Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 14:41:19 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (154) 154 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1109 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 281/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (3) Wheel Compact Wheel Utility (3) Large Storage Unit Improved Terrain Scanner Weapon (2) Maul Maul Inventory (10) Aluminum Leg Medium Storage Unit Large Storage Unit Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Grenade Launcher Maul Maul Peak State ------------ Power Light Ion Engine Propulsion Light Treads Aluminum Leg Aluminum Leg Utility Medium Storage Unit Improved Terrain Scanner Transmission Jammer Weapon Heavy Particle Cannon Heavy Particle Cannon Inventory Ion Engine Light Treads Wheel Compact Wheel Large Storage Unit Large Storage Unit Heavy Particle Cannon Grenade Launcher [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Maul Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 15 | 1 . 14 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 4 | . . 4 Treads 2 | . . 2 Leg . | . . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 4 | 1 . 3 Device 2 | 1 . 1 Storage 2 | . . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | . . 6 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 94 | . 100 92 Engine 11 | . 14 10 Treads 9 | . . 13 Leg 13 | . 28 8 Wheel 5 | . . 8 Device 17 | . 14 18 Storage 11 | . 14 11 Energy Cannon 4 | . . 6 Ballistic Gun 7 | . 28 . Impact Weapon 11 | . . 15 Naked Turns . | . . . Heaviest Build 29 | 11 11 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 6 10 Average Capacity 7 | 6 6 8 Most Carried 10 | 6 6 10 Average Carried 7 | 6 5 8 Final Capacity 10 | . . 10 Final Carried 9 | . . 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 355 | 200 29 126 Remotely . | . . . Salvage Created 263 | 74 46 143 Parts 13 | 3 5 5 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 8 | . 3 5 Melee 2 | . . 2 Guns 3 | . 3 . Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . . 1 Swarmer 7 | . 3 4 Sentry 1 | . . 1 Best Kill Streak 3 | 1 3 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 791 | . 64 727 Core 81 | . 7 74 Absorbed by Shields . | . . . Core Remaining (%) 98 | 100 97 . Volleys Fired 18 | 8 7 3 Largest 2 | 2 2 2 Hottest 150 | 40 40 150 Shots Fired 36 | 16 14 6 Gun 30 | 16 14 . Cannon 6 | . . 6 Launcher . | . . . Special . | . . . Kinetic 30 | 16 14 . Thermal 6 | . . 6 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 2 2 Robot Miss Streak 3 | 1 3 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 29 | 11 6 12 Core Hits 9 | 3 3 3 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks 22 | . . 22 Impact 22 | . . 22 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks 4 | . . 4 Damage Inflicted 437 | 100 70 267 Guns 167 | 100 67 . Cannons 25 | . . 25 Explosions . | . . . Melee 220 | . . 220 Ramming 25 | . 3 22 Kinetic 167 | 100 67 . Thermal 25 | . . 25 Explosive . | . . . Electromagnetic . | . . . Impact 220 | . . 220 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . . 3 Average Corruption 3 | . . 3 Corruption Purged . | . . . Effects 2 | . . 2 Message Errors 1 | . . 1 Targeting Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 45 | . . 45 Projectiles . | . . . Explosions . | . . . Melee 45 | . . 45 Knockbacks 2 | . . 2 Impact 2 | . . 2 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 11 | . 1 10 Shots . | . . . Rammed 4 | . 1 3 Targets Rammed 4 | . 1 3 Kicked . | . . . Crushed . | . . . Highest Temperature 243 | . . 243 Average Temperature 122 | . . 122 Received Heat Transfer 18 | . . 18 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions 5 | . . 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 198 | 10 91 198 Average Influence 85 | 6 37 115 Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 9 14 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . . 3 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful . | . . . Failed 2 | . 2 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 574 | 56 139 379 Spaces Moved 341 | 27 97 217 Core . | . . . Treads 49 | . . 49 Legs 180 | 27 97 56 Wheels 112 | . . 112 Hover . | . . . Flight . | . . . Fastest Speed 100 | 120 120 100 Average Speed 123 | 120 120 125 Slowest Speed 180 | 120 120 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 29 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . . 3 Melee . | . . . Projectile 3 | . . 3 AOE . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 420 | 35 107 278 Wait 15 | . 1 14 Move 339 | 26 96 217 Hop . | . . . Pick Up 5 | . 1 4 Fast Attach 6 | 1 . 5 Attach 4 | . . 4 Detach 2 | . . 2 Swap 5 | . . 5 Drop 5 | . 1 4 Fire 18 | 8 7 3 Melee 17 | . . 17 Ram 1 | . . 1 Kick 3 | . 1 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 57 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 7) 196 | -10/Materials | Entered another Materials area 196 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 337 | -9/Materials | Build established: Mutant 416 | -9/Materials | Discovered new exit (range 6) 459 | -9/Materials | Lost 3 parts (1p2n) 575 | -9/Materials | Self-destructed Last Messages --------------- 00429_ Y-45 Defender system corrupted by crushing effect. 00430_ Y-45 Defender system terminally corrupted. 00430_ Heat Sink fried. 00432_ Acquired 52 matter. 00432_ K-01 Serf collects debris. 00472_ Slammed into S-10 Pest. 00472_ S-10 Pest destroyed. 00472_ Transmission Jammer destroyed. 00472_ System corrupted by crushing effect (+3). 00472_ Destabilizing: System interference. 00472_ Imp. Terrain Scanner temporarily disabled. 00473_ Acquired 14 matter. 00476_ K-01 Serf collects debris. 00489_ B1 <&K%7GW56T#U:POOBEWHDK&:N8K76KFRIT 00510_ T-07 Excavator is excavating. 00561_ Lgt. Treads destroyed. 00565_ K-01 Serf cleans the Electrolysis Chamber. 00567_ Maul follow-up attack on S-10 Pest. 00567_ System corrupted: Maul targeting data glitched. 00569_ U-05 Engineer builds a Wall. 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""" #???????????? | | """ # +???? #???????????? | | """ + ######## #??????#???????????? | | # #########???# #??????????????????? | | ######+### ##? #???# ????????????????? | | ?##!! ## % # ##??# #???????????????? | | ##! ## # !!!#??? #???????????????? | | ?# + !! #??? #???????????????? | | ?# #### # !! # ^ """ T#??????????????? | | ?#! #??# # # ? """ ##??????????????? | | ###!!#??### ###?###+##? """ #???????????????? | | ??####????# ##?????? ? ?? ???????????????? | | ???#??#??## ##???????? ??? ??????????????? | | ??????????# #?????????? ??? ##?????????????? | | ??????????# ##????????? ????????????????????? | | ?#?#????#?# "###????????? ????????????????????? | | ??????????# ##????????? ????????????????????? | | ??????#???# ##?????????????????????????????????? | | #???#?#?#?# #??????????????????????????????????? | | ??????????# #???#??????????????????????????????? | | ?#?#??#???# #??????#???????????????????????????? | | ????#?##### #??????????????????????????????????? | | ??????# #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 296 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyHardlightDisintegrator Manual? 0 Play Time 00:09:42 Cumulative 44.9 hours Start 2019.10.27 @ 14:35:16 End 2019.10.27 @ 14:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17a41395-1d32-4c2e-a354-06a68c15b5a9