Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.12.21 @ 14:49:06 Player: Genju Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (47) 235 Value Destroyed (1500) 1500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3335 Bonus ------- None Cogmind --------- Core Integrity 496/550 Matter 300/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit Hardlight Generator > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (10) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Signal Interpreter EM Pulse Gun Particle Cannon Particle Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit ECM Suite Hardlight Generator > --- WEAPON ----------- EM Pulse Gun Light EM Pulse Cannon > --- INVENTORY -------- Light Ion Engine Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Signal Interpreter EM Shotgun EM Shotgun Particle Cannon Particle Cannon [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 3 | . 1 1 1 Weapon . | . . . . Parts Attached 27 | 6 4 11 6 Power 7 | 1 . 4 2 Engine 7 | 1 . 4 2 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 2 1 1 Treads . | . . . . Leg 6 | 2 2 1 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 4 1 Device 5 | . . 4 1 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 5 | 1 1 1 2 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 2 | . . 1 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 84 98 89 Engine 18 | . 12 19 15 Leg 20 | . 25 19 19 Device 15 | . . 18 21 Storage 10 | . 12 10 8 Processor 9 | . 9 10 8 Energy Gun 14 | . 21 13 9 Energy Cannon 5 | . . 6 5 Naked Turns . | . . . . Heaviest Build 38 | 19 19 29 38 Greatest Support 39 | 20 26 26 39 Greatest Overweight (x) 1 | . 1 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 10 10 10 10 Average Capacity 9 | 7 10 10 10 Most Carried 10 | 8 10 10 10 Average Carried 9 | 4 9 9 9 Final Capacity 10 | 10 10 10 10 Final Carried 10 | 8 10 10 7 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 475 | 197 121 105 52 Remotely . | . . . . Salvage Created 2061 | . 326 1185 550 Parts 115 | . 22 64 29 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 35 | . 8 19 8 Guns 20 | . 4 14 2 Cannons 6 | . . 5 1 AOE 5 | . 4 . 1 Classes Destroyed 9 | . 3 4 2 Builder 1 | . . . 1 Hauler 1 | . . . 1 Recycler 1 | . . 1 . Watcher 9 | . 3 5 1 Swarmer 6 | . 4 2 . Grunt 13 | . 4 4 5 Brawler 2 | . . 2 . Duelist 3 | . . 2 1 Sentry 11 | . . 9 2 Best Kill Streak 6 | . 5 5 6 Combat Bots Only 4 | . 2 4 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 1032 | . 148 436 448 Core 148 | . 19 75 54 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 64 | . . 64 . Core Remaining (%) 91 | 100 92 81 . Volleys Fired 108 | . 20 57 31 Largest 2 | . 2 2 2 Hottest 96 | . 80 96 96 Shots Fired 213 | . 40 114 59 Gun 176 | . 40 86 50 Cannon 37 | . . 28 9 Launcher . | . . . . Special . | . . . . Kinetic 6 | . 6 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 207 | . 34 114 59 Robot Hit Streak 26 | . 9 26 16 Robot Miss Streak 3 | . 2 2 3 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 176 | . 30 95 51 Core Hits 79 | . 15 43 21 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . . 1 1 Corrupt 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3212 | . 632 1632 948 Guns 1987 | . 423 925 639 Cannons 672 | . . 517 155 Explosions 553 | . 209 190 154 Melee . | . . . . Ramming . | . . . . Kinetic 45 | . 45 . . Thermal 553 | . 209 190 154 Explosive . | . . . . Electromagnetic 2614 | . 378 1442 794 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 15 | . . 10 5 Projectiles 15 | . . 10 5 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . 16 18 3 Shots 3 | . 1 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 216 | . 78 216 28 Average Temperature 30 | . 28 36 8 Received Heat Transfer 684 | . 102 240 342 Siege Activations . | . . . . Robots Corrupted 4 | . . . 4 Combat Hostiles 4 | . . . 4 Parts Fried 17 | . 1 14 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 650 | . 100 300 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 10 | . 3 4 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 313 | . 185 313 288 Initial 53 | . . 53 . Average 74 | . 107 69 67 Maximum Alert Level 1 | . . 1 1 Low Security (%) 93 | 100 100 94 82 Level 1 6 | . . 5 17 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 3 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 61 | . 13 27 21 Peak Tracking Total 9 | . 3 3 9 Tactical Retreats 8 | . 2 2 4 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . . 3 1 Max in Single Turn 1 | . . 1 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 24 | . 5 16 3 Terminals 20 | . 5 12 3 Fabricators . | . . . . Repair Stations 2 | . . 2 . Recycling Units 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 86 | . 16 60 10 Successful 61 | . 11 45 5 Failed 25 | . 5 15 5 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 75 | . 16 49 10 Terminals 75 | . 16 49 10 Fabricators . | . . . . Repair Stations 7 | . . 7 . Recycling Units 4 | . . 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 30 | . 6 22 2 Part Schematic 25 | . 6 19 . Robot Analysis 1 | . . 1 . Emergency Access Points 2 | . . 1 1 Terminal Index 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 5 . Scan Component 3 | . . 3 . Repair 2 | . . 2 . Recycling Unit Hacks 1 | . . 1 . Retrieve Components 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 25 | . 5 17 3 Terminals 23 | . 5 15 3 Assimilate 3 | . . 3 . Botnet 20 | . 5 12 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Reject 2 | . . 2 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 21 | . 5 13 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 25 | . 6 19 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 70 | . . 70 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4414 | 70 758 3016 570 Spaces Moved 2367 | 45 552 1485 285 Core 11 | 11 . . . Treads . | . . . . Legs 2356 | 34 552 1485 285 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 159 | 102 120 175 162 Slowest Speed 190 | 120 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 55 | 4 91 97 28 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 44 | . 14 15 15 Melee . | . . . . Projectile . | . . . . AOE 44 | . 14 15 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2789 | 68 609 1782 330 Wait 245 | 4 17 216 8 Move 2364 | 44 551 1484 285 Hop . | . . . . Pick Up 30 | 14 9 7 . Fast Attach 9 | . 2 6 1 Attach 13 | 6 . 4 3 Detach . | . . . . Swap 5 | . 2 1 2 Drop 15 | . 8 7 . Fire 108 | . 20 57 31 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Identified exit to Materials 8 | -11/Scrapyard | Discovered exit to Materials (range 15) 71 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Evolved 1 slot: Utility x1 189 | -10/Materials | Identified exit to Mines 189 | -10/Materials | Discovered exit to Mines (range 6) 328 | -10/Materials | Build established: Hacker-Mutant 333 | -10/Materials | Identified exit to Materials 333 | -10/Materials | Discovered exit to Materials (range 8) 545 | -10/Materials | Discovered exit to Materials (range 3) 590 | -10/Materials | Discovered exit to Materials (range 11) 829 | -10/Materials | Entered another Materials area 829 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 932 | -9/Materials | Identified exit to Mines 932 | -9/Materials | Discovered exit to Mines (range 12) 1328 | -9/Materials | Discovered exit to Mines (range 14) 1954 | -9/Materials | Repaired Imp. Aluminum Leg 1993 | -9/Materials | Repaired Imp. Heat Sink 2504 | -9/Materials | Identified exit to Materials 2504 | -9/Materials | Discovered exit to Materials (range 11) 3225 | -9/Materials | Discovered exit to Materials (range 17) 3845 | -9/Materials | Entered another Materials area 3845 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4243 | -8/Materials | Identified exit to Factory 4243 | -8/Materials | Discovered exit to Factory (range 17) 4415 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. G-47 Trooper system terminally corrupted. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Imp. Ion Engine destroyed. K-01 Serf collects debris. G-50 Soldier system terminally corrupted. K-01 Serf collects debris. Acquired 10 matter. K-01 Serf collects debris. Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 2 systems. Awaiting botnet instructions. EM Shotgun destroyed. Map ----- +----------------------------------------------------+ | "" # =%* #?????????????? | | [# #### [ ##+###???????????????? | | #####+##### ##????????????????????? | | # #??#?????????????????????? | | # #????????????????????????? | | # + #?????????????????????? | | # # #?????????????????????? | | #= """ #??#?????????????????????? | | "%= """ #????????????????????????? | | " " """ #????????????????????????? | | " #????????????????????????? | | ###########????????????????????????? | | /%!=*#????????????????????????????? | | #####%#????????????????????????????? | | #??##/#######??????????????????????? | | #??# #??????????????????????? | | ##?# """ #??????????????????????? | | #?# """ #??????????????????????? | | =#?# """ #??????????????????????? | | =#?# #??????????????????????? | | !#?# """ #??????????????????????? | | !#?# """ #??????????????????????? | | ##?# """ #??????????????????????? | | ##?# #??????????????????????? | | T#######+##################????????? | | g @#????????? | | gg < #????????? | | g #????????? | | #/####################+####????????? | | #??????????????????????????????? | | " #??????????????????????????????? | | " !#??????????????????????????????? | | " #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | #####??????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Offensive Hacking 20 Item Schematics ----------------- EM Pulse Gun | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Sensor Array | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Imp. Aluminum Leg | -9/Materials | Hacked Datajack | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked Shield Generator | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Salvage Targeting Computer | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Structural Scanner | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Weight Redist. System | -9/Materials | Hacked Trap Extractor | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked EM Shotgun | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Shotgun | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maximum Efficiency Challenges ------------ None Game ------ Seed DeuteriumHackingCoupler Manual? 0 Play Time 00:55:06 Cumulative 9.0 hours Start 2022.12.20 @ 16:03:55 End 2022.12.21 @ 14:49:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 22 Rogue 1 Adventurer 3 Explorer 18 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8f47ec6e-093d-4b32-86ae-6a4738badb4f