Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 11:36:08 Player: CloudSeaKing Result: Destroyed by BF-K1Q(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (546) 546 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 1114 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/250 Matter 270/300 Energy 26/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Targeting Computer EM Pulse Gun Medium Laser Small Laser Beam Cannon Beam Cannon Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Targeting Computer EM Pulse Gun Small Laser Beam Cannon Beam Cannon Grenade Launcher Hammer [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 8 6 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads 3 | 2 . 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 2 | 1 1 . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 3 2 2 Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 3 3 Power 2 | . 1 1 Propulsion 1 | . . 1 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 3 | . 2 3 To Critical Strikes . | . . . Average Backups 10 | 3 11 14 Power 1 | . 1 2 Propulsion 3 | 2 3 3 Utility 1 | . 1 1 Weapon 4 | . 4 8 Tool/Special . | . . . Unused Backups 13 | . 3 10 Power 2 | . . 2 Propulsion 6 | . 3 3 Utility 1 | . . 1 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 100 96 Engine 13 | . 14 10 Treads 28 | . 28 28 Device 14 | . 14 14 Storage 14 | . 14 14 Energy Gun 16 | . 15 22 Ballistic Gun 11 | . 11 5 Peak Build Rating 10 | 7 10 10 Average Rating 8 | 5 8 9 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 13 28 27 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 12 15 Most Carried 15 | 7 15 15 Average Carried 10 | 3 11 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 7 15 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 520 | 242 278 . Remotely . | . . . Salvage Created 759 | 90 669 . Parts 63 | 8 55 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | 1 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 19 | . 19 . Guns 11 | . 11 . AOE 7 | . 7 . Classes Destroyed 8 | 2 6 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 3 | 2 1 . Hauler 2 | . 2 . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 9 | . 9 . Grunt 10 | . 10 . Best Kill Streak 9 | 3 9 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 3 | 1 3 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 114 | . 83 31 Missed 33 | . 22 11 Hits 81 | . 61 20 Projectile 81 | . 61 20 Critical Strikes 4 | . 3 1 Damage Taken 1042 | . 629 413 Core 266 | . 165 101 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 66 | 9 47 10 Largest 2 | 2 2 2 Hottest 90 | 70 90 90 Shots Fired 128 | 18 90 20 Gun 125 | 18 87 20 Cannon . | . . . Launcher 3 | . 3 . Special . | . . . Kinetic 55 | 9 41 5 Thermal 70 | 9 46 15 Explosive 3 | . 3 . Electromagnetic . | . . . Robot Hit Streak 12 | 3 5 12 Robot Miss Streak 5 | 4 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 70 | 9 44 17 Core Hits 41 | 3 36 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 5 | . 3 2 Burn 5 | . 3 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1289 | 128 1009 152 Guns 887 | 128 607 152 Cannons . | . . . Explosions 386 | . 386 . Melee . | . . . Ramming 16 | . 16 . Kinetic 361 | 52 266 43 Thermal 526 | 76 341 109 Explosive 386 | . 386 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 12 | . 12 . Message Errors 2 | . 2 . Matter Fused 3 | . 3 . Energy Discharges 4 | . 4 . Data Loss (minor) 2 | . 2 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 30 | . 30 . Projectiles . | . . . Explosions 30 | . 30 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . 41 . Shots 2 | . 2 . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 156 | 81 156 . Average Temperature 39 | 40 39 . Received Heat Transfer 177 | . 177 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Melted 1 | . 1 . Heat Transferred 1864 | 222 1185 457 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 79 | 100 76 . Level 1 20 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 352 | 10 352 . Initial . | . . . Average 71 | 1 80 . Influence Increases 604 | 15 589 . Destroy 0b10 Robot/C 380 | . 380 . Destroy 0b10 Robot/NC 45 | 15 30 . Destroy Leader 86 | . 86 . Successful Hack 10 | . 10 . Disable Machine 75 | . 75 . Destroy Structure 8 | . 8 . Influence Decreases 501 | 15 274 212 Entered New Map 152 | . . 152 Time Decay 289 | 15 244 30 Lost Part 60 | . 30 30 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 26 2 Peak Tracking Total 10 | . 10 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 3 . Indirectly 1 | . 1 . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 6 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 13 | . 13 . Failed 9 | . 9 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Terminal Index 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 9 | . 9 . Botnet 4 | . 4 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 9 | . 9 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1073 | 20 984 69 Terrain 296 | . 227 69 Seismic 777 | 20 757 . Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1194 | 135 990 69 Spaces Moved 522 | 57 446 19 Core 1 | 1 . . Treads 521 | 56 446 19 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 158 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 24 | 4 68 1 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 5 | . 5 . Melee . | . . . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 749 | 80 631 38 Wait 114 | . 109 5 Move 520 | 56 445 19 Hop . | . . . Pick Up 21 | 7 14 . Fast Attach 7 | 7 . . Attach 5 | . 3 2 Detach . | . . . Swap 7 | 1 4 2 Drop 5 | . 5 . Fire 66 | 9 47 10 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / Min / *Sub) -10/Subcaves (discovered 2 exits: Mat x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 136 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Learned 4 Recycling zone layouts 716 | -10/Materials | Identified exit to Mines 716 | -10/Materials | Identified exit to Subcaves 716 | -10/Materials | Identified exit to Materials 816 | -10/Materials | Learned location of 1 exit from Storage 880 | -10/Materials | Learned location of 2 exits from Subcaves 915 | -10/Materials | Destroyed 8 combat bots 918 | -10/Materials | Learned 2 Storage zone layouts 954 | -10/Materials | Core integrity fell below 50% 964 | -10/Materials | Learned Materials stockpile data 1126 | -10/Materials | Entered Subcaves 1127 | -10/Subcaves | Approached by a straggling Scientist 1127 | -10/Subcaves | Identified exit to Materials 1164 | -10/Subcaves | Core integrity fell below 20% 1195 | -10/Subcaves | Destroyed by BF-K1Q(R) with Subdweller Machine Gun Last Messages --------------- 01113_ BOBKL3|:WMNH8,6ZTF N#JGOO=ORH1BP< 01116_ R-06 Scavenger collects Lgt. Ion Engine. 01119_ R-06 Scavenger collects Wheel. LOCATION=SUBCAVES AMBIENT_HEAT=-10 GOAL=ESCAPE 01127_ L6-U24(c): "Thank the algorithms! I was beginning to lose hope I'd never make it past all the Subs lurking out here." Loading 2 Subcaves exits... 01130_ L6-U24(c): "Hey, let me tag along and I can get us both out of this nasty situation. At least I think I can... The group I got separated from was talking about a shortcut back to the UFD." 01177_ Lgt. Ion Engine destroyed. 01181_ Lgt. Treads destroyed. 01185_ EH-X21(R) suffers critical hit (Burn). 01191_ Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#????#?????????????????????? | | ?????????????????#???????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#????????????#??????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????#???##??????????? | | ??????????????????#??????????????????????????????? | | ?????????????#?????#??#???????#??????????????????? | | ?????????????? ###?????????????#???????????????? | | ???????????#??? 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