Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.26 @ 12:33:06 Player: Mr Goldstein Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (11) 55 Value Destroyed (146) 146 Prototype IDs (216) 4320 Alien Tech Used (0) 0 Bonus (3500) 3500 TOTAL SCORE: 11521 Bonus ------- Pacifist 200 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 255/700 Matter 126/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (26) Location -7/Data Miner Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (5) ------ Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON (2) ------- Dirty Datajack Great Axe > --- INVENTORY (5) ---- Neutrino Core Missile Launcher Heavy Missile Launcher Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Improved Signal Interpreter Melee Analysis Suite Improved Melee Analysis Suite Layered Medium Armor Plating > --- WEAPON ----------- Dirty Datajack Great Axe > --- INVENTORY -------- Neutrino Core Missile Launcher Heavy Missile Launcher Greatsword [Rating: 50] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Cesium-ion Thruster Flight Unit Improved Cesium-ion Thruster Utility Improved Signal Interpreter Processor Improved Signal Interpreter Protection Layered Medium Armor Plating Weapon Katana Launcher Improved Grenade Launcher Slashing Weapon Katana Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Slots Evolved 6 | . . 2 . . . 2 2 . . . Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . . Utility 3 | . . 1 . . . 1 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 21 | . . . 1 . . . 16 3 1 . Power 3 | . . . . . . . 2 1 . . Engine 2 | . . . . . . . 2 . . . Core 1 | . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 6 1 . . Treads . | . . . . . . . . . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 8 | . . . 1 . . . 6 1 . . Utility 5 | . . . . . . . 4 1 . . Device . | . . . . . . . . . . . Storage . | . . . . . . . . . . . Processor 4 | . . . . . . . 4 . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 5 | . . . . . . . 4 . 1 . Energy Gun . | . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 3 | . . . . . . . 3 . . . Parts Lost 4 | . . . . . . 1 1 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . . 1 . 1 . . Utility . | . . . . . . . . . . . Weapon 1 | . . . . . . . 1 . . . Highest Loss Streak 2 | . . . . . . 1 1 2 . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 37 | . . . 5 11 11 4 39 82 92 92 Engine 1 | . . . . . . . 2 4 . . Flight 15 | . . . 5 11 11 4 15 28 30 30 Processor 11 | . . . . . . . 12 30 30 30 Slashing Weapon 5 | . . . . . . . 7 15 11 7 Naked Turns 181 | . 26 34 29 . . 24 68 . . . Heaviest Build 19 | . . . . . . . 11 19 19 18 Greatest Support 23 | 3 3 3 4 4 4 4 23 23 22 22 Greatest Overweight (x) 2 | . . . . . . . 2 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 5 5 5 5 Average Carried 2 | . . . . . . . 3 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 5 3 5 5 Class Distribution -------------------- 60% | Mutant 39% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Matter Collected 268 | 195 . 5 . . . . 44 . . 24 Remotely . | . . . . . . . . . . . Salvage Created 273 | . . 16 . . . . 233 . . 24 Parts 26 | . . 2 . . . . 22 . . 2 Haulers Intercepted 3 | . . . . . . . 3 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Combat Hostiles Destroyed 4 | . . . . . . . 4 . . . AOE 4 | . . . . . . . 4 . . . Classes Destroyed 5 | . . 1 . . . . 4 . . . Worker 1 | . . . . . . . 1 . . . Builder 1 | . . 1 . . . . . . . . Hauler 3 | . . . . . . . 3 . . . Watcher 1 | . . . . . . . 1 . . . Swarmer 4 | . . . . . . . 4 . . . Best Kill Streak 4 | . . 1 . . . . 4 . . 1 Combat Bots Only 4 | . . . . . . . 4 . . . Max Kills in Single Turn 2 | . . 1 . . . . 2 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Damage Taken 1514 | . 90 129 . . 170 235 716 67 107 . Core 1052 | . 90 129 . . 163 225 422 5 18 . Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 62 | 100 64 . . . 27 59 . . . . Volleys Fired 4 | . . . . . . . 4 . . . Largest 1 | . . . . . . . 1 . . . Hottest 36 | . . . . . . . 36 . . . Shots Fired 4 | . . . . . . . 4 . . . Gun . | . . . . . . . . . . . Cannon . | . . . . . . . . . . . Launcher 4 | . . . . . . . 4 . . . Special . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 4 | . . . . . . . 4 . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 2 | . . . . . . . 2 . . . Robot Miss Streak 1 | . . . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 21 | . . . . . . . 12 . 8 1 Core Hits 15 | . . 1 . . . . 11 . 3 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . Melee Attacks 28 | . . . . . . . 16 . 10 2 Impact . | . . . . . . . . . . . Slashing 20 | . . . . . . . 16 . 2 2 Piercing 8 | . . . . . . . . . 8 . Sneak Attacks 10 | . . . . . . . 6 . 3 1 Combat Hostiles 2 | . . . . . . . . . 2 . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 1137 | . . 15 . . . . 991 . 34 97 Guns . | . . . . . . . . . . . Cannons . | . . . . . . . . . . . Explosions 372 | . . . . . . . 372 . . . Melee 750 | . . . . . . . 619 . 34 97 Ramming 15 | . . 15 . . . . . . . . Kinetic . | . . . . . . . . . . . Thermal . | . . . . . . . . . . . Explosive 372 | . . . . . . . 372 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 716 | . . . . . . . 619 . . 97 Piercing 34 | . . . . . . . . . 34 . Highest Corruption 3 | . . . . . . 3 . . . . Average Corruption 3 | . . . . . . 3 . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . Message Errors 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 162 | . . . . . . . 75 . . 87 Projectiles . | . . . . . . . . . . . Explosions 30 | . . . . . . . 30 . . . Melee 132 | . . . . . . . 45 . . 87 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 107 | . . 7 . . . . 100 . . . Shots 2 | . . . . . . . 2 . . . Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 72 | . . . . . . . 18 1 72 . Average Temperature 47 | . . . . . . . 8 1 55 . Received Heat Transfer 336 | . 51 9 . . 27 81 111 30 27 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Peak Influence 388 | . . 65 25 . 135 117 388 . . . Initial 53 | . . . 25 . . 52 53 . . . Average 135 | . . 20 25 . 17 73 213 . . . Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 67 | 100 100 100 100 . 100 100 44 . . . Level 1 32 | . . . . . . . 55 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 3 | . 1 . . . . . 2 . . . Investigation 2 | . 1 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Distress Signals 2 | . . . . . . 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 78 | . 3 8 . . 16 13 21 7 10 . Peak Tracking Total 12 | . 3 6 . . 11 12 8 6 5 . Tactical Retreats 10 | . . 1 . . 2 2 4 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Traps Triggered 2 | . 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Machines Accessed 11 | . . . . 1 . . 4 2 1 3 Terminals 5 | . . . . . . . 4 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 51 | . . . . 23 . . 5 2 1 20 Successful 48 | . . . . 23 . . 2 2 1 20 Failed 3 | . . . . . . . 3 . . . Catastrophic 3 | . . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . Manual 3 | . . . . . . . 3 . . . Terminals 6 | . . . . . . . 5 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 48 | . . . . 23 . . 2 2 1 20 Record 26 | . . . . 23 . . . 1 . 2 Part Schematic 10 | . . . . . . . . . . 10 Robot Schematic 5 | . . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 2 | . . . . . . . . 1 1 . Level Access Points 1 | . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . . . . . . . 4 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Total Allies 1 | . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . Highest-Rated Group 16 | . . . . . . . . 16 . . Highest-Rated Ally 16 | . . . . . . . . 16 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Robot Analysis Total 131 | . . . . . . . . . . 131 Derelict Logs Recovered 2 | . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Turns Passed 955 | 13 26 34 58 45 125 44 424 65 99 22 Spaces Moved 2401 | 27 52 66 138 127 358 105 922 216 329 61 Core 645 | 27 52 66 56 . . 46 398 . . . Treads . | . . . . . . . . . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1756 | . . . 82 127 358 59 524 216 329 61 Fastest Speed 26 | 50 50 50 35 35 35 35 26 26 26 26 Average Speed 35 | 50 50 50 41 35 35 41 36 27 26 26 Slowest Speed 150 | 50 50 50 50 35 35 50 150 29 26 26 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 9 | . . . . . 3 2 3 1 . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 39 | 4 20 12 33 48 85 21 36 41 52 78 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 28 | . . . . 1 . . . . 1 26 Known Exits Taken 3 | . . . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . . 1 . 2 . . . 1 . Spaces Dug 8 | . . . . . . . 6 . 2 . Terrain Destroyed 13 | . . . . . . . 11 . 2 . Melee 4 | . . . . . . . 2 . 2 . Projectile . | . . . . . . . . . . . AOE 9 | . . . . . . . 9 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac Low Low Dat Total 2459 | 26 51 66 138 126 354 102 972 219 342 63 Wait . | . . . . . . . . . . . Move 2374 | 26 51 65 137 126 351 101 915 213 328 61 Hop 8 | . . . . . 3 1 3 1 . . Pick Up 13 | . . . . . . . 11 . 2 . Fast Attach 12 | . . . 1 . . . 9 1 1 . Attach 8 | . . . . . . . 6 2 . . Detach 2 | . . . . . . . 2 . . . Swap 1 | . . . . . . . 1 . . . Drop 6 | . . . . . . . 5 . 1 . Fire 4 | . . . . . . . 4 . . . Melee 28 | . . . . . . . 16 . 10 2 Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 14 | -11/Junkyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 5) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 71 | -9/Materials | Discovered new exit (range 8) 71 | -9/Materials | Discovered new exit (range 16) 74 | -9/Materials | Entered Mines 87 | -9/Mines | Found a hidden stash of uninstalled traps 131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 131 | -9/Mines | Discovered new exit (range 5) 132 | -9/Mines | Entered Exiles 141 | -9/Exiles | Met 8R-AWN 147 | -9/Exiles | Met EX-HEX 161 | -9/Exiles | Met EX-DEC 162 | -9/Exiles | Learned location of Zion (-6) 173 | -9/Exiles | Discovered new exit (range 10) 177 | -9/Exiles | Entered Mines 270 | -8/Mines | Core integrity fell below 50% 300 | -8/Mines | Discovered new exit (range 7) 302 | -8/Mines | Entered Materials 302 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -8/Materials | Build established: Mutant 337 | -8/Materials | Discovered new exit (range 15) 346 | -8/Materials | Entered Factory 346 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 535 | -7/Factory | Core integrity fell below 50% 549 | -7/Factory | Identified exit to Factory 730 | -7/Factory | Identified exit to Lower Caves 770 | -7/Factory | Entered Lower Caves 821 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 833 | -7/Lower Caves | Discovered new exit (range 7) 834 | -7/Lower Caves | Identified exit to Lower Caves 835 | -7/Lower Caves | Entered another Lower Caves area 887 | -7/Lower Caves | Build established: Sprinter 931 | -7/Lower Caves | Discovered new exit (range 10) 934 | -7/Lower Caves | Identified exit to Data Miner 934 | -7/Lower Caves | Entered Data Miner 934 | -7/Data Miner | Discovered new exit (range 7) 939 | -7/Data Miner | Met Data Miner 944 | -7/Data Miner | Learned location of Section 7 (-3) 944 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 948 | -7/Data Miner | Received God Mode back door access code from Data Miner 950 | -7/Data Miner | Destroyed Data Miner 953 | -7/Data Miner | Interfaced with the Data Conduit 956 | -7/Data Miner | Self-destructed Last Messages --------------- >>Prototype ID Bank Downloading prototype IDs... Rocket Array Ion Burst Cannon Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\JAAF to gain control via the back door I've installed. Now off with you. 00950_ Sneak attack on Data Miner. 00950_ Destroyed Prototype Hackware. 00950_ Data Miner destroyed. 00953_ Acquired 24 matter. 00953_ Interfacing with system... Downloaded 131 analysis records. Downloaded 719 prototype IDs. Downloaded central machine database. Downloaded 25 destinations. Downloaded encryption format records. Connection remotely terminated. 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"#####???????? | | ?????????#""""" X"""""#???????? | | ??????????##"#"X "##"##???????? | | ???????????#"## X""""#????????? | | ??????????????## "##"#????????? | | ???????????????#######??#????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Melee Accuracy 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Heat Sink | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed StructuralXenonFacilitator Manual? 0 Play Time 00:14:42 Cumulative 241.5 hours Start 2023.05.26 @ 12:13:01 End 2023.05.26 @ 12:33:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 729 Rogue 729 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/2/0/0/0/0/0 Lore% 86 Gallery% 82 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 580f9a21-78c8-49b1-a6d3-f4eb266a9a8d