Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.17 @ 23:00:54 Player: lsend Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (24) 120 Value Destroyed (633) 633 Prototype IDs (77) 1540 Alien Tech Used (5) 1000 Bonus (10704) 10704 TOTAL SCORE: 25097 Bonus ------- Pacifist 270 Follower Combat Kills 378 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Win 3000 Win Speed 456 Cogmind --------- Core Integrity 1549/1850 Matter 260/300 Energy 23/100 System Corruption 1% Temperature Cool (30) Movement Flying (17) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (14) ----- Large Storage Unit Advanced Weight Redist. System Experimental Optical Array Experimental Signal Interpreter Transport Network Coupler Experimental Propulsion Shielding Experimental Thermal Shield Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON (4) ------- Nanosword Nanosword Vortex Lance > --- INVENTORY (10) --- Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Vortex Lance Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System Gravity Neutralizing Apparatus Experimental Optical Array Long-range Sensor Array Experimental Signal Interpreter Advanced Transmission Jammer Experimental Propulsion Shielding Light Regenerative Plating Experimental Thermal Shield Improved Force Field Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Nanosword Nanosword > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Cooled Impulse Thruster Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Vortex Lance Vortex Lance [Rating: 166] Favorites ----------- Power Micro Fission Core Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Long-range Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Light Regenerative Plating Weapon Nanosword Energy Gun Backup Laser I Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Hellfire Missile Launcher Impact Weapon Gravity Flail Slashing Weapon Nanosword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Slots Evolved 18 | . . . . . 4 . 2 . . 2 . . . . 2 . . . . . . 2 . . . . 2 . 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . 1 . . 2 . . . . 1 . . . . . . 2 . . . . 2 . 2 . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Attached 122 | 2 . . . . . 15 2 2 4 3 2 . 10 1 5 . 6 3 2 5 . 4 1 . 8 . 2 10 10 8 6 5 6 Power 10 | . . . . . . 1 1 . . . 1 . 2 1 1 . 1 . . . . . . . . . 1 1 . . . . . Engine 5 | . . . . . . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 25 | 2 . . . . . 5 1 . . 1 1 . . . 2 . 1 1 1 1 . 1 . . 2 . . 1 . . 1 1 3 Treads 4 | 2 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . 3 1 . . 1 1 . . . 2 . 1 1 1 1 . 1 . . 2 . . 1 . . 1 1 3 Utility 71 | . . . . . . 6 . 2 3 2 . . 8 . 1 . 2 2 1 2 . 3 1 . 5 . . 5 9 8 5 4 2 Device 34 | . . . . . . 1 . . 2 1 . . . . . . 1 1 . 1 . 2 1 . 3 . . 5 5 5 4 2 . Storage 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . . . Processor 13 | . . . . . . 3 . . . 1 . . 6 . . . . . . . . 1 . . . . . . 1 . . 1 . Hackware 8 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . 2 1 . 1 2 Protection 12 | . . . . . . 2 . 2 . . . . . . 1 . . 1 1 1 . . . . 1 . . . . 2 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | . . . . . . 3 . . 1 . . . . . 1 . 2 . . 2 . . . . 1 . 1 3 1 . . . 1 Energy Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Slashing Weapon 7 | . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . . . . . 2 1 . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . . 5 1 . . 1 . . 5 . . . 1 . . 3 . 1 . . 6 . 1 4 1 1 . . . Parts Lost 18 | . . . . . . . . 2 . . 1 . . 2 . . . 2 . . . . . . . . 1 . 1 1 . 2 6 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 12 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 1 1 . 2 5 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . . . . . . 2 . . 1 . . 1 . . . 2 . . . . . . . . 1 . 1 1 . 1 5 Average Slot Usage (%) 79 | . 28 28 28 28 18 64 76 68 59 75 93 93 93 91 86 88 88 83 87 88 88 79 88 89 91 94 83 82 86 90 90 83 80 Engine 2 | . . . . . . 5 13 12 7 7 13 13 8 4 1 . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . . . 4 6 9 11 11 11 11 11 11 10 10 10 10 10 8 7 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 4 4 4 Treads 3 | . 28 28 28 28 18 14 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 15 28 25 15 14 20 26 26 26 27 29 23 22 23 23 23 21 21 21 21 21 19 19 17 17 17 16 15 Device 11 | . . . . . . . . . . 4 6 6 6 6 5 5 5 5 5 5 5 5 14 15 13 15 13 12 17 25 30 27 18 Storage 3 | . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 Processor 13 | . . . . . . 16 23 23 23 25 26 26 26 26 23 23 23 14 11 11 11 10 10 10 10 10 9 9 10 8 8 10 12 Hackware 4 | . . . . . . . . . 3 6 6 6 5 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 11 11 8 5 9 Protection 9 | . . . . . . 5 7 7 7 6 6 6 2 . 5 5 5 8 16 17 17 15 15 15 15 15 14 14 13 9 7 8 8 Slashing Weapon 4 | . . . . . . . . . 1 6 6 6 6 6 . . 4 5 5 4 5 5 5 5 5 5 1 6 6 8 8 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 78 | . . . . . . 18 20 20 12 13 15 14 24 24 25 25 36 38 40 40 40 42 43 43 47 46 46 76 77 77 77 77 78 Greatest Support 79 | 3 3 3 3 3 3 18 25 25 12 20 20 20 27 27 28 28 39 39 40 43 43 43 43 43 49 49 49 77 77 77 79 79 79 Greatest Overweight (x) 1 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 8 | 4 4 4 4 4 4 4 4 4 4 4 4 4 6 8 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 10 | . . . 4 4 4 4 4 4 4 4 4 4 6 6 5 6 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 7 | . . . 1 4 4 3 3 4 4 4 3 4 5 5 4 5 9 9 10 9 10 9 10 10 9 10 9 9 8 9 9 10 9 Final Capacity 10 | 4 4 4 4 4 4 4 4 4 4 4 4 4 8 8 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | . . . 4 4 4 4 4 4 4 4 4 4 6 6 5 6 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 7 Class Distribution -------------------- 54% | Scout 11% | Alien-Ninja 8% | Hacker-Ninja 7% | Mutant 7% | Commander-Scout 4% | Hacker-Scout 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Scout | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Ninja | -2/Quarantine Hacker-Ninja | -2/Section 7 Alien-Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Matter Collected 1433 | 218 . . . . . 152 . . . . 98 3 48 23 118 . 67 26 44 55 . . 50 . . 100 15 50 141 95 10 120 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1851 | . . . . . . 202 . . . . . . . . . . 81 19 69 . . . . . . 36 190 112 561 96 . 485 . Parts 63 | . . . . . . 11 . . . . . . . . . . . 5 5 . . . . . . . 4 3 22 3 . 10 . Haulers Intercepted 18 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 1 5 1 . 5 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . . . 4 . . . . . . . Prevented 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 5 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Melee 4 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 6 | . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 . 1 1 . . . . Hauler 18 | . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . 2 1 5 1 . 5 . Watcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Swarmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Sentry 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Best Kill Streak 3 | . . . . . . 2 . . . . . . . . . . 1 1 1 . . . . . . 1 1 1 3 1 . 2 . Combat Bots Only 1 | . . . . . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Max Kills in Single Turn 1 | . . . . . . 1 . . . . . . . . . . 1 1 1 . . . . . . 1 1 1 1 1 . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Damage Taken 3237 | . 9 . . . 26 . . 93 . 76 72 57 . 133 . . . 40 34 . 192 126 . . . 43 235 554 94 57 155 319 922 Core 863 | . . . . . 14 . . 93 . 39 11 17 . 95 . . . . 34 . 31 25 . . . . 52 114 10 . 27 48 253 Absorbed by Shields 1355 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194 71 57 164 333 536 Core Remaining (%) 91 | 100 . . . 100 . 97 . . 86 . . . . 80 . . . . . . 93 . . . . 91 . 87 . . 97 . 83 Volleys Fired 18 | . . . . . . 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Largest 1 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hottest 75 | . . . . . . 75 . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Shots Fired 18 | . . . . . . 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Gun 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Cannon 16 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 18 | . . . . . . 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 65 | . . . . . . 5 . . . . . . . . . . 7 4 2 . . 1 . . . 2 6 4 12 4 . 18 . Core Hits 27 | . . . . . . 4 . . . . . . . 1 . . 1 2 2 . . . . . . 1 2 2 6 1 . 5 . Critical Hits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 249 | . . . . . . . . . . . 3 . . . . . 13 9 25 1 6 9 3 . . 10 25 33 28 9 14 51 10 Impact 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 3 . . . . . Slashing 223 | . . . . . . . . . . . 3 . . . . . 13 9 25 . 6 9 3 . . 8 9 29 28 9 14 51 7 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Entropic 10 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 4 . . . . . 3 Sneak Attacks 17 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 6 1 . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 1 . 3 . Damage Inflicted 5463 | . . . . . . 125 . . . . . . . 3 . . 411 178 197 . . 63 . . . 89 690 306 1441 390 . 1570 . Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 125 | . . . . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 5335 | . . . . . . . . . . . . . . . . . 411 178 197 . . 63 . . . 89 690 306 1441 390 . 1570 . Ramming 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 125 | . . . . . . 125 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 202 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 202 . . . . . . Slashing 4890 | . . . . . . . . . . . . . . . . . 411 178 197 . . 63 . . . 89 245 306 1441 390 . 1570 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 . . . . . . Highest Corruption 13 | . . . . . . . . 10 10 . . . 4 4 . 10 10 10 10 13 . . . . . . 1 3 5 7 . 1 1 Average Corruption 5 | . . . . . . . . 10 10 . . . 4 4 . 10 10 10 10 11 . . . . . . 1 2 5 6 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 74 | . . . . . . . . 4 10 . . . 1 1 . 1 9 14 22 1 . . . . . . . 5 4 . . 1 1 Message Errors 8 | . . . . . . . . . 1 . . . . . . . . 2 2 . . . . . . . . 1 1 . . 1 . Matter Fused 8 | . . . . . . . . 1 . . . . . 1 . . 2 . 3 . . . . . . . . . 1 . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . . . . Energy Discharges 6 | . . . . . . . . . 1 . . . . . . . 2 2 . . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 7 | . . . . . . . . . 1 . . . 1 . . 1 . . 2 . . . . . . . . 2 . . . . . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Misdirections 32 | . . . . . . . . 3 6 . . . . . . . 4 8 10 1 . . . . . . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 377 | . . . . . . . . . . . . . . . . . 86 34 . . . 39 . . . 18 . . 33 41 . 126 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 377 | . . . . . . . . . . . . . . . . . 86 34 . . . 39 . . . 18 . . 33 41 . 126 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 179 | . . . . . . 71 3 3 . . 5 . . 3 96 44 157 57 48 147 3 . . . . . 2 179 97 . . . . Average Temperature 30 | . . . . . . 25 1 1 . . 5 . . 2 50 25 22 21 17 54 1 . . . . . 2 112 52 . . . . Received Heat Transfer 285 | . . . . . 9 . . . . 12 30 21 . 18 . . . 49 . . . 9 . . . 6 27 35 21 4 12 8 24 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 185 | . . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Peak Influence 478 | . 8 3 . . . 249 100 61 90 84 . . . . 30 25 108 . . . . 130 . . . . 251 380 389 317 457 478 87 Average Influence 155 | . 5 3 . . . 111 72 40 55 44 . . . . . 15 45 . . . . 50 . . . . 123 267 286 262 268 220 46 Maximum Alert Level 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 2 . Low Security (%) 65 | 100 100 100 . 100 100 94 100 100 100 100 . . . . 100 100 100 . . . . 100 . . . . 79 24 . . 38 54 100 Level 1 29 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 20 75 100 100 37 24 . Level 2 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 20 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . . . . . . 3 . . 2 4 . . . . . . 3 . . . . 1 . . . . 1 . 4 2 1 2 . Investigation 7 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 2 . . 2 . Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reinforcement 11 | . . . . . . . . . 2 2 . . . . . . 1 . . . . 1 . . . . 1 . 2 2 . . . Assault 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Distress Signals 18 | . . . . . 1 4 . . . 1 . . . . . . 1 . . . . . . . . . . 3 7 1 . . . Communications Jammed 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 7 10 Distress Signals 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 3 10 Times Spotted 263 | . 2 . . . 2 15 . 6 2 11 8 10 . 10 1 5 2 5 4 . 13 14 . 5 . 6 14 26 22 3 23 28 26 Peak Tracking Total 22 | . 3 . . . 3 4 . 6 2 4 8 11 . 8 1 6 5 4 3 . 10 10 . 5 . 4 11 11 12 2 11 7 22 Tactical Retreats 30 | . . . . . . 2 . . . 2 . 2 . 1 . . . . 1 . 2 . . 1 . . . 4 3 . 4 5 3 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Traps Triggered 9 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 1 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Disabled 14 | . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . 3 3 2 2 . . Max in Single Turn 1 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 1 1 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Machines Accessed 79 | . 2 . 2 . . 9 . . 1 4 . . . . 1 . 4 . . 8 . 5 . . 4 . 4 6 2 5 10 9 3 Terminals 51 | . 1 . . . . 9 . . . 3 . . . . 1 . 3 . . . . 3 . . . . 3 5 1 4 9 6 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Repair Stations 5 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 1 . Recycling Units 4 | . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 223 | . 3 . 5 . . 26 . . 1 9 . . . . 2 . 8 . . 23 . 13 . . 17 . 9 17 10 15 36 24 5 Successful 148 | . 2 . 5 . . 21 . . 1 1 . . . . 2 . 2 . . 23 . 8 . . 17 . 6 6 5 10 26 13 . Failed 75 | . 1 . . . . 5 . . . 8 . . . . . . 6 . . . . 5 . . . . 3 11 5 5 10 11 5 Catastrophic 12 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 1 . 2 4 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 91 | . 2 . 1 . . 15 . . . 3 . . . . 1 . 3 . . . . 5 . . 1 . 6 3 2 8 27 10 4 Terminals 148 | . 2 . . . . 26 . . . 7 . . . . 2 . 6 . . . . 9 . . . . 8 15 3 13 34 18 5 Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Repair Stations 13 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . 7 . 2 1 . Recycling Units 5 | . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 2 . 2 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 96 | . 1 . 5 . . 9 . . . . . . . . 1 . 1 . . 23 . 2 . . 17 . 3 4 2 5 13 10 . Record 23 | . . . 4 . . . . . . . . . . . . . . . . 14 . . . . 5 . . . . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . . . . . . . . . 7 . . . . 4 . . 1 . . . . . Open Door 13 | . . . . . . 5 . . . . . . . . . . . . . 2 . . . . . . . . . . 3 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 . Emergency Access Points 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . . Terminal Index 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . Locate Traps 7 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 1 . 1 2 . . Zone Layout 5 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 2 . 2 . . Scan Component 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Repair 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Refit 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 2 . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Analyze 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 93 | . 2 . . . . 26 . . . 3 . . . . 2 . 2 . . . . 6 . . . . 8 4 2 6 22 6 4 Terminals 39 | . 1 . . . . 12 . . . . . . . . 1 . 1 . . . . 2 . . . . 3 2 1 3 11 2 . Track 17 | . . . . . . 7 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 5 1 . Assimilate 3 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 12 | . 1 . . . . 2 . . . . . . . . 1 . 1 . . . . 1 . . . . 1 1 1 1 1 1 . Disrupt 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . . Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . . . . . . 4 . . . 4 . . . . 1 . 3 . . . . 4 . . . . 4 6 2 4 10 9 3 Full Trace Events 6 | . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . 2 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Time 71 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 . 40 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total Allies 17 | . . . . . . 13 . . . . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . Largest Group 11 | . . . . . . 11 1 1 . . . . . . . 1 . . . . . 1 . . 2 2 . . . . . . . Highest-Rated Group 196 | . . . . . . 196 9 9 . . . . . . . 31 . . . . . 10 . . 188 188 . . . . . . . Highest-Rated Ally 94 | . . . . . . 31 9 9 . . . . . . . 31 . . . . . 10 . . 94 94 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 98 | . . . . . . 72 . . . . . . . . . 13 . . . . . . . . . 13 . . . . . . . Total Damage 1792 | . . . . . . 1039 . . . . . . . . . 206 . . . . . . . . . 547 . . . . . . . Kills 13 | . . . . . . 10 . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . . . . . 1 . . . . 1 . . 1 . 1 2 . . . . . . . . . Drone Launches 18 | . . . . . . 16 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Turns Passed 5497 | 22 32 88 117 17 23 732 47 52 84 163 86 102 226 83 80 30 131 164 239 209 103 176 134 77 104 154 197 369 282 203 321 495 155 Spaces Moved 14480 | 39 64 172 228 33 45 1197 141 174 234 506 239 351 740 300 252 98 287 432 596 678 321 537 436 275 189 396 549 985 706 616 856 1343 465 Core 1087 | 39 64 172 228 33 45 506 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 13393 | . . . . . . 691 141 174 234 506 239 351 740 300 252 98 287 432 596 678 321 537 436 275 189 396 549 985 706 616 856 1343 465 Fastest Speed 17 | 50 50 50 50 50 50 49 27 27 32 29 29 29 27 27 28 29 28 28 28 27 27 27 27 27 27 27 27 20 27 27 27 27 17 Average Speed 30 | 50 50 50 50 50 50 50 29 28 32 31 29 29 27 27 28 29 28 28 28 27 27 27 27 27 27 27 27 26 27 27 27 27 26 Slowest Speed 108 | 50 50 50 50 50 50 100 49 32 32 32 29 29 29 30 29 29 29 108 28 28 27 27 27 27 27 27 27 27 27 99 27 27 108 Overloaded Moves 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 74 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 103 | . . . . . . 12 . 6 3 5 . . . 2 6 . . . . 1 . . . . . . 3 18 11 2 10 16 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration Rate (%) 47 | 3 20 41 61 17 10 87 6 91 11 14 48 69 86 59 8 92 12 65 61 92 56 24 66 60 61 61 24 88 27 61 62 33 26 Regions Visited 33 Branch Regions 20 Pre-discovered Areas 6 | . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . Known Exits Taken 24 | . 1 . . . . 1 . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . . . . . . . . 7 1 2 2 . . . 1 3 . 2 . 3 3 . 1 . . . . . . . Spaces Dug 141 | . . . . . . 5 . . . . 3 . . . . . 6 4 19 . 6 8 3 . . 6 14 21 8 2 11 20 5 Terrain Destroyed 142 | . . . . . . 6 . . . . 3 . . . . . 6 4 19 . 6 8 3 . . 6 14 21 8 2 11 20 5 Melee 136 | . . . . . . . . . . . 3 . . . . . 6 4 19 . 6 8 3 . . 6 14 21 8 2 11 20 5 Projectile 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Was Fac Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Total 15085 | 40 63 173 230 32 44 1287 146 169 239 504 247 350 758 300 254 98 314 456 623 698 326 553 447 277 240 432 571 1040 752 636 913 1392 481 Wait 229 | . . 2 . . . 52 . . . 1 . . . . . . . 8 . . . . 7 3 34 29 . 13 19 . 40 16 5 Move 14255 | 38 63 171 227 32 44 1173 141 164 227 495 238 350 739 296 241 97 286 431 595 675 320 536 435 274 188 395 543 950 683 611 837 1312 448 Hop 91 | . . . . . . 11 . 3 3 5 . . . 2 5 . . . . 1 . . . . . . 2 16 11 2 8 14 8 Pick Up 38 | . . . 3 . . 1 1 . . . 1 . 2 . 1 1 4 3 . 6 . 1 . . 1 . 1 4 2 2 1 . 3 Fast Attach 90 | 2 . . . . . 13 1 2 4 3 1 . 7 . 1 . 1 3 1 3 . 3 1 . 9 . 2 7 6 7 8 3 2 Attach 23 | . . . . . . 2 1 . . . 1 . . 1 4 . 2 . . . . 1 . . 1 . . 3 2 1 . . 4 Detach 7 | . . . . . . 1 . . . . . . . 1 2 . . . . . . . . . . . . 2 1 . . . . Swap 15 | . . . . . . . . . . . . . 3 . . . 3 . 1 2 . . . . . . . . 2 1 1 2 . Drop 81 | . . . . . . 6 2 . 5 . 1 . 7 . . . 5 2 1 10 . 3 . . 7 . 2 9 4 5 5 3 4 Fire 18 | . . . . . . 16 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Melee 219 | . . . . . . . . . . . 3 . . . . . 13 9 25 1 6 9 3 . . 8 21 30 22 7 13 42 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Rewire 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 9 | . . . . . . 8 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res / Arm / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine -2/Section 7 -1/Access -1/Command To Fleet Rendezvous History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 23 | -11/Scrapyard | Entered Materials 35 | -10/Materials | Identified exit to Mines 55 | -10/Materials | Entered Mines 103 | -10/Mines | Discovered new exit (range 5) 141 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 141 | -10/Mines | Discovered new exit (range 5) 143 | -10/Mines | Entered Exiles 150 | -10/Exiles | Discovered new exit (range 15) 157 | -10/Exiles | Met 8R-AWN 164 | -10/Exiles | Met EX-HEX 179 | -10/Exiles | Met EX-BIN 185 | -10/Exiles | Aligned with FarCom system 186 | -10/Exiles | Given EX-Vault access code 198 | -10/Exiles | Opened EX-Vault 202 | -10/Exiles | Found 0b10 Alert Chip 203 | -10/Exiles | Found AWS/Gauss 215 | -10/Exiles | Warned to stay clear of 0b10 Research branches 228 | -10/Exiles | Met EX-DEC 232 | -10/Exiles | Learned location of Zion (-6) 256 | -10/Exiles | Discovered new exit (range 10) 260 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, AWS/Gauss 260 | -10/Exiles | Entered Mines 269 | -9/Mines | Discovered new exit (range 14) 277 | -9/Mines | Entered Materials 277 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 296 | -8/Materials | Discovered new exit (range 9) 300 | -8/Materials | Entered Storage 316 | -8/Storage | Build established: Mutant 331 | -8/Storage | Found Prototype Protection 331 | -8/Storage | Identified Lgt. Regenerative Plating 371 | -8/Storage | Learned location of Armory (-3) 378 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 773 | -8/Storage | Garrison activated, responded to threat 801 | -8/Storage | Discovered new exit (range 10) 802 | -8/Storage | Met a pair of Derelict thieves 1007 | -8/Storage | Identified exit to Factory 1032 | -8/Storage | Entered Factory 1032 | -7/Factory | Accompanied by 17 allies 1032 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1034 | -7/Factory | FarCom data flow suspended 1079 | -7/Factory | Manually triggered Chute Trap 1079 | -7/Factory | Sucked down chute 1079 | -7/Factory | Entered Waste 1088 | -7/Waste | Spotted C-40 Crusher 1094 | -7/Waste | EMP discharged 1094 | -7/Waste | System corruption reached 10% 1097 | -7/Waste | Spotted C-40 Crusher 1102 | -7/Waste | Spotted C-40 Crusher 1102 | -7/Waste | Spotted C-40 Crusher 1104 | -7/Waste | Spotted C-40 Crusher 1108 | -7/Waste | Spotted C-40 Crusher 1115 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1120 | -7/Waste | 1 allies followed down the chute 1127 | -7/Waste | Discovered new exit (range 10) 1130 | -7/Waste | Identified exit to Factory 1131 | -7/Waste | Entered Factory 1148 | -7/Factory | Discovered new exit (range 7) 1150 | -7/Factory | Identified exit to Lower Caves 1200 | -7/Factory | Discovered new exit (range 16) 1207 | -7/Factory | Identified exit to Factory 1215 | -7/Factory | Entered another Factory area 1215 | -6/Factory | Accompanied by 1 ally 1215 | -6/Factory | Evolved 2 slots: Utility x2 1278 | -6/Factory | Discovered new exit (range 13) 1299 | -6/Factory | Identified exit to Lower Caves 1378 | -6/Factory | Entered Lower Caves 1395 | -6/Lower Caves | 14 allies followed down the chute 1460 | -6/Lower Caves | Discovered new exit (range 15) 1461 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1463 | -6/Lower Caves | Identified exit to Lower Caves 1464 | -6/Lower Caves | Entered another Lower Caves area 1514 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 1564 | -6/Lower Caves | Discovered new exit (range 8) 1566 | -6/Lower Caves | Identified exit to Zion 1566 | -6/Lower Caves | Entered Zion 1569 | -6/Zion | Build established: Scout 1574 | -6/Zion | Received a hallucinogenic algorithm 1577 | -6/Zion | Learned Factory non-interactive machine intel 1632 | -6/Zion | Found Prototype Processor 1632 | -6/Zion | Identified Exp. Target Analyzer 1637 | -6/Zion | Found Prototype Processor 1637 | -6/Zion | Identified Exp. Melee Analysis Suite 1639 | -6/Zion | Found Prototype Processor 1639 | -6/Zion | Identified Exp. Core Analyzer 1642 | -6/Zion | Found Prototype Processor 1642 | -6/Zion | Identified Exp. Signal Interpreter 1782 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 1789 | -6/Zion | Given A8's code to call for help 1790 | -6/Zion | Discovered new exit (range 8) 1792 | -6/Zion | Identified exit to Proximity Caves 1792 | -6/Zion | Entered Proximity Caves 1802 | -5/Proximity Caves | Spotted B-75 Beast 1816 | -5/Proximity Caves | Spotted ZT-D5S(f) 1820 | -5/Proximity Caves | Encountered a Master Thief 1869 | -5/Proximity Caves | Discovered new exit (range 22) 1875 | -5/Proximity Caves | Identified exit to Factory 1875 | -5/Proximity Caves | Entered Factory 1875 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1876 | -5/Factory | Loaded intel: 238 non-interactive machine locations 1955 | -5/Factory | Sucked down chute 1955 | -5/Factory | Entered Waste 1955 | -5/Waste | Spotted C-40 Crusher 1956 | -5/Waste | Met a frightened Derelict 1969 | -5/Waste | Spotted C-40 Crusher 1970 | -5/Waste | EMP discharged 1970 | -5/Waste | System corruption reached 10% 1971 | -5/Waste | Spotted C-40 Crusher 1971 | -5/Waste | Spotted C-40 Crusher 1973 | -5/Waste | Spotted C-40 Crusher 1978 | -5/Waste | Discovered new exit (range 22) 1979 | -5/Waste | Spotted C-40 Crusher 1982 | -5/Waste | Found Prototype Launcher 1984 | -5/Waste | Identified exit to Factory 1985 | -5/Waste | Entered Factory 1985 | -5/Factory | Discovered new exit (range 13) 2008 | -5/Factory | Identified Hellfire Missile Launcher 2031 | -5/Factory | Identified exit to Upper Caves 2079 | -5/Factory | Garrison activated, responded to threat 2116 | -5/Factory | Entered Upper Caves 2138 | -5/Upper Caves | Spotted NR-2PI(f) 2139 | -5/Upper Caves | Spotted PU-8JU(f) 2140 | -5/Upper Caves | Encountered a Master Thief 2140 | -5/Upper Caves | Encountered a Master Thief 2152 | -5/Upper Caves | Encountered a Warlord checkpoint 2156 | -5/Upper Caves | AWS/Gauss stolen by Master Thief 2168 | -5/Upper Caves | Destroyed PU-8JU(f) 2183 | -5/Upper Caves | Learned Factory terminal intel 2271 | -5/Upper Caves | Discovered new exit (range 17) 2280 | -5/Upper Caves | Identified exit to Upper Caves 2280 | -5/Upper Caves | Entered another Upper Caves area 2302 | -5/Upper Caves | Spotted TI-TK8(f) 2304 | -5/Upper Caves | Encountered a Master Thief 2306 | -5/Upper Caves | Destroyed TI-TK8(f) 2518 | -5/Upper Caves | Discovered new exit (range 5) 2519 | -5/Upper Caves | Identified exit to Warlord 2519 | -5/Upper Caves | Entered Warlord 2529 | -5/Warlord | System corruption cleaned by Quarantine Array 2547 | -5/Warlord | Visited the Vortex Lab 2548 | -5/Warlord | Found Prototype Piercing Weapon 2552 | -5/Warlord | Found Prototype Piercing Weapon 2565 | -5/Warlord | Warlord's base attacked by MAIN.C 2596 | -5/Warlord | Learned Armory emergency access door positions 2596 | -5/Warlord | Learned 4 Command zone layouts 2596 | -5/Warlord | Learned Quarantine security intel 2596 | -5/Warlord | Learned Research recycling unit intel 2665 | -5/Warlord | Met Warlord 2668 | -5/Warlord | Identified Vortex Lance (x2) 2686 | -5/Warlord | Found Prototype Reactor 2688 | -5/Warlord | Found Prototype Processor 2720 | -5/Warlord | Opened side exit 2725 | -5/Warlord | Discovered new exit (range 9) 2728 | -5/Warlord | Identified exit to Proximity Caves 2728 | -5/Warlord | Entered Proximity Caves 2793 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2797 | -4/Proximity Caves | Spotted B-86 Titan 2798 | -4/Proximity Caves | Learned 8 Research zone layouts 2827 | -4/Proximity Caves | Discovered new exit (range 9) 2831 | -4/Proximity Caves | Identified exit to Factory 2831 | -4/Proximity Caves | Entered Factory 2831 | -4/Factory | Evolved 2 slots: Utility x2 2832 | -4/Factory | Identified exit to Research 2833 | -4/Factory | Loaded intel: 22 terminal locations 2849 | -4/Factory | Identified exit to Upper Caves 2849 | -4/Factory | Identified exit to Extension 2925 | -4/Factory | Spotted B-86 Titan 2947 | -4/Factory | Identified Exp. Targeting Computer 2963 | -4/Factory | Identified Vortex Chain Reactor 3007 | -4/Factory | Entered Upper Caves 3021 | -4/Upper Caves | Learned Research garrison access intel 3132 | -4/Upper Caves | Discovered new exit (range 11) 3134 | -4/Upper Caves | Identified exit to Upper Caves 3141 | -4/Upper Caves | Entered another Upper Caves area 3141 | -4/Upper Caves | Accompanied by 2 allies 3150 | -4/Upper Caves | Discovered exit to Research (range 11) 3166 | -4/Upper Caves | Learned 4 Research zone layouts 3168 | -4/Upper Caves | Spotted IG-PHU(f) 3169 | -4/Upper Caves | Encountered a Master Thief 3190 | -4/Upper Caves | Spotted B-86 Titan 3208 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 3214 | -4/Upper Caves | Discovered new exit (range 17) 3218 | -4/Upper Caves | Identified exit to Zhirov 3218 | -4/Upper Caves | Entered Zhirov 3218 | -4/Zhirov | Discovered new exit (range 3) 3223 | -4/Zhirov | Met Zhirov 3229 | -4/Zhirov | Learned location of Quarantine (-2) 3229 | -4/Zhirov | Learned location of Testing (-3) 3229 | -4/Zhirov | Learned location of Command (-1) 3231 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3236 | -4/Zhirov | Found Alien Artifact 3236 | -4/Zhirov | Identified Integrated Reactor 3236 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 3263 | -4/Zhirov | Found Alien Artifact 3263 | -4/Zhirov | Identified Transdimensional Reconstructor 3263 | -4/Zhirov | Warped through subspace 3282 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 3284 | -4/Zhirov | Enhanced Grunt warped into view, answering call for help 3291 | -4/Zhirov | Identified exit to Proximity Caves 3322 | -4/Zhirov | Entered Proximity Caves 3322 | -3/Proximity Caves | Accompanied by 2 allies 3461 | -3/Proximity Caves | Spotted B-86 Titan 3476 | -3/Proximity Caves | Entered Research 3476 | -3/Research | Evolved 2 slots: Utility x2 3477 | -3/Research | Identified exit to Research 3478 | -3/Research | Loaded intel: 4 recycling unit locations 3479 | -3/Research | Loaded intel: 4 garrison access locations 3621 | -3/Research | Identified exit to Armory 3621 | -3/Research | Identified exit to Testing 3673 | -3/Research | Entered Testing 3749 | -3/Testing | Found Prototype Slashing Weapon 3749 | -3/Testing | Identified Nanosword 3752 | -3/Testing | Found Nanosword 3755 | -3/Testing | Spotted PP-U878MDN1GV 3825 | -3/Testing | Spotted Striker 3825 | -3/Testing | Spotted Striker 3842 | -3/Testing | Spotted Alpha 7 4042 | -3/Testing | Entered Research 4042 | -2/Research | Warlord forces began assault on 0b10 4042 | -2/Research | Evolved 2 slots: Utility x2 4058 | -2/Research | Identified exit to Quarantine 4096 | -2/Research | Discovered new exit (range 4) 4122 | -2/Research | Met up with Warlord 4132 | -2/Research | Repaired Imp. Force Field? 4144 | -2/Research | Found Prototype Device 4144 | -2/Research | Identified Beam Splitter 4152 | -2/Research | Research machine network offline 4250 | -2/Research | Found Prototype Device 4319 | -2/Research | Borebot progress halted 4324 | -2/Research | Entered Quarantine 4350 | -2/Quarantine | Found Alien Artifact 4361 | -2/Quarantine | Identified Exp. Thermal Shield 4385 | -2/Quarantine | Found Alien Artifact 4385 | -2/Quarantine | Identified Core Reset Matrix 4385 | -2/Quarantine | Identified Subatomic Replicator 4385 | -2/Quarantine | Used Core Reset Matrix 4389 | -2/Quarantine | Detected hypermatrix surge 4389 | -2/Quarantine | Sensed 9 artifacts in vicinity 4411 | -2/Quarantine | Found Sigix Broadsword 4507 | -2/Quarantine | Spotted Fortress 4526 | -2/Quarantine | Discovered new exit (range 5) 4527 | -2/Quarantine | Identified exit to Section 7 4527 | -2/Quarantine | Entered Section 7 4528 | -2/Section 7 | Sensed 19 artifacts in vicinity 4584 | -2/Section 7 | Repaired Exp. Propulsion Shielding 4591 | -2/Section 7 | Discovered new exit (range 22) 4643 | -2/Section 7 | Build established: Hacker-Ninja 4675 | -2/Section 7 | Identified exit to Access 4697 | -2/Section 7 | Found Integrated Reactor 4697 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 4712 | -2/Section 7 | Spotted Executioner 4712 | -2/Section 7 | Spotted Executioner 4731 | -2/Section 7 | Found Transdimensional Reconstructor 4747 | -2/Section 7 | Spotted B-99 Colossus 4765 | -2/Section 7 | Found LRC Armor 4765 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 4782 | -2/Section 7 | Found Integrated Dissipator 4782 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+2%) 4848 | -2/Section 7 | Entered Access 4848 | -1/Access | Evolved 2 slots: Weapon x2 4975 | -1/Access | Adv. Hacking Suite fried by hacking feedback 5061 | -1/Access | Build established: Alien-Ninja 5081 | -1/Access | Spotted B-99 Colossus 5087 | -1/Access | Identified exit to Command 5343 | -1/Access | Entered Command 5425 | -1/Command | Spotted B-99 Colossus 5492 | -1/Command | Spotted B-99 Colossus 5494 | -1/Command | Spotted Executioner 5495 | -1/Command | Spotted B-99 Colossus 5495 | -1/Command | Spotted Executioner 5495 | -1/Command | Spotted Executioner 5495 | -1/Command | Spotted Striker 5495 | -1/Command | Spotted Alpha 7 5496 | -1/Command | Discovered new exit (range 5) 5496 | -1/Command | Spotted Executioner 5496 | -1/Command | Spotted Striker 5496 | -1/Command | Spotted Alpha 7 5498 | -1/Command | Identified exit to Surface 5498 | *** | Heading to fleet! Last Messages --------------- 05495_ Access Shell breached. 05495_ Slug penetrates B-99 Colossus. 05495_ Penetrated by Slug. 05495_ Imp. Force Field destroyed. 05495_ Slug penetrates Wall. 05495_ Triggered Stasis Trap. 05495_ A bubble of rippling energy engulfs the area. 05495_ Field strength at 82. 05496_ EXIT=FOUND 05496_ Penetrated by Slug. 05496_ Lgt. Regenerative Plating destroyed. 05496_ Penetrated by Slug. 05496_ Slug penetrates Wall. 05496_ Penetrated by Slug. 05496_ Slug penetrates Wall. 05496_ Knocked back. 05497_ Slug penetrates Wall. 05497_ Slug penetrates Executioner. 05498_ B-99 Colossus activates siege mode. 05498_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ???????######???## ###########+#########????????? | | ???????# ##### # "" "" #????????? | | ???????# # """" """" #????????? | | ???????# / """" """" #????????# | | ???????# ##### # "" "" #????????# | | ???????## ##???## ## #????????# | | ????????# #?????# ## #????????# | | ????????# #?????# ## ! #????????# | | ????????# #?????# ## = #????????# | | ????????# #?????# ################/####????????# | | ????????# #######+######????????# #?????????# | | ????????# =# ########## ########??# | | ????????# # + #??# | | ????????# # ! ########## ###### #??# | | ????????# # #???????##b #????# #??# | | ????????# #???????#;######????# #### | | ????????# ###"" ""######??????##h#?????????# # # | | ????????# #?#""T""#??##??######;##?????????# # # | | ????????# #?# """ #### ### ;#;;#??????????# | | ????????# #?####### BB##??????????# | | ????????# #??????## BB###?????????# | | ????????# #??????# ^ E # # # #???# =! | | ????????# #??????## """" ### =! | | ????????# #???????????" "^ + ! | | ????????# #???????????" "" " + | | ????????# #???????????" @" " + | | ????????# #???????????" + | | ????????# #???????????"""""" EEK 7 ######## | | ????????# #???????????????? # # # # ###???# | | ???????# #??????????????? #######?#?????# | | ???????# #?????????????? #?????????????# | | ???????# #??????????????######?????????????# | | ???????# #?????????????????????????????????# | | ???????######?????????????????????????????????# " | | ??????????????????????????????????????????????# " | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 75 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 21 Armor Coverage 150 Resistance: TH 30 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 12 Core Analysis 15 Offensive Hacking 40 Defensive Hacking 22 Item Schematics ----------------- Gravity Neutralizing Apparatus | -2/Quarantine | Hacked Exp. Hacking Suite | -2/Section 7 | Hacked Exp. System Shield | -2/Section 7 | Hacked Nanoactuators | -2/Section 7 | Hacked Exp. Melee Analysis Suite | -2/Section 7 | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix LRC Armor Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicTractorAccelerator Manual? 0 Play Time 03:01:55 Cumulative 475.0 hours Start 2019.11.12 @ 20:55:29 End 2019.11.17 @ 23:00:54 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 394 Rogue 394 Adventurer 0 Explorer 0 Win Type 2 Total 130 Types 81/7/28/6/3/2/3 Lore% 99 Gallery% 95 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef418561-3056-44d4-9f68-e109d37c9a05