Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.08 @ 05:55:19 Player: daddywarlord Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (128) 640 Value Destroyed (3801) 3801 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (891) 891 TOTAL SCORE: 9152 Bonus ------- High Alert Combat Kills 269 Follower Combat Kills 807 Friendly Fire -185 Cogmind --------- Core Integrity 0/850 Matter 293/300 Energy 83/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Signal Interpreter Advanced Targeting Computer Improved Melee Analysis Suite Hardened Medium Armor Plating Improved Light Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Mass Driver Great Maul > --- INVENTORY -------- Armored Huge Wheel Gatling Laser Advanced Assault Cannon Power Maul [Rating: 52] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Treads Heavy Treads Wheel Compact Wheel Hover Unit Gravmag System Utility Signal Interpreter Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Great Maul Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 5 | . . 2 2 1 . . . . . Weapon 1 | . . . . . . . . . 1 Parts Attached 71 | 7 5 8 14 5 1 9 6 3 13 Power 12 | 1 . 1 3 1 . 3 1 1 1 Engine 8 | 1 . 1 2 1 . 1 1 . 1 Core 4 | . . . 1 . . 2 . 1 . Reactor . | . . . . . . . . . . Propulsion 16 | 2 4 . 4 . 1 1 1 . 3 Treads 1 | . . . . . 1 . . . . Leg . | . . . . . . . . . . Wheel 12 | 2 4 . 4 . . 1 1 . . Hover 3 | . . . . . . . . . 3 Flight . | . . . . . . . . . . Utility 26 | 2 . 4 5 3 . 4 3 1 4 Device 9 | 1 . 1 2 . . 1 1 1 2 Storage 2 | 1 . . . . . . 1 . . Processor 8 | . . 2 1 1 . 1 1 . 2 Hackware . | . . . . . . . . . . Protection 7 | . . 1 2 2 . 2 . . . Artifact . | . . . . . . . . . . Weapon 17 | 2 1 3 2 1 . 1 1 1 5 Energy Gun 3 | 1 . . . . . . . . 2 Energy Cannon 3 | . . 1 . . . . . . 2 Ballistic Gun 4 | 1 . . 2 . . . . 1 . Ballistic Cannon 2 | . . . . 1 . 1 . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . 1 1 . . . . 1 . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 Parts Lost 47 | . 3 1 9 . . 1 6 6 21 Power 6 | . . . 3 . . . . 1 2 Propulsion 11 | . 3 . 3 . . . 1 1 3 Utility 19 | . . 1 2 . . 1 4 3 8 Weapon 11 | . . . 1 . . . 1 1 8 Highest Loss Streak 16 | . 2 1 5 . . 1 4 5 16 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 5 6 7 4 4 4 3 3 3 1 Power . | . 2 1 . . . . . . . Propulsion 1 | 3 1 2 2 2 2 1 . . . Utility . | . 1 1 . . 1 . . . . Weapon 1 | 1 1 2 1 1 1 2 2 3 1 Tool/Special . | . . . . . . . . . . Unused Backups 13 | 3 1 2 1 . 1 4 1 . . Power 1 | . . 1 . . . . . . . Propulsion 6 | 2 . . 1 . 1 2 . . . Utility 1 | 1 . . . . . . . . . Weapon 5 | . 1 1 . . . 2 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 100 98 92 98 95 91 74 65 58 Engine 8 | . 14 11 6 14 15 10 6 3 1 Core 2 | . . . 1 . . 4 5 4 1 Treads 2 | . . . . . 4 6 . . . Wheel 7 | . 28 22 16 15 5 . 6 3 . Hover 1 | . . . . . . . . . 5 Device 9 | . 14 12 19 7 7 6 6 8 8 Storage 3 | . 14 11 6 . . . 4 3 . Processor 20 | . . 12 20 21 23 23 24 26 23 Protection 9 | . . 6 2 23 23 22 1 . . Energy Gun 1 | . 14 . . . . . . . 1 Ballistic Gun 2 | . 12 . 8 5 . . . 5 1 Ballistic Cannon 3 | . . . . 1 7 7 6 . . Launcher 1 | . . 10 . . . . . . 2 Impact Weapon 6 | . 1 10 9 7 7 7 7 7 5 Peak Build Rating 52 | 9 9 16 23 26 37 52 52 44 52 Average Rating 30 | 5 8 15 18 24 32 45 37 28 30 On Entrance 22 | . 9 9 16 21 26 37 52 37 22 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 5 Naked Turns 11 | . . . . . . . . . 11 Heaviest Build 48 | 15 15 26 25 34 34 48 45 26 31 Greatest Support 70 | 26 26 26 32 20 70 70 70 28 27 Greatest Overweight (x) 11 | 3 . . 3 1 11 1 1 5 10 Average Overweight (x) . | . . . . 1 . . . 2 2 Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 7 5 5 5 5 5 5 Most Carried 8 | 8 8 8 7 5 5 5 5 5 3 Average Carried 4 | 5 6 7 4 4 4 4 3 3 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 5 5 5 5 5 3 . Class Distribution -------------------- 68% | Scavenger-Mutant 31% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Matter Collected 2036 | 303 171 196 174 26 76 541 380 42 127 Remotely . | . . . . . . . . . . Salvage Created 4395 | 216 520 849 793 26 . 770 586 220 415 Parts 227 | 19 26 56 36 6 . 41 21 8 14 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . 17 4 . Prevented 8 | . . . . . . . 5 3 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Combat Hostiles Destroyed 83 | . 8 16 14 . . 18 14 5 8 Melee 18 | . . 3 8 . . . 2 2 3 Guns 8 | . 8 . . . . . . . . Cannons 23 | . . . . . . 15 7 . 1 AOE 16 | . . 13 . . . 1 . . 2 Classes Destroyed 14 | 3 4 3 1 . . 3 . . . Worker 8 | 2 1 1 3 . . 1 . . . Builder 13 | . 1 4 6 . . 1 . . 1 Tunneler 7 | 4 . . 1 1 . 1 . . . Recycler 6 | 1 2 . . . . 2 . . 1 Mechanic 1 | . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 8 | . 2 2 3 . . 1 . . . Swarmer 18 | . 2 4 3 . . 7 . . 2 Grunt 41 | . 6 7 4 . . 5 10 4 5 Brawler 2 | . . 1 . . . . 1 . . Duelist 2 | . . . 1 . . . 1 . . Sentry 13 | . . 4 6 . . 2 1 . . Hunter 2 | . . . . . . 1 . 1 . Programmer 4 | . . . . . . 2 1 . 1 Thug 1 | . . . . . . 1 . . . Savage 1 | . . . . . . 1 . . . Best Kill Streak 21 | 7 7 9 21 1 . 8 3 4 3 Combat Bots Only 8 | . 4 7 8 . . 5 3 4 3 Max Kills in Single Turn 3 | 1 1 3 1 1 . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 . . . 1 . . 1 Melee 1 | . . 1 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Hostile Shots Fired 617 | . 37 21 60 . . 131 142 31 195 Missed 183 | . 8 6 15 . . 45 53 7 49 Hits 434 | . 29 15 45 . . 86 89 24 146 Melee 9 | . . . 2 . . . 2 . 5 Projectile 425 | . 29 15 43 . . 86 87 24 141 Critical Strikes 12 | . . 2 2 . . 1 3 . 4 Damage Taken 6054 | . 344 204 680 . 22 1050 1109 398 2247 Core 1482 | . 90 40 136 . . 106 176 80 854 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 128 | . . . . . 25 103 . . . Core Remaining (%) 75 | 100 64 90 75 . . . . 48 . Volleys Fired 200 | 11 43 30 6 . 2 62 25 4 17 Largest 2 | 2 2 1 1 . 1 1 1 1 2 Hottest 145 | 70 70 33 33 . 40 47 47 28 145 Shots Fired 258 | 22 85 30 6 . 2 61 25 4 23 Gun 124 | 22 85 . 2 . . . . 4 11 Cannon 97 | . . . . . 2 61 25 . 9 Launcher 37 | . . 30 4 . . . . . 3 Special . | . . . . . . . . . . Kinetic 152 | 11 42 . 2 . 2 61 25 4 5 Thermal 63 | 11 43 . . . . . . . 9 Explosive 3 | . . . . . . . . . 3 Electromagnetic 40 | . . 30 4 . . . . . 6 Robot Hit Streak 24 | 18 24 4 2 . 2 7 15 1 7 Robot Miss Streak 6 | . 2 2 5 . . 6 3 2 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 262 | 18 66 24 41 1 2 41 35 11 23 Core Hits 125 | 8 22 29 12 1 . 24 15 2 12 Critical Kills 5 | . . 1 2 . . . 1 . 1 Critical Parts Destroyed 19 | . . . 6 . . 1 6 2 4 Critical Strikes 30 | . 5 1 8 . . 2 7 2 5 Burn 5 | . 5 . . . . . . . . Destroy 1 | . . . . . . . . . 1 Blast 1 | . . . . . . 1 . . . Smash 23 | . . 1 8 . . 1 7 2 4 Melee Attacks 124 | . 1 12 50 1 . 10 19 16 15 Impact 124 | . 1 12 50 1 . 10 19 16 15 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 14 | . 1 1 8 1 . 2 . . 1 Combat Hostiles 1 | . . 1 . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9372 | 227 859 1432 2128 118 53 1742 1224 459 1130 Guns 1239 | 227 823 . 27 . . . . 16 146 Cannons 2134 | . . . . . 53 1382 515 . 184 Explosions 1575 | . . 1108 91 . . . . . 376 Melee 4424 | . 36 324 2010 118 . 360 709 443 424 Ramming . | . . . . . . . . . . Kinetic 2644 | 141 407 . 27 . 53 1382 515 16 103 Thermal 850 | 86 416 164 . . . . . . 184 Explosive 376 | . . . . . . . . . 376 Electromagnetic 1078 | . . 944 91 . . . . . 43 Impact 4424 | . 36 324 2010 118 . 360 709 443 424 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . . 2 2 2 16 Average Corruption 2 | . . . . . . 1 2 2 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 38 | . . . . . . 15 12 2 9 Message Errors 11 | . . . . . . 5 2 . 4 Matter Fused 7 | . . . . . . 2 2 1 2 Heat Flow Errors 6 | . . . . . . 2 2 . 2 Energy Discharges 3 | . . . . . . 1 1 . 1 Parts Rejected 3 | . . . . . . . 2 1 . Data Loss (minor) 4 | . . . . . . 2 2 . . Data Loss (major) 2 | . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1672 | . 6 40 819 . . 238 271 106 192 Projectiles 46 | . . . . . . 40 6 . . Explosions 27 | . . 24 3 . . . . . . Melee 1599 | . 6 16 816 . . 198 265 106 192 Knockbacks 15 | . . . 3 . . 2 7 . 3 Impact 10 | . . . 3 . . 2 2 . 3 Kinetic 5 | . . . . . . . 5 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 65 | . . . 65 . . . . . . Shots 2 | . . . 2 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 414 | 36 126 . . . 20 198 258 . 414 Average Temperature 63 | 14 51 . . . 11 58 61 . 162 Received Heat Transfer 1608 | . 165 93 252 . 9 201 519 171 198 Effects 3 | . . . . . . . 2 . 1 Interference 3 | . . . . . . . 2 . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 26 | . 1 . 12 . . 2 5 3 3 Combat Hostiles 18 | . . . 6 . . 2 5 3 2 Parts Fried 44 | . 2 5 19 . . 4 7 2 5 Impact Corruptions 57 | . 1 2 30 . . 8 8 4 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 2 1 . . . 1 . . 1 Heat Transferred 2422 | 259 1591 350 . . . . . . 222 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 7 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Maximum Alert Level 3 | . . 2 1 . . 3 . . 1 Low Security (%) 58 | 100 100 40 76 100 100 25 . . 69 Level 1 16 | . . 57 23 . . 1 . . 30 Level 2 17 | . . 1 . . . 50 . . . Level 3 7 | . . . . . . 22 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 879 | 15 169 400 273 109 29 879 . . 257 Initial 254 | . . 43 161 109 15 . . . 254 Average 257 | 3 72 222 163 78 7 507 . . 138 Influence Increases 3577 | 35 284 589 424 5 51 1433 365 120 271 Destroy 0b10 Robot/C 2060 | . 160 320 280 . . 760 280 100 160 Destroy 0b10 Robot/NC 235 | 35 30 40 65 5 . 50 . . 10 Destroy Leader 406 | . 34 74 76 . . 142 40 20 20 Allied During Kill 350 | . . . . . . 350 . . . Disable Machine 165 | . . 90 . . . 75 . . . Destroy Structure 136 | . . 20 3 . 51 41 . . 21 Partial Spotted 30 | . . 30 . . . . . . . Lose Combat Pursuer 195 | . 60 15 . . . 15 45 . 60 Influence Decreases 3577 | 35 180 309 567 202 95 590 682 241 676 Entered New Map 1009 | . . 61 223 132 29 . 312 101 151 Time Decay 2006 | 35 160 238 254 70 61 430 310 80 368 Lost Part 407 | . 20 10 90 . . 10 60 60 157 Lost Ally 155 | . . . . . 5 150 . . . Squads Dispatched 15 | . 1 3 2 . . 7 . . 2 Investigation 1 | . . 1 . . . . . . . Extermination 3 | . . . . . . 2 . . 1 Reinforcement 6 | . 1 2 . . . 2 . . 1 Assault . | . . . . . . . . . . Garrison 5 | . . . 2 . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Distress Signals 5 | . 2 2 1 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 144 | . 18 25 22 . 6 34 18 5 16 Peak Tracking Total 8 | . 8 8 6 . 4 5 4 4 5 Tactical Retreats 10 | . 3 1 . . . 1 2 . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Traps Triggered 2 | . . . . 1 . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Disabled 11 | . . 6 . . . 5 . . . Max in Single Turn 2 | . . 2 . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Machines Accessed . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks . | . . . . . . . . . . Successful . | . . . . . . . . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections . | . . . . . . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total Allies 20 | . . . . . 20 . . . . Largest Group 19 | . . . . . 19 13 . . . Highest-Rated Group 465 | . . . . . 465 381 . . . Highest-Rated Ally 35 | . . . . . 35 35 . . . Total Orders . | . . . . . . . . . . Ally Attacks 198 | . . . . . 83 115 . . . Total Damage 6327 | . . . . . 3437 2890 . . . Kills 36 | . . . . . 12 24 . . . Allies Corrupted 1 | . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Active Infowar (turns) 3218 | 57 387 514 543 155 238 1324 . . . Optics 2774 | . . 514 543 155 238 1324 . . . Terrain 745 | 57 387 58 231 12 . . . . . Seismic 1460 | . . . 543 155 238 524 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Turns Passed 5201 | 150 387 514 543 155 238 1480 699 162 873 Spaces Moved 3111 | 94 255 384 302 148 159 790 498 48 433 Core 199 | 25 . . 5 . 1 . . 35 133 Treads 884 | . . . . . 82 789 13 . . Legs . | . . . . . . . . . . Wheels 1727 | 69 255 384 297 148 75 1 485 13 . Hover 301 | . . . . . 1 . . . 300 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 90 90 80 95 95 115 100 100 52 Average Speed 124 | 99 90 90 95 95 132 159 108 211 155 Slowest Speed 600 | 200 90 90 200 95 600 160 160 300 550 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 4 44 46 28 6 83 29 71 4 9 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 5 | . . 1 1 . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . 3 . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 84 | . . 23 2 . . 21 7 . 31 Melee . | . . . . . . . . . . Projectile 31 | . . . . . . 21 7 . 3 AOE 53 | . . 23 2 . . . . . 28 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Low Fac Total 3940 | 130 326 498 452 161 187 928 597 80 581 Wait 311 | . 14 54 57 . 18 33 37 9 89 Move 3103 | 93 254 383 301 148 158 789 497 47 433 Hop . | . . . . . . . . . . Pick Up 71 | 16 6 5 13 2 2 9 7 . 11 Fast Attach 18 | . 1 3 . 3 1 5 3 2 . Attach 56 | 7 3 2 15 3 . 4 5 2 15 Detach 5 | . . 1 1 1 . . 1 . 1 Swap 10 | . 1 3 4 . . 2 . . . Drop 42 | 3 3 5 5 3 6 14 3 . . Fire 200 | 11 43 30 6 . 2 62 25 4 17 Melee 124 | . 1 12 50 1 . 10 19 16 15 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 431 | -10/Materials | Discovered new exit (range 15) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 736 | -9/Materials | Discovered new exit (range 7) 768 | -9/Materials | Destroyed 7 combat bots 828 | -9/Materials | Build established: Scavenger-Mutant 863 | -9/Materials | Discovered new exit (range 15) 974 | -9/Materials | Discovered new exit (range 4) 975 | -9/Materials | Identified exit to Materials 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Utility x2 1448 | -8/Materials | Garrison activated, responded to threat 1520 | -8/Materials | Destroyed 8 combat bots 1524 | -8/Materials | Lost 5 parts (1p2n2u) 1581 | -8/Materials | Discovered new exit (range 15) 1594 | -8/Materials | Identified exit to Factory 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1750 | -7/Factory | Sucked down chute 1750 | -7/Factory | Entered Waste 1751 | -7/Waste | Met a frightened Derelict 1758 | -7/Waste | Spotted C-40 Crusher 1762 | -7/Waste | Spotted C-40 Crusher 1768 | -7/Waste | Spotted C-40 Crusher 1779 | -7/Waste | Spotted C-40 Crusher 1793 | -7/Waste | Warlord forces began an assault 1810 | -7/Waste | Allies destroyed C-40 Crusher 1812 | -7/Waste | Allies destroyed C-40 Crusher 1835 | -7/Waste | Lost 7 allies 1842 | -7/Waste | Spotted C-40 Crusher 1849 | -7/Waste | Spotted C-40 Crusher 1850 | -7/Waste | Allies destroyed C-40 Crusher 1857 | -7/Waste | Allies destroyed C-40 Crusher 1934 | -7/Waste | Discovered new exit (range 12) 1978 | -7/Waste | Identified exit to Factory 1988 | -7/Waste | Entered Factory 1988 | -7/Factory | Accompanied by 13 allies 2381 | -7/Factory | Garrison activated, responded to threat 2429 | -7/Factory | Lost 6 allies 2557 | -7/Factory | Lost 3 allies 2747 | -7/Factory | P-60 Hacker assimilated allied HP-X5D(b) 3233 | -7/Factory | Discovered new exit (range 18) 3322 | -7/Factory | Identified exit to Lower Caves 3468 | -7/Factory | Entered Lower Caves 3525 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3565 | -7/Lower Caves | Lost 4 parts (1n2u1w) 3828 | -7/Lower Caves | Build established: Mutant 4162 | -7/Lower Caves | Discovered new exit (range 6) 4166 | -7/Lower Caves | Identified exit to Lower Caves 4167 | -7/Lower Caves | Entered another Lower Caves area 4229 | -7/Lower Caves | Core integrity fell below 50% 4271 | -7/Lower Caves | Lost 5 parts (1p1n3u) 4292 | -7/Lower Caves | Discovered new exit (range 14) 4322 | -7/Lower Caves | Identified exit to Factory 4329 | -7/Lower Caves | Entered Factory 4329 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5184 | -6/Factory | Core integrity fell below 50% 5189 | -6/Factory | System corruption reached 10% 5193 | -6/Factory | Core integrity fell below 20% 5202 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05186_ Overheating: System interference. 05186_ Target Analyzer temporarily disabled. 05187_ Penetrated by Slug. 05187_ Shock Rifle destroyed. 05188_ Adv. Targeting Computer destroyed. 05188_ System corrupted by crushing effect (+3). 05189_ Slug penetrates Wall. 05189_ Penetrated by Slug. 05191_ Wall collapses. 05191_ Target Analyzer destroyed. 05191_ Signal Interpreter destroyed. 05191_ System corrupted by crushing effect (+3). 05191_ System corrupted by crushing effect (+2). 05192_ Penetrated by Slug. 05193_ U-05 Engineer builds a Wall. 05196_ System corrupted: Energy discharge (-25). 05196_ Knocked back. 05197_ U-05 Engineer builds a Wall. 05197_ Slug penetrates Wall. 05198_ ALERT: Security rotation in progress. Map ----- +----------------------------------------------------+ | +######## ###+####?????????????????????????????? | | ?????# ## ### ! #?????????????????????????????? | | ?????##### # # #?????????????????????????????? | | ?????????# ### !!#?????????????????????????????? | | ?????????# #?# !!!#?????#+#?????????????????????? | | ?????????# #?# !! #?????# #?????????????????????? | | ???????### ### #?????# #?????????????? ??????? | | ??###### # !#?????# #???????????? ?????? | | ??# " # ####### ########### ????? | | ??# "T # / ????? | | ??# # # ????? | | ??# ## ] # ! + """"" ????? | | ### ######## ## "" F" """ """ "?????? | | # #??????######## "" "" """ """ ??????????? | | ""# ############### """ """???????????? | | ""# # # "" "" ??????????? | | ""# # # "" "" ??????? | | ""# # """""" # ?????? | | ""# + """""" # ?????? | | + # """""" # = #########+#?????? | | ""# # """""" # %%%%! #???????????????? | | ""## #################h######## +???????????????? | | ""## #???? ;=g%| #??## ??????????????? | | ""## #?????????# *! #???? "?????????????? | | ""## #?????????# b #????? ????????????? | | ## #?????????# @ #?????"""???????????? | | ##?# #?????????# ! #??????""???????????? | | ???#### #?????????# #???????????????????? | | ??????# #?????????####;###???????????????????? | | ??????# #????????????? ?????????????????????? | | ??????# #????????????? #?????????????????????? | | ??????# ?????????????##?????????????????????? | | ??????# ???????????????????????????????????? | | ??????# ??????????????????????????????????? | | ??????# """ ""?????????????????????????????????? | | ??????# """ ""?????????????????????????????????? | | ??????# ""? "??????????????????????????????????? | | ??????# ??? ??????????????????????????????????? | | ??????# "??????????????????????????????????????? | | ??????? ???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 500 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 54 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 7 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab The More The Merrier Challenges ------------ None Game ------ Seed MassNetworkRegenerator Manual? 0 Play Time 01:18:18 Cumulative 20.7 hours Start 2026.06.08 @ 04:19:25 End 2026.06.08 @ 05:55:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 466ea092-cdfd-4187-9b57-e75a376a4111