Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.07 @ 16:05:35 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (155) 155 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 1345 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 359/400 Matter 290/300 Energy 59/160 System Corruption 0% Temperature Critical (551) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (8) ---- Ion Engine Light Treads Improved Treads Light EM Pulse Cannon Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Small Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Treads Improved Treads Light EM Pulse Cannon Light EM Pulse Cannon Signal Generator [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Hardened Light Armor Plating Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 20 | 6 9 2 3 Power 2 | 1 . 1 . Engine 1 | 1 . . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 4 . . Treads 6 | 2 4 . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 1 2 Device . | . . . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection 5 | . 2 1 2 Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 2 | 2 . . . Energy Cannon 4 | . 3 . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 93 100 99 Engine 8 | . 14 6 . Core 4 | . . 7 11 Treads 26 | . 27 28 22 Storage 13 | . 14 14 11 Protection 15 | . 9 14 33 Energy Gun 8 | . 20 . . Energy Cannon 17 | . 7 28 21 Naked Turns . | . . . . Heaviest Build 33 | 13 23 23 33 Greatest Support 46 | 40 46 46 46 Greatest Overweight (x) 5 | 1 5 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 7 Average Carried 6 | 2 6 7 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 387 | 260 40 67 20 Remotely . | . . . . Salvage Created 245 | . 143 42 60 Parts 21 | . 16 1 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 9 | . 6 1 2 Guns 6 | . 6 . . Cannons 3 | . . 1 2 Classes Destroyed 4 | . 3 . 1 Worker 1 | . 1 . . Watcher 1 | . . . 1 Swarmer 7 | . 5 . 2 Grunt 2 | . 1 1 . Best Kill Streak 4 | . 4 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 786 | . 367 . 419 Core 62 | . 21 . 41 Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 91 . Volleys Fired 29 | . 19 1 9 Largest 2 | . 2 2 2 Hottest 112 | . 90 112 112 Shots Fired 56 | . 38 2 16 Gun 38 | . 38 . . Cannon 18 | . . 2 16 Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 38 | . 38 . . Explosive . | . . . . Electromagnetic 18 | . . 2 16 Robot Hit Streak 7 | . 4 2 7 Robot Miss Streak 4 | . 4 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 29 | . 18 1 10 Core Hits 13 | . 9 1 3 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 546 | . 271 22 253 Guns 266 | . 266 . . Cannons 275 | . . 22 253 Explosions . | . . . . Melee . | . . . . Ramming 5 | . 5 . . Kinetic . | . . . . Thermal 266 | . 266 . . Explosive . | . . . . Electromagnetic 275 | . . 22 253 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles 8 | . . . 8 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 551 | . 495 66 551 Average Temperature 202 | . 171 37 262 Received Heat Transfer 141 | . 24 . 117 Effects 8 | . 3 . 5 Shutdowns 2 | . 1 . 1 Energy Bleed 2 | . 1 . 1 Short Circuit 1 | . 1 . . Damage (minor) 3 | . . . 3 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 781 | . 781 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 181 | . 181 123 107 Initial 70 | . . 70 47 Average 85 | . 87 104 70 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 1 . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 9 1 7 Peak Tracking Total 6 | . 4 1 6 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 3 | . 2 . 1 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . 5 . 1 Successful 2 | . 1 . 1 Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 3 | . 2 . 1 Terminals 6 | . 5 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Analysis 1 | . 1 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 5 | . . 2 3 Total Damage 84 | . . 42 42 Kills 1 | . . 1 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 872 | 51 365 319 137 Spaces Moved 434 | 33 158 193 50 Core 16 | 15 1 . . Treads 418 | 18 157 193 50 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 156 | 114 160 160 160 Slowest Speed 300 | 160 300 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 34 38 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 569 | 45 231 202 91 Wait 61 | 2 28 2 29 Move 431 | 32 157 192 50 Hop . | . . . . Pick Up 17 | 5 10 2 . Fast Attach 8 | 3 5 . . Attach 8 | 3 2 . 3 Detach . | . . . . Swap 4 | . 2 2 . Drop 10 | . 7 3 . Fire 29 | . 19 1 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat / Min x2) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 52 | -11/Junkyard | Entered Materials 344 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 14) 417 | -10/Materials | Entered Mines 418 | -10/Mines | Met a Derelict testing a Signal Generator 423 | -10/Mines | Found Signal Generator 654 | -10/Mines | Learned 4 Materials zone layouts 667 | -10/Mines | Learned Materials garrison access intel 721 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Entered Materials 736 | -9/Materials | Accompanied by 1 ally 736 | -9/Materials | Evolved 2 slots: Utility x2 737 | -9/Materials | Identified exit to Materials 767 | -9/Materials | Identified exit to Mines 873 | -9/Materials | Self-destructed Last Messages --------------- 00799_ W-16 Scout sends out distress signal. 00802_ Destroyed Hover Unit. 00802_ Sensor Array fried. 00802_ W-16 Scout destroyed. 00809_ K-01 Serf cleans the Pressure Siphon. 00813_ R-06 Scavenger collects Corrupted Signal Interpreter. 00818_ K-01 Serf collects debris. 00832_ S-10 Pest destroyed. 00843_ Acquired 20 matter. 00843_ R-06 Scavenger collects Beamcaster. 00852_ R-06 Scavenger collects Flight Unit. 00853_ Overheating: Lgt. EM Pulse Cannon damaged (-11). 00854_ Power failure, Lgt. Nuclear Core shutdown. 00854_ Critical hit (Burn: +37). 00857_ Lgt. EM Pulse Cannon destroyed. 00866_ Critical hit (Burn: +37). 00868_ Overheating: Hrd. Light Armor Plating damaged (-70). 00869_ Y-45 Defender misfires. 00872_ Overheating: Lgt. Nuclear Core damaged (-18). 00873_ Overheating: Energy bleed (-19). 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"""" #???????? ######## """ | | ???????? #???????? # # """ | | ????# #????????######### """ | | ????# """" #????????????????# | | ????# """" ###################### | | ????# """" u | | ????# | | ????# ks % | | ???????#######Y######## | | ??????????# @== #??# ############ | | ??????????# """" #??# #??????????? | | ??????????# """" #??# #??????????? | | ??????????# """" #??# #??????????? | | ??????????# #??# #??????????? | | ??????????# """" #??# #??????????? | | ??????????# """" | #??# #??????????? | | ??????????# ???? #??# #??????????? | | ??????????# ????? #??# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????# #??????????? | | ??????????????????????+ #??????????? | | ??????????????????????# #??????????? | | ??????????????????????? ???????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagSystemShredder Manual? 0 Play Time 00:08:01 Cumulative 28.5 hours Start 2023.10.07 @ 15:48:26 End 2023.10.07 @ 16:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 54 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 33 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7dbb411f-ca35-4d65-b002-2650a9692203