Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.13 @ 14:04:58 Player: zer0hour Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (448) 448 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1478 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 156/300 Energy 65/100 System Corruption 17% Temperature Cool (9) Movement Core (750) Ox14 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Hammer Katana > --- INVENTORY (20) --- Light Ion Engine Light Ion Engine High-capacity Matter Pod (200) Field Recycling Unit (0) Light Assault Rifle Grenade Launcher Mini Grenade Launcher Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit > --- WEAPON ----------- Heavy EM Pulse Gun Katana > --- INVENTORY -------- Light Ion Engine Light Ion Engine High-capacity Matter Pod Field Recycling Unit EM Pulse Gun Grenade Launcher Mini Grenade Launcher Hammer Hammer [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 6 9 10 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover 1 | . . 1 Flight . | . . . Utility 4 | 1 3 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 12 | 2 3 7 Energy Gun 3 | 1 1 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon 3 | . . 3 Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon 2 | . 2 . Slashing Weapon 1 | . . 1 Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 2 | . . 2 System Corruption 17 | . . 17 Parts Lost 13 | . 3 10 Power 2 | . 1 1 Propulsion 5 | . 1 4 Utility 2 | . 1 1 Weapon 4 | . . 4 Highest Loss Streak 5 | . 2 5 To Critical Strikes . | . . . Average Backups 8 | . 4 10 Power 1 | . 1 2 Propulsion . | . . . Utility 1 | . . 2 Weapon 4 | . 1 6 Tool/Special . | . . . Unused Backups 5 | . . 5 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . . 2 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 55 | . 87 43 Engine 6 | . 13 4 Wheel 13 | . 27 7 Storage 11 | . 14 11 Protection 1 | . 4 . Energy Gun 5 | . 7 5 Ballistic Gun 4 | . 6 4 Ballistic Cannon 4 | . . 6 Impact Weapon 5 | . 14 1 Peak Build Rating 12 | 6 7 12 Average Rating 5 | 4 6 5 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 14 52 52 Greatest Support 42 | 26 32 42 Greatest Overweight (x) 16 | 3 3 16 Average Overweight (x) 2 | . . 5 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 19 | 7 19 20 Most Carried 13 | 2 6 13 Average Carried 8 | 1 4 10 Final Capacity 20 | 8 20 20 Final Carried 8 | 2 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 888 | 201 250 437 Remotely . | . . . Salvage Created 747 | . 264 483 Parts 45 | . 14 31 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 5 | . 1 4 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 13 | . 5 8 Melee 1 | . 1 . Guns 5 | . 2 3 Cannons 4 | . . 4 Classes Destroyed 9 | . 5 4 Worker 3 | . . 3 Hauler 2 | . 1 1 Recycler 3 | . 1 2 Mechanic 1 | . . 1 Watcher 4 | . 1 3 Swarmer 6 | . 2 4 Grunt 4 | . 3 1 Duelist 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 9 | . 5 9 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 215 | . 70 145 Missed 58 | . 24 34 Hits 157 | . 46 111 Melee 5 | . . 5 Projectile 152 | . 46 106 Critical Strikes 4 | . 1 3 Damage Taken 1807 | . 462 1345 Core 562 | . 153 409 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 38 . Volleys Fired 67 | . 4 63 Largest 2 | . 2 2 Hottest 73 | . 60 73 Shots Fired 92 | . 5 87 Gun 41 | . 5 36 Cannon 51 | . . 51 Launcher . | . . . Special . | . . . Kinetic 64 | . 1 63 Thermal . | . . . Explosive . | . . . Electromagnetic 28 | . 4 24 Robot Hit Streak 11 | . 3 11 Robot Miss Streak 9 | . . 9 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 68 | . 18 50 Core Hits 25 | . 5 20 Critical Kills 1 | . 1 . Critical Parts Destroyed 3 | . 3 . Critical Strikes 8 | . 4 4 Blast 3 | . . 3 Corrupt 1 | . . 1 Smash 4 | . 4 . Melee Attacks 29 | . 24 5 Impact 24 | . 24 . Slashing 5 | . . 5 Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks 2 | . 2 . Damage Inflicted 1413 | . 441 972 Guns 325 | . 34 291 Cannons 636 | . . 636 Explosions 45 | . . 45 Melee 407 | . 407 . Ramming . | . . . Kinetic 692 | . . 692 Thermal 45 | . . 45 Explosive . | . . . Electromagnetic 269 | . 34 235 Impact 407 | . 407 . Slashing . | . . . Piercing . | . . . Highest Corruption 17 | . . 17 Average Corruption 16 | . . 16 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 38 | . . 38 Message Errors 11 | . . 11 Matter Fused 10 | . . 10 Heat Flow Errors 5 | . . 5 Energy Discharges 3 | . . 3 Parts Rejected 1 | . . 1 Data Loss (minor) 3 | . . 3 Weapon Failures 5 | . . 5 Overload Shots . | . . . Overflow Damage 87 | . 58 29 Projectiles 27 | . . 27 Explosions 2 | . . 2 Melee 58 | . 58 . Knockbacks 6 | . 1 5 Impact 1 | . 1 . Kinetic 5 | . . 5 Secondary . | . . . Self-Inflicted Damage 27 | . . 27 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 153 | . . 153 Average Temperature 40 | . . 40 Received Heat Transfer 375 | . 126 249 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 2 1 Combat Hostiles 3 | . 2 1 Parts Fried 3 | . 2 1 Impact Corruptions 3 | . 3 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 83 | . 59 83 Initial 16 | . . 16 Average 16 | . 15 17 Influence Increases 416 | . 149 267 Destroy 0b10 Robot/C 260 | . 100 160 Destroy 0b10 Robot/NC 65 | . 15 50 Destroy Leader 82 | . 34 48 Successful Hack 5 | . . 5 Destroy Structure 4 | . . 4 Influence Decreases 416 | . 109 307 Entered New Map 24 | . . 24 Time Decay 296 | . 80 216 Lost Part 96 | . 29 67 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 9 14 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . . 3 Terminals 3 | . . 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . . 7 Successful 1 | . . 1 Failed 6 | . . 6 Catastrophic 2 | . . 2 Database Lockouts . | . . . Manual . | . . . Terminals 7 | . . 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . . 3 Full Trace Events 1 | . . 1 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1328 | 50 358 920 Spaces Moved 491 | 38 245 208 Core 78 | 7 . 71 Treads . | . . . Legs . | . . . Wheels 406 | 31 245 130 Hover 7 | . . 7 Flight . | . . . Fastest Speed 50 | 50 90 108 Average Speed 206 | 99 106 343 Slowest Speed 850 | 200 145 850 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 37 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 2 | . . 2 Melee . | . . . Projectile . | . . . AOE 2 | . . 2 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 652 | 47 292 313 Wait 7 | 1 . 6 Move 489 | 37 244 208 Hop . | . . . Pick Up 19 | 3 4 12 Fast Attach 10 | 5 4 1 Attach 14 | 1 2 11 Detach . | . . . Swap 16 | . 9 7 Drop 3 | . 3 . Fire 67 | . 4 63 Melee 27 | . 22 5 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 51 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 15) 351 | -10/Materials | Build established: Mutant 356 | -10/Materials | Discovered new exit (range 7) 379 | -10/Materials | Core integrity fell below 50% 409 | -10/Materials | Entered another Materials area 409 | -9/Materials | Evolved 2 slots: Propulsion x2 526 | -9/Materials | System corruption reached 10% 651 | -9/Materials | Lost 5 parts (1p3n1w) 695 | -9/Materials | Core integrity fell below 50% 1285 | -9/Materials | Core integrity fell below 20% 1329 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01111_ System corrupted: Matter fused (-7). 01126_ System corrupted: Lgt. Assault Rifle jammed. 01126_ R-06 Scavenger destroyed. 01128_ HVRICQRASFVXAZG 01132_ R-06 Scavenger collects EM Pulse Gun. 01136_ R-06 Scavenger collects Com. Wheel. 01145_ System corrupted: Heat flow error (+169). 01167_ :0>ZEK5M5D:7 FGX0CO&VT=A&Z7JGJG 01173_ R-06 Scavenger collects Lgt. Treads. 01192_ System corrupted: Matter fused (-6). 01207_ GVUIM&HO27KTRE L6TDYJ 01228_ System corrupted: Matter fused (-5). 01234_ Acquired 73 matter. 01256_ Acquired 3 matter. 01277_ System corrupted: Imp. Light Cannon rejected. 01292_ ILNRCO,RGOJNU 9XVHREYPQF0=Z,ZLF 01320_ Lgt. Assault Rifle destroyed. 01325_ System corrupted: Matter fused (-6). 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