Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 14:39:26 Player: Rocko1345 Result: Core destroyed Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (76) 380 Value Destroyed (3320) 3320 Prototype IDs (40) 800 Alien Tech Used (1) 200 Bonus (725) 725 TOTAL SCORE: 11725 Bonus ------- Follower Combat Kills 125 Registered with UFD 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 284/300 Energy 25/100 System Corruption 26% Temperature Hot (238) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Sensor Array Improved Remote Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Energy Well Machine Analyzer Advanced Sensor Array Advanced Signal Interpreter Terrain Scan Processor Weapon Mount Core Analyzer Core Analyzer Core Analyzer Core Analyzer Core Analyzer Advanced Hacking Suite > --- WEAPON ----------- Gamma Rifle Gamma Rifle Chainsword > --- INVENTORY -------- Experimental Sensor Array Dimensional Node Initializer Improved Remote Datajack [Rating: 108] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Fission Core Reactor Fusion Reactor Propulsion Armored Leg Treads Improved Medium Treads Leg Armored Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Improved Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Core Analyzer Hackware Improved Hacking Suite Protection Enhanced Scrap Shield Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Disruptor Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Precision Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Slots Evolved 14 | . . . . . 8 2 . . . . 2 . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 12 | . . . . . 6 2 . . . . 2 . . 2 Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 114 | 6 1 5 4 4 25 5 4 9 3 5 16 2 2 23 Power 14 | 1 . 2 1 . 1 . . 3 1 . 2 1 . 2 Engine 6 | 1 . 2 1 . 1 . . . . . 1 . . . Core 4 | . . . . . . . . 3 . . 1 . . . Reactor 4 | . . . . . . . . . 1 . . 1 . 2 Propulsion 17 | 2 . . 2 1 3 . . 2 . . 2 . . 5 Treads 2 | . . . . . . . . 2 . . . . . . Leg 10 | 2 . . 2 1 3 . . . . . . . . 2 Wheel 1 | . . . . . . . . . . . 1 . . . Hover 4 | . . . . . . . . . . . 1 . . 3 Flight . | . . . . . . . . . . . . . . . Utility 50 | 1 1 . . 2 16 2 1 2 2 1 9 1 1 11 Device 13 | . . . . . 6 . . . 1 . . 1 . 5 Storage 7 | 1 . . . 1 2 1 . 1 . . . . . 1 Processor 19 | . . . . . 2 1 . 1 . . 9 . 1 5 Hackware 7 | . . . . . 6 . . . 1 . . . . . Protection 4 | . 1 . . 1 . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 2 . 3 1 1 5 3 3 2 . 4 3 . 1 5 Energy Gun 10 | . . . . . 1 2 . . . 1 2 . . 4 Energy Cannon 1 | . . . . . 1 . . . . . . . . . Ballistic Gun 16 | 2 . 3 1 1 2 . 2 2 . 3 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . Unidentified Prototypes 9 | . . . . . 2 . 2 . 1 1 . . . 3 Corrupted Parts 1 | . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . 4 Parts Lost 57 | . . . . . 9 . . 6 . 14 8 1 . 19 Power 3 | . . . . . . . . . . 1 1 . . 1 Propulsion 11 | . . . . . 1 . . 1 . 2 2 . . 5 Utility 25 | . . . . . 5 . . 3 . 8 2 1 . 6 Weapon 18 | . . . . . 3 . . 2 . 3 3 . . 7 Highest Loss Streak 13 | . . . . . 6 . . 4 . 6 4 1 . 13 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . Average Backups 7 | 2 3 5 5 11 9 4 7 6 8 5 4 4 4 4 Power . | . 1 . . . . . . . 1 1 1 . . . Propulsion 1 | 1 2 2 2 2 2 . . . . . . . . . Utility 4 | . . . 1 7 5 3 4 3 3 2 2 2 1 1 Weapon 1 | . . . 1 1 . 1 2 2 3 1 . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 14 | . . 3 . 3 2 . 2 1 1 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . 2 . . . . . . . . . Utility 5 | . . . . 2 . . 1 1 1 . . . . . Weapon 2 | . . 1 . . . . 1 . . . . . . . Tool/Special 3 | . . . . 1 . . . . . . . . . 2 Average Slot Usage (%) 90 | . 94 100 100 100 86 94 93 92 100 62 49 57 56 80 Engine 7 | . 14 14 14 14 6 5 5 4 . . 1 . . . Leg 15 | . 28 28 28 28 12 11 11 6 . . . . . 2 Device 4 | . . . . . 5 11 5 6 11 8 3 2 . 11 Storage 9 | . 14 14 14 14 5 8 5 9 17 10 3 . . 3 Processor 9 | . . . . . 5 10 11 9 11 3 25 47 47 42 Hackware 12 | . . . . . 30 23 23 19 17 13 5 5 5 3 Protection 6 | . 8 14 14 14 . . 4 2 . . . . . . Energy Gun 4 | . . . . . 2 14 11 8 5 . 4 . . 4 Ballistic Gun 15 | . 28 28 28 28 9 5 10 12 17 14 . . . . Peak Build Rating 108 | 6 7 11 16 26 70 82 85 84 88 88 74 54 51 108 Average Rating 51 | 3 6 9 12 22 60 79 83 78 84 55 44 49 48 87 On Entrance 41 | . 6 7 10 14 26 64 82 84 82 88 18 44 44 51 Avg Prop Armor Cover (%) 13 | . . . 6 . . . . 9 . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 104 | 12 15 19 24 40 104 40 52 48 54 54 21 17 2 43 Greatest Support 60 | 20 20 20 25 35 36 32 32 60 60 60 11 3 3 53 Greatest Overweight (x) 14 | . . . 2 1 6 1 1 1 . 14 3 5 . 3 Average Overweight (x) . | . . . . . 1 . 1 . . 1 . 1 . . Largest Inventory Capacity 25 | 8 8 8 8 15 25 8 8 8 8 8 5 5 5 5 Average Capacity 10 | 6 8 8 8 14 18 6 8 8 8 5 5 5 5 5 Most Carried 15 | 3 4 8 8 15 15 5 8 8 8 8 5 5 5 5 Average Carried 8 | 2 3 7 7 13 10 4 7 6 7 5 4 4 4 4 Final Capacity 15 | 8 8 8 8 15 5 8 8 8 8 5 5 5 5 5 Final Carried 15 | 3 4 7 8 15 5 5 8 8 8 5 5 4 3 3 Class Distribution -------------------- 45% | Mutant 35% | Hacker-Gunner 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Zhirov Hacker-Gunner | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Matter Collected 3036 | 236 72 154 146 40 525 68 577 392 . 354 100 55 20 297 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3896 | . 84 299 96 . 594 102 435 459 . 1067 140 . . 620 Parts 203 | . 4 26 10 . 19 14 20 21 . 50 5 . . 34 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 110 | . . 30 . . . . 10 21 . 49 . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Combat Hostiles Destroyed 59 | . 2 5 2 . 8 1 13 5 . 17 1 . . 5 Melee 6 | . . . . . 1 . . . . . . . . 5 Guns 43 | . 2 5 2 . 6 1 8 5 . 14 . . . . AOE 10 | . . . . . 1 . 5 . . 3 1 . . . Classes Destroyed 15 | . 1 3 1 . 7 . 1 1 . . 1 . . . Worker 4 | . . . . . 1 2 . . . . 1 . . . Builder 3 | . . . . . 1 1 . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . 1 . . . Recycler 2 | . . . . . 1 . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . Watcher 5 | . . . . . 2 . . . . . 1 . . 2 Swarmer 19 | . . 4 . . . . 10 . . 5 . . . . Grunt 14 | . 2 . . . 2 . . 2 . 8 . . . . Brawler 5 | . . . . . 1 . 1 1 . 2 . . . . Sentry 6 | . . . 2 . . . 1 1 . 1 . . . 1 Hunter 3 | . . . . . 2 . . . . 1 . . . . Programmer 9 | . . . . . 3 1 . . . . 1 . . 4 Behemoth 1 | . . . . . . . . 1 . . . . . . Subdweller 1 | . . 1 . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 7 | . 2 4 1 . 3 4 7 2 . 5 1 . . 3 Combat Bots Only 7 | . 2 4 1 . 3 1 7 2 . 5 1 . . 3 Max Kills in Single Turn 4 | . 1 1 1 . 2 1 4 1 . 3 1 . . 1 Gunslinging 1 | . . . . . . . 1 . . 1 . . . . Exploded 4 | . . . . . 1 . 4 . . 3 1 . . . Melee 1 | . . . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Hostile Shots Fired 654 | . 13 45 10 . 100 12 58 88 . 107 62 14 . 145 Missed 213 | . 4 17 2 . 25 3 17 29 . 34 34 6 . 42 Hits 441 | . 9 28 8 . 75 9 41 59 . 73 28 8 . 103 Melee 17 | . . . . . 7 . . . . 10 . . . . Projectile 424 | . 9 28 8 . 68 9 41 59 . 63 28 8 . 103 Critical Strikes 24 | . . . . . 3 . . 3 . 2 4 . . 12 Part Disruptions 1 | . . . . . . 1 . . . . . . . . Damage Taken 9393 | . 98 208 111 . 1472 181 732 1298 . 1683 790 155 . 2665 Core 2818 | . 11 32 14 . 265 36 34 132 . 367 475 107 . 1345 Absorbed by Shields . | . . . . . . . . . . . . . . . Redirected to Shielding 174 | . . . . . . . . . . 174 . . . . Ignored by Resistances 10 | . . . . . . . . 10 . . . . . . Regen/Repaired (Parts) 467 | . . . . 467 . . . . . . . . . . Core Remaining (%) 67 | 100 . . . 77 68 . . . . 43 . . 49 . Volleys Fired 214 | . 9 25 8 . 40 10 20 31 . 39 20 . . 12 Largest 4 | . 2 2 2 . 3 4 4 4 . 4 2 . . 2 Hottest 251 | . 40 55 55 . 176 251 251 209 . 183 141 . . 150 Shots Fired 533 | . 18 50 16 . 76 22 54 112 . 142 25 . . 18 Gun 527 | . 18 50 16 . 75 22 52 112 . 139 25 . . 18 Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 5 | . . . . . . . 2 . . 3 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 381 | . 18 50 16 . 64 10 28 62 . 133 . . . . Thermal 123 | . . . . . 11 12 24 50 . 6 20 . . . Explosive 5 | . . . . . . . 2 . . 3 . . . . Electromagnetic 24 | . . . . . 1 . . . . . 5 . . 18 Robot Hit Streak 15 | . 5 14 4 . 7 6 11 13 . 8 3 . . 15 Robot Miss Streak 11 | . 3 2 2 . 11 4 4 4 . 6 3 . . . Penetration Max 2 | . . . . . . . . . . 2 . . . . Secondary Targets 5 | . . 2 . . . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . . 1 . . . . Shots Hit Robots 379 | . 11 36 11 . 70 14 27 68 . 87 12 . . 43 Core Hits 182 | . 4 17 4 . 40 5 20 18 . 50 5 . . 19 Critical Kills 14 | . . . . . . 1 3 . . 10 . . . . Critical Parts Destroyed 14 | . . . . . 1 . . 2 . 11 . . . . Critical Strikes 40 | . . . . . 5 1 5 5 . 22 . . . 2 Burn 4 | . . . . . . . 2 2 . . . . . . Destroy 30 | . . . . . 1 1 3 3 . 22 . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 Sever 4 | . . . . . 4 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . 19 1 . . . . . . 1 32 Impact . | . . . . . . . . . . . . . . . Slashing 30 | . . . . . 19 . . . . . . . . 11 Piercing 22 | . . . . . . . . . . . . . 1 21 Sneak Attacks 3 | . . . . . 1 1 . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 9072 | . 139 534 178 . 1644 455 1082 1639 . 1719 381 . . 1301 Guns 6277 | . 139 534 178 . 1004 455 585 1639 . 1115 320 . . 308 Cannons . | . . . . . . . . . . . . . . . Explosions 1383 | . . . . . 221 . 497 . . 604 61 . . . Melee 1406 | . . . . . 419 . . . . . . . . 987 Ramming 6 | . . . . . . . . . . . . . . 6 Kinetic 4014 | . 139 534 178 . 744 255 332 765 . 1067 . . . . Thermal 2130 | . . . . . 481 200 253 874 . 48 274 . . . Explosive 1101 | . . . . . . . 497 . . 604 . . . . Electromagnetic 415 | . . . . . . . . . . . 107 . . 308 Impact . | . . . . . . . . . . . . . . . Slashing 823 | . . . . . 419 . . . . . . . . 404 Piercing 583 | . . . . . . . . . . . . . . 583 Highest Corruption 26 | . . . . . 15 2 2 2 2 16 . . . 26 Average Corruption 4 | . . . . . 5 1 2 2 2 7 . . . 15 Corruption Purged 6 | . . . . . 6 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 137 | . . . . . 26 5 39 12 4 19 . . . 32 Message Errors 40 | . . . . . 11 2 9 5 . 5 . . . 8 Matter Fused 25 | . . . . . 4 1 9 2 2 2 . . . 5 Heat Flow Errors 18 | . . . . . 2 1 5 1 . 3 . . . 6 Energy Discharges 17 | . . . . . 4 . 7 2 1 2 . . . 1 Parts Rejected 4 | . . . . . . . 1 . . 2 . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . . 3 . 2 1 1 1 . . . 2 Data Loss (major) 5 | . . . . . . . 3 . . . . . . 2 Misfires 8 | . . . . . 2 . 2 1 . 2 . . . 1 Alerts 5 | . . . . . . 1 1 . . 2 . . . 1 Misdirections 3 | . . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 358 | . . . . . 143 . 48 . . 87 24 . . 56 Projectiles . | . . . . . . . . . . . . . . . Explosions 260 | . . . . . 101 . 48 . . 87 24 . . . Melee 98 | . . . . . 42 . . . . . . . . 56 Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 212 | . . . . . . . . . . 209 . . . 3 Shots 3 | . . . . . . . . . . 3 . . . . Rammed 1 | . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 518 | . . 8 68 . 232 179 372 518 . 158 69 . . 238 Average Temperature 74 | . . 3 27 . 64 80 111 116 . 38 36 . . 92 Received Heat Transfer 1176 | . 54 84 36 . 126 . 81 558 . 105 69 18 . 45 Effects 2 | . . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 . 2 . . . . . . . Heat Transferred 3342 | . . . . . 483 272 620 1369 . 74 524 . . . Parts Sabotaged 4 | . . . . . . . . . . 4 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . Alert | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Maximum Alert Level . | . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 100 . . . . 100 . . 100 Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 150 | . 30 . 20 . 150 97 . . . . 119 . . 30 Initial 72 | . . . 19 . . 72 . . . . 14 . . . Average 6 | . 6 . 1 . 6 15 . . . . 11 . . 3 Influence Increases 2205 | . 45 165 56 . 363 61 265 339 . 484 194 45 . 188 Destroy 0b10 Robot/C 1300 | . 40 120 40 . 160 20 240 180 . 360 40 . . 100 Destroy 0b10 Robot/NC 85 | . . . . . 25 15 5 5 . . 15 . . 20 Destroy Leader 190 | . . . . . 54 10 20 30 . 40 12 . . 24 Allied During Kill 28 | . . . . . . . . 19 . 9 . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . . . Successful Hack 68 | . 5 . 16 . 14 16 . . . . 3 . . 14 Disable Machine 135 | . . . . . 75 . . . . . 45 . . 15 Destroy Structure 89 | . . . . . 35 . . . . . 54 . . . Partial Spotted 15 | . . . . . . . . . . . . . . 15 Lose Combat Pursuer 285 | . . 45 . . . . . 105 . 75 15 45 . . Influence Decreases 2205 | . 45 124 97 . 215 209 265 339 . 460 130 133 . 188 Entered New Map 142 | . . . 22 . . 76 . . . . 10 34 . . Time Decay 1677 | . 45 124 75 . 188 113 265 244 . 320 80 99 . 124 Lost Part 306 | . . . . . 27 . . 35 . 140 40 . . 64 Lost Ally 80 | . . . . . . 20 . 60 . . . . . . Squads Dispatched 14 | . . . . . 4 2 . . . 1 2 . . 5 Investigation . | . . . . . . . . . . . . . . . Extermination 9 | . . . . . 4 1 . . . . 1 . . 3 Reinforcement 4 | . . . . . . 1 . . . . 1 . . 2 Assault 1 | . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Distress Signals 2 | . . . . . . . . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 118 | . 4 8 2 . 12 3 12 15 . 26 12 3 . 21 Peak Tracking Total 11 | . 2 3 1 . 3 2 7 4 . 5 6 3 . 11 Tactical Retreats 13 | . . 2 . . . . . 5 . 3 1 2 . . Traps | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Traps Triggered 6 | . . . . . 2 1 . . . . . . . 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . . 5 . . . Reused 1 | . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . . Objects Rigged 7 | . . . . . 7 . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Machines | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Disabled 13 | . . 1 . . 5 . 1 . . 1 3 . 1 1 Max in Single Turn 5 | . . 1 . . 5 . 1 . . 1 . . 1 1 Garrison Access 2 | . . . . . 1 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Machines Accessed 31 | . 1 . 3 3 10 3 2 . 5 . 2 . 1 1 Terminals 13 | . 1 . 3 . 4 1 1 . . . 2 . . 1 Fabricators 2 | . . . . . 2 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . . Total Hacks 108 | . 2 . 10 10 44 11 2 . 18 . 8 . 1 2 Successful 90 | . 1 . 6 10 38 8 2 . 18 . 4 . 1 2 Failed 17 | . 1 . 4 . 5 3 . . . . 4 . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . Manual 19 | . 1 . 4 . 7 1 . . . . 6 . . . Terminals 52 | . 2 . 10 . 20 9 1 . . . 8 . . 2 Fabricators 5 | . . . . . 5 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . Scanalyzers 14 | . . . . . 14 . . . . . . . . . Garrison Access 3 | . . . . . 2 1 . . . . . . . . Terminal Hacks 60 | . 1 . 4 10 14 6 2 . 18 . 2 . 1 2 Record 11 | . . . . 1 . . 1 . 6 . . . 1 2 Part Schematic 6 | . . . 1 . . 1 . . 4 . . . . . Robot Analysis 13 | . . . . 8 . 1 . . 4 . . . . . Prototype ID Bank 8 | . 1 . 1 . 1 1 . . 4 . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 1 1 . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 2 . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . . . 1 . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . Security Status 1 | . . . . . 1 . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . Patrol Status 2 | . . . . . 2 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 2 . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . Scanalyzer 13 | . . . . . 13 . . . . . . . . . Insert Component 4 | . . . . . 4 . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . Garrison Access Hacks 3 | . . . . . 2 1 . . . . . . . . Seal Access 2 | . . . . . 1 1 . . . . . . . . Coupler Status 1 | . . . . . 1 . . . . . . . . . Unauthorized Hacks 10 | . . . 2 . 5 1 . . . . 2 . . . Terminals 7 | . . . 2 . 2 1 . . . . 2 . . . Botnet 6 | . . . 2 . 1 1 . . . . 2 . . . Detonate 1 | . . . . . 1 . . . . . . . . . Fabricators 3 | . . . . . 3 . . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 12 | . 1 . 2 . 3 2 1 . . . 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . 1 . 3 1 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 1 . . . 1 . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . 1 . . . 1 . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . 6 6 6 6 2 2 2 2 . Autooverrided 2 | . . . . . . . 1 . . . 1 . . . Robots Rewired 5 | . . . . . . 1 3 . . 1 . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total Allies 7 | . . . . . . 1 4 . . 1 1 . . . Largest Group 3 | . . . . . . 1 3 3 . 1 1 . . . Highest-Rated Group 90 | . . . . . . 12 90 90 . 49 56 . . . Highest-Rated Ally 56 | . . . . . . 12 30 30 . 49 56 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . 2 10 . 4 6 . . . Total Damage 616 | . . . . . . . 39 295 . 120 162 . . . Kills 6 | . . . . . . . . 4 . 1 1 . . . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Active Infowar (turns) 3266 | . . . . . 1778 . . 162 278 89 . . 16 943 Optics 1907 | . . . . . 1778 . . . . . . . . 129 Sensors 1099 | . . . . . 516 . . . . . . . . 583 Terrain 218 | . . . . . . . . . . . . . . 218 Decoding 529 | . . . . . . . . 162 278 89 . . . . Machine Analysis 959 | . . . . . . . . . . . . . 16 943 Robot Analysis Total 13 | . . . . 8 . 1 . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . 2 2 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Turns Passed 16931 | 63 241 1214 873 4005 2384 703 3270 974 278 789 552 536 106 943 Spaces Moved 9492 | 51 78 676 569 2096 1041 388 1730 497 171 386 484 529 199 597 Core 1249 | 13 . . . . . . . . . 241 184 529 199 83 Treads 548 | . . . . . . . . 232 171 145 . . . . Legs 7028 | 38 78 676 569 2096 1041 388 1730 265 . . . . . 147 Wheels 207 | . . . . . . . . . . . 207 . . . Hover 460 | . . . . . . . . . . . 93 . . 367 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 105 105 175 160 160 100 50 50 50 50 Average Speed 158 | 102 120 120 144 190 204 158 175 167 160 167 92 100 50 107 Slowest Speed 750 | 120 120 120 260 195 525 175 175 175 160 750 200 300 50 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 15 20 84 89 24 11 98 55 61 51 11 63 15 12 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . 1 . . . . 3 . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 . 1 1 1 . Scrap Searched 24 | . . . . 9 . . 5 4 . 2 . 1 3 . Spaces Dug 5 | . . . . . 5 . . . . . . . . . Terrain Destroyed 106 | . . . . . 41 . 23 1 . 41 . . . . Melee 4 | . . . . . 4 . . . . . . . . . Projectile 4 | . . . . . 2 . 1 1 . . . . . . AOE 93 | . . . . . 35 . 22 . . 36 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Sub Rec Scr Fac Fac Upp Upp Zhi Pro Fac Upp Upp Res Total 10918 | 59 207 1035 604 2121 1189 457 1937 572 176 441 555 532 203 830 Wait 918 | . 119 316 18 . 44 51 164 22 . 3 33 . . 148 Move 9478 | 50 77 675 568 2095 1040 387 1729 496 170 385 483 528 198 597 Hop . | . . . . . . . . . . . . . . . Pick Up 51 | 3 1 6 1 14 6 1 6 7 1 1 . . 1 3 Fast Attach 69 | 6 1 . . . 9 4 1 1 . 3 16 2 1 25 Attach 28 | . . . . . 11 1 1 6 . 4 1 . 1 3 Detach 6 | . . . . . 1 1 1 . . 1 1 . . 1 Swap 41 | . . 5 5 4 8 . 4 5 3 1 . . . 6 Drop 43 | . . 8 3 8 6 1 5 4 2 . 1 2 1 2 Fire 214 | . 9 25 8 . 40 10 20 31 . 39 20 . . 12 Melee 53 | . . . . . 19 1 . . . . . . 1 32 Ram 1 | . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . . Rewire 11 | . . . 1 . . . 6 . . 4 . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 215 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Entered Subcaves 309 | -10/Subcaves | Build established: Mutant 463 | -10/Subcaves | Learned 2 Materials zone layouts 1277 | -10/Subcaves | Discovered new exit (range 15) 1302 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1417 | -10/Subcaves | Discovered new exit (range 8) 1519 | -10/Subcaves | Entered Recycling 1878 | -8/Recycling | Discovered new exit (range 16) 2327 | -8/Recycling | Scanned before Scraplab entrance 2362 | -8/Recycling | Entered Scraplab 2387 | -8/Recycling | Discovered new exit (range 4) 2392 | -8/Recycling | Entered Scraptown 2452 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2713 | -8/Scraptown | Visited Shadow of the Wyrm 2753 | -8/Scraptown | Visited IN-MT5's Study 2778 | -8/Scraptown | Visited Supply Room 2881 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2887 | -8/Scraptown | Learned location of Warlord (-4) 2889 | -8/Scraptown | Learned Factory emergency access door positions 2891 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2918 | -8/Scraptown | Discovered new exit (range 11) 3553 | -8/Scraptown | Visited Fellowship of the Rings 3588 | -8/Scraptown | Visited CR-KLE's Repair Center 3615 | -8/Scraptown | CR-KLE repaired 7 parts 3721 | -8/Scraptown | Visited Bundlers 4014 | -8/Scraptown | Visited UFD Registry 4014 | -8/Scraptown | Registered with UFD as "Deathfunk" 4069 | -8/Scraptown | Visited Observation Area 4162 | -8/Scraptown | Visited Supply Room 4255 | -8/Scraptown | Visited Junk Repository 4344 | -8/Scraptown | Visited Chapter 10 4617 | -8/Scraptown | Visited Scrapoid Pod Storage 4674 | -8/Scraptown | Visited Scrap Suit Storage 4705 | -8/Scraptown | Visited Analyses Database 4773 | -8/Scraptown | Visited Infowarlord's Domain 4802 | -8/Scraptown | Found Exp. Sensor Array 4851 | -8/Scraptown | Visited Science Guys 4923 | -8/Scraptown | Visited Curators Association 5296 | -8/Scraptown | Delivered Scrap Shield to a Scientist 5555 | -8/Scraptown | Visited TADAMA 6389 | -8/Scraptown | Discovered new exit (range 3) 6397 | -8/Scraptown | Entered Factory 6397 | -6/Factory | Evolved 8 slots: Utility x6, Weapon x2 6542 | -6/Factory | Identified exit to Factory 6707 | -6/Factory | Build established: Hacker-Mutant 8082 | -6/Factory | Discovered new exit (range 6) 8140 | -6/Factory | Central database locked down 8181 | -6/Factory | System corruption reached 10% 8212 | -6/Factory | Lost 6 parts (1n4u1w) 8639 | -6/Factory | Build established: Hacker-Gunner 8781 | -6/Factory | Entered another Factory area 8781 | -5/Factory | Evolved 2 slots: Utility x2 9289 | -5/Factory | Identified exit to Upper Caves 9289 | -5/Factory | Identified exit to Extension 9484 | -5/Factory | Entered Upper Caves 9485 | -5/Upper Caves | Identified exit to Upper Caves 9486 | -5/Upper Caves | UFD Scientist delivered a prototype 9490 | -5/Upper Caves | Found Prototype Protection 9492 | -5/Upper Caves | Identified Enh. Scrap Shield 9813 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9871 | -5/Upper Caves | Destroyed 7 combat bots 10381 | -5/Upper Caves | Learned Factory stockpile data 11140 | -5/Upper Caves | Learned Factory garrison access intel 12605 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 12754 | -5/Upper Caves | Entered another Upper Caves area 12754 | -5/Upper Caves | Accompanied by 3 allies 12755 | -5/Upper Caves | Identified exit to Zhirov 12782 | -5/Upper Caves | Discovered new exit (range 10) 12840 | -5/Upper Caves | Learned Factory non-interactive machine intel 13018 | -5/Upper Caves | Lost 3 allies 13186 | -5/Upper Caves | Learned Factory garrison access intel 13205 | -5/Upper Caves | Spotted B-75 Beast 13320 | -5/Upper Caves | Destroyed B-75 Beast 13347 | -5/Upper Caves | Lost 4 parts (1n1u2w) 13580 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13604 | -5/Upper Caves | Found DCF Scrap (13 items) 13728 | -5/Upper Caves | Entered Zhirov 13728 | -5/Zhirov | Discovered new exit (range 3) 13757 | -5/Zhirov | Met Zhirov 13800 | -5/Zhirov | Learned location of Quarantine (-2) 13800 | -5/Zhirov | Learned location of Testing (-3) 13800 | -5/Zhirov | Learned location of Command (-1) 13836 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14006 | -5/Zhirov | Entered Proximity Caves 14140 | -4/Proximity Caves | Lost 4 parts (1n1u2w) 14395 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14461 | -4/Proximity Caves | Lost 3 parts (1n2u) 14543 | -4/Proximity Caves | System corruption reached 10% 14548 | -4/Proximity Caves | Core integrity fell below 50% 14578 | -4/Proximity Caves | Lost 6 parts (1p4u1w) 14627 | -4/Proximity Caves | Spotted B-86 Titan 14767 | -4/Proximity Caves | Identified exit to Factory 14795 | -4/Proximity Caves | Entered Factory 14795 | -4/Factory | Evolved 2 slots: Utility x2 14797 | -4/Factory | Loaded intel: 219 non-interactive machine locations 14798 | -4/Factory | Loaded intel: 4 garrison access locations 14833 | -4/Factory | Build established: Mutant 15169 | -4/Factory | Lost 4 parts (1p1n1u1w) 15288 | -4/Factory | Local machine network offline 15332 | -4/Factory | Discovered new exit (range 15) 15347 | -4/Factory | Entered Upper Caves 15352 | -4/Upper Caves | Lost 3 parts (1n2w) 15669 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15697 | -4/Upper Caves | Core integrity fell below 50% 15803 | -4/Upper Caves | Discovered new exit (range 12) 15883 | -4/Upper Caves | Entered another Upper Caves area 15945 | -4/Upper Caves | Discovered new exit (range 10) 15954 | -4/Upper Caves | Found Alien Artifact 15989 | -4/Upper Caves | Entered Research 15989 | -3/Research | Evolved 2 slots: Utility x2 16260 | -3/Research | System corruption reached 10% 16296 | -3/Research | Lost 5 parts (2n1u2w) 16695 | -3/Research | Build established: Scavenger-Skirmisher 16890 | -3/Research | Core integrity fell below 50% 16928 | -3/Research | Core integrity fell below 20% 16930 | -3/Research | Identified Dimensional Node Initializer 16930 | -3/Research | Initialized slip node 16932 | -3/Research | Core destroyed Last Messages --------------- 16906_ Adv. Hacking Suite destroyed. 16908_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 16913_ System corrupted: Weapon Mount rejected. 16918_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R013. 16919_ Imp. Antigrav System destroyed. 16925_ Adv. Heat Sink destroyed. 16925_ Acquired Prototype Slashing Weapon. 16925_ Identified Centrium Greatsword. 16925_ Faulty integration triggers meltdown. 16925_ Terrain Scan Processor damaged (-9). 16925_ Core Analyzer damaged (-9). 16925_ Core Analyzer damaged (-7). 16927_ >> Machine Analyzer network decryption results: 16927_ Terminal x2 16929_ Slammed into O-24 Administrator. 16930_ Identified Dimensional Node Initializer. 16930_ Initializer activates and latches into the ground. 16931_ System corrupted: Heat flow error (+284). 16932_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????? ????????????????? | | ?????????????????????????????? #??????????????? | | ?????????????????????????????? ! #??????????????? | | ??????????????????????????????= #??????????????? | | ?????????????????????????????? +??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# #####+######???? | | ?????????????????????????????# ??? | | ???????????????"""""""???????# ??? | | ???????????????"""""""???????# ??? | | ???????????????"""""""???????# !!! ?? | | ?????????????????????????????# !!! !* ?? | | ?????????????????????????????# !!! !* ?? | | ???????????????????########### ** ?? | | ???????????????????# ! # +? | | ???????????????????# # #? | | ???????????????????# # ss s #? | | ???????????????????# """ o/ ss #? | | ???????????????????# "T @ # """" ####+#### | | ???????????????????# """ # """" # | | ???????????????????# # """" # | | ???????????????????# # """" # | | ???????????????????########### # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ???????????????????? ??????# // # | | ????????????????????? """" # / # | | ????????????????????? """" + # | | ????????????????????? """" # # | | ????????????????????? """" ?# ######### | | ????????????????????? ??# ###+####???????? | | ??????????????????? ???# #??????????????? | | ?????????????????? """ """??# #??????????????? | | ??????????????????? """S"""??# #??????????????? | | ????????????????????##???????# #??????????????? | | ?????????????????????????????# #??????????????? | | ?????????????????????????????# ##########?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# ! # #?????? | | ?????????????????????????????# # #?????? | | ?????????????????????????????# # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 25 Energy Capacity 840 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 800 Resistance: TH 20 Weapon Shielding 90 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 28 Target Analysis 8 Core Analysis 9 Recoil Reduction 2 Matter Filtering 50 Offensive Hacking 58 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Minigun | -8/Recycling | Hacked Imp. Datajack | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Exp. Sensor Array | -6/Factory | Scanalyzed Adv. Thermal Shield | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -6/Factory | Hacked Imp. Titanium Leg | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Loot Taster Challenges ------------ None Game ------ Seed MetafiberMetamassMapper Manual? 0 Play Time 01:23:06 Cumulative 229.7 hours Start 2025.11.03 @ 12:14:45 End 2025.11.03 @ 14:39:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 105 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e641965-81e2-4acc-9cb4-bcd316af9adb