Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.26 @ 20:41:07 Player: Udabudha Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1370) 1370 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 4117 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 81/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Improved Titanium Leg > --- UTILITY ---------- Cooling System Small Storage Unit Improved Signal Interpreter Reaction Control System Hardened Medium Armor Plating Sensor Drone Bay > --- WEAPON ----------- Minigun High-powered Shotgun High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Matter Filter [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Drone Bay Storage Small Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . . 2 Weapon 1 | . . . . 1 . Parts Attached 55 | 5 1 5 1 22 21 Power 4 | . . 1 . 1 2 Engine 2 | . . 1 . . 1 Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 24 | 2 . . . 8 14 Treads . | . . . . . . Leg 24 | 2 . . . 8 14 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 1 1 1 5 4 Device 9 | . 1 1 1 3 3 Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 14 | 2 . 3 . 8 1 Energy Gun 4 | 1 . 2 . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 9 | 1 . 1 . 7 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 31 | . . 1 . 5 25 Power 4 | . . . . 1 3 Propulsion 12 | . . . . 1 11 Utility 8 | . . . . 1 7 Weapon 7 | . . 1 . 2 4 Highest Loss Streak 11 | . . 1 . 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 84 | . 72 72 99 98 65 Engine 4 | . . 4 11 7 . Core 1 | . . . . 1 2 Leg 24 | . 28 22 22 26 21 Device 14 | . 1 13 32 17 9 Storage 9 | . 14 11 11 9 6 Processor 5 | . . . . 8 7 Protection 1 | . . . . . 4 Energy Gun 7 | . 14 10 11 8 . Ballistic Gun 14 | . 14 11 11 18 9 Peak Build Rating 44 | 5 6 10 18 37 44 Average Rating 22 | 3 5 7 17 30 28 On Entrance 12 | . 5 6 10 18 37 Naked Turns . | . . . . . . Heaviest Build 44 | 9 10 18 32 41 44 Greatest Support 55 | 20 20 20 20 41 55 Greatest Overweight (x) 1 | . . . 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 7 7 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 7 . Class Distribution -------------------- 48% | Mutant 21% | Gunner 15% | Scavenger-Gunner 13% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1404 | 250 39 50 48 663 354 Remotely . | . . . . . . Salvage Created 1625 | . 140 50 . 1083 352 Parts 91 | . 6 5 . 69 11 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 43 | . 3 1 . 25 14 Melee 1 | . . . . . 1 Guns 41 | . 3 1 . 24 13 AOE 1 | . . . . 1 . Classes Destroyed 11 | . 1 1 . 8 1 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . . . . 1 1 Swarmer 9 | . . . . 9 . Grunt 14 | . 3 . . 8 3 Sentry 4 | . . 1 . 2 1 Specialist 2 | . . . . 2 . Hunter 3 | . . . . 3 . Heavy 1 | . . . . 1 . Assembled 10 | . . . . . 10 Best Kill Streak 12 | . 2 1 . 5 12 Combat Bots Only 12 | . 2 1 . 3 12 Max Kills in Single Turn 2 | . 1 1 . 2 2 Gunslinging 1 | . . . . . 1 Exploded 1 | . . . . 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 381 | . 18 18 . 113 232 Missed 89 | . 4 9 . 26 50 Damage Taken 5101 | . 152 129 . 1466 3354 Core 1050 | . 23 14 . 302 711 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 90 . 96 45 . Volleys Fired 131 | . 15 9 . 71 36 Largest 3 | . 2 2 . 3 3 Hottest 134 | . 60 60 . 134 80 Shots Fired 329 | . 30 12 . 211 76 Gun 314 | . 30 12 . 211 61 Cannon 15 | . . . . . 15 Launcher . | . . . . . . Special . | . . . . . . Kinetic 235 | . 15 9 . 150 61 Thermal 53 | . . 3 . 35 15 Explosive . | . . . . . . Electromagnetic 41 | . 15 . . 26 . Robot Hit Streak 9 | . 7 4 . 9 5 Robot Miss Streak 9 | . 2 3 . 5 9 Penetration Max 1 | . . . . 1 . Secondary Targets 5 | . 1 . . 1 3 Max Gunslinging Chain 1 | . 1 . . 1 1 Shots Hit Robots 190 | . 20 7 . 121 42 Core Hits 116 | . 7 2 . 55 52 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 1 . 2 1 Burn 1 | . . . . 1 . Destroy 3 | . . 1 . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3826 | . 254 86 . 2090 1396 Guns 3251 | . 254 86 . 1972 939 Cannons 181 | . . . . . 181 Explosions 118 | . . . . 118 . Melee . | . . . . . . Ramming 276 | . . . . . 276 Kinetic 2431 | . 143 64 . 1285 939 Thermal 557 | . . 22 . 354 181 Explosive . | . . . . . . Electromagnetic 562 | . 111 . . 451 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 5 20 Projectiles 20 | . . . . . 20 Explosions 5 | . . . . 5 . Melee . | . . . . . . Knockbacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 42 | . . . . 42 . Shots 1 | . . . . 1 . Rammed 1 | . . . . . 1 Targets Rammed 136 | . . . . . 136 Kicked 135 | . . . . . 135 Crushed . | . . . . . . Highest Temperature 264 | . 7 6 . 51 264 Average Temperature 62 | . 1 4 . 21 120 Received Heat Transfer 1719 | . 84 36 . 207 1392 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 1203 | . . 50 . 803 350 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 428 | . 160 102 39 428 291 Initial 194 | . . 67 39 14 194 Average 120 | . 94 81 39 144 156 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 79 | 100 100 100 100 73 62 Level 1 19 | . . . . 25 37 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . . 5 2 Investigation 3 | . . . . 3 . Extermination . | . . . . . . Reinforcement 5 | . 1 . . 2 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . 1 . . 4 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 78 | . 8 1 . 45 24 Peak Tracking Total 6 | . 3 1 . 6 4 Tactical Retreats 7 | . 1 . . 4 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 6 | . 1 . . 5 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 7 | . . . 1 5 1 Terminals 5 | . . . . 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 17 | . . . 1 14 2 Successful 12 | . . . 1 11 . Failed 5 | . . . . 3 2 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 14 | . . . . 12 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 11 | . . . 1 10 . Record 4 | . . . . 4 . Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 2 . Unreport Threat 1 | . . . . 1 . Assault Status 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 4 | . . . . 3 1 Full Trace Events 2 | . . . . 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders 5 | . . . 2 3 . ROAM 4 | . . . 2 2 . EXPLORE 1 | . . . . 1 . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches 7 | . . . 2 5 . Drone Recoveries 2 | . . . . 2 . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2291 | 68 290 143 263 936 591 Spaces Moved 1009 | 47 193 80 127 388 174 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 1004 | 42 193 80 127 388 174 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 103 Average Speed 139 | 112 120 120 183 145 133 Slowest Speed 190 | 120 120 120 190 190 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 3 34 9 83 44 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . Spaces Dug . | . . . . . . Terrain Destroyed 8 | . . . . 8 . Melee . | . . . . . . Projectile 2 | . . . . 2 . AOE 6 | . . . . 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 1628 | 60 222 114 157 622 453 Wait 235 | . 9 18 26 108 74 Move 1004 | 46 192 79 126 387 174 Hop . | . . . . . . Pick Up 38 | 9 3 3 2 13 8 Fast Attach 11 | 3 1 . 1 4 2 Attach 26 | 2 . 3 . 8 13 Detach 1 | . . . . 1 . Swap 18 | . . 2 . 10 6 Drop 28 | . 2 . 2 20 4 Fire 131 | . 15 9 . 71 36 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick 135 | . . . . . 135 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 15) 359 | -10/Materials | Entered another Materials area 359 | -9/Materials | Evolved 2 slots: Utility x2 381 | -9/Materials | Discovered new exit (range 14) 502 | -9/Materials | Entered Mines 511 | -9/Mines | Found the Drone Emporium 516 | -9/Mines | Found Prototype Device 516 | -9/Mines | Identified Sensor Drone Bay 557 | -9/Mines | Met a Derelict bent on vengeance 744 | -9/Mines | Discovered new exit (range 6) 749 | -9/Mines | Discovered new exit (range 76) 765 | -9/Mines | Entered Materials 765 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1508 | -8/Materials | Build established: Gunner 1620 | -8/Materials | Discovered new exit (range 10) 1683 | -8/Materials | Core integrity fell below 50% 1695 | -8/Materials | Identified exit to Factory 1701 | -8/Materials | Entered Factory 1701 | -7/Factory | Evolved 2 slots: Utility x2 1900 | -7/Factory | Assembled infested ambush trap array 1931 | -7/Factory | Build established: Scavenger-Tank 1956 | -7/Factory | Destroyed 12 combat bots 1995 | -7/Factory | Lost 10 parts (2p1n4u3w) 2099 | -7/Factory | Core integrity fell below 50% 2243 | -7/Factory | Core integrity fell below 20% 2261 | -7/Factory | Build established: Mutant 2292 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Kicked G-47 Trooper out of the way. Critical hit (Burn: +37). Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Imp. Titanium Leg destroyed. Kicked G-47 Trooper out of the way. Aluminum Leg destroyed. Critical hit (Burn: +37). Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. Acquired 9 matter. Kicked G-47 Trooper. Kicked G-47 Trooper out of the way. Aluminum Leg destroyed. Kicked G-47 Trooper. Matter Filter destroyed. Kicked G-47 Trooper. Imp. Titanium Leg destroyed. Slammed into G-47 Trooper. 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