Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.29 @ 21:27:43 Player: Mr Goldstein Result: Destroyed by as-18047 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2574) 2574 TOTAL SCORE: 4434 Bonus ------- Pacifist 200 Follower Combat Kills 74 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 121/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Surveybot 24 Chip > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Light DM Reactor Zionite Biocell (600) Surveybot 24 Scanner GOLEM Unit Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Zionite Biocell Surveybot 24 Chip Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-S Bore Cannon > --- INVENTORY -------- Experimental Sensor Array Surveybot 24 Scanner Tactical Coordination Suite Tactical Coordination Suite [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Reactor Zionite Light DM Reactor Propulsion Zionite Glidesys I Leg Makeshift Leg Hover Unit Zionite Glidesys I Utility Surveybot 24 Chip Device Tactical Coordination Suite Storage Zionite Biocell Processor Surveybot 24 Chip Protection Zionite Light Carapace Weapon Bore Cannon Energy Gun Zionite Laser-S Ballistic Cannon Bore Cannon Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 21 | . . . . 1 3 17 Power 3 | . . . . . . 3 Engine 1 | . . . . . . 1 Core . | . . . . . . . Reactor 2 | . . . . . . 2 Propulsion 3 | . . . . . . 3 Treads . | . . . . . . . Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 12 | . . . . 1 2 9 Device 7 | . . . . 1 2 4 Storage 2 | . . . . . . 2 Processor 1 | . . . . . . 1 Hackware . | . . . . . . . Protection 2 | . . . . . . 2 Artifact . | . . . . . . . Weapon 3 | . . . . . 1 2 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon 1 | . . . . . 1 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . . 1 . 7 Parts Lost 2 | . . . . . . 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 16 | . . . . 4 6 37 Leg 1 | . . . . . . 4 Hover 2 | . . . . . . 7 Device 1 | . . . . 4 . 2 Processor 3 | . . . . . . 9 Ballistic Cannon 5 | . . . . . 6 6 Naked Turns 533 | . 55 51 32 28 367 . Heaviest Build 24 | . . . . 1 9 24 Greatest Support 28 | 3 3 3 3 3 3 28 Greatest Overweight (x) 2 | . . . . . 2 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . . . . . 5 5 Average Carried 3 | . . . . . 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . . . . . 5 5 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Jun Mat Min Mat Min Zio Dee Matter Collected 256 | 98 . . . . 21 137 Remotely . | . . . . . . . Salvage Created 8 | . . . . . . 8 Parts 1 | . . . . . . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Combat Hostiles Destroyed . | . . . . . . . Classes Destroyed . | . . . . . . . Best Kill Streak . | . . . . . . . Combat Bots Only . | . . . . . . . Max Kills in Single Turn . | . . . . . . . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Damage Taken 504 | . 53 . 33 20 . 398 Core 458 | . 53 . 33 20 . 352 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 78 . . . . Volleys Fired 12 | . . . . . . 12 Largest 1 | . . . . . . 1 Hottest 60 | . . . . . . 60 Shots Fired 12 | . . . . . . 12 Gun 7 | . . . . . . 7 Cannon 5 | . . . . . . 5 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 5 | . . . . . . 5 Thermal 7 | . . . . . . 7 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 1 | . . . . . . 1 Robot Miss Streak 2 | . . . . . . 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 2 | . . . . . . 2 Core Hits 1 | . . . . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 44 | . . . . . . 44 Guns . | . . . . . . . Cannons 44 | . . . . . . 44 Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 44 | . . . . . . 44 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 28 | . . . . . . 28 Average Temperature 13 | . . . . . . 13 Received Heat Transfer 59 | . . . 9 . . 50 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Peak Influence 45 | . . . 45 17 . . Initial 17 | . . . . 17 . . Average 7 | . . . 19 17 . . Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 3 2 5 3 . 34 Peak Tracking Total 41 | . 4 2 5 3 . 41 Tactical Retreats . | . . . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Jun Mat Min Mat Min Zio Dee Machines Disabled 2 | . . . . . . 2 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 6 | . . . . . 6 . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Jun Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Jun Mat Min Mat Min Zio Dee Total Allies 3 | . . 1 . . 2 . Largest Group 2 | . . 1 . . 2 2 Highest-Rated Group 192 | . . 31 . . 192 192 Highest-Rated Ally 96 | . . 31 . . 96 96 Total Orders . | . . . . . . . Ally Attacks 31 | . . . . . . 31 Total Damage 1210 | . . . . . . 1210 Kills 7 | . . . . . . 7 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Jun Mat Min Mat Min Zio Dee Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 4 | . . . . 1 3 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Jun Mat Min Mat Min Zio Dee Turns Passed 1740 | 14 55 51 32 54 939 595 Spaces Moved 2089 | 27 109 102 63 104 1158 526 Core 2001 | 27 109 102 63 104 1158 438 Treads . | . . . . . . . Legs 14 | . . . . . . 14 Wheels . | . . . . . . . Hover 74 | . . . . . . 74 Flight . | . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 Average Speed 74 | 50 50 50 50 50 80 81 Slowest Speed 210 | 50 50 50 50 50 150 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 3 26 27 15 35 86 67 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . . . . . 5 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Jun Mat Min Mat Min Zio Dee Total 2250 | 26 108 101 62 104 1165 684 Wait 105 | . . . . . . 105 Move 2083 | 26 108 101 62 103 1157 526 Hop . | . . . . . . . Pick Up 6 | . . . . . 2 4 Fast Attach 14 | . . . . 1 3 10 Attach 7 | . . . . . . 7 Detach 8 | . . . . . 3 5 Swap . | . . . . . . . Drop 13 | . . . . . . 13 Fire 12 | . . . . . . 12 Melee 1 | . . . . . . 1 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . . 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 15 | -11/Junkyard | Entered Materials 62 | -10/Materials | Discovered new exit (range 15) 70 | -10/Materials | Entered Mines 73 | -10/Mines | Received a Mining Laser from a helpful Derelict 113 | -10/Mines | Discovered new exit (range 15) 121 | -10/Mines | Entered Materials 121 | -9/Materials | Evolved 2 slots: Utility x2 146 | -9/Materials | Discovered new exit (range 14) 153 | -9/Materials | Entered Mines 160 | -9/Mines | Learned location of 1 exit from Materials 180 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 181 | -9/Mines | Found Prototype Device 181 | -9/Mines | Identified Exp. Sensor Array 204 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 207 | -9/Mines | Entered Zion 211 | -7/Zion | Learned location of 1 exit from Factory 235 | -7/Zion | Given A8's code to call for help 235 | -7/Zion | Discovered new exit (range 14) 274 | -7/Zion | Learned location of Quarantine (-2) 275 | -7/Zion | Learned location of 1 exit from Lower Caves 283 | -7/Zion | Learned location of Armory (-4) 312 | -7/Zion | Build established: Mutant 368 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 404 | -7/Zion | Learned location of Recycling (-7) 813 | -7/Zion | Enhanced Grunt warped into view, answering call for help 816 | -7/Zion | Enhanced Grunt warped into view, answering call for help 822 | -7/Zion | Opened final containment barrier to the Deep Caves 1140 | -7/Zion | Discovered new exit (range 3) 1140 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1146 | -7/Zion | Entered Deep Caves 1146 | -7/Deep Caves | Accompanied by 2 allies 1223 | -7/Deep Caves | Found Surveybot 24 Scanner 1225 | -7/Deep Caves | Found Surveybot 24 Chip 1365 | -7/Deep Caves | Z-Facility disabled 1410 | -7/Deep Caves | Attacked by Z-Imprinter 1429 | -7/Deep Caves | Allies destroyed Z-Imprinter 1446 | -7/Deep Caves | Found Prototype Protection 1446 | -7/Deep Caves | Identified Zio. Weapon Casing 1555 | -7/Deep Caves | Discovered new exit (range 24) 1599 | -7/Deep Caves | Spotted as-57547 1606 | -7/Deep Caves | Core integrity fell below 50% 1725 | -7/Deep Caves | Triggered Deep Caves wall 1727 | -7/Deep Caves | Exposed GOLEM chamber 1732 | -7/Deep Caves | Found GOLEM Unit 1733 | -7/Deep Caves | Spotted AS-96841 1737 | -7/Deep Caves | Core integrity fell below 20% 1741 | -7/Deep Caves | Destroyed by as-18047 with Assembled Rifle Last Messages --------------- 01524_ Dropped Zio. Laser-S. 01524_ Dropped Tactical Coordination Suite. 01555_ EXIT=FOUND 01596_ Dropped Exp. Sensor Array. 01601_ as-57547: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 01601_ Zio. Glidesys I destroyed. 01662_ Enhanced Grunt destroyed. 01718_ Acquired Great Maul. 01725_ The wall dematerializes. 01727_ Wall Chamber breached. 01727_ A GOLEM Unit tumbles out of the Wall Chamber. 01730_ Dropped Great Maul. 01731_ Dropped Tactical Coordination Suite. 01732_ Acquired GOLEM Unit. 01735_ Attempting to rewire 6G-1OD(h). 01735_ 6G-1OD(h) is broken beyond repair. 01736_ Critical hit (Destroy). 01736_ Zio. Glidesys I destroyed. 01740_ as-25151 suffers critical hit (Destroy). 01740_ as-25151 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????# # | | ?????????????????????????????????# ### | | ????????? !???????????????????#" #?## #### | | ????????? ? ???????????????##! #??## #??# | | ???????? ?? ??????#%=#???####??### | | ???????? ! ! ?????"! #???######### | | ???????? = =! = #????#" #?### # <## | | ??????? ! = = ##??? " "?# ## | | ???????? = #??##"=%"?# #?### | | ???????? #??? " "### ###?### | | ???????? #???#" ### #???### | | ????????? #??## #??#### | | ?????????" = / #?## #???### | | ?????????" ] ] / b #?# ####### | | ?????????" aa ] #?# ### | | ????????"" ### | | ????????" ! ## ## | | ????????#/ ]a / ## ### | | ????????" a / b ;## #### | | ????????" a a=/ ######### # | | ????????" a = ## | | ????????""" a= a ! ### | | ????????" h a ##?# | | ????????"" a ### ## ##### | | ????????" #?# ## | | ????????"" @ ##?# ### ## | | ????????" # # #??########?## ## # | | ????????" #### ## ## ##????????????# # | | ????????""" ###??# ## ####?????????????# # | | ?????????" ????#### #????????????????######## | | ?????????######????????#????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 700 Matter Stores 198 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 53 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecyclingGuidedDerivative Manual? 0 Play Time 00:19:21 Cumulative 159.6 hours Start 2023.04.29 @ 20:34:47 End 2023.04.29 @ 21:27:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 480 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 66 Gallery% 72 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 957555ec-e326-4947-b5c2-6be5a3528bf3