Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.09 @ 10:37:56 Player: FrigidRock Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (64) 320 Value Destroyed (1630) 1630 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (62) 62 TOTAL SCORE: 5712 Bonus ------- High Alert Combat Kills 62 Cogmind --------- Core Integrity 0/700 Matter 295/300 Energy 51/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Visual Processing Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Advanced Treads Large Storage Unit Advanced Terrain Scan Processor Advanced ECM Suite Hardlight Generator Sensor Drone Bay (20/20) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Airjet Cooled Airjet Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer Advanced ECM Suite Hacking Suite System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Large Storage Unit Advanced Terrain Scan Processor Sensor Drone Bay Heavy Ion Cannon Proton Missile Launcher Improved Datajack [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 3 | . . . . . 3 . . . . . Weapon . | . . . . . . . . . . . Parts Attached 64 | 8 3 . . 8 15 4 1 25 . . Power 8 | 1 . . . 1 1 1 . 4 . . Engine 4 | 1 . . . 1 . . . 2 . . Core 4 | . . . . . 1 1 . 2 . . Reactor . | . . . . . . . . . . . Propulsion 22 | 2 1 . . 5 3 1 . 10 . . Treads . | . . . . . . . . . . . Leg 6 | 2 1 . . . 3 . . . . . Wheel 3 | . . . . 2 . 1 . . . . Hover 8 | . . . . . . . . 8 . . Flight 5 | . . . . 3 . . . 2 . . Utility 20 | 2 1 . . 1 8 1 . 7 . . Device 5 | 1 . . . . 4 . . . . . Storage 4 | 1 1 . . . . . . 2 . . Processor 5 | . . . . . 2 1 . 2 . . Hackware 4 | . . . . . 2 . . 2 . . Protection 2 | . . . . 1 . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 14 | 3 1 . . 1 3 1 1 4 . . Energy Gun 5 | 1 . . . . 2 . . 2 . . Energy Cannon 1 | . . . . . . . . 1 . . Ballistic Gun 3 | 2 . . . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . 1 4 . . Parts Lost 36 | . . . . 10 8 3 . 7 . 8 Power 7 | . . . . 1 1 1 . 3 . 1 Propulsion 14 | . . . . 5 4 . . 2 . 3 Utility 7 | . . . . . 3 . . 2 . 2 Weapon 8 | . . . . 4 . 2 . . . 2 Highest Loss Streak 8 | . . . . 4 2 3 . 2 . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 5 | 1 5 7 7 9 4 4 4 6 6 6 Power . | . 1 1 1 1 . . . . . . Propulsion . | . . 1 1 . . . . . . 1 Utility 2 | . 2 3 3 6 2 2 3 4 5 5 Weapon 1 | . 1 2 2 . . . . 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 12 | . . . . 3 3 . . 3 . 3 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 1 . 1 Utility 8 | . . . . 2 3 . . 1 . 2 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 78 | . 99 100 100 95 34 36 38 76 76 73 Engine 6 | . 13 14 14 12 . . . 4 . . Core 1 | . . . . . . 2 . 2 7 6 Leg 8 | . 28 28 28 7 8 . . . . . Wheel 2 | . . . . 9 . 1 7 1 . . Hover 9 | . . . . . . . . 20 23 21 Flight 2 | . . . . 8 2 . . 2 . . Device 5 | . 14 14 14 1 4 7 7 2 . . Storage 8 | . 14 14 14 13 . . . 6 7 7 Processor 5 | . . . . . 2 14 15 7 15 14 Hackware 7 | . . . . . 3 7 7 15 15 14 Protection 2 | . . . . 11 1 . . 2 . . Ballistic Gun 7 | . 26 14 14 20 2 . . . . . Launcher 3 | . 1 14 14 6 . . . . . . Slashing Weapon 2 | . . . . . . . . 4 7 6 Peak Build Rating 54 | 9 9 9 9 10 19 22 38 54 49 49 Average Rating 20 | 6 8 9 9 8 11 18 23 45 49 47 On Entrance 18 | . 9 9 9 9 4 10 22 38 49 49 Naked Turns 7 | . . . . . 7 . . . . . Heaviest Build 35 | 13 20 20 20 20 13 12 8 35 15 15 Greatest Support 35 | 20 20 20 20 20 24 28 28 35 26 26 Greatest Overweight (x) 5 | 4 1 . . 5 2 3 . 2 . 3 Average Overweight (x) . | 3 . . . 1 . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 5 5 5 15 8 8 Average Capacity 8 | 7 9 10 10 9 5 5 5 8 8 8 Most Carried 10 | 2 7 7 7 10 5 5 5 8 7 7 Average Carried 5 | 1 5 7 7 9 4 4 4 6 6 6 Final Capacity 10 | 8 10 10 10 5 5 5 5 8 8 8 Final Carried 7 | 2 7 7 7 5 5 4 5 6 7 6 Class Distribution -------------------- 65% | Mutant 21% | Hacker-Gladiator 8% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Hacker-Gladiator | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1315 | 252 97 . . 390 103 . . 473 . . Remotely . | . . . . . . . . . . . Salvage Created 2102 | 111 97 . . 364 41 . . 1453 . 36 Parts 137 | 12 7 . . 26 2 . . 87 . 3 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 44 | . 2 . . 17 1 . . 22 . 2 Melee 18 | . . . . . . . . 16 . 2 Guns 6 | . 2 . . 3 1 . . . . . AOE 20 | . . . . 14 . . . 6 . . Classes Destroyed 15 | 2 1 . . 3 . . . 8 . 1 Worker 5 | . . . . . . . . 5 . . Builder 2 | . . . . . . . . 2 . . Tunneler 4 | 2 . . . 1 . . . 1 . . Hauler 1 | . . . . . . . . 1 . . Recycler 4 | 1 . . . . . . . 3 . . Operator 1 | . . . . . . . . 1 . . Watcher 3 | . . . . . . . . 3 . . Swarmer 15 | . . . . 7 . . . 7 . 1 Cutter 4 | . . . . . . . . 4 . . Grunt 16 | . 2 . . 6 1 . . 7 . . Brawler 2 | . . . . 2 . . . . . . Sentry 2 | . . . . . . . . 2 . . Demolisher 2 | . . . . 2 . . . . . . Programmer 2 | . . . . . . . . 2 . . Thief 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 3 2 . . 6 1 . . 7 . 1 Combat Bots Only 6 | . 2 . . 6 1 . . 6 . 1 Max Kills in Single Turn 3 | 1 1 . . 3 1 . . 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . . . 2 . . Melee 1 | . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 391 | . 13 . . 65 108 28 . 123 . 54 Missed 122 | . 3 . . 14 43 5 . 47 . 10 Hits 269 | . 10 . . 51 65 23 . 76 . 44 Melee 10 | . . . . . 1 . . 7 . 2 Projectile 259 | . 10 . . 51 64 23 . 69 . 42 AOE 10 | . . . . 10 . . . . . . Critical Strikes 9 | . . . . . 6 . . 2 . 1 Damage Taken 4244 | . 141 . . 860 1065 316 . 1027 . 835 Core 1477 | . 35 . . 193 547 157 . 113 . 432 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 38 | . . . . 34 4 . . . . . Regen/Repaired (Parts) 284 | . . . . . . . . 284 . . Core Remaining (%) 36 | 100 . . . 8 . . . . . . Volleys Fired 67 | 8 9 . . 30 7 6 . 6 . 1 Largest 2 | 2 2 . . 2 2 1 . 2 . 1 Hottest 138 | 40 50 . . 60 138 69 . 120 . 39 Shots Fired 117 | 16 18 . . 55 14 6 . 7 . 1 Gun 96 | 16 17 . . 43 14 5 . 1 . . Cannon 1 | . . . . . . . . 1 . . Launcher 19 | . 1 . . 12 . . . 5 . 1 Special 1 | . . . . . . 1 . . . . Kinetic 74 | 16 17 . . 41 . . . . . . Thermal 21 | . . . . . 14 6 . 1 . . Explosive 13 | . 1 . . 12 . . . . . . Electromagnetic 9 | . . . . 2 . . . 6 . 1 Robot Hit Streak 17 | 4 17 . . 7 6 4 . 8 . 2 Robot Miss Streak 6 | 2 2 . . 6 6 1 . 1 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 114 | 9 13 . . 29 7 4 . 48 . 4 Core Hits 79 | 5 6 . . 29 4 1 . 32 . 2 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 6 | . . . . 1 1 . . 4 . . Burn 1 | . . . . . 1 . . . . . Destroy 1 | . . . . 1 . . . . . . Sever 4 | . . . . . . . . 4 . . Melee Attacks 75 | . . . . . . . . 66 1 8 Impact . | . . . . . . . . . . . Slashing 75 | . . . . . . . . 66 1 8 Piercing . | . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . 11 . . Combat Hostiles 1 | . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6024 | 73 105 . . 987 173 86 . 4370 . 230 Guns 597 | 73 105 . . 165 164 78 . 12 . . Cannons . | . . . . . . . . . . . Explosions 1163 | . . . . 801 . . . 348 . 14 Melee 4226 | . . . . . . . . 4010 . 216 Ramming 38 | . . . . 21 9 8 . . . . Kinetic 331 | 73 105 . . 153 . . . . . . Thermal 242 | . . . . . 164 78 . . . . Explosive 801 | . . . . 801 . . . . . . Electromagnetic 386 | . . . . 12 . . . 360 . 14 Impact . | . . . . . . . . . . . Slashing 4226 | . . . . . . . . 4010 . 216 Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . . . 1 . . . . 3 Average Corruption 1 | . . . . . 1 . . . . 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 2 | . . . . . 1 . . . . 1 Matter Fused 1 | . . . . . 1 . . . . . Energy Discharges 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 1067 | . . . . 14 . . . 1029 . 24 Projectiles . | . . . . . . . . . . . Explosions 14 | . . . . 14 . . . . . . Melee 1053 | . . . . . . . . 1029 . 24 Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 221 | . . . . 107 2 4 . 84 . 24 Shots 8 | . . . . 4 . . . 3 . 1 Rammed 5 | 1 . . . 1 1 2 . . . . Targets Rammed 7 | 1 . . . 1 3 2 . . . . Kicked 2 | . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 319 | . 10 . . 26 319 42 . 24 . . Average Temperature 61 | . 7 . . 9 130 29 . 12 . . Received Heat Transfer 1059 | . 78 . . 48 585 . . 267 . 81 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 518 | . . . . . 370 148 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Maximum Alert Level 2 | . . . . 1 1 . . 2 . . Low Security (%) 76 | 100 100 100 . 40 58 100 100 55 . . Level 1 18 | . . . . 59 41 . . 25 . . Level 2 5 | . . . . . . . . 18 . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 545 | 15 40 . . 305 325 147 23 545 . . Initial 147 | . . . . . 110 147 23 . . . Average 96 | . 7 . . 209 167 112 9 186 . . Influence Increases 2179 | 15 76 . . 628 485 . . 880 30 65 Destroy 0b10 Robot/C 860 | . 40 . . 340 20 . . 440 . 20 Destroy 0b10 Robot/NC 100 | 15 . . . 5 . . . 80 . . Destroy Leader 198 | . 10 . . 70 10 . . 108 . . Successful Hack 97 | . 21 . . . 18 . . 58 . . Disable Machine 15 | . . . . 15 . . . . . . Destroy Structure 84 | . 5 . . 63 2 . . 14 . . Partial Spotted 45 | . . . . . 15 . . 30 . . Lose Combat Pursuer 780 | . . . . 135 420 . . 150 30 45 Influence Decreases 2140 | 15 76 . . 344 444 258 67 344 289 303 Entered New Map 648 | . . . . . 174 178 44 . 199 53 Time Decay 1142 | 15 76 . . 274 180 50 23 264 90 170 Lost Part 330 | . . . . 70 80 30 . 70 . 80 Lost Ally 20 | . . . . . 10 . . 10 . . Squads Dispatched 15 | . 1 . . . 6 . . 8 . . Investigation 4 | . 1 . . . 2 . . 1 . . Extermination 3 | . . . . . . . . 3 . . Reinforcement 4 | . . . . . 1 . . 3 . . Assault 1 | . . . . . . . . 1 . . Garrison 3 | . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 3 | . . . . 1 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 131 | . 5 . . 29 45 1 6 35 2 8 Peak Tracking Total 18 | . 2 . . 7 18 1 6 6 2 5 Tactical Retreats 23 | . . . . 6 9 . . 5 2 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 5 | . 3 . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 2 | . . . . 1 . . . . . 1 Max in Single Turn 1 | . . . . 1 . . . . . 1 Garrison Access 2 | . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 20 | . 3 . . 1 3 1 . 11 . 1 Terminals 10 | . 3 . . . 2 . . 5 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . 1 . . Garrison Access 3 | . . . . . 1 . . 2 . . Total Hacks 51 | . 6 . . 1 14 1 . 28 . 1 Successful 24 | . 2 . . 1 6 . . 14 . 1 Failed 26 | . 4 . . . 7 1 . 14 . . Catastrophic 6 | . 1 . . . 1 . . 4 . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 22 | . 6 . . . 4 . . 12 . . Terminals 31 | . 6 . . . 11 . . 14 . . Fabricators 1 | . . . . . . . . 1 . . Repair Stations 5 | . . . . . . . . 5 . . Recycling Units . | . . . . . . . . . . . Scanalyzers 4 | . . . . . . 1 . 3 . . Garrison Access 8 | . . . . . 3 . . 5 . . Terminal Hacks 11 | . 1 . . 1 5 . . 3 . 1 Robot Analysis 1 | . . . . . 1 . . . . . Prototype ID Bank 2 | . . . . . 1 . . 1 . . Open Door 2 | . . . . 1 . . . . . 1 Branch Access Points 3 | . 1 . . . 1 . . 1 . . Locate Traps 2 | . . . . . 1 . . 1 . . Recall Investigation 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . Scan Component 2 | . . . . . . . . 2 . . Repair 2 | . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . Insert Component 1 | . . . . . . . . 1 . . Analyze 1 | . . . . . . . . 1 . . Garrison Access Hacks 2 | . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . 2 . . Unauthorized Hacks 5 | . 1 . . . 1 . . 3 . . Terminals 4 | . 1 . . . 1 . . 2 . . Assimilate 2 | . . . . . 1 . . 1 . . Botnet 2 | . 1 . . . . . . 1 . . Fabricators 1 | . . . . . . . . 1 . . Liberate 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 15 | . 3 . . . 3 . . 9 . . Full Trace Events 3 | . . . . . 2 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . Time 111 | . . . . . . . . 111 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 2 | . . . . . 1 . . 1 . . Largest Group 1 | . . . . . 1 . . 1 . . Highest-Rated Group 10 | . . . . . 10 . . 10 . . Highest-Rated Ally 10 | . . . . . 10 . . 10 . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Active Infowar (turns) 3465 | 1737 339 29 524 85 133 . . 81 194 343 Optics 618 | . . . . . . . . 81 194 343 Terrain 2847 | 1737 339 29 524 85 133 . . . . . ECM 1 | . . . . . 1 . . . . . Robot Analysis Total 1 | . . . . . 1 . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 5809 | 1860 340 29 524 652 363 115 76 1313 194 343 Spaces Moved 4711 | 325 240 25 437 495 482 127 136 1809 422 213 Core 724 | 256 . . . 2 193 126 130 6 . 11 Treads . | . . . . . . . . . . . Legs 920 | 69 240 25 437 34 115 . . . . . Wheels 501 | . . . . 385 . 1 6 109 . . Hover 2089 | . . . . . . . . 1465 422 202 Flight 477 | . . . . 74 174 . . 229 . . Fastest Speed 32 | 50 120 120 120 37 40 50 50 32 45 45 Average Speed 77 | 214 120 120 120 107 58 66 52 47 45 49 Slowest Speed 360 | 250 190 120 120 360 180 200 100 150 45 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . Potential Cave-ins 2 | . . . . 2 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 43 34 9 81 90 50 2 72 40 67 36 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 2 | . 1 . . . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . 1 . Scrap Searched 3 | . . . . 2 . . . . 1 . Spaces Dug 22 | . 5 . . . . . . 14 1 2 Terrain Destroyed 94 | . 5 . . 71 . . . 15 1 2 Melee 17 | . . . . . . . . 14 1 2 Projectile . | . . . . . . . . . . . AOE 77 | . 5 . . 71 . . . 1 . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 6577 | 1468 273 24 436 561 550 149 140 2119 423 434 Wait 1573 | 1125 12 . . 16 25 5 1 178 . 211 Move 4700 | 324 239 24 436 494 481 127 135 1806 421 213 Hop 1 | . . . . . . . . 1 . . Pick Up 25 | 2 4 . . 3 5 1 1 8 1 . Fast Attach 58 | 7 5 . . 6 12 4 2 22 . . Attach 17 | . . . . 3 4 2 . 7 . 1 Detach 11 | . . . . 1 4 1 . 5 . . Swap 12 | 1 3 . . 5 . . . 3 . . Drop 31 | . 1 . . 2 9 1 1 17 . . Fire 67 | 8 9 . . 30 7 6 . 6 . 1 Melee 75 | . . . . . . . . 66 1 8 Ram 5 | 1 . . . 1 1 2 . . . . Kick 2 | . . . . . 2 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 6 exits: [*Fac x3] / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 1861 | -11/Scrapyard | Entered Materials 1862 | -10/Materials | Build established: Mutant 2084 | -10/Materials | Identified exit to Mines 2201 | -10/Materials | Entered Mines 2224 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2225 | -10/Mines | Discovered new exit (range 5) 2230 | -10/Mines | Entered Exiles 2259 | -10/Exiles | Met 8R-AWN 2280 | -10/Exiles | Met EX-HEX 2322 | -10/Exiles | Met EX-BIN 2342 | -10/Exiles | Met EX-DEC 2437 | -10/Exiles | Discovered new exit (range 10) 2523 | -10/Exiles | Visited The Gauntlet 2738 | -10/Exiles | Discovered new exit (range 14) 2754 | -10/Exiles | Entered Mines 2755 | -9/Mines | Assembled infested the area 2760 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2766 | -9/Mines | Found the Drone Emporium 2771 | -9/Mines | Found Prototype Device 2803 | -9/Mines | Core integrity fell below 50% 2835 | -9/Mines | Lost 3 parts (2n1w) 2907 | -9/Mines | Discovered new exit (range 5) 2956 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2958 | -9/Mines | Found Prototype Device 3107 | -9/Mines | Lost 4 parts (2n2w) 3131 | -9/Mines | Discovered new exit (range 3) 3306 | -9/Mines | Learned Materials stockpile data 3396 | -9/Mines | Core integrity fell below 20% 3406 | -9/Mines | Entered Materials 3406 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3419 | -8/Materials | Identified Sensor Drone Bay 3437 | -8/Materials | Central database locked down 3518 | -8/Materials | Garrison activated, responded to threat 3676 | -8/Materials | Core integrity fell below 50% 3737 | -8/Materials | Core integrity fell below 20% 3763 | -8/Materials | Discovered new exit (range 9) 3769 | -8/Materials | Entered Factory 3769 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3878 | -7/Factory | Lost 3 parts (1p2w) 3884 | -7/Factory | Sucked down chute 3884 | -7/Factory | Entered Waste 3899 | -7/Waste | Spotted C-40 Crusher 3917 | -7/Waste | Spotted C-40 Crusher 3917 | -7/Waste | Spotted C-40 Crusher 3917 | -7/Waste | Spotted C-40 Crusher 3932 | -7/Waste | Spotted C-40 Crusher 3935 | -7/Waste | Spotted C-40 Crusher 3938 | -7/Waste | Discovered new exit (range 16) 3960 | -7/Waste | Entered Factory 4219 | -7/Factory | Repaired Broken Centrium Greatsword 4425 | -7/Factory | Build established: Hacker-Mutant 4621 | -7/Factory | Discovered new exit (range 13) 4798 | -7/Factory | Build established: Hacker-Gladiator 4828 | -7/Factory | Discovered new exit (range 5) 4969 | -7/Factory | Repaired Centrium Greatsword 5109 | -7/Factory | Discovered new exit (range 15) 5132 | -7/Factory | Identified exit to Storage 5132 | -7/Factory | Identified exit to Lower Caves 5160 | -7/Factory | First assault squad dispatched 5273 | -7/Factory | Entered Lower Caves 5317 | -7/Lower Caves | Learned location of Zion (-7) 5339 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5444 | -7/Lower Caves | Learned Factory garrison access intel 5463 | -7/Lower Caves | Discovered new exit (range 8) 5467 | -7/Lower Caves | Entered another Lower Caves area 5474 | -7/Lower Caves | Discovered new exit (range 18) 5799 | -7/Lower Caves | Core integrity fell below 50% 5804 | -7/Lower Caves | Core integrity fell below 20% 5810 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05790_ Lgt. Nuclear Core destroyed. 05791_ S-27 Virus destroyed. 05793_ Gravmag System destroyed. 05795_ Penetrated by Slug. 05797_ Centrium Greatsword destroyed. 05798_ Lgt. Nuclear Core fries itself beyond repair. 05798_ Penetrated by Slug. 05798_ WAR.Sys disabled. 05800_ Machine disabled. 05801_ Penetrated by Slug. 05802_ System corrupted: Energy discharge (-6). 05803_ Corrupted Autogun fries itself beyond repair. 05803_ Proton Missile Launcher destroyed. 05806_ Penetrated by Slug. 05807_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 05807_ KJ-7ZQ(k) destroyed. 05809_ Critical hit (Burn: +37). 05809_ Penetrated by Slug. 05809_ Imp. Melee Analysis Suite destroyed. 05810_ P-60 Hacker resets Y-64 Sentinel, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????# ###???????????????????? | | ????????????????????## #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????##### ????????????????????? | | ???????????????## ## #?????????????????#### | | ???????????????# ## #? ##?####??????????## # | | ???????????????# # #? #?# ####??????## | | ???????????????# #? ### #??????# | | ???????????????## ## ### #?????## | | ????????????????## # ### ##????# | | ?????????????????##### #?# ### #????# # | | ?????????????????????## #?# #?## ##???# # | | ??????????????????????# #?# #?## ##??# # | | ??????????????????????# ### ### #??## ## | | ??????????????????????### #???### #? | | ???????????????????????# #?????###? | | ???????????????????????# ######### ##?###???? | | ???????????????????????# ##"""""""## ### ##??? | | ???????????????????????# ## ""## ## #??? | | ???????????????????????# #??? ""# #??? | | ???????????????????????# ###### "# #### | | ???????????????????????# @ p%! *"# # | | ???????????????????????# ####X#s Y"# # | | ???????????????????????# ## ### $ ""# | | ???????????????????????# ## "## ##### | | ???????????????????????# ## ""# ##???## | | ???????????????????????# ?###"""""## ###?????### | | ???????????????????????# ???####### #?????????# | | ???????????????????????# ???????? #??????????? | | ???????????????????????###??????? ### ???????????? | | ???????????????????????????????#%???# ???????????? | | ???????????????????????????????#???? ???????????? | | ???????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ???????????? | | ?????????????????????????????????? #???????????? | | ?????????????????????????????????? #????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 19 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Centrium Greatsword | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Centrium Greatsword | 17% | -7/Factory | Broken Centrium Greatsword | 53% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TiamatLightningAutogun Manual? 0 Play Time 00:55:21 Cumulative 317.8 hours Start 2025.08.09 @ 09:23:38 End 2025.08.09 @ 10:37:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 63 Adventurer 68 Explorer 3 Win Type - Total 25 Types 16/2/1/4/1/0/0/0/0/1 Lore% 76 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0426c1ea-4f4d-4a0e-b159-24070403fc94