Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.23 @ 20:21:40 Player: MrNIKO Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1243) 1243 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (66) 66 TOTAL SCORE: 2639 Bonus ------- High Alert Combat Kills 66 Cogmind --------- Core Integrity 162/400 Matter 234/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Ion Engine Light Treads Light Treads Light Treads Light Treads Structural Scanner Terrain Scan Processor Shield Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Large Storage Unit Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Medium Armor Plating Medium Armor Plating Small Laser Grenade Launcher [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Armor Plating Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 24 | 6 6 9 3 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 4 | 2 . 2 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 3 4 2 Device 1 | . . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 6 | . 1 3 2 Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . 1 . Ballistic Cannon 2 | . 2 . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . . 7 8 Power 1 | . . . 1 Propulsion 4 | . . 2 2 Utility 5 | . . 3 2 Weapon 5 | . . 2 3 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 93 96 84 Engine 12 | . 14 11 10 Treads 24 | . 28 21 20 Device 6 | . . 11 11 Storage 12 | . 14 11 11 Protection 14 | . 8 19 12 Energy Gun 3 | . . 4 7 Ballistic Gun 3 | . 4 1 9 Ballistic Cannon 14 | . 18 15 . Launcher 1 | . 3 . 1 Naked Turns . | . . . . Heaviest Build 50 | 13 40 50 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 9 | 1 . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 12 | 7 9 15 15 Most Carried 12 | 5 8 11 12 Average Carried 6 | 1 5 6 10 Final Capacity 15 | 8 15 15 15 Final Carried 11 | 1 7 11 9 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Jun Mat Mat Sto Matter Collected 981 | 223 275 462 21 Remotely . | . . . . Salvage Created 1332 | . 245 886 201 Parts 93 | . 14 65 14 Haulers Intercepted 3 | . 1 1 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Combat Hostiles Destroyed 30 | . 6 20 4 Guns 9 | . 1 6 2 Cannons 16 | . 2 14 . AOE 5 | . 3 . 2 Classes Destroyed 9 | . 4 5 . Worker 3 | . 2 . 1 Builder 3 | . . 3 . Hauler 3 | . 1 1 1 Recycler 2 | . . 2 . Watcher 5 | . 1 3 1 Swarmer 4 | . . 4 . Grunt 19 | . 6 11 2 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Best Kill Streak 6 | . 3 6 4 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Damage Taken 2166 | . 254 1178 734 Core 315 | . 77 115 123 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 69 . . Volleys Fired 100 | . 26 61 13 Largest 2 | . 2 2 2 Hottest 79 | . 78 79 63 Shots Fired 184 | . 44 119 21 Gun 67 | . 22 30 15 Cannon 101 | . 12 89 . Launcher 16 | . 10 . 6 Special . | . . . . Kinetic 135 | . 32 94 9 Thermal 33 | . 2 25 6 Explosive 16 | . 10 . 6 Electromagnetic . | . . . . Robot Hit Streak 12 | . 7 10 12 Robot Miss Streak 6 | . 3 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 115 | . 27 71 17 Core Hits 67 | . 14 36 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Blast 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2758 | . 769 1468 521 Guns 541 | . 159 237 145 Cannons 1382 | . 151 1231 . Explosions 818 | . 442 . 376 Melee . | . . . . Ramming 17 | . 17 . . Kinetic 1685 | . 310 1274 101 Thermal 238 | . . 194 44 Explosive 818 | . 442 . 376 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 71 | . 17 38 16 Projectiles 44 | . 6 38 . Explosions 27 | . 11 . 16 Melee . | . . . . Knockbacks 14 | . 1 13 . Impact 1 | . 1 . . Kinetic 12 | . . 12 . Secondary 1 | . . 1 . Self-Inflicted Damage 59 | . . . 59 Shots 4 | . . . 4 Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 273 | . 108 273 25 Average Temperature 72 | . 33 91 9 Received Heat Transfer 966 | . 135 543 288 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 525 | . . 425 100 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Peak Influence 541 | . 259 541 293 Initial 165 | . . 27 165 Average 210 | . 131 294 184 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 55 | 100 64 38 84 Level 1 28 | . 35 29 15 Level 2 15 | . . 32 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 2 . Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Distress Signals 5 | . 3 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 7 33 7 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Jun Mat Mat Sto Machines Disabled 9 | . 4 2 3 Max in Single Turn 2 | . 2 1 2 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Machines Accessed 8 | . 3 4 1 Terminals 7 | . 3 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 18 | . 8 8 2 Successful 10 | . 6 4 . Failed 8 | . 2 4 2 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 16 | . 8 6 2 Terminals 17 | . 8 7 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Record 1 | . . 1 . Level Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 4 3 . Terminals 6 | . 4 2 . Botnet 5 | . 3 2 . Search 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Extract 1 | . . 1 . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 2 2 1 Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Jun Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Jun Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Jun Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Jun Mat Mat Sto Turns Passed 1704 | 69 628 824 183 Spaces Moved 747 | 51 331 277 88 Core 25 | 24 . . 1 Treads 722 | 27 331 277 87 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 178 | 112 160 218 164 Slowest Speed 500 | 160 160 240 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 50 37 17 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 50 | . 37 1 12 Melee . | . . . . Projectile 2 | . 1 1 . AOE 48 | . 36 . 12 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Jun Mat Mat Sto Total 929 | 62 385 377 105 Wait 27 | . 8 19 . Move 744 | 50 330 276 88 Hop . | . . . . Pick Up 29 | 6 10 12 1 Fast Attach 1 | 1 . . . Attach 19 | 5 3 8 3 Detach 1 | . 1 . . Swap 4 | . 3 1 . Drop 3 | . 3 . . Fire 100 | . 26 61 13 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 70 | -11/Junkyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 175 | -10/Materials | Met 8R-AWN 311 | -10/Materials | Build established: Mutant 476 | -10/Materials | Discovered new exit (range 14) 658 | -10/Materials | Identified exit to Materials 698 | -10/Materials | Entered another Materials area 698 | -9/Materials | Evolved 2 slots: Utility x2 1215 | -9/Materials | Lost 3 parts (2u1w) 1337 | -9/Materials | Discovered new exit (range 13) 1399 | -9/Materials | Lost 3 parts (1n1u1w) 1400 | -9/Materials | Discovered new exit (range 15) 1522 | -9/Materials | Entered Storage 1692 | -9/Storage | Core integrity fell below 50% 1705 | -9/Storage | Self-destructed Last Messages --------------- 01682_ Transfer Shaft disabled. 01685_ G-34 Mercenary destroyed. 01685_ Transfer Shaft disabled. 01685_ G-34 Mercenary destroyed. 01686_ K-01 Serf collects debris. 01687_ Critical hit (Burn: +37). 01689_ Hvy. Assault Rifle destroyed. 01689_ K-01 Serf collects debris. 01691_ Critical hit (Burn: +37). 01691_ Lgt. Armor Plating destroyed. 01692_ Imp. Ion Engine destroyed. 01692_ U-05 Engineer lays Concrete. 01693_ Y-45 Defender destroyed. 01693_ U-05 Engineer lays Concrete. 01698_ Lgt. Treads destroyed. 01698_ Destroyed Lgt. Treads. 01699_ U-05 Engineer lays Concrete. 01701_ Grenade Launcher destroyed. 01702_ The unstable cave ceiling collapses. 01702_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ????????????????????????#####???????? | | ??????????????########### #???????? | | ??????????????# # #???????? | | ???????????#### """ # #???????? | | ???????????#"""=! 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[[ # | | ???????????????# # """ # # | | ???????????##### # """ ; # | | ???????????+ / #@ # # | | ?????????#+# # #???????? | | ???####### # u #???????? | | % # YY #???????? | | ""[ # " #???????? | | "" #! #???????? | | ######## "T [ #???????? | | ?????????# "" % [ #???????? | | ?????????# "" *[ [ "" # #???????? | | ?????????# ! # #???????? | | ?????????# #### ### #???????? | | ?????????# #??###?? ???????? | | ?????????# #??????? ???????? | | ?????????# ######??????? +??????? | | ?????????# ????????????? #??????? | | ?????????# ????????????? ???????? | | ????????? ??????????????+?????????? | | ????????# ????????????????????????? | | ????????# ????????????????????????? | | ????????#???????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Particle Gun | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Challenges ------------ None Game ------ Seed TiamatDynamicDriver Manual? 0 Play Time 00:13:08 Cumulative 2.0 hours Start 2023.03.23 @ 20:09:45 End 2023.03.23 @ 20:21:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55674e11-5b8d-4000-98b5-1fb9aefbe9f9