Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.02 @ 14:08:53 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (75) 375 Value Destroyed (2014) 2014 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (238) 238 TOTAL SCORE: 3927 Bonus ------- High Alert Combat Kills 267 Friendly Fire -29 Cogmind --------- Core Integrity 195/400 Matter 295/300 Energy 38/280 System Corruption 4% Temperature Cool (0) Movement Rolling (140) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Heat Sink Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon > --- INVENTORY (15) --- Heavy Ion Engine Heavy Ion Engine Wheel Wheel Compact Wheel Huge Storage Unit Experimental Sensor Array Thief Drone Bay (3/3) Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Rocket Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Wheel Compact Wheel Huge Storage Unit Experimental Sensor Array Thief Drone Bay Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Light EM Pulse Cannon Rocket Launcher Heavy Hammer [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 52 | 11 5 10 26 Power 5 | 2 . . 3 Engine 5 | 2 . . 3 Core . | . . . . Reactor . | . . . . Propulsion 10 | 5 . 1 4 Treads . | . . . . Leg 2 | 2 . . . Wheel 8 | 3 . 1 4 Hover . | . . . . Flight . | . . . . Utility 16 | 2 1 7 6 Device 6 | 1 . 3 2 Storage 5 | 1 1 2 1 Processor . | . . . . Hackware . | . . . . Protection 5 | . . 2 3 Artifact . | . . . . Weapon 21 | 2 4 2 13 Energy Gun 1 | . . . 1 Energy Cannon 13 | . 4 1 8 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 3 | . . 1 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 1 2 Corrupted Parts 1 | . . 1 . System Corruption 10 | . . 10 . Parts Lost 11 | . . 1 10 Power 2 | . . . 2 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 3 | . . . 3 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 99 99 96 Engine 12 | . 14 14 10 Wheel 24 | . 28 27 21 Device 15 | . 14 5 21 Storage 13 | . 14 16 11 Protection 5 | . . 6 10 Energy Cannon 21 | . 19 27 20 Ballistic Gun 2 | . 7 . . Naked Turns . | . . . . Heaviest Build 98 | 14 34 96 98 Greatest Support 26 | 20 20 20 26 Greatest Overweight (x) 4 | 1 1 4 4 Average Overweight (x) 1 | . . 1 1 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 14 | 6 13 15 15 Most Carried 16 | 8 15 16 15 Average Carried 13 | 5 13 15 14 Final Capacity 25 | 8 15 25 15 Final Carried 16 | 8 15 16 14 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 839 | 362 82 138 257 Remotely . | . . . . Salvage Created 2801 | 135 694 387 1585 Parts 163 | 17 32 20 94 Haulers Intercepted 5 | . 2 . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 56 | . 11 11 34 Melee 5 | . . . 5 Guns 3 | . 3 . . Cannons 30 | . 5 6 19 AOE 12 | . 2 4 6 Classes Destroyed 9 | 2 4 1 2 Worker 3 | . 1 1 1 Tunneler 3 | 3 . . . Hauler 5 | . 2 . 3 Recycler 1 | 1 . . . Watcher 7 | . 3 . 4 Swarmer 14 | . . 3 11 Grunt 30 | . 11 8 11 Brawler 2 | . . . 2 Sentry 10 | . . . 10 Best Kill Streak 5 | 2 5 4 5 Combat Bots Only 5 | . 3 3 5 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 1 2 2 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1737 | . 260 262 1215 Core 327 | . 58 64 205 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 98 | . 87 . 11 Core Remaining (%) 75 | 100 . 51 . Volleys Fired 142 | 13 38 17 74 Largest 2 | 2 2 2 2 Hottest 112 | 40 112 112 112 Shots Fired 273 | 26 72 34 141 Gun 52 | 26 26 . . Cannon 216 | . 46 31 139 Launcher 5 | . . 3 2 Special . | . . . . Kinetic 52 | 26 26 . . Thermal . | . . . . Explosive 5 | . . 3 2 Electromagnetic 216 | . 46 31 139 Robot Hit Streak 15 | 14 15 10 10 Robot Miss Streak 6 | 1 6 2 4 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 196 | 22 46 23 105 Core Hits 95 | 7 23 16 49 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . 1 1 2 Corrupt 4 | . 1 1 2 Melee Attacks 15 | . . . 15 Impact . | . . . . Slashing 15 | . . . 15 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5129 | 216 1141 988 2784 Guns 377 | 216 161 . . Cannons 3487 | . 866 517 2104 Explosions 1098 | . 114 471 513 Melee 167 | . . . 167 Ramming . | . . . . Kinetic 377 | 216 161 . . Thermal 497 | . 114 197 186 Explosive 601 | . . 274 327 Electromagnetic 3487 | . 866 517 2104 Impact . | . . . . Slashing 167 | . . . 167 Piercing . | . . . . Highest Corruption 10 | . . 10 4 Average Corruption 4 | . . 10 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Parts Rejected 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 119 | . 20 . 99 Projectiles 70 | . 20 . 50 Explosions 45 | . . . 45 Melee 4 | . . . 4 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 69 | . . 69 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 258 | . 162 258 177 Average Temperature 67 | . 66 100 20 Received Heat Transfer 654 | . 147 108 399 Siege Activations . | . . . . Robots Corrupted 6 | . 1 1 4 Combat Hostiles 6 | . 1 1 4 Parts Fried 21 | . 9 . 12 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 550 | . 100 200 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 2 2 6 Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 925 | 20 254 470 925 Initial 120 | . 13 40 120 Average 330 | 7 130 325 517 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 34 | 100 71 11 10 Level 1 33 | . 28 65 25 Level 2 20 | . . 22 37 Level 3 11 | . . . 26 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 2 . 3 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 81 | . 19 10 52 Peak Tracking Total 8 | . 2 3 8 Tactical Retreats 8 | . 3 1 4 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 19 | . 6 1 12 Terminals 12 | . 4 . 8 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 . 1 Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Total Hacks 55 | . 18 1 36 Successful 29 | . 11 1 17 Failed 26 | . 7 . 19 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 19 | . 6 . 13 Terminals 35 | . 12 . 23 Fabricators . | . . . . Repair Stations 6 | . 4 . 2 Recycling Units 7 | . 2 . 5 Scanalyzers 6 | . . . 6 Garrison Access . | . . . . Terminal Hacks 10 | . 4 1 5 Robot Analysis 1 | . . . 1 Prototype ID Bank 3 | . 2 . 1 Open Door 1 | . . 1 . Terminal Index 1 | . . . 1 Locate Traps 3 | . 2 . 1 Reprogram Traps 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 . 2 Scan Component 3 | . 2 . 1 Repair 3 | . 2 . 1 Recycling Unit Hacks 2 | . 1 . 1 Retrieve Components 2 | . 1 . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 2 . 5 Terminals 5 | . 1 . 4 Track 1 | . . . 1 Assimilate 2 | . . . 2 Operators 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 . 1 Reject 2 | . 1 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 17 | . 6 . 11 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 . 1 Time 200 | . 64 . 136 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . 1 . 2 Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . 1 . RETURN 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered 1 | . . 1 . Drone Launches 1 | . . 1 . Drone Recoveries 1 | . . 1 . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 2949 | 139 939 603 1268 Spaces Moved 1959 | 71 678 467 743 Core 18 | 18 . . . Treads . | . . . . Legs 31 | 31 . . . Wheels 1910 | 22 678 467 743 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 95 Average Speed 100 | 100 93 99 108 Slowest Speed 140 | 120 95 140 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 64 | 6 98 85 69 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 1 | . . . 1 Terrain Destroyed 95 | . 6 48 41 Melee 1 | . . . 1 Projectile . | . . . . AOE 94 | . 6 48 40 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2631 | 113 920 570 1028 Wait 403 | 3 175 70 155 Move 1956 | 70 677 466 743 Hop . | . . . . Pick Up 36 | 10 14 4 8 Fast Attach 19 | 9 4 . 6 Attach 12 | . . 3 9 Detach 1 | . 1 . . Swap 21 | 2 1 7 11 Drop 26 | 6 10 3 7 Fire 142 | 13 38 17 74 Melee 15 | . . . 15 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 5) 638 | -10/Materials | Discovered new exit (range 9) 786 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 12) 982 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1015 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1079 | -10/Materials | Entered Mines 1107 | -10/Mines | Learned 2 Materials zone layouts 1315 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1318 | -10/Mines | Found Prototype Device 1339 | -10/Mines | Discovered new exit (range 9) 1414 | -10/Mines | Found the Drone Emporium 1420 | -10/Mines | Found Prototype Device 1421 | -10/Mines | Identified Thief Drone Bay 1624 | -10/Mines | Discovered new exit (range 14) 1682 | -10/Mines | System corruption reached 10% 1682 | -10/Mines | Entered Materials 1682 | -9/Materials | Evolved 2 slots: Utility x2 1838 | -9/Materials | Lost 5 parts (1p1n2u1w) 2009 | -9/Materials | Discovered new exit (range 8) 2255 | -9/Materials | Identified Exp. Sensor Array 2514 | -9/Materials | Discovered new exit (range 16) 2592 | -9/Materials | Discovered new exit (range 13) 2764 | -9/Materials | Repaired Broken Exp. Sensor Array 2882 | -9/Materials | First assault squad dispatched 2946 | -9/Materials | Core integrity fell below 50% 2950 | -9/Materials | Self-destructed Last Messages --------------- 02897_ C-30 ARC bursts open, deploying its payload. 02897_ G-47 Trooper unfolds itself. 02897_ B-36 Bruiser unfolds itself. 02897_ M-13 Machinist unfolds itself. 02898_ Atomic Centrifuge disabled. 02903_ Knocked back. 02905_ B-36 Bruiser destroyed. 02905_ Door malfunctions. 02912_ Hvy. Ion Engine destroyed. 02912_ System corrupted by crushing effect (+4). 02914_ C-30 ARC bursts open, deploying its payload. 02914_ G-47 Trooper unfolds itself. 02914_ G-34 Mercenary unfolds itself. 02924_ System corrupted: Wheel rejected. 02925_ Acquired Wheel. 02927_ B-36 Bruiser destroyed. 02933_ G-47 Trooper misfires. 02935_ Lgt. EM Pulse Cannon destroyed. 02949_ G-47 Trooper system terminally corrupted. 02949_ Imp. Heat Sink fried. 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