Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 10:02:35 Player: AppleSource Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (71) 355 Value Destroyed (1922) 1922 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6497 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 528/700 Matter 267/300 Energy 42/300 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (7) ------ Compact Battery Hacking Suite > --- WEAPON (2) ------- Heavy Particle Gun Plasma Cannon > --- INVENTORY (5) ---- Heat Sink Coolant Injector Coolant Injector Hardened Medium Armor Plating Improved Recalibrator Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Particle Charger Trap Reconfigurator Improved Recalibrator > --- WEAPON ----------- Heavy Particle Gun Plasma Cannon > --- INVENTORY -------- Light Treads Light Treads Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Heat Sink Targeting Computer Plasma Cannon Plasma Cannon Rocket Launcher Flail [Rating: 49] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Core Shielding Weapon Shotgun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Shotgun Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 5 | . . . . . 3 2 . Weapon . | . . . . . . . . Parts Attached 53 | 6 . 4 . 4 31 5 3 Power 5 | 1 . 1 . . 3 . . Engine 5 | 1 . 1 . . 3 . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 . . . 2 10 . 1 Treads 6 | 2 . . . . 3 . 1 Leg 9 | . . . . 2 7 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | 1 . 1 . 1 11 3 2 Device 8 | . . . . . 7 1 . Storage 5 | 1 . . . 1 2 1 . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . 1 . Protection 4 | . . 1 . . 1 . 2 Artifact . | . . . . . . . . Weapon 14 | 2 . 2 . 1 7 2 . Energy Gun 6 | 2 . . . . 3 1 . Energy Cannon 5 | . . . . . 4 1 . Ballistic Gun 3 | . . 2 . 1 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Parts Lost 21 | . . 3 . 2 7 . 9 Power 3 | . . 1 . . 1 . 1 Propulsion 5 | . . . . 1 1 . 3 Utility 9 | . . . . . 4 . 5 Weapon 4 | . . 2 . 1 1 . . Highest Loss Streak 9 | . . 1 . 1 2 . 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 85 93 100 99 92 98 85 Engine 10 | . 14 11 14 14 8 7 3 Treads 13 | . 28 28 28 11 6 . 1 Leg 13 | . . . . 16 18 23 16 Device 10 | . . . . . 21 15 13 Storage 12 | . 14 14 14 14 9 15 15 Processor 2 | . . . . . 5 7 3 Protection 8 | . . 11 14 14 3 7 6 Energy Gun 3 | . 28 . . . 4 7 7 Energy Cannon 5 | . . . . . 11 6 7 Ballistic Gun 14 | . . 26 28 27 1 . . Peak Build Rating 49 | 6 6 9 10 10 49 47 47 Average Rating 22 | 4 6 8 9 9 37 46 40 On Entrance 15 | . 6 6 9 10 9 39 47 Naked Turns . | . . . . . . . . Heaviest Build 113 | 12 12 17 17 92 113 112 112 Greatest Support 62 | 40 40 40 40 40 62 60 60 Greatest Overweight (x) 36 | 3 . . . 4 36 1 4 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 25 | 8 8 8 8 25 25 25 25 Average Capacity 18 | 7 8 8 8 16 25 25 24 Most Carried 21 | 1 3 5 5 8 20 21 18 Average Carried 7 | . 2 3 4 6 9 16 16 Final Capacity 25 | 8 8 8 8 25 25 25 5 Final Carried 20 | 1 3 4 5 8 20 17 5 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 973 | 109 144 135 . 216 367 . 2 Remotely . | . . . . . . . . Salvage Created 2597 | . 283 247 . 515 1484 . 68 Parts 130 | . 15 20 . 20 70 . 5 Haulers Intercepted 6 | . 1 . . . 5 . . Recyclers Shooed 4 | . 1 . . . 3 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 54 | . 4 8 . 14 27 . 1 Guns 33 | . 1 7 . 14 11 . . Cannons 13 | . . . . . 12 . 1 AOE 6 | . 3 1 . . 2 . . Classes Destroyed 11 | . 4 2 . . 4 . 1 Builder 5 | . 2 1 . . 2 . . Tunneler 1 | . . . . . 1 . . Hauler 6 | . 1 . . . 5 . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . . . 1 . . Watcher 3 | . 1 . . . 2 . . Swarmer 15 | . . 6 . . 9 . . Grunt 34 | . 4 2 . 14 14 . . Sentry 3 | . . . . . 3 . . Hunter 1 | . . . . . 1 . . Heavy 1 | . . . . . . . 1 Best Kill Streak 10 | . 7 4 . 4 10 . 1 Combat Bots Only 9 | . 4 3 . 4 9 . 1 Max Kills in Single Turn 4 | . 4 1 . 1 2 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 1 . . 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 382 | . 10 43 . 61 149 . 119 Missed 130 | . 2 10 . 18 38 . 62 Damage Taken 3510 | . 91 409 . 479 1523 . 1008 Core 646 | . 24 112 . 61 277 . 172 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 131 | . . . . 14 17 . 100 Core Remaining (%) 56 | 100 . . . 21 49 . . Volleys Fired 144 | . 9 20 . 29 72 . 14 Largest 2 | . 2 2 . 2 2 . 2 Hottest 160 | . 80 80 . 46 160 . 135 Shots Fired 286 | . 18 34 . 58 148 . 28 Gun 168 | . 18 34 . 58 44 . 14 Cannon 118 | . . . . . 104 . 14 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 89 | . . 25 . 58 6 . . Thermal 167 | . . . . . 139 . 28 Explosive . | . . . . . . . . Electromagnetic 30 | . 18 9 . . 3 . . Robot Hit Streak 13 | . 4 6 . 12 13 . 11 Robot Miss Streak 3 | . 2 3 . 3 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 187 | . 11 23 . 39 96 . 18 Core Hits 107 | 2 10 12 . 30 50 . 3 Critical Kills 2 | . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . 1 . . 4 . . Burn 2 | . . . . . 2 . . Meltdown 2 | . . . . . 2 . . Corrupt 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4855 | 12 430 454 . 590 2942 . 427 Guns 1981 | . 177 334 . 575 718 . 177 Cannons 2208 | . . . . . 1958 . 250 Explosions 489 | . 253 104 . . 132 . . Melee . | . . . . . . . . Ramming 177 | 12 . 16 . 15 134 . . Kinetic 886 | . . 241 . 575 70 . . Thermal 3467 | . 253 104 . . 2683 . 427 Explosive . | . . . . . . . . Electromagnetic 325 | . 177 93 . . 55 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 . . Average Corruption 2 | . . . . . 2 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . 26 . . Message Errors 5 | . . . . . 5 . . Matter Fused 4 | . . . . . 4 . . Heat Flow Errors 4 | . . . . . 4 . . Energy Discharges 3 | . . . . . 3 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 5 | . . . . . 5 . . Alerts 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 75 | . . . . . 75 . . Projectiles 37 | . . . . . 37 . . Explosions 31 | . . . . . 31 . . Melee 7 | . . . . . 7 . . Knockbacks 2 | . . 1 . . 1 . . Impact 2 | . . 1 . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 90 | . . 50 . . 40 . . Shots 2 | . . 1 . . 1 . . Rammed 10 | 3 . 4 . 1 2 . . Targets Rammed 27 | 3 . 5 . 7 12 . . Kicked 16 | . . . . 6 10 . . Crushed 1 | . . 1 . . . . . Highest Temperature 796 | . 96 133 . 33 796 . . Average Temperature 116 | . 37 78 . 9 143 . . Received Heat Transfer 1120 | . 51 111 . 292 540 . 126 Effects 16 | . . . . . 16 . . Shutdowns 2 | . . . . . 2 . . Energy Bleed 2 | . . . . . 2 . . Interference 3 | . . . . . 3 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 3 | . . . . . 3 . . Damage (major) 4 | . . . . . 4 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . 1 . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 3 | . . . . . 3 . . Combat Hostiles 2 | . . . . . 2 . . Parts Melted 15 | . . . . . 15 . . Heat Transferred 5967 | . 350 100 . . 4684 . 833 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . 3 1 . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Peak Influence 396 | . 121 238 . 120 396 163 114 Initial 163 | . . 46 . . 13 163 114 Average 95 | . 75 60 . 20 151 163 101 Maximum Alert Level 1 | . . 1 . . 1 . . Low Security (%) 83 | 100 100 97 . 100 63 100 100 Level 1 16 | . . 2 . . 36 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . 4 . 2 Investigation 1 | . . . . . 1 . . Extermination . | . . . . . . . . Reinforcement 5 | . . . . . 3 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . 1 . . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 6 8 . 16 46 . 5 Peak Tracking Total 10 | . 3 3 . 4 10 . 4 Tactical Retreats 2 | . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . 2 . . Traps Reconfigurated 2 | . . . . . 2 . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 4 | . 3 . . . 1 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 5 | . . 1 1 . 1 2 . Terminals 3 | . . 1 . . . 2 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 9 | . . 2 1 . 2 4 . Successful 3 | . . 1 1 . . 1 . Failed 6 | . . 1 . . 2 3 . Catastrophic 2 | . . 1 . . . 1 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . . 1 . Terminals 6 | . . 2 . . . 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . 1 1 . . 1 . Open DSF 1 | . . . . . . 1 . Patrol Status 1 | . . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 6591 | 59 146 1215 369 1645 2821 217 119 Spaces Moved 2596 | 31 73 713 231 468 947 105 28 Core 11 | 8 . . . . 3 . . Treads 1417 | 23 73 713 231 189 184 . 4 Legs 1168 | . . . . 279 760 105 24 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 200 200 200 Average Speed 204 | 147 160 160 160 255 227 200 247 Slowest Speed 1850 | 200 160 160 160 400 1850 200 480 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 4 13 98 60 68 68 3 37 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 50 | . 7 5 . . 38 . . Melee . | . . . . . . . . Projectile 34 | . . . . . 34 . . AOE 16 | . 7 5 . . 4 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 3581 | 40 84 750 231 849 1463 114 50 Wait 687 | . 1 5 . 339 340 . 2 Move 2589 | 30 72 712 230 467 946 104 28 Hop . | . . . . . . . . Pick Up 38 | 1 2 4 1 2 27 1 . Fast Attach 22 | 6 . 1 . 2 11 1 1 Attach 25 | . . 3 . 1 15 4 2 Detach 21 | . . . . 1 16 2 2 Swap 6 | . . . . 1 5 . . Drop 22 | . . . . . 19 2 1 Fire 144 | . 9 20 . 29 72 . 14 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 16 | . . . . 6 10 . . Crush 11 | 3 . 5 . 1 2 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 16) 206 | -10/Materials | Entered Mines 269 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 285 | -10/Mines | Core integrity fell below 50% 303 | -10/Mines | Build established: Mutant 353 | -10/Mines | Discovered new exit (range 7) 440 | -10/Mines | Learned 4 Materials zone layouts 713 | -10/Mines | Assembled infested the area 771 | -10/Mines | Met 8R-AWN 968 | -10/Mines | Received a Mining Laser from a helpful Derelict 972 | -10/Mines | Discovered new exit (range 2) 1320 | -10/Mines | Discovered new exit (range 5) 1421 | -10/Mines | Entered Exiles 1445 | -10/Exiles | Discovered new exit (range 15) 1461 | -10/Exiles | Welcomed by 8R-AWN 1487 | -10/Exiles | Met EX-HEX 1535 | -10/Exiles | Met EX-BIN 1578 | -10/Exiles | Aligned with FarCom system 1580 | -10/Exiles | Given EX-Vault access code 1623 | -10/Exiles | Opened EX-Vault 1634 | -10/Exiles | Found Trap Reconfigurator 1666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1720 | -10/Exiles | Met EX-DEC 1778 | -10/Exiles | Discovered new exit (range 10) 1790 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1790 | -10/Exiles | Entered Mines 1828 | -9/Mines | Excavation squad dispatched 1828 | -9/Mines | A large section of the Mines collapsed 2078 | -9/Mines | Excavation squad dispatched 2286 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2328 | -9/Mines | Excavation squad dispatched 2578 | -9/Mines | Excavation squad dispatched 2828 | -9/Mines | Excavation squad dispatched 2841 | -9/Mines | Learned location of Storage (-8) 3078 | -9/Mines | Excavation squad dispatched 3328 | -9/Mines | Excavation squad dispatched 3395 | -9/Mines | Discovered new exit (range 10) 3435 | -9/Mines | Entered Materials 3435 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3436 | -8/Materials | Identified exit to Factory 4699 | -8/Materials | Build established: Scavenger-Mutant 5135 | -8/Materials | Destroyed 9 combat bots 5297 | -8/Materials | Core integrity fell below 50% 5430 | -8/Materials | Build established: Mutant 5771 | -8/Materials | Discovered exit to Factory (range 16) 6256 | -8/Materials | Entered Factory 6256 | -7/Factory | Evolved 2 slots: Utility x2 6473 | -7/Factory | Identified exit to DSF 6473 | -7/Factory | Entered DSF 6537 | -7/DSF | Additional patrols routed to DSF 6592 | -7/DSF | Self-destructed Last Messages --------------- GOAL=ESCAPE Receiving FarCom transmissions... Dropped Hrd. Medium Armor Plating. Acquired Imp. Weapon Shielding. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. Hvy. Deuterium Engine destroyed. Hostiles detected in DSF, routing additional patrols. Targeting Computer destroyed. Imp. Titanium Leg destroyed. Penetrated by Slug. Knocked back. Acquired 2 matter. H-61 Shepherd destroyed. Imp. Titanium Leg destroyed. Cryofiber Web destroyed. Imp. Heat Sink destroyed. Imp. Weapon Shielding destroyed. Huge Storage Unit destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????##???????????????????????? | | ?????????""#??????????????????????? | | ?????????#"#??????????????????????? | | ??????####"##?????????????????????? | | ??????#"""""#####??##?????????????? | | ??????#"""""## !# # ==#?????? | | ????"##"" ! #?????? | | ????""""" #?????? | | ????###"" ##!!#!!!### #???????? | | ??????### ###!!#!!!#?????#???????? | | ???????## ######?###?????????????? | | ???????#! !!#????????????????????? | | ???????#! !!#????????????????????? | | ???????## ###????????????????????? | | ???????# [ #????????????????????? | | ???????# !![ #????????????????????? | | ???????#!!@[ #????????????????????? | | ??????###=!###?##??##?????????????? | | ??????# =#??!!#!!!#?????????????? | | ???#### %gx##!!!"!!!## ????????? | | ???# ; gx =! ????????? | | ???###; % !%! ????????? | | ?????#; ! ????????? | | ?????## ## #!!!## ????????? | | ??????# #? "!!!#?????????????? | | ??????######??######??????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Core Shielding 20 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressProcessingCore Manual? 0 Play Time 00:42:48 Cumulative 18.6 hours Start 2024.08.26 @ 09:17:35 End 2024.08.26 @ 10:02:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 11 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d2a1e869-0ab7-4260-83ef-62847047e737