Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 21:07:18 Player: MasterLemons Result: Destroyed by X-57 Shotgunner with Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1772) 1772 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (663) 663 TOTAL SCORE: 5270 Bonus ------- High Alert Combat Kills 163 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 279/300 Energy 275/275 System Corruption 15% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Melee Analysis Suite Melee Analysis Suite > --- WEAPON (3) ------- Katana Scythe Scythe > --- INVENTORY (5) ---- Deuterium Engine Latent Energy Streamer Plasma Cutter Katana Scythe Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Lightning Gun Latent Energy Streamer Gauss Cannon > --- INVENTORY -------- Ion Engine Ion Engine Titanium Leg Titanium Leg Improved Carbon-fiber Leg Improved Terrain Scan Processor Plasma Cutter Plasma Cutter Enhanced Flamer [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Matter Filter Storage Medium Storage Unit Processor Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon Scythe Energy Gun Lightning Gun Energy Cannon Latent Energy Streamer Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 63 | 6 3 . 5 7 22 17 3 Power 11 | 1 . . . 1 4 4 1 Engine 8 | 1 . . . 1 3 2 1 Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 19 | 2 . . . 3 8 4 2 Treads 3 | . . . . . 3 . . Leg 14 | 2 . . . 3 5 4 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 18 | 1 1 . 2 3 7 4 . Device 6 | . . . 2 2 2 . . Storage 2 | 1 1 . . . . . . Processor 5 | . . . . . 2 3 . Hackware . | . . . . . . . . Protection 5 | . . . . 1 3 1 . Artifact . | . . . . . . . . Weapon 15 | 2 2 . 3 . 3 5 . Energy Gun 1 | . . . . . 1 . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . Launcher . | . . . . . . . . Special Weapon 2 | . . . 1 . . 1 . Impact Weapon 3 | . 2 . 1 . . . . Slashing Weapon 5 | . . . . . 1 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . . Corrupted Parts 2 | . . . . 2 . . . System Corruption 9 | . . . . 9 . . . Parts Lost 13 | . . 1 . 1 3 5 3 Power 4 | . . . . . 2 2 . Propulsion 6 | . . 1 . 1 1 1 2 Utility 3 | . . . . . . 2 1 Weapon . | . . . . . . . . Highest Loss Streak 4 | . . 1 . 1 1 4 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 84 73 71 92 94 87 93 Engine 8 | . 14 14 14 14 4 1 1 Core 1 | . . . . . 4 2 7 Treads 4 | . . . . . 23 . . Leg 19 | . 28 16 14 27 2 25 20 Device 3 | . . . . 10 5 . . Storage 11 | . 14 14 14 14 9 9 7 Processor 5 | . . . . . 7 13 18 Protection 5 | . . . . 1 12 7 7 Energy Gun 1 | . . . . . 7 . . Energy Cannon 5 | . . . 6 14 9 . . Ballistic Cannon 1 | . . . . . 9 . . Impact Weapon 8 | . 26 28 18 9 . . . Slashing Weapon 8 | . . . . . . 26 27 Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 21 21 28 32 52 32 28 Greatest Support 66 | 20 20 20 10 38 66 52 48 Greatest Overweight (x) 2 | . 1 2 2 2 2 . 2 Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 4 8 7 8 10 10 10 9 Average Carried 8 | 1 6 7 7 8 8 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 1 7 7 8 9 10 9 5 Class Distribution -------------------- 66% | Mutant 16% | Scavenger-Gladiator 8% | Tank 3% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Mutant | -8/Garrison Scavenger-Gladiator | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 1300 | 221 77 . . 121 502 379 . Remotely . | . . . . . . . . Salvage Created 1897 | . 84 84 . 57 717 909 46 Parts 104 | . . . . 7 39 56 2 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 41 | . 2 2 . . 17 19 1 Melee 22 | . . . . . 2 19 1 Guns 1 | . . . . . 1 . . Cannons 8 | . . . . . 8 . . AOE 6 | . . . . . 6 . . Classes Destroyed 10 | . 2 . . 2 3 3 . Worker 1 | . . . . 1 . . . Builder 3 | . . . . . 3 . . Tunneler 1 | . . . . 1 . . . Watcher 5 | . 1 . . . 3 1 . Swarmer 8 | . . . . . 5 3 . Grunt 24 | . 2 2 . . 10 9 1 Brawler 1 | . . . . . . 1 . Duelist 2 | . . . . . . 2 . Sentry 4 | . . . . . 2 2 . Specialist 2 | . . . . . . 2 . Best Kill Streak 7 | . 1 2 . 1 5 7 1 Combat Bots Only 7 | . 1 2 . . 4 7 1 Max Kills in Single Turn 3 | . 1 1 . 1 3 1 1 Gunslinging . | . . . . . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 288 | . 3 32 . . 100 104 49 Missed 82 | . . 8 . . 25 29 20 Damage Taken 3369 | . 32 320 . 90 1218 1316 393 Core 667 | . . 102 . 14 110 286 155 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . . . 53 . . . Volleys Fired 51 | . . . . . 51 . . Largest 3 | . . . . . 3 . . Hottest 163 | . . . . . 163 . . Shots Fired 86 | . . . . 2 84 . . Gun 29 | . . . . . 29 . . Cannon 57 | . . . . 2 55 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 51 | . . . . . 51 . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 35 | . . . . 2 33 . . Robot Hit Streak 8 | . . . . 1 8 . . Robot Miss Streak 2 | . . . . 1 2 . . Penetration Max 1 | . . . . . 1 . . Secondary Targets . | . . . . . . . . Shots Hit Robots 128 | . 6 8 . 1 55 54 4 Core Hits 55 | . . . . 3 28 23 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 2 . . . . . Critical Strikes 11 | . 1 2 . . 4 3 1 Blast 2 | . . . . . 2 . . Corrupt 2 | . . . . . 2 . . Smash 3 | . 1 2 . . . . . Sever 4 | . . . . . . 3 1 Melee Attacks 98 | . 7 11 . . 6 69 5 Impact 18 | . 7 11 . . . . . Slashing 80 | . . . . . 6 69 5 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 16 | . 1 2 . . . 12 1 Damage Inflicted 5018 | . 207 270 . 220 2523 1670 128 Guns 444 | . . . . . 444 . . Cannons 1043 | . . . . 6 1037 . . Explosions 1147 | . . . . 204 943 . . Melee 2370 | . 207 270 . . 95 1670 128 Ramming 14 | . . . . 10 4 . . Kinetic 1026 | . . . . . 1026 . . Thermal 98 | . . . . . 98 . . Explosive . | . . . . . . . . Electromagnetic 1510 | . . . . 210 1300 . . Impact 477 | . 207 270 . . . . . Slashing 1893 | . . . . . 95 1670 128 Piercing . | . . . . . . . . Highest Corruption 15 | . 3 3 3 10 14 15 15 Average Corruption 8 | . 2 3 3 5 8 14 15 Corruption Purged 5 | . . . . 5 . . . Corruption Blocked . | . . . . . . . . Effects 115 | . 6 3 12 24 23 36 11 Message Errors 21 | . . 1 3 5 5 5 2 Matter Fused 30 | . 1 . 4 7 5 12 1 Heat Flow Errors 17 | . 1 1 3 2 3 4 3 Energy Discharges 11 | . . . . 3 3 3 2 Parts Rejected 3 | . . . . . 2 . 1 Parts Fused 2 | . . . . 1 . . 1 Data Loss (minor) 18 | . 4 1 2 3 1 6 1 Data Loss (major) 4 | . . . . 1 . 3 . Misfires 4 | . . . . 2 2 . . Alerts 3 | . . . . . . 3 . Weapon Failures 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 310 | . 77 65 . . 114 54 . Projectiles 50 | . . . . . 50 . . Explosions 41 | . . . . . 41 . . Melee 219 | . 77 65 . . 23 54 . Knockbacks 13 | . . . . . 13 . . Impact . | . . . . . . . . Kinetic 12 | . . . . . 12 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 279 | . . . . 60 219 . . Shots 5 | . . . . 2 3 . . Rammed . | . . . . . . . . Targets Rammed 3 | . . . . 2 1 . . Kicked 3 | . . . . 2 1 . . Crushed . | . . . . . . . . Highest Temperature 521 | . 217 188 212 117 521 205 200 Average Temperature 133 | . 117 91 82 49 163 75 79 Received Heat Transfer 1287 | . 18 198 . . 495 486 90 Effects 11 | . . . . . 11 . . Shutdowns 3 | . . . . . 3 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 9 | . 4 1 . . 4 . . Impact Corruptions 10 | . 5 4 . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . 1 . . Heat Transferred 100 | . . . . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Latent Energy Used 782 | . . . . 144 638 . . LE Corruption 14 | . . . . 3 11 . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Peak Influence 713 | . 83 50 . 6 423 713 442 Initial 347 | . . . . . . 215 347 Average 184 | . 38 41 . 2 170 408 361 Maximum Alert Level 3 | . . . . . 2 3 2 Low Security (%) 55 | 100 100 100 . 100 54 . . Level 1 28 | . . . . . 39 46 92 Level 2 16 | . . . . . 5 52 7 Level 3 . | . . . . . . 1 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . . . . 1 7 . 3 Investigation 6 | . . . . 1 4 . 1 Extermination . | . . . . . . . . Reinforcement 3 | . . . . . 1 . 2 Assault . | . . . . . . . . Garrison 2 | . . . . . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 8 | . 2 . . . 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 9 2 . . 31 23 14 Peak Tracking Total 10 | . 4 2 . . 6 4 10 Tactical Retreats 7 | . . . . . 3 3 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . 1 1 1 . Indirectly 1 | . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 15 | . 4 . . 2 4 4 1 Terminals 11 | . 3 . . . 3 4 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 35 | . 11 . . 2 11 8 3 Successful 15 | . 3 . . 2 5 2 3 Failed 20 | . 8 . . . 6 6 . Catastrophic 6 | . 2 . . . 2 2 . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 30 | . 10 . . . 9 8 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 14 | . 3 . . 2 4 2 3 Record 4 | . 1 . . . . . 3 Prototype ID Bank 2 | . 1 . . . 1 . . Open Door 2 | . . . . 2 . . . Locate Traps 1 | . . . . . 1 . . Recall Investigation 2 | . 1 . . . 1 . . Zone Layout 1 | . . . . . 1 . . Garrison Registry 1 | . . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 4 . . . 4 4 1 Full Trace Events 7 | . 2 . . . 3 1 1 Feedback Events 2 | . 1 . . . . 1 . Corruption 2 | . 1 . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4280 | 57 411 179 598 894 885 1012 244 Spaces Moved 2267 | 41 217 61 243 618 454 514 119 Core 6 | 6 . . . . . . . Treads 402 | . . . . . 402 . . Legs 1838 | 35 217 61 243 618 52 514 98 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 21 | . . . . . . . 21 Fastest Speed 50 | 50 120 190 190 125 123 123 112 Average Speed 149 | 109 152 254 242 133 145 124 123 Slowest Speed 270 | 120 190 260 260 260 270 130 195 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 43 | 3 47 13 64 99 40 66 19 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 80 | . . . . 1 79 . . Melee . | . . . . . . . . Projectile 24 | . . . . . 24 . . AOE 56 | . . . . 1 55 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 2954 | 53 287 70 254 688 589 802 211 Wait 399 | . 50 1 . 45 26 200 77 Move 2257 | 40 216 60 242 617 453 510 119 Hop . | . . . . . . . . Pick Up 60 | 7 9 . 4 10 19 9 2 Fast Attach 8 | . . . . 1 2 5 . Attach 32 | 6 2 . 2 3 13 6 . Detach . | . . . . . . . . Swap 23 | . 1 . 3 3 7 6 3 Drop 39 | . 3 . 3 7 11 9 6 Fire 51 | . . . . . 51 . . Melee 79 | . 6 9 . . 6 54 4 Ram . | . . . . . . . . Kick 3 | . . . . 2 1 . . Crush . | . . . . . . . . Escape Stasis 3 | . . . . . . 3 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 469 | -10/Materials | Entered Mines 563 | -10/Mines | Met a Derelict bent on vengeance 630 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 633 | -10/Mines | Discovered new exit (range 5) 648 | -10/Mines | Entered Exiles 731 | -10/Exiles | Met 8R-AWN 763 | -10/Exiles | Met EX-HEX 823 | -10/Exiles | Met EX-BIN 854 | -10/Exiles | Aligned with FarCom system 857 | -10/Exiles | Given EX-Vault access code 935 | -10/Exiles | Opened EX-Vault 950 | -10/Exiles | Found Prototype Device 951 | -10/Exiles | Identified Trap Reconfigurator 960 | -10/Exiles | Found Prototype Device 961 | -10/Exiles | Identified Chronowheel 961 | -10/Exiles | Activated Chronowheel 973 | -10/Exiles | Found Prototype Energy Cannon 974 | -10/Exiles | Identified Latent Energy Streamer 1030 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1111 | -10/Exiles | Met EX-DEC 1215 | -10/Exiles | Discovered new exit (range 14) 1246 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1246 | -10/Exiles | Entered Mines 1329 | -9/Mines | Learned location of 1 exit from Materials 1377 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1454 | -9/Mines | Met a Derelict shopkeep closing up shop 1737 | -9/Mines | Learned location of Storage (-9) 1741 | -9/Mines | Discovered new exit (range 11) 1876 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1991 | -9/Mines | Discovered new exit (range 7) 2139 | -9/Mines | System corruption reached 10% 2140 | -9/Mines | Entered Materials 2140 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2141 | -8/Materials | Identified exit to Factory 2601 | -8/Materials | Build established: Tank 2861 | -8/Materials | Garrison activated, responded to threat 2888 | -8/Materials | System corruption reached 10% 3020 | -8/Materials | Identified exit to Garrison 3025 | -8/Materials | Entered Garrison 3131 | -8/Garrison | Build established: Mutant 3134 | -8/Garrison | Discovered new exit (range 12) 3164 | -8/Garrison | Triggered checkpoint 3197 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3380 | -8/Garrison | Discovered new exit (range 64) 3380 | -8/Garrison | Discovered new exit (range 39) 3380 | -8/Garrison | Discovered new exit (range 9) 3400 | -8/Garrison | Triggered checkpoint 3460 | -8/Garrison | Destroyed 7 combat bots 3526 | -8/Garrison | Core integrity fell below 50% 3538 | -8/Garrison | Lost 4 parts (1p1n2u) 3744 | -8/Garrison | Triggered checkpoint 3805 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3839 | -8/Garrison | Build established: Scavenger-Gladiator 4037 | -8/Garrison | Entered Materials 4273 | -8/Materials | Core integrity fell below 20% 4274 | -8/Materials | Discovered exit to Factory (range 10) 4281 | -8/Materials | Destroyed by X-57 Shotgunner with Shotgun Last Messages --------------- 04242_ Dropped Titanium Leg. 04242_ Identified Deuterium Engine. 04244_ Dropped Authchip [R/Combat]. 04244_ Dropped Lgt. Nuclear Core. 04245_ Dropped Med. Storage Unit. 04245_ G-47 Trooper Particle Gun severed. 04245_ Katana follow-up attack on G-47 Trooper. 04247_ Atomic Centrifuge disabled. 04251_ Critical hit (Burn: +37). 04253_ G-47 Trooper destroyed. 04256_ System corrupted: Heat flow error (+221). 04273_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04273_ W-25 Informer sends out distress signal. 04274_ EXIT=FOUND: FACTORY 04275_ Cesium-ion Thruster destroyed. 04275_ Knocked back. 04277_ Slug penetrates Wall. 04279_ System corrupted: Component data lost. 04281_ Cesium-ion Thruster destroyed. 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""" """"???????????????? | | ??????????????? ???????????????? | | ??????????????####+### ???????????????? | | ?????????????????????# H ##########??????????????? | | ?????????????????????# < #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 10 Recoil Reduction 3 Matter Filtering 30 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSapperVibroblade Manual? 0 Play Time 00:48:09 Cumulative 8.2 hours Start 2024.04.01 @ 20:18:37 End 2024.04.01 @ 21:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 21 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f69e7ced-222c-487c-be7b-231d57db5ea7