analysis 5 Core Analysis 8 Recoil Reduction 2 Offensive Hacking 21 Authchip Count 1 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Lyr. Heavy Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Prc. Energy Filter | -5/Factory | Scanalyzed Adv. System Restoration Module | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free X-62 Marksman | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Combat Drone Bay | x1 | -5/Factory | Authchip Prc. Energy Filter | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsCoolantExtrapolator Manual? 0 Play Time 03:28:08 Cumulative 409.7 hours Start 2024.10.25 @ 16:24:28 End 2024.10.25 @ 21:06:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 284 Rogue 279 Adventurer 5 Explorer 0 Win Type - Total 9 Types 4/0/5/0/0/0/0/0/0 Lore% 75 Gallery% 88 Achievement% 73 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 669bfe2b-67c0-4f1d-a8a3-21f6745d7e3b