Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 17:33:08 Player: Ev Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (135) 675 Value Destroyed (3993) 3993 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1811) 1811 TOTAL SCORE: 12859 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 421 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Target Analyzer System Shield Advanced System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Improved Linear Gravjet Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Particle Charger Advanced Particle Charger Advanced System Restoration Module Quantum Rifle Light Antimatter Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Improved Thunder Leg > --- UTILITY ---------- Power Amplifier High-capacity Storage Unit Compact Matter Pod Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Target Analyzer System Shield Advanced System Shield Advanced System Restoration Module > --- WEAPON ----------- Coil Gun Coil Gun Light Antimatter Cannon Advanced Remote Datajack > --- INVENTORY -------- Centrium Wheel Improved Linear Gravjet Antigrav Array Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Quantum Rifle [Rating: 117] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Xenon Bombardment Thruster Leg Myomer Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Advanced Melee Analysis Suite Device Transmission Jammer Storage Huge Storage Unit Processor Advanced Melee Analysis Suite Hackware System Shield Protection Improved Propulsion Shielding Weapon EMP Blaster Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Light Antimatter Cannon Launcher EMP Blaster Special Weapon Advanced Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Slots Evolved 14 | . . 2 . 2 . . 2 . 2 . 2 2 2 Power 2 | . . . . . . . . . . . . 1 1 Propulsion 2 | . . . . 1 . . . . 1 . . . . Utility 8 | . . . . 1 . . 2 . 1 . 2 1 1 Weapon 2 | . . 2 . . . . . . . . . . . Parts Attached 154 | 6 8 16 10 14 4 13 3 8 . 3 11 18 40 Power 20 | 1 . 3 2 3 . 1 1 . . 1 . 3 5 Engine 10 | 1 . 2 1 . . 1 . . . . . 3 2 Core 7 | . . 1 1 3 . . 1 . . 1 . . . Reactor 3 | . . . . . . . . . . . . . 3 Propulsion 31 | 2 . 3 1 1 . 3 1 4 . . . 8 8 Treads . | . . . . . . . . . . . . . . Leg 7 | . . . . . . . . 3 . . . . 4 Wheel 5 | 2 . 2 . . . . . . . . . . 1 Hover 8 | . . . . . . . . . . . . 8 . Flight 11 | . . 1 1 1 . 3 1 1 . . . . 3 Utility 55 | 1 2 2 3 5 . 4 1 4 . 1 9 7 16 Device 29 | . . 1 2 3 . 1 . 4 . 1 5 5 7 Storage 6 | 1 1 . . . . . . . . . . 1 3 Processor 9 | . . . . 1 . 1 1 . . . 2 . 4 Hackware 3 | . . . . . . . . . . . 1 1 1 Protection 8 | . 1 1 1 1 . 2 . . . . 1 . 1 Artifact . | . . . . . . . . . . . . . . Weapon 48 | 2 6 8 4 5 4 5 . . . 1 2 . 11 Energy Gun 15 | 2 3 2 . 2 . 4 . . . . 1 . 1 Energy Cannon 7 | . . 2 . . 4 . . . . . . . 1 Ballistic Gun 4 | . . . . . . . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . . . . . 1 Launcher 10 | . 3 4 . . . . . . . . . . 3 Special Weapon 4 | . . . 2 . . . . . . . 1 . 1 Impact Weapon 2 | . . . 1 1 . . . . . . . . . Slashing Weapon 3 | . . . . 1 . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 1 . . . . . . . . . Unidentified Prototypes 8 | . 1 2 . . . 2 1 . . . . . 2 Corrupted Parts 2 | . . . 2 . . . . . . . . . . System Corruption 7 | . . . 7 . . . . . . . . . . Parts Lost 74 | . 1 4 4 2 1 . . . 1 1 14 9 37 Power 11 | . 1 . . . . . . . . 1 . 2 7 Propulsion 17 | . . 1 2 . . . . . . . 4 2 8 Utility 26 | . . . . . . . . . . . 7 5 14 Weapon 20 | . . 3 2 2 1 . . . 1 . 3 . 8 Highest Loss Streak 11 | . 1 1 3 2 1 . . . 1 1 9 7 11 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 9 | 3 8 17 7 4 5 5 4 4 4 4 4 2 10 Power . | 1 1 . 1 . . . . . . . . . . Propulsion 2 | . 2 2 1 . . . 1 2 . . . 1 4 Utility 4 | 1 1 7 3 3 5 4 3 1 3 4 3 1 4 Weapon 1 | . 4 5 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 58 | . . 12 9 5 . 1 . 4 4 1 4 1 17 Power 1 | . . 1 . . . . . . . . . . . Propulsion 15 | . . 4 . 3 . 1 . 2 . . . . 5 Utility 28 | . . 4 8 1 . . . 2 2 . 1 1 9 Weapon 14 | . . 3 1 1 . . . . 2 1 3 . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 96 97 88 90 74 78 82 83 83 77 77 54 68 Engine 4 | . 13 8 8 . . . . . . . . 3 5 Core 2 | . . 2 2 8 9 9 7 7 6 3 4 . . Leg 1 | . . . . . . . . 17 . . . . 3 Wheel 7 | . 28 21 . . . . . . . . . . 2 Hover 1 | . . . . . . . . . . . . 14 . Flight 8 | . . . 18 27 27 27 23 5 26 26 19 . 1 Device 12 | . . 1 8 16 9 8 13 26 30 33 23 23 10 Storage 4 | . 14 11 1 . . . . . . . . 2 4 Processor 5 | . . . . 1 9 9 13 3 . . 4 5 14 Hackware 3 | . . . . . . . . . . . 4 2 9 Protection 5 | . 12 9 10 9 9 9 8 6 5 6 5 . . Energy Gun 6 | . 18 13 . 7 . 9 15 15 13 4 . . 1 Energy Cannon 3 | . . 10 3 . 10 . . . . . . . 2 Launcher 5 | . 8 19 12 4 . . . . . . . . . Special Weapon 1 | . . . 10 2 . . . . . . 4 . 1 Peak Build Rating 117 | 6 13 22 23 35 33 33 38 41 49 50 69 80 117 Average Rating 46 | 3 9 17 19 29 24 27 36 39 47 46 56 57 85 On Entrance 26 | . 6 12 22 21 29 21 33 36 41 43 50 7 51 Avg Prop Armor Cover (%) 4 | . . . . . . . . . . . . 1 11 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 120 | 14 94 110 26 20 28 18 18 21 23 25 33 43 120 Greatest Support 103 | 20 20 20 16 21 15 18 21 54 28 28 37 36 103 Greatest Overweight (x) 23 | . 4 9 1 . 1 . . . . . 1 1 23 Average Overweight (x) 1 | . 3 4 . . . . . . . . . . 3 Largest Inventory Capacity 25 | 8 25 25 25 5 5 5 5 5 5 5 5 5 20 Average Capacity 13 | 5 24 25 7 5 5 5 5 5 5 5 5 5 16 Most Carried 25 | 6 11 25 25 5 5 5 5 5 5 5 5 5 19 Average Carried 9 | 3 8 17 6 4 5 4 4 4 4 4 4 3 11 Final Capacity 25 | 8 25 25 5 5 5 5 5 5 5 5 5 5 20 Final Carried 25 | 5 11 25 5 5 5 5 5 4 5 5 5 5 14 Class Distribution -------------------- 18% | Mutant 15% | Hacker-Mutant 15% | Sprinter 8% | Bomber 8% | Tank 6% | Scavenger-Gunner 5% | Scientist-Tank 5% | Infiltrator-Sprinter 4% | Scout 4% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Sprinter | -8/Materials Sprinter | -8/Garrison Sprinter | -8/Materials Scientist-Scout | -7/Factory Mutant | -7/DSF Scientist-Sprinter | -6/Factory Infiltrator-Sprinter | -6/Extension Sprinter | -5/Factory Scout | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Matter Collected 2968 | 260 224 481 270 234 . 24 . 56 . 232 146 5 1036 Remotely . | . . . . . . . . . . . . . . Salvage Created 4591 | 211 282 1984 499 322 17 128 . 41 . 190 59 . 858 Parts 270 | 18 18 119 41 18 . 9 . 2 . 10 2 . 33 Haulers Intercepted 7 | . 1 5 . . . . . . . . . . 1 Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Combat Hostiles Destroyed 97 | . 11 32 22 6 1 3 . 1 . 3 2 . 16 Melee 10 | . . . . 5 . . . . . 3 2 . . Guns 14 | . 2 4 . . . 3 . 1 . . . . 4 Cannons 16 | . . 3 2 . 1 . . . . . . . 10 AOE 51 | . 9 22 20 . . . . . . . . . . Classes Destroyed 15 | 3 4 4 1 . . . . 1 . 1 . . 1 Worker 7 | 2 1 4 . . . . . . . . . . . Builder 7 | . . 6 . . . . . . . . . . 1 Tunneler 5 | 5 . . . . . . . . . . . . . Hauler 7 | . 1 5 . . . . . . . . . . 1 Recycler 2 | 1 . . . . . 1 . . . . . . . Operator 3 | . . 3 . . . . . . . . . . . Watcher 7 | . 1 4 . 1 . 1 . . . . . . . Swarmer 38 | . 3 7 17 . 1 3 . . . . 2 . 5 Grunt 39 | . 8 20 4 2 . . . . . 2 . . 3 Brawler 1 | . . 1 . . . . . . . . . . . Duelist 3 | . . . 1 2 . . . . . . . . . Sentry 8 | . . 4 . 2 . . . . . . . . 2 Specialist 1 | . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . . . . . . . 2 Programmer 5 | . . . . . . . . . . 1 . . 4 Best Kill Streak 11 | 8 10 8 11 2 1 4 . 1 . 2 2 . 4 Combat Bots Only 11 | . 9 5 11 2 1 3 . 1 . 2 2 . 4 Max Kills in Single Turn 4 | 1 2 3 4 1 1 1 . 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 3 4 . . . . . . . . . . Melee 1 | . . . . 1 . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Hostile Shots Fired 987 | . 39 67 53 36 33 28 . 6 23 55 213 45 389 Missed 386 | . 11 20 16 17 18 13 . 4 14 30 94 19 130 Hits 601 | . 28 47 37 19 15 15 . 2 9 25 119 26 259 Melee 6 | . . . . 6 . . . . . . . . . Projectile 595 | . 28 47 37 13 15 15 . 2 9 25 119 26 259 Critical Strikes 20 | . . 1 2 1 1 . . . . . 2 2 11 Damage Taken 10214 | . 486 684 348 315 279 138 . 60 135 229 1564 843 5133 Core 3259 | . 183 72 39 82 98 74 . . 73 84 905 342 1307 Absorbed by Shields 275 | . . . . 77 51 . . 20 20 87 8 12 . Redirected to Shielding 207 | . 18 25 4 7 53 15 . . 8 49 28 . . Ignored by Resistances 449 | . . . . . . . . . . . 163 99 187 Core Remaining (%) 63 | 100 26 . 72 . . 53 . 100 . 81 9 70 . Volleys Fired 246 | 19 25 68 21 5 2 10 . 1 . . 2 . 93 Largest 3 | 2 2 3 2 1 3 1 . 2 . . 1 . 3 Hottest 225 | 100 100 136 136 100 225 50 . 130 . . 5 . 207 Shots Fired 407 | 38 40 122 31 5 6 10 . 2 . . 2 . 151 Gun 189 | 38 28 43 . . . 10 . 2 . . . . 68 Cannon 124 | . . 22 14 . 6 . . . . . . . 82 Launcher 88 | . 12 57 17 1 . . . . . . . . 1 Special 6 | . . . . 4 . . . . . . 2 . . Kinetic 98 | . . . . . . . . . . . . . 98 Thermal 139 | 38 2 22 14 4 6 . . 1 . . . . 52 Explosive 10 | . 10 . . . . . . . . . . . . Electromagnetic 158 | . 28 100 17 1 . 10 . 1 . . . . 1 Robot Hit Streak 14 | 5 6 14 4 . 2 2 . 6 . . . . 13 Robot Miss Streak 10 | 3 3 3 10 . 7 3 . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 264 | 22 26 82 6 12 4 5 . 2 . 6 4 . 95 Core Hits 185 | 9 28 73 27 7 . 5 . 2 . 1 2 . 31 Critical Kills 2 | . . . . 1 . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . 2 . . . . . . . . 1 Critical Strikes 15 | 2 . . . 4 . . . . . . . . 9 Burn 2 | 2 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 2 | . . . . . . . . . . . . . 2 Blast 6 | . . . . . . . . . . . . . 6 Smash 3 | . . . . 3 . . . . . . . . . Sever 1 | . . . . 1 . . . . . . . . . Melee Attacks 46 | . . . . 21 1 3 . . . 12 9 . . Impact 13 | . . . . 13 . . . . . . . . . Slashing 33 | . . . . 8 1 3 . . . 12 9 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9672 | 314 1161 2949 683 689 100 114 . 39 . 254 175 . 3194 Guns 2429 | 314 321 690 . . . 74 . 39 . . . . 991 Cannons 2645 | . . 369 41 . 100 . . . . . . . 2135 Explosions 3498 | . 840 1890 642 58 . . . . . . . . 68 Melee 1091 | . . . . 631 . 40 . . . 254 166 . . Ramming 9 | . . . . . . . . . . . 9 . . Kinetic 1937 | . . . . . . . . . . . . . 1937 Thermal 2613 | 314 213 590 184 . 100 . . 23 . . . . 1189 Explosive 699 | . 639 60 . . . . . . . . . . . Electromagnetic 3323 | . 309 2299 499 58 . 74 . 16 . . . . 68 Impact 347 | . . . . 347 . . . . . . . . . Slashing 744 | . . . . 284 . 40 . . . 254 166 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . 1 1 9 . . . . . . 3 . 5 5 Average Corruption 2 | . 1 1 5 . . . . . . 2 . 1 3 Corruption Purged 4 | . . . . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . Effects 41 | . 3 9 8 . . . . . . 7 . . 14 Message Errors 6 | . 2 1 1 . . . . . . 1 . . 1 Matter Fused 19 | . . 5 3 . . . . . . 3 . . 8 Heat Flow Errors 5 | . . 2 2 . . . . . . . . . 1 Energy Discharges 3 | . . . 1 . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 6 | . . 1 1 . . . . . . 2 . . 2 Misfires 1 | . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 402 | . 81 33 8 169 29 . . . . 59 12 . 11 Projectiles 27 | . . 1 . . 15 . . . . . . . 11 Explosions 135 | . 81 32 8 . 14 . . . . . . . . Melee 240 | . . . . 169 . . . . . 59 12 . . Knockbacks 8 | . . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 529 | . 195 136 40 . 155 . . . . . 3 . . Shots 18 | . 5 8 4 . 1 . . . . . . . . Rammed 3 | . . . . . . . . . . . 3 . . Targets Rammed 3 | . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 520 | 167 186 333 484 15 330 78 . 3 2 4 . . 520 Average Temperature 103 | 55 52 81 157 9 169 35 . 2 2 4 . . 131 Received Heat Transfer 1041 | . 135 270 18 81 63 18 . . 42 66 . . 348 Effects 13 | . . 2 1 . 3 . . . . . . . 7 Shutdowns 6 | . . . 1 . . . . . . . . . 5 Energy Bleed 3 | . . 1 . . 1 . . . . . . . 1 Interference 4 | . . 1 . . 2 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 5 | . . 4 . 1 . . . . . . . . . Combat Hostiles 4 | . . 3 . 1 . . . . . . . . . Parts Fried 16 | . . 16 . . . . . . . . . . . Impact Corruptions 3 | . . . . 3 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . 1 Parts Melted 11 | 4 . . 1 . . . . . . . . . 6 Heat Transferred 3908 | 1073 187 1016 324 . 148 . . 50 . . . . 1110 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 17 | . 1 11 5 . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Maximum Alert Level 3 | . 1 3 3 2 2 1 . . . 1 2 . . Low Security (%) 59 | 100 24 15 . . . . 100 100 100 74 81 100 100 Level 1 25 | . 75 39 16 85 18 100 . . . 25 14 . . Level 2 14 | . . 42 60 14 81 . . . . . 3 . . Level 3 1 | . . 2 23 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 743 | 10 295 743 735 462 515 280 123 114 65 306 414 191 85 Initial 304 | . . 124 286 274 304 265 121 79 59 11 149 191 . Average 187 | 2 193 388 573 332 431 251 118 101 34 124 145 88 14 Influence Increases 4781 | 40 455 1153 579 473 251 102 12 35 75 421 598 45 542 Destroy 0b10 Robot/C 2180 | . 220 640 460 180 20 60 . 20 . 220 40 . 320 Destroy 0b10 Robot/NC 190 | 40 15 110 . 5 . 10 . . . . . . 10 Destroy Leader 458 | . 44 168 60 62 . 12 . . . 20 10 . 82 Allied During Kill 56 | . . . 9 21 . . . . . 26 . . . Successful Hack 142 | . 20 28 . 10 . 5 12 . . 29 38 . . Select Force Hacks 30 | . 30 . . . . . . . . . . . . Disable Machine 285 | . 45 120 30 15 . 15 . . . . 15 . 45 Anti-Garrison Action 50 | . . . . . 50 . . . . . . . . Destroy Structure 220 | . 66 42 20 . 46 . . . . 6 . . 40 Partial Spotted 105 | . . . . 15 30 . . . . 60 . . . Lose Combat Pursuer 1065 | . 15 45 . 165 105 . . 15 75 60 495 45 45 Influence Decreases 4781 | 40 160 713 609 709 175 380 166 34 164 140 513 436 542 Entered New Map 2102 | . . 171 449 431 165 280 146 34 55 14 157 200 . Time Decay 2074 | 40 150 502 120 198 . 100 20 . 99 116 206 201 322 Lost Part 535 | . 10 40 40 20 10 . . . 10 10 140 35 220 Lost Ally 70 | . . . . 60 . . . . . . 10 . . Squads Dispatched 34 | . 3 7 . 5 . . 1 1 . 3 4 1 9 Investigation 19 | . 3 5 . 4 . . 1 . . 3 2 . 1 Extermination 5 | . . . . . . . . . . . 1 1 3 Reinforcement 6 | . . 2 . . . . . 1 . . 1 . 2 Assault 1 | . . . . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Distress Signals 10 | . . 2 . 1 . 1 1 . . 1 4 . . Communications Jammed 10 | . . . . . . . . . 6 . 1 . 3 Distress Signals 10 | . . . . . . . . . 6 . 1 . 3 Times Spotted 267 | . 20 44 19 32 19 11 1 3 13 14 57 9 25 Peak Tracking Total 20 | . 6 5 4 19 17 7 3 3 8 7 20 5 5 Tactical Retreats 28 | . 1 3 . 4 2 . . 1 2 2 8 3 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Traps Triggered 7 | . . 2 . . . . . . 1 2 1 . 1 Indirectly 1 | . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Machines Disabled 21 | . 3 8 2 1 2 1 . . . . 1 . 3 Max in Single Turn 2 | . 1 2 1 1 2 1 . . . . 1 . 1 Phase Generator 1 | . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Machines Accessed 32 | . 3 5 . 6 . 1 3 . 1 5 6 . 2 Terminals 24 | . 2 4 . 4 . 1 2 . 1 5 5 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 1 . . 1 . . . 1 . 1 Garrison Access 2 | . . . . 1 . . . . . . . . 1 Total Hacks 95 | . 8 20 . 22 . 2 8 . 3 12 15 . 5 Successful 52 | . 5 11 . 11 . 1 6 . 2 5 7 . 4 Failed 42 | . 3 9 . 11 . 1 2 . 1 7 7 . 1 Catastrophic 5 | . . 2 . 1 . . . . . 1 1 . . Database Lockouts 1 | . . . . . . . . . . . 1 . . Manual 58 | . 6 13 . 16 . 2 2 . 5 4 10 . . Terminals 71 | . 7 15 . 16 . 2 4 . 3 12 12 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Scanalyzers 20 | . . 5 . 4 . . 4 . . . 3 . 4 Garrison Access 3 | . . . . 2 . . . . . . . . 1 Terminal Hacks 10 | . 2 2 . 1 . . 2 . . 3 . . . Record 1 | . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 1 . . . . 1 . . . . . . Open Door 2 | . . . . . . . . . . 2 . . . Open DSF 1 | . . . . . . . 1 . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 18 | . . 5 . 4 . . 4 . . . 2 . 3 Retrieve Study 18 | . . 5 . 4 . . 4 . . . 2 . 3 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . 1 Unlock Access 2 | . . . . 1 . . . . . . . . 1 Unauthorized Hacks 22 | . 3 4 . 5 . 1 . . 2 2 5 . . Terminals 21 | . 2 4 . 5 . 1 . . 2 2 5 . . Track 2 | . . . . 1 . . . . 1 . . . . Assimilate 1 | . . . . . . . . . . . 1 . . Botnet 15 | . 1 3 . 4 . 1 . . 1 2 3 . . Operators 3 | . 1 1 . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 28 | . 2 5 . 6 . 1 2 . 1 5 5 . 1 Full Trace Events 17 | . 2 5 . 4 . . 1 . . 3 2 . . Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 18 | . . 5 . 4 . . 4 . . . 2 . 3 Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Used RIF Installer 1 | . . . . . 1 . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Total Allies 5 | . . . 3 . . . . . . 1 1 . . Largest Group 3 | . . . 3 3 . . . . . 1 1 . . Highest-Rated Group 159 | . . . 40 40 . . . . . 159 159 . . Highest-Rated Ally 159 | . . . 16 16 . . . . . 159 159 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 61 | . . . 5 29 . . . . . 27 . . . Total Damage 1305 | . . . 14 287 . . . . . 1004 . . . Kills 12 | . . . 1 3 . . . . . 8 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Active Infowar (turns) 2030 | . . . . 254 . 185 46 111 233 170 366 432 233 Optics 65 | . . . . . . . 45 20 . . . . . Sensors 1004 | . . . . 254 . 185 46 93 . . . 426 . IFF 271 | . . . . . . . . . . . 271 . . Traps 803 | . . . . . . . . 14 233 170 66 320 . Jamming 793 | . . . . . . . . 13 233 29 135 150 233 ECM 8 | . . . . . . . . . . 8 . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Turns Passed 6088 | 131 334 1343 242 408 76 212 46 112 233 315 427 462 1747 Spaces Moved 4614 | 76 177 622 295 486 150 325 96 76 182 285 694 417 733 Core 134 | 11 . . . . . . . . . . 13 103 7 Treads . | . . . . . . . . . . . . . . Legs 212 | . . . . . . . . 59 . . . . 153 Wheels 1435 | 65 177 622 . . . . . . . . . . 571 Hover 314 | . . . . . . . . . . . . 314 . Flight 2519 | . . . 295 486 150 325 96 17 182 285 681 . 2 Fastest Speed 31 | 50 80 130 37 32 32 32 32 32 31 31 31 50 100 Average Speed 77 | 75 132 145 38 32 37 32 33 100 31 31 32 60 166 Slowest Speed 1200 | 80 140 215 110 32 105 34 34 120 31 31 100 112 1200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 50 | . . . . 5 8 9 . 1 5 7 15 . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 27 | 4 34 51 61 41 33 25 3 54 9 38 19 8 11 Regions Visited 13 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 . 1 1 . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . . . . . Spaces Dug 1 | . . . . . . . . . . . . . 1 Terrain Destroyed 272 | . 91 42 22 . 92 . . . . . . . 25 Melee . | . . . . . . . . . . . . . . Projectile 25 | . . . . . . . . . . . . . 25 AOE 247 | . 91 42 22 . 92 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac DSF Fac Ext Fac Fac Res Total 6633 | 111 237 953 396 692 154 410 109 110 355 486 866 627 1127 Wait 1205 | . 5 173 39 130 2 51 . . 153 175 125 167 185 Move 4509 | 75 176 621 294 476 137 307 95 73 171 270 665 416 733 Hop 43 | . . . . 5 4 8 . 1 5 7 13 . . Pick Up 198 | 11 11 45 10 11 . 4 5 12 7 3 10 17 52 Fast Attach 33 | . . . 4 7 4 7 . 2 . 1 2 4 2 Attach 117 | 6 7 11 12 6 . . 4 2 2 2 7 17 41 Detach 19 | . 2 . 3 3 . . . . . . 4 1 6 Swap 54 | . 7 11 3 10 . 8 2 6 . . 5 1 1 Drop 122 | . 4 24 10 18 4 12 3 13 5 2 9 4 14 Fire 246 | 19 25 68 21 5 2 10 . 1 . . 2 . 93 Melee 46 | . . . . 21 1 3 . . . 12 9 . . Ram 3 | . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . . 12 14 5 . . Rewire 7 | . . . . . . . . . . . 7 . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/DSF -6/Factory -6/Extension -5/Factory -4/Factory -3/Research (discovered 1 exit: Gar) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 132 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Destroyed 9 combat bots 325 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 447 | -10/Materials | Discovered new exit (range 6) 448 | -10/Materials | Core integrity fell below 50% 466 | -10/Materials | Entered another Materials area 466 | -9/Materials | Evolved 2 slots: Weapon x2 760 | -9/Materials | Build established: Tank 1109 | -9/Materials | Build established: Scientist-Tank 1475 | -9/Materials | Discovered new exit (range 13) 1679 | -9/Materials | Build established: Bomber 1809 | -9/Materials | Entered Mines 1862 | -9/Mines | Lost 3 parts (2n1w) 1869 | -9/Mines | Destroyed 9 combat bots 1893 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1901 | -9/Mines | Identified exit to Materials 1951 | -9/Mines | Destroyed 11 combat bots 1964 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2023 | -9/Mines | Discovered exit to Materials (range 14) 2051 | -9/Mines | Entered Materials 2051 | -8/Materials | Accompanied by 3 allies 2051 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2215 | -8/Materials | Discovered new exit (range 5) 2360 | -8/Materials | Build established: Sprinter 2451 | -8/Materials | First assault squad dispatched 2459 | -8/Materials | Identified exit to Garrison 2459 | -8/Materials | Entered Garrison 2466 | -8/Garrison | Phase Generator disabled 2517 | -8/Garrison | Triggered checkpoint 2523 | -8/Garrison | Triggered checkpoint 2526 | -8/Garrison | Discovered new exit (range 12) 2529 | -8/Garrison | Installed Relay Interface Framework 2535 | -8/Garrison | Entered Materials 2569 | -8/Materials | Discovered new exit (range 11) 2572 | -8/Materials | Identified exit to Storage 2720 | -8/Materials | Discovered new exit (range 16) 2747 | -8/Materials | Identified exit to Factory 2747 | -8/Materials | Entered Factory 2747 | -7/Factory | Evolved 2 slots: Utility x2 2770 | -7/Factory | Identified exit to DSF 2793 | -7/Factory | Entered DSF 2827 | -7/DSF | Additional patrols routed to DSF 2867 | -7/DSF | Discovered new exit (range 15) 2905 | -7/DSF | Entered Factory 2905 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3124 | -6/Factory | Discovered new exit (range 15) 3138 | -6/Factory | Entered Extension 3246 | -6/Extension | Rescued A7 3415 | -6/Extension | Spotted B-75 Beast 3432 | -6/Extension | Spotted B-75 Beast 3440 | -6/Extension | Build established: Infiltrator-Sprinter 3446 | -6/Extension | Discovered new exit (range 3) 3453 | -6/Extension | Entered Factory 3453 | -5/Factory | Accompanied by 1 ally (A7) 3453 | -5/Factory | Evolved 2 slots: Utility x2 3753 | -5/Factory | Central database locked down 3803 | -5/Factory | Lost 5 parts (1n3u1w) 3871 | -5/Factory | Core integrity fell below 50% 3877 | -5/Factory | Core integrity fell below 20% 3877 | -5/Factory | Discovered new exit (range 5) 3880 | -5/Factory | Identified exit to Factory 3880 | -5/Factory | Entered another Factory area 3880 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3907 | -4/Factory | Lost 9 parts (3n4u2w) 4329 | -4/Factory | Discovered new exit (range 16) 4338 | -4/Factory | Identified exit to Research 4342 | -4/Factory | Entered Research 4342 | -3/Research | Evolved 2 slots: Power x1, Utility x1 4367 | -3/Research | Lost 7 parts (1p1n5u) 4640 | -3/Research | Build established: Hacker-Mutant 4703 | -3/Research | Lost 3 parts (2p1u) 5398 | -3/Research | Lost 7 parts (3p3u1w) 5522 | -3/Research | Garrison activated, responded to threat 5677 | -3/Research | Build established: Scavenger-Gunner 5750 | -3/Research | Crushed by falling debris 5856 | -3/Research | Lost 11 parts (1p4n3u3w) 5918 | -3/Research | Identified exit to Garrison 5991 | -3/Research | Found Prototype Launcher 5993 | -3/Research | Found Prototype Launcher 5996 | -3/Research | Found Prototype Launcher 5998 | -3/Research | Found Prototype Launcher 6001 | -3/Research | Found Prototype Launcher 6002 | -3/Research | Identified Tesla Bomb Launcher (x5) 6037 | -3/Research | Core integrity fell below 50% 6074 | -3/Research | Core integrity fell below 20% 6089 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06082_ U-05 Engineer lays Concrete. 06083_ H-77 Assassin IFF system glitched. 06083_ Slug penetrates H-77 Assassin. 06083_ U-05 Engineer suffers critical hit (Destroy). 06083_ U-05 Engineer destroyed. 06083_ U-05 Engineer lays Concrete. 06083_ Penetrated by Slug. 06083_ K-01 Serf collects debris. 06084_ R-10 Processor collects Lgt. Ion Engine. 06084_ U-05 Engineer lays Concrete. 06086_ Slug penetrates Wall. 06086_ Penetrated by Slug. 06087_ K-01 Serf collects debris. 06087_ U-05 Engineer lays Concrete. 06088_ R-10 Processor collects Wheel+. 06089_ System corrupted: Matter fused (-10). 06089_ Penetrated by Slug. 06089_ Slug penetrates Wall. 06089_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????######?????????????? | | ???????????????????????####### ?????????????? | | ???????????????????????# ?????????????? | | ??????????????????###### ??????????????? | | ??????????????????#[] # = ! ???????????????? | | ??????????????????# ] # ?????????????? | | ??????????????????# # """ ""?????????????? | | ??????????????????# # """ ""?????????????? | | ??????????????????# # @ """ """ ??????????? | | ?????#######??????# # ?????????? | | ?????# ?????# # ?????????? | | ?????# ?????# #k%! u ?????????? | | ?????# ????# # =hh! !%R ?????????? | | ?????# ?######+## * " ??????????? | | ?????? # "" ???????????? | | ??????? "" "" # ??????????? | | ###?????""T"" " ??????????? | | #???? """ # | ??????????? | | #??########### ###/###???????????? | | #??# #??# ############??g ????????????? | | #??# ! #??# ########???????? ????????????? | | #??# #??# # #?????????????????????? | | #??# #??# # #?????????????????????? | | #??# #?## # #?????????????????????? | | #???? ??# # #?????????????????????? | | #??####+##### # #?????????????????????? | | ###??# + #?????????????????????? | | ?????# ########?????????????????????? | | ?????# #????????????????????????????? | | ?????# #????????????????????????????? | | ?????# """ #????????????????????????????? | | ###### >G" ##???????????????????????????? | | """ #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 51 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: KI 25 Resistance: TH 25 Propulsion Shielding 66 Point Defense Rating 240 Weapon Cycling 15 Evasion (%) 70 Melee Accuracy 24 Target Analysis 8 Offensive Hacking 10 Defensive Hacking 24 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- EMP Blaster | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Wheel | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Particle Cannon | -9/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked VTOL Module | -8/Materials | Hacked Hvy. Flail | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Mic. Nuclear Core | -7/Factory | Hacked Xenon Bombardment Thruster | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Shock Rifle | -7/Factory | Hacked Fission Core | -5/Factory | Hacked Remote Datajack | -5/Factory | Hacked Angular Momentum Engine | -3/Research | Hacked Nova Cannon | -3/Research | Hacked Centrium Wheel | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Hunted My Business Is Booming Challenges ------------ None Game ------ Seed LargeSmartTendrils Manual? 0 Play Time 02:21:37 Cumulative 82.8 hours Start 2026.08.12 @ 12:41:46 End 2026.08.13 @ 17:33:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 142 Rogue 142 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 35 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4e4be17-940e-4d58-84fa-ffeebf3e423c