Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.20 @ 20:20:14 Player: Fleshy Vegetable Bird Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (83) 415 Value Destroyed (1682) 1682 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 4089 Bonus ------- High Alert Combat Kills 68 Friendly Fire -36 Cogmind --------- Core Integrity 409/550 Matter 51/300 Energy 160/160 System Corruption 0% Temperature Cool (324) Movement Treading (165) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Gun Rocket Launcher > --- INVENTORY (24) --- Light Nuclear Core Armored Treads Armored Treads Armored Treads Advanced Treads Wheel Wheel Armored Wheel Improved Heat Sink Large Storage Unit Large Matter Pod (0) Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Mining Laser Great Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit High-capacity Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Pulse Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Armored Treads Armored Treads Advanced Treads Wheel Wheel Armored Wheel Improved Heat Sink Large Storage Unit Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating Hacking Suite Hacking Suite Rocket Launcher Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Advanced Treads Wheel Wheel Utility Large Storage Unit Device Particle Charger Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . 1 . Utility 2 | . . . 1 1 Weapon 1 | . . . . 1 Parts Attached 46 | 3 13 8 9 13 Power 6 | 1 1 2 1 1 Engine 5 | 1 1 2 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | . 3 2 3 4 Treads 4 | . . . . 4 Leg . | . . . . . Wheel 8 | . 3 2 3 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 2 . 3 2 Device 1 | . . . . 1 Storage 5 | 1 2 . 2 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 20 | 1 7 4 2 6 Energy Gun 12 | 1 4 2 2 3 Energy Cannon . | . . . . . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 2 | . . . . 2 Launcher 4 | . 1 2 . 1 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 1 . . 1 Parts Lost 20 | . 1 5 3 11 Power 3 | . . 1 1 1 Propulsion 6 | . 1 2 . 3 Utility 2 | . . . . 2 Weapon 9 | . . 2 2 5 Highest Loss Streak 6 | . 1 3 2 6 Average Slot Usage (%) 87 | . 92 76 93 89 Engine 9 | . 14 7 10 1 Treads 2 | . . . . 18 Wheel 21 | . 25 16 29 7 Storage 25 | . 25 28 23 27 Processor 1 | . . . 7 . Energy Gun 17 | . 23 15 16 7 Ballistic Cannon 1 | . . . . 12 Launcher 4 | . . 7 4 2 Naked Turns . | . . . . . Heaviest Build 87 | 8 41 41 72 87 Greatest Support 66 | 3 32 26 32 66 Greatest Overweight (x) 12 | 2 2 12 3 2 Average Overweight (x) 1 | 1 . 2 1 1 Largest Inventory Capacity 24 | 6 16 16 24 24 Average Capacity 16 | 5 13 16 17 24 Most Carried 22 | 6 13 16 22 22 Average Carried 14 | 4 10 14 16 18 Final Capacity 24 | 6 16 16 24 24 Final Carried 22 | 6 13 14 22 18 Class Distribution -------------------- 79% | Mutant 9% | Hauler-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 840 | 228 184 131 48 249 Remotely . | . . . . . Salvage Created 1901 | 107 267 339 523 665 Parts 139 | 3 27 23 48 38 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 3 | 1 . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 57 | . 10 15 14 18 Guns 24 | . 4 4 11 5 Cannons 10 | . . . . 10 AOE 23 | . 6 11 3 3 Classes Destroyed 13 | 2 5 4 1 1 Worker 7 | . . 6 . 1 Builder 2 | . . 1 . 1 Tunneler 4 | 1 1 1 1 . Hauler 1 | . 1 . . . Recycler 3 | 1 . 1 . 1 Operator 4 | . 1 . 2 1 Watcher 5 | . 2 . 2 1 Swarmer 20 | . 6 5 6 3 Grunt 21 | . 4 . 5 12 Duelist 1 | . . . . 1 Sentry 5 | . . . 3 2 Demolisher 1 | . . 1 . . Assembled 9 | . . 9 . . Best Kill Streak 8 | 1 7 8 4 6 Combat Bots Only 8 | . 6 8 4 5 Max Kills in Single Turn 4 | 1 3 4 4 2 Gunslinging 1 | . . . 1 . Exploded 4 | . 3 4 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2567 | 1 224 435 415 1492 Core 445 | . 61 116 127 141 Absorbed by Shields . | . . . . . Core Remaining (%) 65 | 100 . 29 68 . Volleys Fired 193 | 12 31 42 55 53 Largest 3 | 1 2 2 2 3 Hottest 151 | 40 112 112 96 151 Shots Fired 297 | 12 52 59 67 107 Gun 211 | 12 44 51 65 39 Cannon 62 | . . . . 62 Launcher 21 | . 5 8 2 6 Special 3 | . 3 . . . Kinetic 71 | . 9 . . 62 Thermal 190 | 12 38 51 50 39 Explosive 21 | . 5 8 2 6 Electromagnetic 15 | . . . 15 . Robot Hit Streak 11 | 5 8 10 11 11 Robot Miss Streak 5 | 1 4 5 4 4 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 1 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 177 | 9 28 29 47 64 Core Hits 120 | 3 21 32 23 41 Critical Hits 5 | . 2 . . 3 Critical Kills 3 | . 1 . . 2 Critical Parts Destroyed 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5273 | 104 814 1321 951 2083 Guns 2182 | 101 319 526 703 533 Cannons 1058 | . . . . 1058 Explosions 2029 | . 495 794 248 492 Melee . | . . . . . Ramming 4 | 3 . 1 . . Kinetic 1107 | . 49 . . 1058 Thermal 2070 | 101 270 566 600 533 Explosive 1909 | . 495 754 168 492 Electromagnetic 183 | . . . 183 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 3 | . 1 2 . . Energy Discharges 1 | . . 1 . . Targeting Errors 1 | . . 1 . . Weapon Failures 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 226 | . . 102 33 91 Projectiles 26 | . . . . 26 Explosions 200 | . . 102 33 65 Melee . | . . . . . Knockbacks 16 | . . . . 16 Impact . | . . . . . Kinetic 13 | . . . . 13 Secondary 3 | . . . . 3 Self-Inflicted Damage 247 | 1 20 211 . 15 Shots 8 | . 1 5 . 2 Rammed 2 | 1 . 1 . . Targets Rammed 2 | 1 . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 508 | . 108 235 108 508 Average Temperature 105 | . 42 55 33 199 Received Heat Transfer 965 | . 84 20 114 747 Effects 15 | . . . . 15 Shutdowns 4 | . . . . 4 Energy Bleed 2 | . . . . 2 Interference 5 | . . . . 5 Short Circuit 1 | . . . . 1 Damage (minor) 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 . 1 2 . Heat Transferred 4311 | 225 582 1197 1197 1110 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 576 | 10 240 188 285 576 Average Influence 124 | 5 82 64 148 364 Maximum Alert Level 2 | . 1 . 1 2 Low Security (%) 80 | 100 93 100 71 12 Level 1 12 | . 6 . 28 35 Level 2 6 | . . . . 52 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 1 3 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 . 1 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 4 | . . . 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 20 17 24 28 Peak Tracking Total 11 | . 6 8 6 11 Tactical Retreats 7 | . 1 4 . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 4 | . . 1 2 1 Max in Single Turn 1 | . . 1 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 15 | . 6 1 7 1 Terminals 12 | . 6 . 5 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 52 | . 24 1 24 3 Successful 37 | . 15 1 19 2 Failed 15 | . 9 . 5 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 39 | . 23 . 13 3 Terminals 44 | . 24 . 17 3 Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 13 | . 5 1 6 1 Prototype ID Bank 4 | . 2 . 2 . Open Door 1 | . . 1 . . Terminal Index 1 | . 1 . . . Locate Traps 1 | . . . 1 . Recall Investigation 2 | . 1 . . 1 Hauler Manifests 2 | . 1 . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 44 | . 25 . 16 3 Terminals 18 | . 10 . 7 1 Track 6 | . 4 . 2 . Assimilate 1 | . . . 1 . Botnet 10 | . 5 . 4 1 Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 5 . 6 1 Full Trace Events 2 | . 2 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 58 | . . . 58 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 10 | . . . 10 . Highest-Rated Ally 10 | . . . 10 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3632 | 93 1141 1153 792 453 Spaces Moved 2011 | 45 607 708 462 189 Core 163 | 45 53 65 . . Treads 123 | . . . . 123 Legs . | . . . . . Wheels 1725 | . 554 643 462 66 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 100 90 100 Average Speed 121 | 125 110 143 94 142 Slowest Speed 650 | 150 150 650 110 165 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 4 87 100 45 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug 14 | . 3 . 11 . Terrain Destroyed 223 | . 40 114 22 47 Melee . | . . . . . Projectile 15 | . 3 . . 12 AOE 208 | . 37 114 22 35 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2901 | 69 1021 779 752 280 Wait 568 | . 347 5 203 13 Move 2007 | 44 606 707 461 189 Hop . | . . . . . Pick Up 68 | 9 19 11 19 10 Fast Attach . | . . . . . Attach 36 | 3 8 5 7 13 Detach . | . . . . . Swap 10 | . 5 3 2 . Drop 17 | . 5 5 5 2 Fire 193 | 12 31 42 55 53 Melee . | . . . . . Ram 2 | 1 . 1 . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 456 | -10/Materials | Discovered new exit (range 16) 829 | -10/Materials | Discovered new exit (range 15) 1195 | -10/Materials | Discovered new exit (range 11) 1235 | -10/Materials | Entered Mines 1271 | -10/Mines | Discovered new exit (range 6) 1373 | -10/Mines | Met a Derelict shopkeep closing up shop 1432 | -10/Mines | Learned Materials interactive machine intel 1441 | -10/Mines | Learned Materials garrison access intel 1731 | -10/Mines | Assembled infested the area 1751 | -10/Mines | Core integrity fell below 50% 1772 | -10/Mines | Destroyed 8 combat bots 1818 | -10/Mines | Lost 3 parts (1p2w) 2384 | -10/Mines | Discovered new exit (range 4) 2388 | -10/Mines | Entered Materials 2388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2389 | -9/Materials | Loaded intel: 18 interactive machine locations 2554 | -9/Materials | Discovered new exit (range 14) 2669 | -9/Materials | Discovered new exit (range 3) 2861 | -9/Materials | Repaired Arm. Wheel 2887 | -9/Materials | Repaired Wheel 3090 | -9/Materials | Discovered new exit (range 15) 3180 | -9/Materials | Entered another Materials area 3180 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3181 | -8/Materials | Loaded intel: 1 garrison access location 3356 | -8/Materials | Lost 6 parts (1p3n1u1w) 3590 | -8/Materials | Lost 4 parts (1u3w) 3633 | -8/Materials | Self-destructed Last Messages --------------- 03573_ K-01 Serf collects debris. 03574_ U-05 Engineer lays Concrete. 03574_ K-01 Serf collects debris. 03574_ U-05 Engineer lays Concrete. 03589_ Acquired Great Maul. 03596_ Acquired Prototype Energy Gun. 03597_ Identified Hvy. Particle Gun. 03601_ K-01 Serf collects debris. 03608_ U-05 Engineer builds a Wall. 03614_ K-01 Serf collects debris. 03624_ G-47 Trooper destroyed. 03624_ Switching to secondary target: G-47 Trooper. 03624_ R-06 Scavenger collects Aluminum Leg. 03626_ K-01 Serf collects debris. 03626_ U-05 Engineer builds a Wall. 03628_ R-06 Scavenger collects Lgt. Nuclear Core. 03633_ Overheating: System interference. 03633_ Electrolaser temporarily disabled. 03633_ Hvy. Particle Gun temporarily disabled. 03633_ Electrolaser destroyed. 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" ??? ? ? | | ???????????????????????? b "%" ??????????? | | ????????????????????????#######+#######??????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????# ?????????????????? | | ??????????????????????????????#??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NodeMicroFilter Manual? 0 Play Time 00:29:08 Cumulative 277.3 hours Start 2019.12.20 @ 17:42:08 End 2019.12.20 @ 20:20:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 318 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/1/0/1/0/0/0 Lore% 65 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41051cab-3a79-4271-a18a-7202f32fac63