Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.05 @ 23:30:33 Player: RNGesus Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (231) 1155 Value Destroyed (6976) 6976 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (2112) 2112 TOTAL SCORE: 21003 Bonus ------- High Alert Combat Kills 384 Follower Combat Kills 628 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 94/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Experimental Signal Interpreter Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Makeshift Power Source Nanoactuators Advanced Force Booster Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit Experimental Sensor Array Experimental Signal Interpreter Advanced Melee Analysis Suite Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Experimental Transmission Jammer Improved Powered Armor Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Kinetic Spear > --- INVENTORY -------- Makeshift Power Source Nanoactuators Advanced Force Booster Reaction Control System Dimensional Node Initializer Transdimensional Reconstructor Long-range Missile Launcher [Rating: 140] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Electron Diverter Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 12 | . . . 2 1 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 242 | 6 13 7 37 29 15 1 2 . . 25 . . . . 12 3 12 . . 10 . 12 1 11 8 2 11 16 9 Power 22 | 1 . 1 1 1 1 . . . . 2 . . . . . . 2 . . 3 . 6 . 1 1 . . 1 1 Engine 4 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Core 9 | . . 1 . . 1 . . . . 2 . . . . . . 2 . . 1 . 2 . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . . 2 . 4 . 1 1 . . . 1 Propulsion 60 | 2 3 2 14 15 5 . . . . 1 . . . . 2 3 4 . . 1 . 1 . 1 1 . 2 1 2 Treads 24 | 2 3 1 12 6 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 5 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . 1 2 5 . . . . 1 . . . . 2 3 4 . . 1 . 1 . 1 1 . 2 1 2 Utility 91 | 1 4 . 10 5 7 . . . . 13 . . . . 7 . 5 . . 6 . 4 1 7 4 1 6 5 5 Device 45 | . . . 4 3 3 . . . . 5 . . . . 3 . 2 . . 3 . 1 1 4 4 1 4 3 4 Storage 8 | 1 2 . 1 . . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . Processor 8 | . . . 1 1 . . . . . . . . . . 1 . 1 . . . . 1 . 1 . . 2 . . Hackware 20 | . . . . . 4 . . . . 7 . . . . 3 . 1 . . 1 . 2 . 2 . . . . . Protection 10 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 6 4 12 8 2 1 2 . . 9 . . . . 3 . 1 . . . . 1 . 2 2 1 3 9 1 Energy Gun 8 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . 3 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 4 2 8 5 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 22 | . 2 2 2 1 1 1 . . . 3 . . . . . . . . . . . . . 1 2 1 . 5 1 Special Weapon 3 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 9 | . . . . . 1 . 2 . . 5 . . . . 1 . . . . . . . . . . . . . . Piercing Weapon 6 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . 3 1 1 . . . . . . . . . 1 1 1 . . 5 . 2 . . . . 5 2 1 Parts Lost 67 | . 2 3 8 16 . . . . 1 4 . . . . 2 . . . . . . 1 . 5 3 1 . 2 19 Power 6 | . . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 Propulsion 16 | . 1 2 2 6 . . . . . 1 . . . . . . . . . . . . . . . . . . 4 Utility 31 | . . . 2 3 . . . . 1 2 . . . . 2 . . . . . . 1 . 4 3 1 . . 12 Weapon 14 | . 1 . 3 6 . . . . . 1 . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 19 | . 2 2 2 6 . . . . 1 3 . . . . 2 . . . . . . 1 . 2 2 1 . 1 19 Average Slot Usage (%) 94 | . 96 98 98 88 90 92 92 92 92 96 93 93 93 93 93 94 93 94 94 93 94 93 100 95 94 94 95 95 87 Engine 2 | . 14 10 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . 3 7 . 6 7 7 7 7 6 6 6 6 6 5 5 5 5 5 3 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 5 4 5 5 5 5 5 4 3 Treads 7 | . 27 24 19 14 . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . 22 23 23 23 23 19 20 20 20 20 17 17 16 17 17 17 17 15 15 15 15 15 15 15 17 Device 7 | . . . 6 9 6 7 7 7 7 6 6 6 6 6 5 11 6 5 5 4 5 10 15 14 17 20 17 12 12 Storage 12 | . 20 28 22 27 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 3 Processor 6 | . . . 6 2 7 7 7 7 7 6 6 6 6 6 4 . 3 5 5 5 5 9 10 13 15 15 18 21 18 Hackware 23 | . . . . . 28 30 30 30 30 39 40 40 40 40 46 47 47 47 47 47 47 41 36 29 27 26 26 26 21 Protection 1 | . 4 . 7 3 . . . . . . . . . . . . . . . . . . . . . . . 2 3 Ballistic Gun 7 | . 27 27 20 12 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 6 7 7 7 7 7 . . . . . 5 . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 6 6 6 6 4 . 4 5 5 5 5 5 5 5 5 5 5 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 41 41 58 59 51 18 18 17 17 20 20 20 20 20 24 21 21 16 16 25 23 28 25 28 29 21 29 31 39 Greatest Support 60 | 40 40 40 40 60 20 20 20 20 20 20 20 20 20 20 22 22 26 26 26 35 26 35 35 35 39 39 39 31 44 Greatest Overweight (x) 15 | 3 5 4 4 15 4 . . . . . . . . . 1 . . . . . . . . . . . . . . Average Overweight (x) . | . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 10 | 5 10 16 16 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 20 | 2 13 16 20 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 8 8 Average Carried 9 | 1 7 14 15 18 7 7 8 8 8 7 8 8 8 8 7 7 7 7 8 7 8 7 7 7 6 6 7 7 7 Final Capacity 20 | 6 16 16 20 20 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 4 Final Carried 20 | 2 13 16 20 20 8 8 8 8 8 8 8 8 8 8 7 8 8 8 8 8 8 8 8 8 7 6 8 8 4 Class Distribution -------------------- 50% | Wizard-Sprinter 23% | Mutant 11% | Hacker-Sprinter 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Wizard-Sprinter | -6/Factory Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Lower Caves Wizard-Sprinter | -6/Data Miner Wizard-Sprinter | -5/Proximity Caves Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Waste Wizard-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Zhirov Wizard-Sprinter | -4/Proximity Caves Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Waste Wizard-Sprinter | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Matter Collected 5273 | 156 674 260 1345 690 39 229 32 . . 270 10 . . . . 154 120 . . . . 195 . 247 152 188 110 208 194 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7827 | . 863 321 2253 1288 39 32 . . . 465 30 . . . . . 50 . . . . 338 . 538 82 196 . 536 796 Parts 468 | . 53 27 137 83 4 4 . . . 25 . . . . . . 8 . . . . 15 . 24 9 5 . 17 57 Haulers Intercepted 14 | . 2 . 5 . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . 1 1 Recyclers Shooed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . 2 . . . . 2 . . . . . . 5 7 . . . . . 7 4 . 10 . Prevented 13 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 12 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Combat Hostiles Destroyed 162 | . 19 13 37 30 . 3 . . . 9 . . . . . . 1 . . . . 1 . 7 8 5 . 18 11 Melee 20 | . . . . . . . . . . 4 . . . . . . 1 . . . . 1 . 2 1 . . 2 9 Guns 83 | . 13 9 30 30 . . . . . . . . . . . . . . . . . . . . . . . 1 . AOE 59 | . 6 4 7 . . 3 . . . 5 . . . . . . . . . . . . . 5 7 5 . 15 2 Classes Destroyed 13 | . 7 2 2 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Worker 14 | . 2 2 6 4 . . . . . . . . . . . . . . . . . . . . . . . . . Builder 7 | . . 1 2 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . Tunneler 4 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 14 | . 2 . 5 . . . . . . 1 . . . . . . . . . . . 2 . 2 . . . 1 1 Recycler 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . 2 . 3 . 2 . . . . 2 . . . . . . 1 . . . . 1 . 1 . . . . 1 Watcher 9 | . 1 . 1 1 . . . . . 2 . . . . . . . . . . . 1 . 3 . . . . . Swarmer 73 | . 6 9 6 11 . 3 . . . 7 . . . . . . 1 . . . . . . 4 7 5 . 12 2 Grunt 54 | . 13 4 19 12 . . . . . . . . . . . . . . . . . . . 1 . . . 5 . Duelist 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 16 | . . . 9 5 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hunter 5 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 Programmer 10 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 2 1 . . . 4 Packrat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 18 | . 4 4 8 18 1 3 . . . 4 . . . . . . 1 . . . . 1 . 6 4 5 . 8 6 Combat Bots Only 12 | . 3 3 5 12 . 3 . . . 4 . . . . . . 1 . . . . 1 . 5 4 5 . 7 5 Max Kills in Single Turn 5 | . 3 3 5 2 1 2 . . . 3 . . . . . . 1 . . . . 1 . 3 3 2 . 3 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 3 . . 2 . . . 3 . . . . . . . . . . . . . 2 3 2 . 3 2 Melee 1 | . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Damage Taken 10398 | . 585 513 1577 2228 21 112 . . 57 703 29 . . . 108 . 92 66 . . . 178 . 683 192 187 27 579 2461 Core 2826 | . 76 65 191 217 . 60 . . 21 278 15 . . . . . 18 . . . . 71 . 277 50 62 27 46 1352 Absorbed by Shields 149 | . . . 149 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 69 | 100 . 43 52 60 . . . . 88 . . . . 65 . . . . . . 98 . . . . . . 53 . Volleys Fired 420 | . 74 39 144 109 1 2 . . . 5 . . . . 2 . . . . . . 1 . 4 8 7 . 23 1 Largest 2 | . 2 2 2 2 1 1 . . . 1 . . . . 1 . . . . . . 1 . 1 1 1 . 1 1 Hottest 86 | . 40 40 68 86 33 30 . . . 30 . . . . 40 . . . . . . 40 . 43 43 43 . 45 43 Shots Fired 757 | . 142 72 279 210 1 2 . . . 5 . . . . 2 . . . . . . 1 . 4 8 7 . 23 1 Gun 698 | . 138 67 276 210 . . . . . . . . . . . . . . . . . . . . . . . 7 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 55 | . 4 5 3 . 1 2 . . . 5 . . . . . . . . . . . . . 3 8 7 . 16 1 Special 4 | . . . . . . . . . . . . . . . 2 . . . . . . 1 . 1 . . . . . Kinetic 630 | . 138 67 259 166 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 44 | . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 54 | . 4 5 3 . . 2 . . . 5 . . . . . . . . . . . . . 3 8 7 . 16 1 Electromagnetic 18 | . . . 17 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robot Hit Streak 29 | . 15 12 29 24 . . . . . 6 . . . . 8 . . . . . . . . 3 3 . . 3 4 Robot Miss Streak 6 | . 3 4 6 6 . . . . . . . . . . . . . . . . . . . 1 1 6 . 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 2 . 2 4 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 629 | . 102 44 204 149 7 . . . . 37 2 . . . 2 . 3 1 . . . 9 . 17 6 2 . 14 30 Core Hits 363 | . 47 28 90 67 2 4 . . . 21 1 . . . . . 2 . . . . 5 . 21 10 8 . 32 25 Critical Hits 6 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . Critical Kills 6 | . . . 1 1 . . . . . 1 . . . . . . . . . . . 1 . 1 . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 518 | . . . . . 59 25 1 . 5 102 4 9 . . 57 . 35 12 6 . 8 54 . 66 15 2 7 13 38 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 196 | . . . . . 59 25 1 . 5 100 . . . . 6 . . . . . . . . . . . . . . Piercing 322 | . . . . . . . . . . 2 4 9 . . 51 . 35 12 6 . 8 54 . 66 15 2 7 13 38 Sneak Attacks 14 | . . . . . . . . . . 3 . . . . . . 2 . . . . 3 . 1 . 2 . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Damage Inflicted 20559 | . 1551 1014 4193 2357 292 184 . . . 1745 256 . . . . . 280 119 . . . 729 . 1473 957 727 . 2598 2084 Guns 7128 | . 1289 477 2920 2357 . . . . . . . . . . . . . . . . . . . . . . . 85 . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7444 | . 261 537 1260 . 19 184 . . . 381 . . . . . . . . . . . . . 659 871 433 . 2292 547 Melee 5968 | . . . . . 273 . . . . 1364 256 . . . . . 280 119 . . . 729 . 809 86 294 . 221 1537 Ramming 19 | . 1 . 13 . . . . . . . . . . . . . . . . . . . . 5 . . . . . Kinetic 6211 | . 1289 477 2711 1734 . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1431 | . . . 808 623 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 6617 | . 261 537 452 . . 184 . . . 381 . . . . . . . . . . . . . 659 871 433 . 2292 547 Electromagnetic 228 | . . . 209 . 19 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1637 | . . . . . 273 . . . . 1364 . . . . . . . . . . . . . . . . . . . Piercing 4331 | . . . . . . . . . . . 256 . . . . . 280 119 . . . 729 . 809 86 294 . 221 1537 Entropic 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 . Highest Corruption 18 | . 2 2 . 2 . . . . . 2 2 2 2 2 3 3 1 . . . . . 10 10 17 17 18 . 4 Average Corruption 4 | . 1 2 . 2 . . . . . 1 2 2 2 2 3 1 1 . . . . . 10 8 13 17 17 . 3 Corruption Purged 7 | . . . . . . . . . . . . . . . . 2 1 . . . . . . 4 . . . . . Effects 100 | . 11 12 . 3 . . . . . 4 2 5 . . 2 2 . . . . . . 1 30 11 14 1 . 2 Message Errors 22 | . 6 4 . . . . . . . . . 1 . . . . . . . . . . . 5 2 3 . . 1 Matter Fused 11 | . . . . . . . . . . . . . . . . . . . . . . . . 7 2 2 . . . Heat Flow Errors 15 | . 1 2 . 1 . . . . . . 1 3 . . 1 1 . . . . . . . 4 1 . . . . Energy Discharges 12 | . . 1 . . . . . . . 1 . 1 . . 1 . . . . . . . 1 4 2 1 . . . Data Loss (minor) 11 | . 1 2 . . . . . . . 2 1 . . . . 1 . . . . . . . 2 2 . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . 7 1 . . Targeting Errors 11 | . 3 2 . 2 . . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 Weapon Failures 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1562 | . . 51 302 . 74 2 . . . 184 138 . . . . . 46 64 . . . 175 . 38 131 92 . 102 163 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 687 | . . 51 302 . . 2 . . . 12 . . . . . . . . . . . . . 38 116 8 . 91 67 Melee 875 | . . . . . 74 . . . . 172 138 . . . . . 46 64 . . . 175 . . 15 84 . 11 96 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 283 | . . 96 95 . . . . . . 13 . . . . . . . . . . . . . 2 . . . 77 . Shots 9 | . . 3 3 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Rammed 5 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Targets Rammed 6 | . 1 . 3 . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . 134 241 111 51 . 1 . . . . . 258 . . 92 213 . . . . . 27 26 242 267 16 . 38 . Average Temperature 39 | . 23 63 19 51 . 1 . . . . . 105 . . 40 114 . . . . . 11 15 80 77 8 . 11 . Received Heat Transfer 2352 | . 312 159 567 837 . 24 . . 18 42 . . . . 9 . 18 . . . . 57 . 96 . . 9 27 177 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2143 | . . . 700 1443 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Peak Influence 710 | . 329 229 686 710 610 . . . . 627 . . . . 102 60 564 . . . . 167 26 416 . . . . 466 Average Influence 234 | . 175 118 298 545 354 . . . . 203 . . . . 39 35 322 . . . . 62 17 226 . . . . 354 Maximum Alert Level 3 | . 1 1 2 3 2 . . . . 2 . . . . . . 2 . . . . . . 2 . . . . 2 Low Security (%) 48 | 100 56 80 29 . 13 . . . . 71 . . . . 100 100 18 . . . . 100 100 27 . . . . . Level 1 32 | . 43 19 47 13 54 . . . . 8 . . . . . . 51 . . . . . . 68 . . . . 86 Level 2 18 | . . . 23 82 31 . . . . 19 . . . . . . 30 . . . . . . 3 . . . . 13 Level 3 . | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 5 1 2 . . . . 7 . . . . 1 . 7 . . . . 2 . 4 . . . . 3 Investigation 11 | . 1 . 3 1 1 . . . . 2 . . . . 1 . . . . . . 1 . 1 . . . . . Extermination 5 | . . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . 1 Reinforcement 14 | . 2 . 2 . 1 . . . . 2 . . . . . . 3 . . . . . . 2 . . . . 2 Assault 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Distress Signals 14 | . 2 . 3 3 . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 2 Communications Jammed 30 | . . . . . . . . . . . . . . . . . . . . . . 4 . 26 . . . . . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . 4 . 16 . . . . . Times Spotted 365 | . 30 16 69 52 10 4 . . 3 34 3 1 . . 14 6 10 . 1 . . 16 1 48 4 3 5 13 22 Peak Tracking Total 13 | . 4 3 6 12 4 4 . . 3 11 3 1 . . 4 6 3 . 1 . . 4 1 12 3 3 4 5 13 Tactical Retreats 47 | . 1 2 1 3 2 3 . . . 6 1 1 . . 10 . 2 . 1 . . 6 . 6 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Traps Triggered 14 | . 3 . 1 1 1 . . . . 3 . . . . 1 . . . . . . 3 . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . 1 . . . . 1 . 5 . . . . . . . 2 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Disabled 21 | . 3 2 4 . 3 . . . . 5 . . . . . . . 1 . . . 1 . 1 . . . . 1 Max in Single Turn 4 | . 2 2 4 . 1 . . . . 2 . . . . . . . 1 . . . 1 . 1 . . . . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Machines Accessed 103 | . 2 . 6 2 9 . 2 . 1 14 . 3 4 1 7 . 9 1 1 6 . 10 . 9 1 . 13 . 2 Terminals 41 | . 1 . 4 2 5 . . . 1 8 . . . 1 3 . 3 . 1 . . 5 . 6 . . . . 1 Fabricators 19 | . . . . . 2 . . . . 4 . . . . 3 . 3 . . . . 3 . 3 . . . . 1 Repair Stations 2 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Total Hacks 375 | . 3 . 19 6 28 . 7 . 4 46 . 11 30 1 35 . 45 1 1 19 . 45 . 45 1 . 21 . 7 Successful 281 | . 2 . 12 2 18 . 7 . 3 28 . 11 30 1 27 . 38 1 1 19 . 31 . 25 1 . 21 . 3 Failed 92 | . 1 . 7 4 10 . . . 1 18 . . . . 7 . 7 . . . . 13 . 20 . . . . 4 Catastrophic 18 | . . . . . 2 . . . . 7 . . . . . . 1 . . . . 1 . 5 . . . . 2 Database Lockouts 3 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . Manual 171 | . 3 . 9 6 19 . . 1 3 25 . . . . 21 . 22 . . . . 26 . 31 . . 1 . 4 Terminals 175 | . 2 . 13 6 20 . . . 4 27 . . . 1 23 . 17 . 1 . . 26 . 31 . . . . 4 Fabricators 79 | . . . . . 5 . . . . 12 . . . . 11 . 18 . . . . 16 . 14 . . . . 3 Repair Stations 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . 5 . . . . . . 4 . . . . . . 5 . . . . 2 . . . . . . . Garrison Access 8 | . . . . . 2 . . . . 3 . . . . 1 . 1 . . . . 1 . . . . . . . Terminal Hacks 177 | . . . 4 1 10 . 7 . 3 12 . 11 30 1 15 . 13 1 1 19 . 13 . 13 1 . 21 . 1 Record 58 | . . . . . . . 6 . 1 . . 9 11 1 2 . . 1 1 7 . . . . . . 19 . . Part Schematic 36 | . . . . . 4 . . . 1 4 . . 9 . 5 . 1 . . 4 . 2 . 6 . . . . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . . . 3 . . . . . . 4 . . . 1 . . . . . Open Door 6 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . 2 . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access Points 8 | . . . . . 1 . . . . 1 . . . . 2 . 1 . . . . 2 . 1 . . . . . Terminal Index 4 | . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . . . . . Fabricator Index 7 | . . . . . 1 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . 1 Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 5 | . . . 1 . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . Unreport Threat 4 | . . . 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . 2 . . . . . . . Dispatch Records 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Reinforcements 4 | . . . . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Registered Components 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . Fabricator Hacks 52 | . . . . . 4 . . . . 9 . . . . 8 . 10 . . . . 9 . 10 . . . . 2 Network Status 7 | . . . . . . . . . . 1 . . . . 1 . 3 . . . . 1 . 1 . . . . . Load Schematic 22 | . . . . . 2 . . . . 4 . . . . 3 . 3 . . . . 4 . 5 . . . . 1 Build 23 | . . . . . 2 . . . . 4 . . . . 4 . 4 . . . . 4 . 4 . . . . 1 Repair Station Hacks 5 | . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 5 . . . . . . 4 . . . . . . 4 . . . . 2 . . . . . . . Insert Component 9 | . . . 3 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . . Analyze 6 | . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Seal Access 4 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . . . . . Unauthorized Hacks 28 | . 2 . 3 1 3 . . . . 2 . . . . 3 . 6 . . . . 6 . 2 . . . . . Terminals 10 | . 1 . 2 1 3 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Track 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Botnet 2 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 4 | . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 16 | . . . . . . . . . . 1 . . . . 2 . 6 . . . . 5 . 2 . . . . . Report 5 | . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . 1 . 1 . . . . . Siphon 7 | . . . . . . . . . . . . . . . 1 . 3 . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 1 . 5 2 6 . . . 1 11 . . . . 4 . 3 . . . . 3 . 7 . . . . 1 Full Trace Events 5 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . 2 . 4 . . . 1 6 . . 9 . 5 . 3 . . 4 . 2 . 6 . . . . . Parts Built 20 | . . . . . 2 . . . . 4 . . . . 4 . 3 . . . . 3 . 3 . . . . 1 Matter 4978 | . . . . . 336 . . . . 614 . . . . 885 . 957 . . . . 947 . 921 . . . . 318 Time 1491 | . . . . . 70 . . . . 153 . . . . 263 . 382 . . . . 395 . 172 . . . . 56 Total Part Build Rating 114 | . . . . . 8 . . . . 22 . . . . 19 . 21 . . . . 21 . 17 . . . . 6 Parts Repaired 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 85 | . . . . . . . . . . . . . . . . . 85 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 2 . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total Allies 26 | . . . . . . . . . . 1 . . . . 1 19 . . . . . . . . . . 5 . . Largest Group 19 | . . . . . . . . . . 1 . . . . 1 19 15 . . . . . . . . . 5 . . Highest-Rated Group 714 | . . . . . . . . . . 26 . . . . 10 714 614 . . . . . . . . . 288 . . Highest-Rated Ally 60 | . . . . . . . . . . 26 . . . . 10 50 50 . . . . . . . . . 60 . . Total Orders 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 178 | . . . . . . . . . . . . . . . . 81 91 . . . . . . . . . 6 . . Total Damage 6223 | . . . . . . . . . . . . . . . . 3520 2464 . . . . . . . . . 239 . . Kills 30 | . . . . . . . . . . . . . . . . 10 20 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 20 | . . 2 . . . 1 2 1 3 . 1 1 . 1 . . . 1 2 . 1 . . . 2 2 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Turns Passed 14278 | 59 1233 924 1991 891 719 555 202 224 92 1131 131 180 23 64 1002 174 915 197 109 78 125 820 25 849 272 124 467 319 383 Spaces Moved 18580 | 32 564 499 866 325 1260 965 468 706 174 1902 363 422 80 204 1262 335 1327 434 221 173 280 1500 72 1501 474 299 1091 490 291 Core 14 | 6 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 4 Treads 1835 | 26 563 332 708 206 . . . . . . . . . . . . . . . . . . . . . . . . . Legs 48 | . . . . 48 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 393 | . . 167 158 68 . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 16290 | . . . . . 1260 965 468 706 174 1902 363 422 80 204 1262 335 1327 434 221 173 280 1500 72 1501 474 299 1091 490 287 Fastest Speed 23 | 50 160 110 120 120 29 29 29 29 29 29 29 29 29 29 29 29 32 32 32 29 32 29 29 29 29 29 25 25 23 Average Speed 46 | 153 169 159 171 164 29 29 29 29 29 29 29 29 29 29 29 31 32 32 32 31 32 29 29 29 31 29 27 25 24 Slowest Speed 800 | 200 300 180 200 800 332 29 29 29 29 29 29 29 29 29 97 32 32 32 32 32 32 29 29 32 32 29 29 25 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 1 . . . . 2 . . . . 1 . 4 . . . . 7 . 22 . . . . 3 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Exploration Rate (%) 55 | 3 77 93 84 52 35 90 57 82 41 38 60 51 69 48 21 93 28 54 49 61 46 33 73 43 64 63 94 54 12 Regions Visited 29 Branch Regions 17 Pre-discovered Areas 10 | . 1 . 1 . . . . . . . . 1 1 . . . . . 1 3 . . . . 1 1 . . . Known Exits Taken 21 | . . . . 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 29 | . . 3 . . . 4 2 4 1 . 3 2 . . . . . 1 3 . 1 . . . 3 1 . 1 . Spaces Dug 391 | . 8 . 6 . 40 25 1 . 5 58 2 9 . . 54 . 31 10 6 . 8 43 . 49 13 6 6 9 2 Terrain Destroyed 970 | . 44 31 59 . 40 41 1 . 5 70 2 9 . . 54 . 31 10 6 . 8 43 . 77 119 85 6 227 2 Melee 361 | . . . . . 40 25 1 . 5 48 2 9 . . 54 . 31 10 6 . 8 43 . 49 13 . 6 9 2 Projectile 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . AOE 597 | . 44 31 59 . . 16 . . . 22 . . . . . . . . . . . . . 28 106 85 . 206 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Total 22724 | 39 697 549 1142 485 1531 1200 532 724 207 2329 380 460 79 208 1803 401 1761 473 249 197 302 1798 76 1783 565 326 1249 638 541 Wait 2724 | . 25 . 31 2 164 207 60 19 29 274 14 30 . 5 458 61 379 26 23 . 15 223 . 215 55 16 109 86 198 Move 18475 | 31 563 498 866 324 1257 964 467 705 173 1897 362 421 79 203 1259 334 1318 432 220 172 279 1488 71 1458 472 298 1090 489 285 Hop 37 | . . . . . 1 . . . . 2 . . . . 1 . 4 . . . . 5 . 21 . . . . 3 Pick Up 108 | 2 15 5 27 9 6 . . . . 13 . . . . 4 2 3 1 . 3 . 5 2 3 1 . 3 3 1 Fast Attach 102 | 6 5 1 11 18 4 . 2 . . 4 . . . . 3 . 6 . . 9 . 8 . 6 2 . 8 3 6 Attach 65 | . 2 2 9 8 8 1 . . . 10 . . . . 6 . . . . . . 1 1 1 5 2 2 4 3 Detach 37 | . 1 . 3 2 7 1 . . . 4 . . . . 3 . . . . . . . 1 1 4 1 5 3 1 Swap 77 | . 6 4 17 3 3 . . . . 11 . . . . 3 3 6 . . 2 . 3 . 4 1 . 1 9 1 Drop 142 | . 5 . 32 10 21 . 2 . . 12 . . . . 6 1 9 1 . 11 . 10 1 3 1 . 8 5 4 Fire 420 | . 74 39 144 109 1 2 . . . 5 . . . . 2 . . . . . . 1 . 4 8 7 . 23 1 Melee 513 | . . . . . 59 25 1 . 5 97 4 9 . . 57 . 35 12 6 . 8 54 . 66 15 2 7 13 38 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . 1 . . . . Rewire 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Upp x2 / Ext x2) -4/Waste -4/Factory (discovered 6 exits: *Res x2 / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Arm / Qua) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Discovered new exit (range 9) 1284 | -10/Materials | Discovered new exit (range 5) 1293 | -10/Materials | Entered Mines 1444 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1639 | -10/Mines | Learned Materials terminal intel 1646 | -10/Mines | Learned Materials terminal intel 1788 | -10/Mines | Discovered new exit (range 10) 1806 | -10/Mines | Core integrity fell below 50% 2203 | -10/Mines | Discovered new exit (range 8) 2217 | -10/Mines | Entered Materials 2217 | -9/Materials | Evolved 2 slots: Utility x2 2218 | -9/Materials | Loaded intel: 11 terminal locations 2526 | -9/Materials | Build established: Scavenger-Mutant 2845 | -9/Materials | Discovered new exit (range 14) 3100 | -9/Materials | Build established: Mutant 3201 | -9/Materials | Discovered new exit (range 3) 3533 | -9/Materials | Discovered new exit (range 16) 4055 | -9/Materials | Discovered new exit (range 15) 4208 | -9/Materials | Entered another Materials area 4208 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4209 | -8/Materials | Loaded intel: 12 terminal locations 4512 | -8/Materials | Lost 6 parts (2n2u2w) 4542 | -8/Materials | Destroyed 12 combat bots 4609 | -8/Materials | Lost 3 parts (1n2w) 4768 | -8/Materials | Destroyed 7 combat bots 4769 | -8/Materials | Lost 3 parts (2n1w) 4797 | -8/Materials | Discovered new exit (range 11) 4862 | -8/Materials | Identified exit to Storage 4871 | -8/Materials | Build established: Scavenger-Mutant 5052 | -8/Materials | Discovered new exit (range 16) 5096 | -8/Materials | Identified exit to Factory 5099 | -8/Materials | Entered Factory 5099 | -7/Factory | Evolved 2 slots: Utility x2 5232 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5297 | -7/Factory | Discovered new exit (range 5) 5339 | -7/Factory | Discovered new exit (range 14) 5343 | -7/Factory | Identified exit to Lower Caves 5374 | -7/Factory | Build established: Hacker-Sprinter 5526 | -7/Factory | Discovered new exit (range 8) 5592 | -7/Factory | Local fabrication network quarantined 5596 | -7/Factory | Fabricated Lrn. Sensor Array (x1) 5818 | -7/Factory | Entered Lower Caves 5829 | -7/Lower Caves | Learned 4 Factory zone layouts 5855 | -7/Lower Caves | Encountered a Warlord checkpoint 5901 | -7/Lower Caves | Spotted B-75 Beast 6372 | -7/Lower Caves | Discovered new exit (range 6) 6373 | -7/Lower Caves | Identified exit to Lower Caves 6373 | -7/Lower Caves | Entered another Lower Caves area 6404 | -7/Lower Caves | Learned 8 Factory zone layouts 6404 | -7/Lower Caves | Learned Extension security intel 6404 | -7/Lower Caves | Learned Armory security intel 6449 | -7/Lower Caves | Identified exit to Factory 6551 | -7/Lower Caves | Discovered new exit (range 9) 6575 | -7/Lower Caves | Identified exit to Zion 6575 | -7/Lower Caves | Entered Zion 6588 | -7/Zion | Discovered new exit (range 13) 6603 | -7/Zion | Given A8's code to call for help 6647 | -7/Zion | Received a visual enhancement algorithm 6662 | -7/Zion | Learned Factory terminal intel 6799 | -7/Zion | Identified exit to Proximity Caves 6799 | -7/Zion | Entered Proximity Caves 6808 | -6/Proximity Caves | Learned location of 1 exit from Factory 6826 | -6/Proximity Caves | Learned Factory security intel 6890 | -6/Proximity Caves | Learned Factory security intel 6891 | -6/Proximity Caves | Entered Factory 6891 | -6/Factory | Evolved 2 slots: Utility x2 6892 | -6/Factory | Identified exit to Lower Caves 6893 | -6/Factory | Identified exit to Factory 6896 | -6/Factory | Loaded intel: 20 terminal locations 7225 | -6/Factory | Discovered exit to Factory (range 11) 7468 | -6/Factory | Fabricated Adv. Hacking Suite? 7519 | -6/Factory | Build established: Wizard-Sprinter 7540 | -6/Factory | Fabricated Lgt. Fission Core? 7599 | -6/Factory | Fabricated Adv. Hacking Suite? 7674 | -6/Factory | Lost 3 parts (1n2u) 7802 | -6/Factory | Local fabrication network quarantined 7941 | -6/Factory | First assault squad dispatched 8022 | -6/Factory | Entered Lower Caves 8045 | -6/Lower Caves | Learned Factory stockpile data 8098 | -6/Lower Caves | Encountered a Warlord checkpoint 8136 | -6/Lower Caves | Discovered new exit (range 8) 8138 | -6/Lower Caves | Identified exit to Lower Caves 8153 | -6/Lower Caves | Entered another Lower Caves area 8170 | -6/Lower Caves | Learned 8 Factory zone layouts 8184 | -6/Lower Caves | Learned location of Extension (-4) 8184 | -6/Lower Caves | Learned location of 1 exit from Factory 8184 | -6/Lower Caves | Learned Factory trap positions 8184 | -6/Lower Caves | Learned Research security intel 8184 | -6/Lower Caves | Learned Factory terminal intel 8184 | -6/Lower Caves | Learned Factory garrison access intel 8221 | -6/Lower Caves | Discovered exit to Factory (range 4) 8328 | -6/Lower Caves | Discovered new exit (range 16) 8332 | -6/Lower Caves | Identified exit to Data Miner 8333 | -6/Lower Caves | Entered Data Miner 8333 | -6/Data Miner | Discovered new exit (range 6) 8339 | -6/Data Miner | Met Data Miner 8347 | -6/Data Miner | Learned location of Section 7 (-3) 8347 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8349 | -6/Data Miner | Received God Mode back door access code from Data Miner 8356 | -6/Data Miner | Identified exit to Proximity Caves 8356 | -6/Data Miner | Entered Proximity Caves 8398 | -5/Proximity Caves | Learned Factory stockpile data 8417 | -5/Proximity Caves | Discovered exit to Factory (range 15) 8420 | -5/Proximity Caves | Entered Factory 8420 | -5/Factory | Evolved 2 slots: Utility x2 8421 | -5/Factory | Identified exit to Upper Caves 8422 | -5/Factory | Identified exit to Factory 8423 | -5/Factory | Loaded intel: 81 trap records 8426 | -5/Factory | Loaded intel: 20 terminal locations 8427 | -5/Factory | Loaded intel: 4 garrison access locations 8575 | -5/Factory | Central database locked down 9013 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 9097 | -5/Factory | Fabricated Imp. Cesium-ion Thruster? 9169 | -5/Factory | Fabricated Exp. Sensor Array? 9246 | -5/Factory | Fabricated Adv. System Shield? 9333 | -5/Factory | Crushed by falling debris 9422 | -5/Factory | Manually triggered Chute Trap 9422 | -5/Factory | Sucked down chute 9422 | -5/Factory | Entered Waste 9429 | -5/Waste | Spotted C-40 Crusher 9435 | -5/Waste | Spotted C-40 Crusher 9435 | -5/Waste | Spotted C-40 Crusher 9448 | -5/Waste | Spotted C-40 Crusher 9451 | -5/Waste | Discovered new exit (range 14) 9467 | -5/Waste | Spotted C-40 Crusher 9472 | -5/Waste | Spotted C-40 Crusher 9502 | -5/Waste | Warlord forces began an assault 9525 | -5/Waste | Allies destroyed C-40 Crusher 9528 | -5/Waste | Allies destroyed C-40 Crusher 9531 | -5/Waste | Allies destroyed C-40 Crusher 9535 | -5/Waste | Allies destroyed C-40 Crusher 9536 | -5/Waste | Allies destroyed C-40 Crusher 9536 | -5/Waste | Allies destroyed C-40 Crusher 9596 | -5/Waste | Entered Factory 9596 | -5/Factory | Accompanied by 15 allies 9709 | -5/Factory | Discovered exit to Factory (range 13) 9814 | -5/Factory | Garrison activated, responded to threat 9839 | -5/Factory | Fabricated Exp. Signal Interpreter (x1) 9922 | -5/Factory | Repaired Electron Diverter 9954 | -5/Factory | Repaired Nanoactuators 10026 | -5/Factory | Discovered exit to Upper Caves (range 9) 10226 | -5/Factory | Fabricated Electron Diverter (x1) 10360 | -5/Factory | Fabricated Exp. Transmission Jammer? 10406 | -5/Factory | Local fabrication network quarantined 10496 | -5/Factory | First assault squad dispatched 10511 | -5/Factory | Entered Upper Caves 10600 | -5/Upper Caves | Learned Factory terminal intel 10620 | -5/Upper Caves | Found Alien Artifact 10667 | -5/Upper Caves | Crushed by falling debris 10703 | -5/Upper Caves | Discovered new exit (range 11) 10707 | -5/Upper Caves | Identified exit to Upper Caves 10708 | -5/Upper Caves | Entered another Upper Caves area 10772 | -5/Upper Caves | Learned Factory emergency access door positions 10813 | -5/Upper Caves | Discovered new exit (range 8) 10816 | -5/Upper Caves | Identified exit to Zhirov 10817 | -5/Upper Caves | Entered Zhirov 10817 | -5/Zhirov | Discovered new exit (range 3) 10823 | -5/Zhirov | Met Zhirov 10829 | -5/Zhirov | Learned location of Quarantine (-3) 10829 | -5/Zhirov | Learned location of Testing (-2) 10829 | -5/Zhirov | Learned location of Command (-1) 10834 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 10845 | -5/Zhirov | Found Alien Artifact 10845 | -5/Zhirov | Identified Integrated Reactor 10845 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 10853 | -5/Zhirov | Found Alien Artifact 10895 | -5/Zhirov | Identified exit to Proximity Caves 10895 | -5/Zhirov | Entered Proximity Caves 11017 | -4/Proximity Caves | Discovered exit to Factory (range 7) 11020 | -4/Proximity Caves | Entered Factory 11020 | -4/Factory | Evolved 2 slots: Utility x2 11022 | -4/Factory | Loaded intel: 21 terminal locations 11071 | -4/Factory | Identified exit to Upper Caves 11071 | -4/Factory | Identified exit to Extension 11116 | -4/Factory | Central database locked down 11550 | -4/Factory | Identified Dimensional Node Initializer 11550 | -4/Factory | Identified Transdimensional Reconstructor 11630 | -4/Factory | Fabricated Adv. Hacking Suite? 11736 | -4/Factory | Fabricated Electron Diverter? 11752 | -4/Factory | Fabricated Mni. Fusion Reactor? 11840 | -4/Factory | Manually triggered Chute Trap 11840 | -4/Factory | Sucked down chute 11840 | -4/Factory | Entered Waste 11843 | -4/Waste | Spotted C-40 Crusher 11844 | -4/Waste | Found Adv. Force Booster 11851 | -4/Waste | Spotted C-40 Crusher 11855 | -4/Waste | EMP discharged 11855 | -4/Waste | System corruption reached 10% 11855 | -4/Waste | Spotted C-40 Crusher 11856 | -4/Waste | Spotted C-40 Crusher 11860 | -4/Waste | Spotted C-40 Crusher 11862 | -4/Waste | Discovered new exit (range 12) 11865 | -4/Waste | Identified exit to Factory 11865 | -4/Waste | Entered Factory 12155 | -4/Factory | Incoming investigation squad redirected 12183 | -4/Factory | Discovered new exit (range 14) 12434 | -4/Factory | Discovered new exit (range 16) 12504 | -4/Factory | Fabricated Exp. Sensor Array (x1) 12508 | -4/Factory | Fabricated Exp. Sensor Array? 12553 | -4/Factory | Fabricated Mni. Fusion Reactor (x1) 12714 | -4/Factory | Entered Upper Caves 12738 | -4/Upper Caves | Learned Research interactive machine intel 12786 | -4/Upper Caves | Crushed by falling debris 12835 | -4/Upper Caves | Encountered a Warlord checkpoint 12982 | -4/Upper Caves | Discovered new exit (range 16) 12986 | -4/Upper Caves | Identified exit to Upper Caves 12986 | -4/Upper Caves | Entered another Upper Caves area 12992 | -4/Upper Caves | Discovered new exit (range 9) 13077 | -4/Upper Caves | Learned location of Armory (-3) 13102 | -4/Upper Caves | Discovered new exit (range 10) 13105 | -4/Upper Caves | Identified exit to Warlord 13110 | -4/Upper Caves | Entered Warlord 13123 | -4/Warlord | System corruption cleaned by Quarantine Array 13146 | -4/Warlord | Learned Quarantine trap positions 13146 | -4/Warlord | Learned 4 Testing zone layouts 13146 | -4/Warlord | Learned 4 Quarantine zone layouts 13146 | -4/Warlord | Learned 4 Command zone layouts 13146 | -4/Warlord | Learned Factory recycling unit intel 13349 | -4/Warlord | Opened Warlord's prototype stash 13356 | -4/Warlord | Found Prototype Processor 13356 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13404 | -4/Warlord | Visited the Vortex Lab 13406 | -4/Warlord | Found Prototype Energy Gun 13406 | -4/Warlord | Identified Vortex Rail 13409 | -4/Warlord | Found Prototype Energy Gun 13409 | -4/Warlord | Identified Vortex Rifle 13412 | -4/Warlord | Found Vortex Rail 13414 | -4/Warlord | Warlord's base attacked by MAIN.C 13547 | -4/Warlord | Opened side exit 13576 | -4/Warlord | Discovered new exit (range 8) 13577 | -4/Warlord | Identified exit to Proximity Caves 13577 | -4/Warlord | Entered Proximity Caves 13611 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13700 | -3/Proximity Caves | Found Imp. Powered Armor 13704 | -3/Proximity Caves | Destroyed 7 combat bots 13895 | -3/Proximity Caves | Discovered new exit (range 7) 13896 | -3/Proximity Caves | Identified exit to Research 13896 | -3/Proximity Caves | Entered Research 13896 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13897 | -3/Research | Identified exit to Armory 13897 | -3/Research | Identified exit to Quarantine 13899 | -3/Research | Loaded intel: 40 interactive machine locations 14051 | -3/Research | Fabricated Plasma Sword? 14269 | -3/Research | Core integrity fell below 50% 14277 | -3/Research | Core integrity fell below 20% 14278 | -3/Research | Initialized slip node 14279 | -3/Research | Core destroyed Last Messages --------------- 14267_ U-05 Engineer lays Concrete. 14270_ Penetrated by Slug. 14270_ Slug penetrates Wall. 14270_ U-05 Engineer lays Concrete. 14270_ Imp. System Shield destroyed. 14271_ K-01 Serf collects debris. 14271_ U-05 Engineer lays Concrete. 14272_ K-01 Serf collects debris. 14273_ Penetrated by Slug. 14273_ Slug penetrates Wall. 14274_ U-05 Engineer lays Concrete. 14275_ H-77 Assassin destroyed. 14275_ U-05 Engineer lays Concrete. 14275_ Kinetic Spear destroyed. 14276_ K-01 Serf collects debris. 14277_ R-10 Processor collects Adv. Remote Datajack. 14278_ Acquired Dimensional Node Initializer. 14278_ Initializer activates and latches into the ground. 14278_ R-10 Processor collects Mic. Fission Core. 14279_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????"""S"""??????##############????????????????? | | ??????"""?"""??????# !! #????????????????? | | ???????????????????# ! #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????+ #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????? #????????????????? | | ???????""?"""????????? ??????????????????? | | ???????""F"""??????????? ????????????????????? | | ????????"""""??????????###;##????????????????????? | | ??????? ######## #?############???????? | | ??????? # #???????? | | ??????? # #???????? | | ??????????############## + #???????? | | ##################?????# # ! #???????? | | # ! ??????#u # #???????? | | # ? #???#u ##############???????? | | #""" """ """ #???#u =!# #???????????? | | #"T ! """" """" #???#u@!=# #???????????? | | #""" / """" """" #???#g[%[#[! #???????????? | | # ! """ """ #???#u%gsg%= #???????????? | | # #???# g%#! #???????????? | | # #???#gug=#% ===#???????????? | | #####+######+###########ugR[# ] == #???????????? | | R # == #???????????? | | ^ ^ k # #???????????? | | =% k ##########???????????? | | """"" #????????????????????? | | ########## """F" = ##???? ???????????????? | | = # """ " %* #????""???????????????? | | # % ##??""" ?"????????????? | | ! # * #? """ """??????????? | | %/ w # ?????????? | | #% / ??????????? | | # # ""???????????? | | # ####+######+### "????????????? | | ########## # #?? "" "????????????? | | ?????????# # #???S"" ? ????????????? | | ???????? # #???"" ???????????????? | | ?????? # #?????????????????????? | | ????? # #?????????????????????? | | ????? # #?????????????????????? | | ##?????### # #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 43 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 22 Cloak Strength 3 Power Amplification 30 Armor Coverage 400 Melee Speed Boost 30 Evasion (%) 65 Targeting Accuracy 5 Melee Accuracy 16 Armor Integrity Analysis 90 Recoil Reduction 3 Offensive Hacking 60 Defensive Hacking 64 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Lrn. Sensor Array | -7/Factory | Hacked System Shield | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Med. Storage Unit | -7/Factory | Hacked Lgt. Fission Core | -6/Proximity Caves | Hacked Adv. Hacking Suite | -6/Factory | Hacked Exp. Sensor Array | -6/Factory | Hacked Exp. Propulsion Shielding | -6/Factory | Hacked Imp. Cesium-ion Thruster | -6/Factory | Hacked Imp. Transmission Jammer | -6/Factory | Scanalyzed Lrn. Terrain Scanner | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Biomechanical Wings | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Exp. Signal Interpreter | -5/Factory | Hacked Exp. Terrain Scan Processor | -5/Factory | Hacked Nanoactuators | -5/Factory | Scanalyzed Electron Diverter | -5/Factory | Scanalyzed Exp. Cesium-ion Thruster | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Mni. Fusion Reactor | -4/Factory | Hacked Adv. Reaction Control System | -4/Factory | Hacked Plasma Sword | -4/Factory | Hacked Adv. Actuator Array | -4/Factory | Hacked Adv. Armor Integrity Analyzer | -4/Factory | Hacked System Restoration Module | -4/Factory | Hacked Imp. System Restoration Module | -4/Factory | Hacked Imp. Powered Armor | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Lrn. Sensor Array | x1 | -7/Factory Adv. Hacking Suite | x1 | -6/Factory Lgt. Fission Core | x2 | -6/Factory Adv. Hacking Suite | x1 | -6/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Imp. Cesium-ion Thruster | x1 | -5/Factory Exp. Sensor Array | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Signal Interpreter | x1 | -5/Factory Electron Diverter | x1 | -5/Factory Exp. Transmission Jammer | x1 | -5/Factory Adv. Hacking Suite | x1 | -4/Factory Electron Diverter | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Exp. Sensor Array | x1 | -4/Factory Mni. Fusion Reactor | x1 | -4/Factory Plasma Sword | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ImprinterDecoderImmobilizer Manual? 0 Play Time 03:30:24 Cumulative 244.2 hours Start 2020.06.05 @ 18:03:22 End 2020.06.05 @ 23:30:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 391 Rogue 391 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 81 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 68c83453-cfb8-4107-b8dc-28e30c721c2b