Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.04 @ 22:16:08 Player: Jetpackmatt9 Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (577) 577 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 5027 Bonus ------- High Alert Combat Kills 15 Follower Combat Kills 180 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 46/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Surge Thruster Thunder Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Surge Thruster Cooled Cesium-ion Thruster Field Propulsion Drive > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Micro Nuclear Core VTOL Module Field Propulsion Drive Thunder Hammer Chainsword [Rating: 75] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Chainsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Slots Evolved 10 | . . 2 . . 4 2 2 Power 1 | . . . . . . 1 . Propulsion 4 | . . 1 . . 2 1 . Utility 5 | . . 1 . . 2 . 2 Weapon . | . . . . . . . . Parts Attached 99 | 6 11 7 14 1 20 24 16 Power 17 | 1 2 . 2 . 3 7 2 Engine 6 | 1 2 . 2 . . 1 . Core 11 | . . . . . 3 6 2 Reactor . | . . . . . . . . Propulsion 28 | 2 4 3 5 . 3 5 6 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 3 | 2 1 . . . . . . Hover 1 | . 1 . . . . . . Flight 24 | . 2 3 5 . 3 5 6 Utility 30 | 1 2 2 3 1 8 7 6 Device 12 | . . . 3 1 3 3 2 Storage 1 | 1 . . . . . . . Processor 7 | . . 2 . . 2 3 . Hackware 4 | . 1 . . . . . 3 Protection 6 | . 1 . . . 3 1 1 Artifact . | . . . . . . . . Weapon 24 | 2 3 2 4 . 6 5 2 Energy Gun 5 | 1 . . . . 3 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 2 2 3 . . 1 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon 2 | . . . . . . 2 . Special Melee Weapon 3 | . 1 . 1 . 1 . . Unidentified Prototypes 2 | . . . 1 . . 1 . Parts Lost 28 | . 3 . 2 . 3 3 17 Power 4 | . 1 . . . . . 3 Propulsion 10 | . 1 . 2 . . 1 6 Utility 6 | . . . . . 1 . 5 Weapon 8 | . 1 . . . 2 2 3 Highest Loss Streak 8 | . 3 . 2 . 2 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 75 88 99 100 94 99 93 Engine 5 | . 12 11 10 11 . . . Core 5 | . . . . . 6 13 10 Flight 31 | . 3 33 32 33 38 39 32 Device 7 | . . . 8 11 4 9 10 Processor 9 | . . . 11 11 15 11 10 Hackware 9 | . 13 11 11 11 7 6 10 Protection 4 | . 7 11 2 . 8 4 4 Energy Gun 1 | . 5 . . . . 1 . Ballistic Gun 8 | . 6 17 19 22 4 2 . Slashing Weapon 1 | . . . . . 4 2 2 Piercing Weapon 2 | . . . . . . 4 8 Special Melee Weapon 2 | . 13 4 2 . 1 . . Naked Turns 12 | . . . . . . . 12 Heaviest Build 27 | 10 10 8 13 13 18 24 27 Greatest Support 32 | 26 26 12 15 15 25 28 32 Greatest Overweight (x) 2 | 1 2 . 1 . . . . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 Average Capacity 5 | 7 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | 2 4 5 5 5 4 5 2 Class Distribution -------------------- 27% | Scavenger-Mutant 19% | Hacker-Scout 16% | Mutant 13% | Sprinter 7% | Scavenger-Scout 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Resources | -11 -10 -9 -9 -9 -7 -6 -5 ----------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Matter Collected 1361 | 260 70 37 302 10 67 557 58 Remotely . | . . . . . . . . Salvage Created 841 | 23 110 56 168 . 45 298 141 Parts 48 | . 12 4 12 . 3 12 5 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Combat Hostiles Destroyed 22 | . 4 3 5 . 2 5 3 Melee 7 | . . . . . 2 2 3 Guns 15 | . 4 3 5 . . 3 . Classes Destroyed 9 | 1 3 . 1 . 1 2 1 Tunneler 1 | 1 . . . . . . . Hauler 2 | . . . 2 . . . . Recycler 1 | . . . . . . 1 . Operator 1 | . 1 . . . . . . Swarmer 14 | . 3 3 5 . . 3 . Cutter 3 | . . . . . 2 . 1 Grunt 2 | . 1 . . . . . 1 Hunter 1 | . . . . . . . 1 Programmer 2 | . . . . . . 2 . Best Kill Streak 4 | 1 3 3 4 . 2 4 1 Combat Bots Only 4 | . 3 3 4 . 2 3 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Hostile Shots Fired 390 | . 23 29 56 6 77 49 150 Missed 156 | . 8 17 21 3 46 16 45 Damage Taken 4000 | . 190 134 427 43 647 451 2108 Core 1553 | . 45 20 122 . 189 158 1019 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 59 | . 2 4 14 . 20 19 . Regen/Repaired (Parts) 79 | . . . . . 36 . 43 Core Remaining (%) 80 | 100 82 . . 64 73 81 . Volleys Fired 120 | 14 30 10 33 . 8 25 . Largest 2 | 1 1 1 2 . 1 1 . Hottest 55 | 40 40 20 40 . 55 50 . Shots Fired 152 | 14 30 10 65 . 8 25 . Gun 149 | 14 30 10 65 . 8 22 . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 3 | . . . . . . 3 . Kinetic 97 | . 13 10 65 . . 9 . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 52 | 14 17 . . . 8 13 . Robot Hit Streak 8 | 3 8 2 6 . 1 6 . Robot Miss Streak 8 | 2 5 2 8 . 7 4 . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 102 | 9 19 5 31 . 6 20 12 Core Hits 46 | 1 7 3 14 . 3 13 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 5 | . . . . . . 3 2 Sever 4 | . . . . . . 2 2 Impale 1 | . . . . . . 1 . Melee Attacks 74 | . 3 . 1 . 9 26 35 Impact . | . . . . . . . . Slashing 35 | . . . . . 8 7 20 Piercing 34 | . . . . . . 19 15 Sneak Attacks 4 | . 2 . . . 2 . . Combat Hostiles 1 | . . . . . 1 . . Follow-up Attacks 4 | . . . . . . 1 3 Damage Inflicted 1811 | 179 208 47 268 . 222 455 432 Guns 933 | 134 208 47 268 . 9 267 . Cannons . | . . . . . . . . Explosions 78 | 45 . . . . . 33 . Melee 800 | . . . . . 213 155 432 Ramming . | . . . . . . . . Kinetic 537 | . 60 47 268 . . 162 . Thermal 78 | 45 . . . . . 33 . Explosive . | . . . . . . . . Electromagnetic 396 | 134 148 . . . 9 105 . Impact . | . . . . . . . . Slashing 599 | . . . . . 213 93 293 Piercing 201 | . . . . . . 62 139 Highest Corruption 8 | . . . . . . 1 8 Average Corruption 3 | . . . . . . 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 2 | . . . . . . . 2 Message Errors 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 32 | . . . . . 27 . 5 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 32 | . . . . . 27 . 5 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 10 | . . . . . . 10 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 229 | . 66 . 16 16 67 229 44 Average Temperature 47 | . 20 . 6 10 25 63 24 Received Heat Transfer 846 | . 93 51 126 27 150 33 366 Effects 3 | . . . . . . 3 . Interference 3 | . . . . . . 3 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | 2 . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | 1 . . . . . 1 . Alert | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Peak Influence 551 | 5 133 197 367 140 339 551 187 Initial 132 | . 3 48 44 132 21 112 130 Average 160 | . 79 113 238 125 172 264 76 Maximum Alert Level 2 | . . . 1 . 1 2 . Low Security (%) 70 | 100 100 100 33 100 56 40 100 Level 1 23 | . . . 66 . 43 33 . Level 2 5 | . . . . . . 25 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 22 | . 2 3 2 . 1 6 8 Investigation 5 | . . 1 . . . . 4 Extermination 3 | . . . . . . 2 1 Reinforcement 13 | . 2 2 2 . 1 3 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Distress Signals 6 | . 1 3 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 148 | . 16 15 21 2 27 32 35 Peak Tracking Total 12 | . 5 9 5 2 9 11 12 Tactical Retreats 32 | . 2 2 4 . 8 10 6 Traps | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Traps Triggered 7 | . . . 1 . 1 2 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 ---------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Machines Accessed 45 | . 3 4 6 3 3 10 16 Terminals 33 | . 3 3 6 3 2 6 10 Fabricators 1 | . . . . . . . 1 Repair Stations 7 | . . 1 . . 1 1 4 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . . 1 Garrison Access 3 | . . . . . . 3 . Total Hacks 104 | . 4 15 16 5 4 26 34 Successful 52 | . 2 9 8 5 2 8 18 Failed 52 | . 2 6 8 . 2 18 16 Catastrophic 6 | . . 1 2 . 1 . 2 Database Lockouts . | . . . . . . . . Manual 24 | . 2 4 2 1 2 5 8 Terminals 78 | . 4 12 16 5 2 18 21 Fabricators 3 | . . . . . . . 3 Repair Stations 14 | . . 3 . . 2 2 7 Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . . 3 Garrison Access 6 | . . . . . . 6 . Terminal Hacks 38 | . 2 8 8 5 . 5 10 Record 1 | . . . . . . 1 . Part Schematic 4 | . . . 1 1 . . 2 Robot Analysis 1 | . . . . 1 . . . Prototype ID Bank 4 | . . 1 1 . . . 2 Open Door 2 | . . . 2 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 3 | . . 1 . . . 1 1 Alert Level 3 | . 1 . 1 1 . . . Unreport Threat 3 | . . 1 . . . 1 1 Locate Traps 3 | . . 1 . 1 . . 1 Dispatch Records 2 | . . 1 . . . . 1 Extermination Status 1 | . . . . . . 1 . Recall Reinforcements 3 | . 1 1 . . . 1 . Hauler Manifests 3 | . . 1 1 1 . . . Registered Prototypes 1 | . . . . . . . 1 Zone Layout 3 | . . 1 1 . . . 1 Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . 1 . . 2 2 3 Scan Component 5 | . . 1 . . 1 1 2 Repair 3 | . . . . . 1 1 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . . 1 Insert Component 1 | . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . . 2 Terminals 2 | . . . . . . . 2 Assimilate 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 35 | . 2 3 4 1 2 8 15 Full Trace Events 7 | . . 1 2 . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . . . 1 1 . . 2 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 76 | . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . 5 Parts Repaired 2 | . . . . . 1 . 1 Time 71 | . . . . . 26 26 19 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 ------------ Run | Yrd Mat Mat Sto Rec Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 5 | . 3 . . . . 2 . Non-combat 5 | . 3 . . . . 2 . Combat . | . . . . . . . . Robot Hacks Applied 5 | . 3 . . . . 2 . no_distress 2 | . 2 . . . . . . find_station 1 | . . . . . . 1 . check_alert 2 | . 1 . . . . 1 . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . 1 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total Allies 14 | . . . 11 . 1 . 2 Largest Group 10 | . . . 10 . 1 . 2 Highest-Rated Group 100 | . . . 100 . 22 . 36 Highest-Rated Ally 100 | . . . 100 . 22 . 26 Total Orders 15 | . . . 12 3 . . . GUARD 9 | . . . 9 . . . . EXPLORE 6 | . . . 3 3 . . . Ally Attacks 47 | . . . 46 . 1 . . Total Damage 472 | . . . 454 . 18 . . Kills 11 | . . . 11 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 ------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Robot Analysis Total 1 | . . . . 1 . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 7 | . . . 4 3 . . . Drone Recoveries 5 | . . . 3 2 . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 ------------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Turns Passed 4147 | 105 495 152 762 431 454 849 899 Spaces Moved 8740 | 74 499 326 1191 602 1051 2249 2748 Core 130 | 3 102 . . . . . 25 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 281 | 71 210 . . . . . . Hover 112 | . 112 . . . . . . Flight 8217 | . 75 326 1191 602 1051 2249 2723 Fastest Speed 22 | 50 37 34 34 34 27 22 22 Average Speed 30 | 90 66 34 34 34 27 23 24 Slowest Speed 200 | 100 200 34 120 34 28 28 50 Overloaded Moves 11 | . . . . . . . 11 Propulsion Burnouts . | . . . . . . . . Robots Hopped 40 | . . . 16 5 2 10 7 Cave-ins Triggered 2 | . . . . . . . 2 Exploration Rate (%) 51 | 3 70 32 92 98 17 51 50 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched . | . . . . . . . . Spaces Dug 25 | . . . . . . 13 12 Terrain Destroyed 30 | 3 . . . . . 15 12 Melee 25 | . . . . . . 13 12 Projectile . | . . . . . . . . AOE 5 | 3 . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 --------- Run | Yrd Mat Mat Sto Rec Fac Fac Fac Total 9983 | 95 628 357 1481 823 1186 2501 2912 Wait 872 | . 75 9 236 223 80 135 114 Move 8657 | 73 498 325 1162 591 1046 2228 2734 Hop 36 | . . . 12 5 2 10 7 Pick Up 35 | 1 2 2 6 1 10 7 6 Fast Attach 47 | 6 9 4 7 . 7 12 2 Attach 26 | . 1 1 . 1 9 5 9 Detach 13 | 1 4 1 1 1 . 3 2 Swap 26 | . 1 2 7 . 4 7 5 Drop 58 | . 5 3 16 1 11 16 6 Fire 120 | 14 30 10 33 . 8 25 . Melee 63 | . 3 . 1 . 9 23 27 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 30 | . . . . . . 30 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: *Fac x2 / *Upp) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 106 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 341 | -10/Materials | Lost 3 parts (1p1n1w) 429 | -10/Materials | Discovered new exit (range 15) 595 | -10/Materials | Discovered new exit (range 16) 601 | -10/Materials | Entered another Materials area 601 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 681 | -9/Materials | Discovered new exit (range 16) 739 | -9/Materials | Discovered new exit (range 13) 753 | -9/Materials | Entered Storage 757 | -9/Storage | Identified exit to Recycling 897 | -9/Storage | Discovered new exit (range 7) 947 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1116 | -9/Storage | Lost 3 allies 1161 | -9/Storage | Lost 4 allies 1347 | -9/Storage | Build established: Scavenger-Mutant 1454 | -9/Storage | Met 01-MTF 1515 | -9/Storage | Entered Recycling 1844 | -9/Recycling | Discovered new exit (range 44) 1946 | -9/Recycling | Entered Factory 1946 | -7/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2029 | -7/Factory | Repaired Propulsion Shielding 2189 | -7/Factory | Discovered new exit (range 15) 2400 | -7/Factory | Entered another Factory area 2400 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2659 | -6/Factory | Discovered new exit (range 17) 2734 | -6/Factory | Discovered new exit (range 8) 2782 | -6/Factory | Build established: Sprinter 2854 | -6/Factory | Garrison activated, responded to threat 2988 | -6/Factory | Identified exit to Lower Caves 2997 | -6/Factory | Identified exit to Factory 3100 | -6/Factory | Search patrols dispatched 3179 | -6/Factory | Discovered exit to Factory (range 5) 3249 | -6/Factory | Entered another Factory area 3249 | -5/Factory | Evolved 2 slots: Utility x2 3302 | -5/Factory | Repaired Surge Thruster 3324 | -5/Factory | Discovered new exit (range 21) 3329 | -5/Factory | Identified exit to Upper Caves 3552 | -5/Factory | Build established: Hacker-Scout 3694 | -5/Factory | Discovered new exit (range 21) 3881 | -5/Factory | Discovered new exit (range 6) 3883 | -5/Factory | Identified exit to Factory 4035 | -5/Factory | Crushed by falling debris 4040 | -5/Factory | Crushed by falling debris 4068 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 4071 | -5/Factory | Lost 8 parts (1p3n4u) 4132 | -5/Factory | Core integrity fell below 50% 4136 | -5/Factory | Released all parts (3) 4142 | -5/Factory | Core integrity fell below 20% 4148 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 04096_ Mic. Nuclear Core destroyed. 04100_ Acquired Cld. Cesium-ion Thruster. 04106_ Imp. Flight Unit destroyed. 04118_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04124_ Chainsword destroyed. 04124_ C-35 Carver destroyed. 04126_ Imp. Flight Unit severed. 04128_ Field Propulsion Drive destroyed. 04128_ Spear destroyed. 04132_ Imp. Flight Unit destroyed. 04135_ Cld. Cesium-ion Thruster severed. 04136_ Adv. Cooling System destroyed. 04136_ Released Imp. Hacking Suite. 04136_ Released Adv. Signal Interpreter. 04136_ Released Imp. Hacking Suite. 04145_ Penetrated by Slug. 04146_ K-01 Serf collects debris. 04147_ Critical hit (Burn: +37). 04148_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????######## #???#######?????? | | ??????????????????# ##### #??#### | | ??????????????????# == #### | | ??????????????????# = !%= + ! | | ??????????????????# / #### | | ??????????????????# ##### #??# | | ??????????????????##### ## #???### ###??# | | ??????????????????????# ##########?????# #????# | | ??????????????????????# #??????????????# #????# | | ??????????????????????# #??????????????# #????# | | ??????????????????????# #??????????????# #????# | | ??????????????????????# #??????????????# #????# | | ??????????????????????#x#??????????????# #????# | | ??????????????????????# #??????????????# #????# | | ??????????????????????# #??????????????# #????#### | | ??????????????????????# #??????????????? ????????? | | ??????????????????????# #######????????? ???????? | | ??????????????????????# #????????? ?????? | | ??????????????????????# ! ##+#+#???? ???? | | ??????????????????????# c #???? ?? | | ??????????????????????# T ##### | | ################??????# h | | #??????# = ######+##+### | | """ """ """ #??????# |% g g #????????? | | """ """ """ #??????###c #????????? | | """ """ """ #????????#@ # % #????????? | | #????????# k """ #????????? | | """ """ """ #????????# ## """ #????????? | | """ """ """ #???###### T# % F" #????????? | | """ """ """ ]#???# ## "" #????????? | | #???# ### #????????? | | ############+####### #?###########????????? | | ^ #####????????????????????? | | #????????????????????????? | | #????????????????????????? | | "%" """ #????????????????????????? | | """ """ #????????????????????????? | | ^ """ """ #????????????????????????? | | """ """ #????????????????????????? | | ######### #????????????????????????? | | " # """ """ ##???????????????????????? | | # "" # """ """ #???????????????????????? | | # "" # """ """ #???????????????????????? | | # "" # ^^""" #???????????????????????? | | # S + #???????????????????????? | | # "" # """ """ #???????????????????????? | | # "" # ^ """ """ #???????????????????????? | | # "" # ^ """ """ #???????????????????????? | | # ##### #???????????????????????? | | # #???# #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 35 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 65 Core Analysis 6 Offensive Hacking 24 Item Schematics ----------------- Flight Unit | -9/Storage | Hacked EMP Blaster | -9/Recycling | Hacked Cld. Cesium-ion Thruster | -5/Factory | Hacked Adv. Heat Sink | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. Cesium-ion Thruster | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Just What I Needed Part-time Excavator Safety First Shopping List The More The Merrier \\IAMDERELICT Challenges ------------ None Game ------ Seed HypervelocityInsulatedSystem Manual? 0 Play Time 02:41:16 Cumulative 13.2 hours Start 2024.07.04 @ 13:11:11 End 2024.07.04 @ 22:16:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96d93953-123c-4a9c-81ea-c32b15744771