Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 21:15:59 Player: Hechtic Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (0) 0 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 200 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Huge Storage Unit Small Laser Small Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- EM Pulse Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Small Laser Small Laser [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 9 | 5 4 Power 1 | 1 . Engine 1 | 1 . Core . | . . Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 5 | 1 4 Device . | . . Storage 5 | 1 4 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 1 | 1 . Energy Gun 1 | 1 . Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 4 | . 4 Power 1 | . 1 Propulsion 2 | . 2 Utility . | . . Weapon 1 | . 1 Highest Loss Streak 4 | . 4 To Critical Strikes . | . . Average Slot Usage (%) 77 | . 77 Engine 13 | . 13 Leg 26 | . 26 Storage 25 | . 25 Energy Gun 11 | . 11 Naked Turns . | . . Heaviest Build 37 | 12 37 Greatest Support 20 | 20 20 Greatest Overweight (x) 1 | . 1 Average Overweight (x) . | . . Largest Inventory Capacity 25 | 8 25 Average Capacity 12 | 7 13 Most Carried 9 | 5 9 Average Carried 6 | 2 7 Final Capacity 15 | 8 15 Final Carried 9 | 5 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 255 | 175 80 Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 658 | . 658 Core 252 | . 252 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 11 | . 11 Largest 1 | . 1 Hottest 40 | . 40 Shots Fired 11 | . 11 Gun 11 | . 11 Cannon . | . . Launcher . | . . Special . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 11 | . 11 Robot Hit Streak 3 | . 3 Robot Miss Streak 2 | . 2 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 5 | . 5 Core Hits 1 | . 1 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 70 | . 70 Guns 70 | . 70 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal . | . . Explosive . | . . Electromagnetic 70 | . 70 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Corruption Blocked . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 48 | . 48 Average Temperature 28 | . 28 Received Heat Transfer 54 | . 54 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred . | . . Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 35 | . 35 Initial . | . . Average 8 | . 9 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation 1 | . 1 Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 7 | . 7 Peak Tracking Total 3 | . 3 Tactical Retreats 2 | . 2 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 1 | . 1 Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 1 | . 1 Successful 1 | . 1 Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals 1 | . 1 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 318 | 59 259 Spaces Moved 146 | 35 111 Core 3 | 3 . Treads . | . . Legs 143 | 32 111 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 152 | 114 164 Slowest Speed 190 | 120 190 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 13 | 4 23 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 228 | 51 177 Wait 53 | 7 46 Move 145 | 34 111 Hop . | . . Pick Up 7 | 5 2 Fast Attach 8 | 5 3 Attach 1 | . 1 Detach 3 | . 3 Swap . | . . Drop . | . . Fire 11 | . 11 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Met 8R-AWN 264 | -10/Materials | Discovered new exit (range 9) 295 | -10/Materials | Core integrity fell below 50% 309 | -10/Materials | Build established: Mutant 315 | -10/Materials | Core integrity fell below 20% 319 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Try to keep up. And don't worry about patrols, I'll take care of them if they get in the way. 00182_ HV Slug penetrates G-34 Mercenary. 00182_ G-34 Mercenary suffers critical hit (Destroy). 00182_ G-34 Mercenary destroyed. 00182_ HV Slug penetrates Wall. 00190_ Acquired Aluminum Leg. 00191_ Acquired 50 matter. 00195_ Acquired Corrupted Aluminum Leg. 00207_ Connecting with Terminal... >>Layout(Zone) Retrieving Zone 8D layout... Downloaded map data. 00222_ Acquired 30 matter. 00253_ R-06 Scavenger collects Hover Unit. 00264_ EXIT=FOUND 00271_ EM Pulse Gun destroyed. 00297_ Aluminum Leg destroyed. 00302_ Ion Engine destroyed. 00309_ Aluminum Leg destroyed. 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""" # """ "" | | ????????????????# " + | | ????????????????# # | | ????????????????# # | | ????????????????# ################# | | ???????????????? #######?????????? | | ???????????????? ########### | | ???????????????? ##### | | ????????????????##+##???????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 285 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VisualMagneticDoublenader Manual? 0 Play Time 00:08:02 Cumulative 18.0 hours Start 2022.08.30 @ 21:11:07 End 2022.08.30 @ 21:15:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2d59f45b-9fe0-4ea4-9724-59758867526d