Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.09 @ 20:08:39 Player: HybriD Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (96) 480 Value Destroyed (3060) 3060 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3522) 3522 TOTAL SCORE: 14722 Bonus ------- High Alert Combat Kills 22 Entered DSFs 500 Win 3000 Cogmind --------- Core Integrity 1553/1600 Matter 82/300 Energy 149/150 System Corruption 0% Temperature Cool (3) Movement Flying (34) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Micro Antimatter Reactor > --- PROPULSION (6) --- Q-thruster Q-thruster Q-thruster > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Q-thruster Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fission Core Light Fission Core > --- PROPULSION ------- Aerolev Unit Improved Gravmag System Gravmag Array Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Improved Kinecellerator Transmission Jammer Improved Phase Shifter Improved System Shield Long-range Tractor Beam > --- WEAPON ----------- Coil Gun Railgun > --- INVENTORY -------- Layered Light Armor Plating Tesla Rifle Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 91] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Backup Plating I Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Impact Mace Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Slots Evolved 18 | . . 2 2 2 2 2 . . 2 . 2 2 2 Power 3 | . . . . 1 . . . . 1 . . . 1 Propulsion 4 | . . 1 1 . 1 . . . 1 . . . . Utility 10 | . . 1 1 1 1 2 . . . . 1 2 1 Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 137 | 7 8 32 20 11 21 2 4 1 . 3 16 4 8 Power 21 | 1 1 4 3 1 3 . 2 . . . 3 1 2 Engine 12 | 1 1 4 2 . 1 . 1 . . . 2 . . Core 6 | . . . 1 1 2 . 1 . . . . . 1 Reactor 3 | . . . . . . . . . . . 1 1 1 Propulsion 51 | 2 3 13 10 1 10 . . . . 1 4 1 6 Treads 2 | . . 1 . . . . . . . . . 1 . Leg 16 | . . 5 6 . 5 . . . . . . . . Wheel 7 | 2 3 1 . 1 . . . . . . . . . Hover 12 | . . . 2 . 5 . . . . 1 4 . . Flight 14 | . . 6 2 . . . . . . . . . 6 Utility 32 | 1 2 8 3 3 4 2 1 . . 2 4 2 . Device 20 | . 1 7 . 2 1 2 1 . . 2 2 2 . Storage 5 | 1 1 1 . . 1 . . . . . 1 . . Processor 3 | . . . 2 . . . . . . . 1 . . Hackware 3 | . . . 1 1 1 . . . . . . . . Protection 1 | . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 33 | 3 2 7 4 6 4 . 1 1 . . 5 . . Energy Gun 10 | 1 1 4 . 2 . . . . . . 2 . . Energy Cannon 3 | . . 2 1 . . . . . . . . . . Ballistic Gun 11 | 2 1 1 2 2 1 . 1 1 . . . . . Ballistic Cannon 5 | . . . . 2 2 . . . . . 1 . . Launcher 2 | . . . 1 . 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 3 3 . 1 . . . . . 1 . . Parts Lost 54 | . . 7 6 1 2 . 2 . . 19 12 2 3 Power 8 | . . 1 . . . . . . . 3 3 1 . Propulsion 21 | . . 3 5 1 1 . . . . 5 2 1 3 Utility 15 | . . . 1 . 1 . 1 . . 9 3 . . Weapon 10 | . . 3 . . . . 1 . . 2 4 . . Highest Loss Streak 16 | . . 3 2 1 1 . 2 . . 16 9 2 3 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 8 | 2 7 9 9 9 9 9 9 10 10 7 2 2 1 Power 1 | 1 1 1 2 1 . 1 1 1 1 . . . . Propulsion 2 | . 3 3 1 1 2 2 2 2 2 1 1 1 1 Utility 2 | . . 2 2 4 3 1 2 2 2 1 . . . Weapon 2 | 1 1 2 3 3 3 4 4 5 5 5 . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 3 6 6 4 6 . 1 . 1 5 . . 2 Power 6 | . 1 1 2 1 1 . . . . . . . . Propulsion 8 | . 2 3 . . 1 . . . . . . . 2 Utility 9 | . . 1 3 1 3 . . . . 1 . . . Weapon 11 | . . 1 1 2 1 . 1 . 1 4 . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 94 96 97 94 87 85 88 78 59 22 17 24 Engine 6 | . 14 10 5 . 6 5 3 . . 2 1 . . Core 3 | . . . 3 13 5 5 6 11 10 7 . . 2 Leg 12 | . . 21 18 23 18 . . . . . . . . Wheel 4 | . 28 3 . . 2 . . . . . . . . Hover 4 | . . . 4 5 6 17 17 17 15 14 7 5 . Flight 3 | . . 2 10 . . . . . . . . . 17 Device 12 | . 8 21 9 7 12 22 20 23 21 12 1 4 . Storage 7 | . 14 11 9 7 6 5 5 5 5 4 . . . Processor 4 | . . . 8 7 6 5 5 5 5 5 4 4 4 Hackware 5 | . . . 8 14 13 11 11 11 10 4 . . . Energy Gun 3 | . 14 10 . 1 . . . . . . . . . Energy Cannon 2 | . . 4 9 1 . . . . . . . . . Ballistic Gun 6 | . 14 6 8 5 5 5 8 11 10 7 . . . Ballistic Cannon 1 | . . . . 5 6 5 . . . . 1 . . Peak Build Rating 91 | 6 8 24 34 42 70 79 82 84 83 91 76 52 62 Average Rating 34 | 3 7 13 28 38 55 78 78 82 83 62 35 35 47 On Entrance 39 | . 6 8 24 30 39 70 79 82 83 83 6 28 8 Avg Prop Armor Cover (%) 4 | . . 9 3 3 3 . . . . . 2 4 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 62 | 12 19 30 30 37 48 50 51 47 47 62 22 24 8 Greatest Support 96 | 20 32 33 44 37 96 50 50 50 50 50 68 40 48 Greatest Overweight (x) 3 | . . 2 2 . 2 . 1 . . 3 2 1 . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 9 5 5 5 Most Carried 10 | 5 10 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 8 | 2 7 9 9 9 9 9 9 10 10 7 3 3 2 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 2 10 10 10 9 10 10 10 10 10 5 1 4 2 Class Distribution -------------------- 38% | Mutant 28% | Hacker-Mutant 26% | Scavenger-Mutant 3% | Scientist-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Matter Collected 2533 | 233 128 454 521 180 523 65 205 . 11 87 126 . . Remotely 69 | . . . . . . . . . . 69 . . . Salvage Created 3327 | . 410 906 1039 119 446 55 169 . 11 51 121 . . Parts 194 | . 31 49 65 11 18 . 8 . 3 . 9 . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 6 . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Combat Hostiles Destroyed 87 | . 12 22 34 4 6 1 6 . . . 2 . . Melee 2 | . . . . . . . . . . . 2 . . Guns 44 | . 12 15 10 1 1 1 4 . . . . . . Cannons 24 | . . 6 14 3 1 . . . . . . . . AOE 16 | . . 1 9 . 4 . 2 . . . . . . Classes Destroyed 14 | . 4 3 2 2 1 . 1 . 1 . . . . Worker 3 | . . . . 2 1 . . . . . . . . Builder 1 | . 1 . . . . . . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . Recycler 3 | . . . 1 . 2 . . . . . . . . Operator 1 | . . . . . . . . . 1 . . . . Drone 1 | . . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . Swarmer 35 | . 6 4 18 . 4 . 3 . . . . . . Grunt 21 | . 6 8 7 . . . . . . . . . . Brawler 1 | . . 1 . . . . . . . . . . . Duelist 2 | . . 2 . . . . . . . . . . . Sentry 17 | . . 7 8 1 . 1 . . . . . . . Hunter 5 | . . . 1 2 1 . 1 . . . . . . Programmer 5 | . . . . 1 1 . 1 . . . 2 . . Best Kill Streak 6 | . 6 3 5 4 5 1 5 . 1 . 2 . . Combat Bots Only 6 | . 6 3 5 2 4 1 5 . . . 2 . . Max Kills in Single Turn 5 | . 1 1 2 1 5 1 2 . 1 . 1 . . Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 2 . 4 . 2 . . . . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Hostile Shots Fired 1044 | . 54 161 150 72 16 10 71 1 . 245 112 117 35 Missed 394 | . 15 49 40 24 9 7 22 . . 124 34 46 24 Hits 650 | . 39 112 110 48 7 3 49 1 . 121 78 71 11 Melee 5 | . . 5 . . . . . . . . . . . Projectile 645 | . 39 107 110 48 7 3 49 1 . 121 78 71 11 Critical Strikes 21 | . . 2 4 1 1 . . . . 2 4 6 1 Part Disruptions 1 | . . . . . . . . . . . . 1 . Damage Taken 10426 | . 354 1470 1375 516 166 70 799 19 . 1883 1976 1520 278 Core 3575 | . 87 244 355 102 33 . 157 . . 678 660 1212 47 Absorbed by Shields 184 | . . . . . . . . . . 101 . 83 . Regen/Repaired (Parts) 28 | . . . 28 . . . . . . . . . . Core Remaining (%) 64 | 100 65 39 35 85 96 . . 84 . 41 49 16 97 Volleys Fired 240 | . 31 79 72 17 13 6 13 . 2 5 2 . . Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 . . Hottest 150 | . 60 136 136 68 79 73 69 . 65 65 150 . . Shots Fired 472 | . 62 157 143 33 22 12 25 . 4 10 4 . . Gun 332 | . 62 130 68 17 8 6 23 . 4 10 4 . . Cannon 131 | . . 27 69 16 13 6 . . . . . . . Launcher 9 | . . . 6 . 1 . 2 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 255 | . 31 53 68 33 21 12 23 . 4 10 . . . Thermal 165 | . 14 82 69 . . . . . . . . . . Explosive 9 | . . . 6 . 1 . 2 . . . . . . Electromagnetic 43 | . 17 22 . . . . . . . . 4 . . Robot Hit Streak 21 | . 5 21 12 14 4 6 15 . 4 5 5 . . Robot Miss Streak 5 | . 5 5 3 4 1 1 2 . . 1 1 . . Penetration Max 1 | . . . . 1 . . . . . . . . . Secondary Targets 5 | . 1 4 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . Shots Hit Robots 322 | . 31 108 89 30 13 9 19 . 3 7 13 . . Core Hits 163 | . 20 40 50 24 10 3 9 . 1 2 4 . . Critical Kills 3 | . . . 1 . . . 1 . . . 1 . . Critical Parts Destroyed 4 | . 1 . . 1 . . . . . . 2 . . Critical Strikes 11 | . 1 1 1 1 3 . 1 . . . 3 . . Meltdown 1 | . . . 1 . . . . . . . . . . Destroy 4 | . 1 1 . 1 . . 1 . . . . . . Blast 3 | . . . . . 3 . . . . . . . . Smash 3 | . . . . . . . . . . . 3 . . Melee Attacks 14 | . . . . . . . . . . . 14 . . Impact 14 | . . . . . . . . . . . 14 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 7400 | . 344 1531 2356 585 752 272 725 . 80 201 554 . . Guns 3437 | . 344 1155 616 265 117 132 453 . 80 201 74 . . Cannons 2042 | . . 346 948 320 288 140 . . . . . . . Explosions 1441 | . . 30 792 . 347 . 272 . . . . . . Melee 430 | . . . . . . . . . . . 430 . . Ramming 50 | . . . . . . . . . . . 50 . . Kinetic 3225 | . 120 493 616 585 405 272 453 . 80 201 . . . Thermal 1882 | . 81 853 948 . . . . . . . . . . Explosive 1322 | . . . 703 . 347 . 272 . . . . . . Electromagnetic 491 | . 143 185 89 . . . . . . . 74 . . Impact 430 | . . . . . . . . . . . 430 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 3 1 . . . . . 18 7 . Average Corruption 4 | . . . . 2 1 . . . . . 12 3 . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 22 | . . . . 6 3 . . . . . 9 4 . Message Errors 5 | . . . . 1 . . . . . . 2 2 . Matter Fused 5 | . . . . 1 1 . . . . . 2 1 . Heat Flow Errors 4 | . . . . 2 1 . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . 1 . . . . . . . . Data Loss (major) 2 | . . . . 1 . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 265 | . . 1 30 . 94 . 51 . . . 89 . . Projectiles 29 | . . 1 8 . 20 . . . . . . . . Explosions 147 | . . . 22 . 74 . 51 . . . . . . Melee 89 | . . . . . . . . . . . 89 . . Knockbacks 5 | . . . . 3 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 5 | . . . . 3 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 64 | . . . 39 . . . . . . . 25 . . Shots 1 | . . . 1 . . . . . . . . . . Rammed 4 | . . . . . . . . . . . 3 1 . Targets Rammed 4 | . . . . . . . . . . . 3 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 357 | . 115 207 81 190 149 . . . . 4 156 . 357 Average Temperature 85 | . 45 37 17 97 90 . . . . 3 74 . 174 Received Heat Transfer 1737 | . 81 537 459 48 . . . 9 . 378 180 27 18 Effects 1 | . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 3 | . . 2 . . . . . . . . 1 . . Impact Corruptions 3 | . . . . . . . . . . . 3 . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 4 | . . 1 3 . . . . . . . . . . Heat Transferred 3660 | . 175 1783 1702 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Maximum Alert Level 2 | . 1 . 2 1 . . . . . . . . . Low Security (%) 92 | 100 96 100 66 95 100 100 . . 100 100 100 100 100 Level 1 7 | . 3 . 30 4 . . . . . . . . . Level 2 . | . . . 3 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 464 | . 213 198 464 207 146 32 . . 11 55 30 105 91 Initial 207 | . . 51 74 207 56 2 . . . . . . 50 Average 77 | . 112 59 144 126 44 6 . . 4 11 4 21 49 Influence Increases 3198 | . 385 664 1042 140 281 32 170 . 11 90 95 150 138 Destroy 0b10 Robot/C 1720 | . 240 440 680 80 120 20 100 . . . 40 . . Destroy 0b10 Robot/NC 55 | . 10 . 5 10 20 . 5 . 5 . . . . Destroy Leader 422 | . 42 120 150 40 30 10 20 . . . 10 . . Successful Hack 185 | . 33 14 26 10 50 . . . 4 . . . 48 Disable Machine 195 | . . 30 120 . 30 . . . . 15 . . . Destroy Structure 51 | . . . 31 . 16 2 . . 2 . . . . Partial Spotted 105 | . 15 . . . . . . . . . 15 45 30 Lose Combat Pursuer 465 | . 45 60 30 . 15 . 45 . . 75 30 105 60 Influence Decreases 3150 | . 263 608 764 481 390 36 152 20 10 91 95 65 175 Entered New Map 529 | . . 71 104 249 59 4 2 4 . 1 . . 35 Time Decay 2121 | . 263 467 420 222 316 32 130 16 10 . 70 65 110 Lost Part 319 | . . 70 59 10 15 . 20 . . 90 25 . 30 Purge Threat 181 | . . . 181 . . . . . . . . . . Squads Dispatched 18 | . 1 2 2 3 2 . . . . 2 1 3 2 Investigation 3 | . . . 1 2 . . . . . . . . . Extermination 6 | . . . . 1 2 . . . . . 1 1 1 Reinforcement 9 | . 1 2 1 . . . . . . 2 . 2 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Distress Signals 9 | . 1 4 2 . . . . . . . 1 1 . Communications Jammed 2 | . . . . . . . 2 . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 188 | . 17 37 44 6 12 1 7 1 1 15 14 16 17 Peak Tracking Total 11 | . 9 5 6 2 4 1 5 1 1 10 7 11 10 Tactical Retreats 19 | . 3 3 2 . 1 . 2 . . 3 2 2 1 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Traps Triggered 9 | . . . 2 1 . 1 . . . 2 1 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Disabled 15 | . 1 3 8 . 2 . . . . 1 . . . Max in Single Turn 2 | . 1 2 2 . 1 . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Machines Accessed 61 | . 7 10 11 6 11 4 1 1 3 . 4 . 3 Terminals 42 | . 4 7 8 4 8 2 . . 3 . 3 . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 4 | . 1 1 1 1 . . . . . . . . . Recycling Units 7 | . 2 1 . 1 2 1 . . . . . . . Scanalyzers 5 | . . 1 2 . 1 . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 159 | . 16 25 43 13 32 8 1 1 8 . 8 . 4 Successful 90 | . 12 14 24 4 19 5 1 1 5 . 3 . 2 Failed 67 | . 4 11 18 9 13 3 . . 3 . 4 . 2 Catastrophic 15 | . 2 1 3 4 3 . . . 1 . 1 . . Database Lockouts 2 | . . . 1 . . . . . . . 1 . . Manual 32 | . 2 3 7 3 12 2 . . 2 . . . 1 Terminals 109 | . 12 16 26 6 27 6 . . 8 . 4 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 16 | . 2 1 8 5 . . . . . . . . . Recycling Units 11 | . 2 3 . 2 3 1 . . . . . . . Scanalyzers 20 | . . 5 9 . 2 . . . . . 4 . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 58 | . 9 7 13 1 15 3 1 1 5 . 1 . 2 Record 10 | . 6 . 2 . . . . . 1 . . . 1 Robot Analysis 1 | . . 1 . . . . . . . . . . . Prototype ID Bank 10 | . 1 2 4 . 2 1 . . . . . . . Open Door 3 | . . . . . . . 1 1 . . . . 1 Open DSF 3 | . . . . 1 1 . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . Alert Level 11 | . 1 2 3 . 3 . . . 1 . 1 . . Unreport Threat 3 | . . . 2 . 1 . . . . . . . . Locate Traps 6 | . 1 1 . . 2 1 . . 1 . . . . Dispatch Records 3 | . . . 1 . 2 . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . . . Zone Layout 5 | . . . . . 3 1 . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 5 | . 1 . 3 1 . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . Refit 1 | . 1 . . . . . . . . . . . . Recycling Unit Hacks 9 | . 2 2 . 2 2 1 . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . Retrieve Components 7 | . 2 1 . 1 2 1 . . . . . . . Scanalyzer 17 | . . 5 8 . 2 . . . . . 2 . . Insert Component 3 | . . . 3 . . . . . . . . . . Analyze 3 | . . . 3 . . . . . . . . . . Retrieve Study 11 | . . 5 2 . 2 . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . Used 1 | . . . . . . . . . 1 . . . . Hacking Detections 46 | . 7 9 9 4 8 2 . . 2 . 3 . 2 Full Trace Events 2 | . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 11 | . . 5 2 . 2 . . . . . 2 . . Parts Repaired 1 | . . . 1 . . . . . . . . . . Time 53 | . . . 53 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 34 | . 7 10 . 3 13 1 . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Active Infowar (turns) 2966 | . . 1334 98 . . 158 397 50 36 109 225 333 226 Optics 784 | . . . . . . . . . . . 225 333 226 Structural 1432 | . . 1334 98 . . . . . . . . . . Cloaking 192 | . . . . . . . 94 50 36 12 . . . Jamming 750 | . . . . . . 158 397 50 36 109 . . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Turns Passed 6486 | 37 687 1357 1265 477 969 161 397 50 36 133 358 333 226 Spaces Moved 5649 | 31 590 722 790 336 809 183 662 90 56 113 456 284 527 Core 279 | 10 . . . . . . . . . 3 15 181 70 Treads 3 | . . 3 . . . . . . . . . . . Legs 1818 | . . 502 595 336 385 . . . . . . . . Wheels 759 | 21 590 148 . . . . . . . . . . . Hover 2069 | . . . . . 424 183 662 90 56 110 441 103 . Flight 721 | . . 69 195 . . . . . . . . . 457 Fastest Speed 25 | 50 80 100 101 108 45 52 52 52 52 48 40 50 25 Average Speed 83 | 70 87 131 109 108 97 52 52 52 52 86 57 56 29 Slowest Speed 200 | 80 100 190 185 108 196 52 102 52 52 200 150 110 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 70 68 78 9 25 4 70 18 2 91 15 11 19 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . . . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 91 | . . . 28 . 15 1 47 . . . . . . Melee . | . . . . . . . . . . . . . . Projectile 17 | . . . . . 3 1 13 . . . . . . AOE 74 | . . . 28 . 12 . 34 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac DSF Res Res Acc Total 6971 | 44 712 984 1050 422 973 236 688 93 61 138 518 457 595 Wait 650 | . 61 96 126 31 80 39 . . . . 20 145 52 Move 5635 | 30 589 721 789 335 808 182 661 89 55 112 455 283 526 Hop . | . . . . . . . . . . . . . . Pick Up 112 | 7 12 22 18 9 14 4 4 . 2 3 6 4 7 Fast Attach 44 | 1 2 7 6 5 11 . 1 1 . . 8 . 2 Attach 54 | 5 . 8 9 3 4 2 1 . . 5 8 4 5 Detach 5 | . . 1 1 1 1 . . . . . . 1 . Swap 67 | 1 6 21 13 5 13 1 5 1 . . . . 1 Drop 116 | . 11 29 16 16 29 2 3 2 2 . 2 2 2 Fire 240 | . 31 79 72 17 13 6 13 . 2 5 2 . . Melee 14 | . . . . . . . . . . . 14 . . Ram 4 | . . . . . . . . . . . 3 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 30 | . . . . . . . . . . 13 . 17 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 38 | -11/Scrapyard | Entered Materials 51 | -10/Materials | Discovered new exit (range 10) 263 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 6) 521 | -10/Materials | Discovered new exit (range 8) 725 | -10/Materials | Entered another Materials area 725 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 764 | -9/Materials | Discovered new exit (range 15) 1133 | -9/Materials | Build established: Scavenger-Mutant 1254 | -9/Materials | Discovered new exit (range 6) 1517 | -9/Materials | Lost 3 parts (1n2w) 1920 | -9/Materials | Discovered new exit (range 8) 1943 | -9/Materials | Discovered new exit (range 16) 1977 | -9/Materials | Core integrity fell below 50% 2082 | -9/Materials | Entered another Materials area 2082 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2144 | -8/Materials | Central database locked down 2299 | -8/Materials | Build established: Mutant 2547 | -8/Materials | Repaired Broken Imp. Heat Sink 2690 | -8/Materials | Build established: Scavenger-Mutant 2850 | -8/Materials | Discovered new exit (range 10) 3020 | -8/Materials | Build established: Mutant 3294 | -8/Materials | Core integrity fell below 50% 3329 | -8/Materials | Discovered new exit (range 13) 3347 | -8/Materials | Entered Factory 3347 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3657 | -7/Factory | Build established: Hacker-Mutant 3685 | -7/Factory | Discovered new exit (range 9) 3824 | -7/Factory | Entered another Factory area 3824 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4381 | -6/Factory | Found Prototype Processor 4381 | -6/Factory | Identified Exp. Targeting Computer 4769 | -6/Factory | Discovered new exit (range 16) 4793 | -6/Factory | Entered another Factory area 4793 | -5/Factory | Evolved 2 slots: Utility x2 4885 | -5/Factory | Discovered new exit (range 15) 4954 | -5/Factory | Entered Upper Caves 4999 | -5/Upper Caves | Learned location of Armory (-4) 5006 | -5/Upper Caves | Learned 4 Factory zone layouts 5020 | -5/Upper Caves | Learned Factory interactive machine intel 5080 | -5/Upper Caves | Ambushed by research squad 5317 | -5/Upper Caves | Discovered new exit (range 7) 5318 | -5/Upper Caves | Encountered a Warlord checkpoint 5351 | -5/Upper Caves | Entered another Upper Caves area 5366 | -5/Upper Caves | Discovered new exit (range 10) 5401 | -5/Upper Caves | Entered Factory 5401 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5402 | -4/Factory | Identified exit to Research 5403 | -4/Factory | Loaded intel: 56 interactive machine locations 5420 | -4/Factory | Identified exit to DSF 5437 | -4/Factory | Entered DSF 5462 | -4/DSF | Additional patrols routed to DSF 5484 | -4/DSF | Lost 3 parts (1n2u) 5557 | -4/DSF | Discovered exit to Research (range 15) 5568 | -4/DSF | Core integrity fell below 50% 5570 | -4/DSF | Entered Research 5570 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5600 | -3/Research | Lost 16 parts (3p4n7u2w) 5614 | -3/Research | Central database locked down 5757 | -3/Research | Build established: Mutant 5767 | -3/Research | System corruption reached 10% 5887 | -3/Research | Lost 9 parts (2p1n2u4w) 5915 | -3/Research | Discovered new exit (range 9) 5928 | -3/Research | Core integrity fell below 50% 5928 | -3/Research | Entered another Research area 5928 | -2/Research | Evolved 2 slots: Utility x2 6216 | -2/Research | Core integrity fell below 50% 6244 | -2/Research | Discovered new exit (range 22) 6260 | -2/Research | Core integrity fell below 20% 6261 | -2/Research | Entered Access 6261 | -1/Access | Evolved 2 slots: Power x1, Utility x1 6485 | -1/Access | Discovered new exit (range 6) 6487 | *** | Escaped! Last Messages --------------- 06457_ Connecting with Terminal... 06458_ Q-thruster destroyed. 06461_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 8E. 06466_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06470_ O-32 Director uses terminal to summon reinforcements. 06470_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A007. 06470_ O-32 Director locks terminal. 06471_ Q-thruster destroyed. 06484_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 06485_ The Access Shell folds into the floor. 06485_ EXIT=FOUND [Achievement: Epsilon Run] [Achievement: Engineer's Best Friend] Map ----- +----------------------------------------------------+ | """"""""""" #???????????????# #????????? | | ################## #??????????????? #????????? | | #????????? = #####??????????????? #????????? | | #????????? #??????????????????? #????????# | | #?????????? " #??????????????????? | | #??????????""" #??????????????????? | | #???????????" ???????????????????? #??##+#### | | #??????????? ???????????????????? #????????? | | #???????????? ????????????????????? ?????????? | | #???????????? ????????????????????# ?????????? | | ##############"###################### #????????? | | #????????? | | s #????????? | | ########+############s ""#####+###?????????? | | #????? ?????????# ""#?????????????????? | | #??? ] !???????# ""#?????????????????? | | #?# ?????# T#?????????????????? | | #?# #????# ""#?????????????????? | | #?# #????# ""#?????????????????? | | #?# #???## ""##????????????????? | | ?# " #???# #????????????????? | | ?# """ #???## ##????????????????? | | ?# """ #????# #?????????????????? | | ?# " #????# #?????????????????? | | #?# #????# #?????????????????? | | ??# #????# @" #?????????????????? | | ??##############????# "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 44 Energy Capacity 570 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Armor Coverage 80 Phase Shifting 10 Evasion (%) 67 Targeting Accuracy 8 Recoil Reduction 1 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Mni. Grenade Launcher | -8/Materials | Scanalyzed Aerolev Unit | -8/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Heat Sink | 30% | -8/Materials | Broken Studied --------- VTOL Module | -9/Materials | Hacked Rnf. Ion Engine | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Gauss Cannon | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Antigrav Array | -3/Research | Hacked Imp. Linear Gravjet | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Engineer's Best Friend Epsilon Run Window Shopping Challenges ------------ None Game ------ Seed ChargeExoskeletonMinigun Manual? 0 Play Time 01:53:55 Cumulative 132.5 hours Start 2026.07.09 @ 18:11:50 End 2026.07.09 @ 20:08:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 129 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 30 Gallery% 49 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f7329fa-7894-4cac-9289-d6445847be52