Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 23:00:48 Player: Drosophila Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (146) 730 Value Destroyed (5058) 5058 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (838) 838 TOTAL SCORE: 11606 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 203 Met Data Miner 300 Friendly Fire -108 Cogmind --------- Core Integrity 0/1000 Matter 292/300 Energy 98/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Long-range Proton Cannon Mace Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Meta Core > --- PROPULSION ------- Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Makeshift Cloaking Device Improved Utility Shielding Hacking Suite > --- WEAPON ----------- KE Penetrator Heavy Flak Cannon > --- INVENTORY -------- Subdweller Power Source Angular Momentum Engine Improved Cooling System Huge Storage Unit Structural Scanner Subdweller Optics Core Analyzer Energy Filter Kinecellerator Improved Kinecellerator Weapon Cycler Improved Power Shielding Makeshift Light Armor Plating Reflective Plating Medium Insulated Plating System Shield Heart of Steel Pulse Rifle Heavy Laser Subdweller Beam Cannon Gauss Cannon Proton Missile Launcher Mace [Rating: 75] Favorites ----------- Power Meta Core Engine Subdweller Power Source Power Core Meta Core Propulsion Spiked Treads Treads Spiked Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Powered Cannon Energy Gun Gatling Laser Energy Cannon Powered Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Impact Weapon Mace Build | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 4 2 2 . . . . 2 Power 1 | . . . . 1 . . . . . . Propulsion 1 | . . . 1 . . . . . . . Utility 8 | . . . 3 1 2 . . . . 2 Weapon . | . . . . . . . . . . . Parts Attached 151 | 7 10 18 12 49 10 14 9 2 16 4 Power 16 | 1 1 5 . 8 . . . . 1 . Engine 13 | 1 1 4 . 6 . . . . 1 . Core 3 | . . 1 . 2 . . . . . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 4 5 2 8 1 1 1 . 2 . Treads 4 | . . 2 . 1 . . . . 1 . Leg 4 | 2 . . . . . . 1 . 1 . Wheel 18 | . 4 3 2 7 1 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 2 4 10 9 5 5 3 . 6 2 Device 19 | 1 1 . 7 3 1 2 2 . 2 . Storage 5 | 1 1 1 . . . . 1 . 1 . Processor 6 | . . . 2 2 1 1 . . . . Hackware 7 | . . . . 2 . . . . 3 2 Protection 11 | . . 3 1 2 3 2 . . . . Artifact . | . . . . . . . . . . . Weapon 61 | 2 3 4 . 24 4 8 5 2 7 2 Energy Gun 14 | . . . . 7 . 2 1 . 4 . Energy Cannon 9 | . 3 3 . 1 . . 1 . . 1 Ballistic Gun 18 | 2 . 1 . 8 2 2 1 1 1 . Ballistic Cannon 7 | . . . . 4 . . 1 1 . 1 Launcher 10 | . . . . 3 . 4 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 2 1 . . . . . Parts Lost 62 | . . 8 . 17 3 6 3 . 13 12 Power 6 | . . 2 . 1 . . . . 2 1 Propulsion 15 | . . 4 . 5 . 2 . . 2 2 Utility 22 | . . 1 . 5 2 2 1 . 5 6 Weapon 19 | . . 1 . 6 1 2 2 . 4 3 Highest Loss Streak 10 | . . 4 . 10 1 3 3 . 8 9 To Critical Strikes 1 | . . . . . . 1 . . . . Average Slot Usage (%) 80 | . 99 76 70 87 92 83 87 73 73 61 Engine 7 | . 14 12 . 5 6 6 6 6 1 3 Core 4 | . . 2 7 6 6 6 6 6 5 . Treads 5 | . . 16 7 . . . . . . 3 Leg 2 | . 9 . . . . . 5 6 5 3 Wheel 7 | . 18 7 6 16 12 6 6 6 . . Device 5 | . 14 2 7 8 6 8 5 6 4 . Storage 8 | . 14 12 7 6 6 6 6 6 5 3 Processor 14 | . . . 7 20 23 22 26 26 26 20 Hackware 3 | . . . . . 6 6 6 6 7 15 Protection 5 | . . 6 14 4 9 6 5 . . . Energy Gun 3 | . . . . 5 6 6 1 . 7 7 Energy Cannon 4 | . 12 12 7 . . . . . . . Ballistic Gun 3 | . 14 2 7 6 5 3 2 . 1 . Peak Build Rating 75 | 7 12 41 48 61 65 65 75 74 74 55 Average Rating 47 | 5 9 29 44 54 64 60 69 63 57 44 On Entrance 44 | . 7 12 39 48 59 64 60 74 74 54 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 239 | 11 94 114 117 120 115 118 235 235 239 100 Greatest Support 54 | 20 32 40 20 54 40 40 28 28 28 28 Greatest Overweight (x) 31 | . 2 6 11 31 2 4 8 8 11 3 Average Overweight (x) 3 | . 1 2 5 1 2 3 3 7 8 . Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 35 35 35 25 Average Capacity 26 | 7 19 24 25 25 25 25 26 35 33 19 Most Carried 28 | 3 23 25 25 25 24 23 28 28 27 22 Average Carried 23 | 1 14 24 23 24 22 20 23 27 24 17 Final Capacity 35 | 8 25 25 25 25 25 25 35 35 25 5 Final Carried 28 | 3 23 25 25 25 21 19 28 25 20 5 Class Distribution -------------------- 51% | Mutant 16% | Hauler-Mutant 10% | Scavenger-Mutant 10% | Tank 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Matter Collected 3597 | 320 167 279 148 1281 228 247 310 . 475 142 Remotely . | . . . . . . . . . . . Salvage Created 5328 | 135 479 558 410 2293 403 438 57 . 490 65 Parts 269 | 10 31 24 27 123 15 13 3 . 19 4 Haulers Intercepted 4 | . 1 . 2 . 1 . . . . . Recyclers Shooed 8 | . 3 . 2 2 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 51 | . . 17 . . . 11 3 . 20 . Prevented 4 | . . . . . . . . . 4 . Kills | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 100 | . 4 13 7 38 5 13 5 . 14 1 Guns 47 | . 2 . 2 28 5 5 . . 4 1 Cannons 22 | . 1 9 3 5 . . 1 . 3 . AOE 25 | . 1 . . 5 . 8 4 . 7 . Classes Destroyed 17 | 2 5 2 3 4 . . . . 1 . Worker 6 | . . . 1 5 . . . . . . Builder 4 | . 2 . 2 . . . . . . . Tunneler 6 | 4 . . . 2 . . . . . . Hauler 4 | . 1 . 2 . 1 . . . . . Recycler 11 | 1 3 . . 7 . . . . . . Mechanic 2 | . . . . 2 . . . . . . Operator 5 | . 1 . . 4 . . . . . . Watcher 8 | . 2 . . 5 1 . . . . . Swarmer 28 | . . . 3 7 . 4 5 . 9 . Grunt 36 | . 4 . 3 16 3 8 . . 2 . Brawler 3 | . . . . 2 . 1 . . . . Duelist 1 | . . . . . . . . . 1 . Sentry 4 | . . . 1 1 1 . . . . 1 Hunter 7 | . . . . 5 . . . . 2 . Programmer 8 | . . . . 7 1 . . . . . Artisan 1 | . . 1 . . . . . . . . Subdweller 13 | . . 13 . . . . . . . . Best Kill Streak 7 | 3 3 2 4 7 4 4 4 . 5 1 Combat Bots Only 5 | . 2 2 4 5 4 4 4 . 5 1 Max Kills in Single Turn 7 | 1 1 1 1 7 1 3 2 . 4 1 Gunslinging 1 | . . . . . . 1 . . . . Exploded 4 | . 1 . . 2 . 3 2 . 4 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 732 | . 24 70 30 245 55 55 15 . 121 117 Missed 223 | . 9 18 10 73 20 15 5 . 34 39 Damage Taken 9027 | . 285 1280 209 2747 339 936 178 . 1509 1544 Core 2271 | . 27 155 18 457 27 169 . . 401 1017 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 119 | . . . 7 46 28 38 . . . . Regen/Repaired (Parts) 483 | . 69 . . 271 143 . . . . . Core Remaining (%) 57 | 100 . 27 96 34 . . . . 29 . Volleys Fired 418 | 25 48 81 32 150 22 18 7 . 29 6 Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 Hottest 160 | 40 136 136 60 160 108 160 86 . 102 132 Shots Fired 722 | 50 96 115 51 263 44 29 12 . 50 12 Gun 470 | 50 67 9 29 210 44 19 4 . 29 9 Cannon 229 | . 29 106 22 49 . . 4 . 16 3 Launcher 23 | . . . . 4 . 10 4 . 5 . Special . | . . . . . . . . . . . Kinetic 389 | 50 67 9 29 150 22 14 9 . 36 3 Thermal 309 | . 29 106 22 98 22 13 1 . 9 9 Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . . . 15 . 2 2 . 5 . Robot Hit Streak 32 | 14 9 25 29 32 19 30 10 . 9 17 Robot Miss Streak 6 | 4 4 1 2 3 2 1 2 . 6 1 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 8 | . . . . 5 1 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . Shots Hit Robots 501 | 35 54 70 32 192 38 24 6 . 39 11 Core Hits 307 | 12 21 16 14 138 25 31 12 . 33 5 Critical Kills 8 | . . 4 2 2 . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 12 | . . 4 2 5 . . . . 1 . Meltdown 6 | . . 4 2 . . . . . . . Destroy 3 | . . . . 2 . . . . 1 . Blast 2 | . . . . 2 . . . . . . Corrupt 1 | . . . . 1 . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . Impact 5 | . . . . . 5 . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14335 | 290 969 2089 920 5675 908 1500 557 . 1251 176 Guns 6673 | 290 339 59 121 3837 908 381 61 . 532 145 Cannons 4133 | . 329 2030 799 588 . . 83 . 273 31 Explosions 3529 | . 301 . . 1250 . 1119 413 . 446 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 5500 | 290 339 59 121 2124 345 1084 419 . 688 31 Thermal 8139 | . 630 2030 799 3377 563 279 89 . 227 145 Explosive . | . . . . . . . . . . . Electromagnetic 696 | . . . . 174 . 137 49 . 336 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . 2 2 1 6 1 7 7 7 7 5 Average Corruption 4 | . 2 2 1 4 1 6 7 7 7 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 339 | . 10 67 . 74 3 35 52 7 88 3 Message Errors 77 | . 2 17 . 18 1 8 12 1 17 1 Matter Fused 86 | . 1 14 . 23 1 9 15 1 20 2 Heat Flow Errors 46 | . 2 9 . 7 . 8 9 . 11 . Energy Discharges 38 | . . 10 . 7 1 2 5 2 11 . Parts Fused 6 | . . 2 . 1 . . . 1 2 . Data Loss (minor) 39 | . . 7 . 8 . 2 5 2 15 . Data Loss (major) 20 | . 3 2 . 2 . 3 2 . 8 . Misfires 16 | . 1 5 . 4 . 2 2 . 2 . Alerts 5 | . . . . . . 1 2 . 2 . Weapon Failures 6 | . 1 1 . 4 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 243 | . 32 15 . 142 . 20 34 . . . Projectiles 90 | . 22 15 . 53 . . . . . . Explosions 153 | . 10 . . 89 . 20 34 . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . 8 . . . . 1 . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . 7 . . . . 1 . Secondary 1 | . . . . 1 . . . . . . Self-Inflicted Damage 378 | . 104 . . 115 . 138 21 . . . Shots 11 | . 2 . . 2 . 6 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 396 | . 270 214 51 303 352 312 274 . 396 36 Average Temperature 98 | . 96 87 15 97 155 94 100 . 92 18 Received Heat Transfer 2070 | . 120 159 63 777 105 312 . . 246 288 Effects 4 | . . . . 2 2 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 2 | . . . . 1 1 . . . . . Damage (minor) 1 | . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . 4 2 . . . . . . . Combat Hostiles 6 | . . 4 2 . . . . . . . Parts Melted 25 | . 1 7 5 7 3 . . . 1 1 Heat Transferred 9826 | . 742 1369 . 5097 1250 625 125 . 322 296 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 . 1 . Alert | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Peak Influence 1210 | 25 122 . 158 1210 687 . . . . 80 Initial 592 | . 16 . . 71 592 . . . . 32 Average 268 | 11 36 . 51 401 583 . . . . 32 Maximum Alert Level 4 | . . . . 4 2 . . . . . Low Security (%) 57 | 100 100 . 100 33 . . . . . 100 Level 1 13 | . . . . 26 . . . . . . Level 2 21 | . . . . 26 100 . . . . . Level 3 4 | . . . . 9 . . . . . . Level 4 2 | . . . . 4 . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 2 . 1 17 2 . . . . 5 Investigation 7 | . 1 . . 4 1 . . . . 1 Extermination 7 | . . . . 5 1 . . . . 1 Reinforcement 10 | . 1 . 1 6 . . . . . 2 Assault 2 | . . . . 2 . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Distress Signals 3 | . 1 . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 179 | . 11 18 12 71 6 14 7 . 18 22 Peak Tracking Total 17 | . 3 3 4 6 4 4 4 . 5 17 Tactical Retreats 13 | . . 2 2 6 . 1 . . . 2 Traps | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 1 1 . . . . . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 24 | . 2 1 . 21 . . . . . . Max in Single Turn 17 | . 2 1 . 17 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 39 | . 5 2 4 17 1 1 3 4 . 2 Terminals 17 | . 2 . 4 9 . 1 . . . 1 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 5 | . 1 . . 3 1 . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . Garrison Access 3 | . . . . 2 . . . . . 1 Total Hacks 123 | . 17 13 11 37 5 1 5 28 . 6 Successful 75 | . 8 13 3 13 4 1 5 28 . . Failed 48 | . 9 . 8 24 1 . . . . 6 Catastrophic 7 | . . . 2 5 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . 4 . 10 8 . . . . . . Terminals 40 | . 8 . 11 18 . 1 . . . 2 Fabricators 2 | . . . . 2 . . . . . . Repair Stations 17 | . 4 . . 8 5 . . . . . Recycling Units 5 | . 5 . . . . . . . . . Scanalyzers 4 | . . . . 4 . . . . . . Garrison Access 9 | . . . . 5 . . . . . 4 Terminal Hacks 54 | . 4 13 1 2 . 1 5 28 . . Record 28 | . . 12 . 1 . 1 3 11 . . Part Schematic 8 | . . . . . . . . 8 . . Robot Schematic 6 | . . . . . . . . 6 . . Prototype ID Bank 3 | . . . . . . . . 3 . . Open Door 2 | . . . . . . . 2 . . . Terminal Index 2 | . 1 . . 1 . . . . . . Alert Level 1 | . . . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . 2 . . . . . . Network Status 2 | . . . . 2 . . . . . . Repair Station Hacks 12 | . 3 . . 5 4 . . . . . Scan Component 7 | . 2 . . 3 2 . . . . . Repair 5 | . 1 . . 2 2 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . 2 1 . . . . . . Terminals 4 | . 1 . 2 1 . . . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 3 | . 1 . 2 . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 26 | . 5 . 4 14 1 . . . . 2 Full Trace Events 7 | . 1 . . 4 1 . . . . 1 Feedback Events 3 | . . . . 2 1 . . . . . Corruption 2 | . . . . 1 1 . . . . . Hackware Fried 1 | . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . 8 . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 1 . . 2 2 . . . . . Time 139 | . 44 . . 57 38 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . Machine Destruction 3 | . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Total Allies 4 | . . . . 1 . . 2 . 1 . Largest Group 2 | . . . . 1 1 . 2 2 1 1 Highest-Rated Group 96 | . . . . 26 23 . 62 62 96 91 Highest-Rated Ally 96 | . . . . 26 23 . 31 31 96 91 Total Orders . | . . . . . . . . . . . Ally Attacks 33 | . . . . . . . 10 . 15 8 Total Damage 999 | . . . . . . . 82 . 585 332 Kills 6 | . . . . . . . 2 . 3 1 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . 1 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Turns Passed 17121 | 148 766 5045 1137 2972 496 1273 1906 193 2806 379 Spaces Moved 7220 | 60 408 1706 370 1757 217 786 1178 92 397 249 Core 221 | 3 . . . 5 . . . . 28 185 Treads 1053 | . . 862 81 . . . . . 46 64 Legs 501 | 57 140 . . . . . . . 304 . Wheels 5445 | . 268 844 289 1752 217 786 1178 92 19 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 90 155 105 125 125 145 205 50 50 Average Speed 206 | 116 126 268 265 125 125 151 157 206 675 139 Slowest Speed 1600 | 120 130 660 660 1600 125 160 220 220 890 400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 4 44 92 27 43 6 85 98 70 61 12 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched 13 | . . 7 . . . 1 3 . 2 . Spaces Dug 36 | . . . 3 17 2 . 14 . . . Terrain Destroyed 309 | . 34 9 5 111 2 102 34 . 10 2 Melee 2 | . . . . . 2 . . . . . Projectile 43 | . . 9 5 23 . . . . 4 2 AOE 264 | . 34 . . 88 . 102 34 . 6 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Mat Fac Fac Low Low Dat Pro Fac Total 8759 | 94 571 2085 484 2253 382 834 1219 98 471 268 Wait 728 | . 84 210 51 232 126 10 3 . 8 4 Move 7210 | 59 407 1705 369 1756 216 785 1177 91 396 249 Hop . | . . . . . . . . . . . Pick Up 146 | 3 19 44 10 30 1 4 12 . 21 2 Fast Attach 59 | 7 3 6 2 21 2 . 6 2 8 2 Attach 45 | . . 7 3 12 5 8 2 . 6 2 Detach 10 | . . 2 . 1 1 3 1 . 1 1 Swap 48 | . 7 5 7 16 4 6 1 . 2 . Drop 81 | . 3 24 7 32 . . 8 5 . 2 Fire 418 | 25 48 81 32 150 22 18 7 . 29 6 Melee 5 | . . . . . 5 . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . 1 . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . 1 3 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x3 / *Low) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 877 | -10/Materials | Repaired Broken Particle Cannon 907 | -10/Materials | Discovered new exit (range 6) 915 | -10/Materials | Entered Subcaves 919 | -10/Subcaves | Learned location of Zion (-7) 919 | -10/Subcaves | Met a Zionite searching for "candidates" 1015 | -10/Subcaves | A Subdweller sparked back to life 1015 | -10/Subcaves | A Subdweller sparked back to life 1015 | -10/Subcaves | A Subdweller sparked back to life 1058 | -10/Subcaves | Ambushed by Subdweller buried in earth 1089 | -10/Subcaves | Lost 4 parts (1p2n1w) 1102 | -10/Subcaves | Found Prototype Energy Cannon 1102 | -10/Subcaves | Identified Powered Cannon 1103 | -10/Subcaves | Attached Powered Cannon, gained temporary slot: Power 1123 | -10/Subcaves | Discovered new exit (range 16) 1320 | -10/Subcaves | Discovered new exit (range 15) 1377 | -10/Subcaves | Build established: Scavenger-Mutant 1514 | -10/Subcaves | Visited Clippyterm 1518 | -10/Subcaves | Learned Factory trap positions 2347 | -10/Subcaves | Core integrity fell below 50% 2656 | -10/Subcaves | Build established: Mutant 3308 | -10/Subcaves | Visited 4L-MR0's lab 3353 | -10/Subcaves | Found Meta Core 3616 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 4122 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 4196 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 4481 | -10/Subcaves | Learned location of 1 exit from Materials 4604 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4908 | -10/Subcaves | Build established: Tank 5012 | -10/Subcaves | Learned 2 Materials zone layouts 5960 | -10/Subcaves | Entered Materials 5960 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5961 | -8/Materials | Identified exit to Factory 6266 | -8/Materials | Build established: Skirmisher 7074 | -8/Materials | Discovered exit to Factory (range 5) 7097 | -8/Materials | Entered Factory 7097 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 7098 | -7/Factory | Loaded intel: 85 trap records 7284 | -7/Factory | Lost 10 parts (3n3u4w) 7660 | -7/Factory | Build established: Scavenger-Mutant 8235 | -7/Factory | Build established: Mutant 8460 | -7/Factory | Discovered new exit (range 8) 8467 | -7/Factory | Identified exit to Lower Caves 8586 | -7/Factory | Repaired Prc. Assault Rifle 8746 | -7/Factory | Discovered new exit (range 5) 8750 | -7/Factory | Identified exit to Factory 9305 | -7/Factory | Discovered exit to Factory (range 8) 9306 | -7/Factory | Core integrity fell below 50% 9784 | -7/Factory | Repaired Arm. Huge Wheel 9812 | -7/Factory | Hacking Suite fried by hacking feedback 9897 | -7/Factory | First assault squad dispatched 10056 | -7/Factory | Discovered exit to Factory (range 5) 10069 | -7/Factory | Entered another Factory area 10069 | -6/Factory | Accompanied by 1 ally 10069 | -6/Factory | Evolved 2 slots: Utility x2 10264 | -6/Factory | Repaired Imp. Cooling System 10281 | -6/Factory | Repaired Arm. Wheel 10544 | -6/Factory | Discovered new exit (range 15) 10563 | -6/Factory | Identified exit to Lower Caves 10565 | -6/Factory | Entered Lower Caves 10698 | -6/Lower Caves | Lost 3 parts (2n1w) 11121 | -6/Lower Caves | Encountered a Warlord checkpoint 11693 | -6/Lower Caves | Lost 3 parts (2u1w) 11819 | -6/Lower Caves | Discovered new exit (range 10) 11835 | -6/Lower Caves | Identified exit to Lower Caves 11838 | -6/Lower Caves | Entered another Lower Caves area 11911 | -6/Lower Caves | Found Prototype Device 12027 | -6/Lower Caves | Lost 3 parts (1u2w) 12443 | -6/Lower Caves | Discovered new exit (range 15) 12463 | -6/Lower Caves | Identified exit to Factory 12665 | -6/Lower Caves | A Commander dispatched an escort 12691 | -6/Lower Caves | Learned Armory trap positions 12691 | -6/Lower Caves | Learned Armory security intel 13255 | -6/Lower Caves | Discovered new exit (range 4) 13258 | -6/Lower Caves | Identified exit to Data Miner 13266 | -6/Lower Caves | Learned 4 Factory zone layouts 13744 | -6/Lower Caves | Entered Data Miner 13744 | -6/Data Miner | Accompanied by 2 allies 13745 | -6/Data Miner | Commander's escort returned to base 13745 | -6/Data Miner | Commander's escort returned to base 13745 | -6/Data Miner | Discovered new exit (range 6) 13784 | -6/Data Miner | Met Data Miner 13804 | -6/Data Miner | Build established: Hauler-Mutant 13825 | -6/Data Miner | Learned location of Section 7 (-2) 13825 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13860 | -6/Data Miner | Received God Mode back door access code from Data Miner 13934 | -6/Data Miner | Identified exit to Proximity Caves 13937 | -6/Data Miner | Entered Proximity Caves 14714 | -5/Proximity Caves | Lost 3 parts (1p1u1w) 16394 | -5/Proximity Caves | Core integrity fell below 50% 16405 | -5/Proximity Caves | Escorted by Enhanced Grunt 16428 | -5/Proximity Caves | Lost 8 parts (1p1n3u3w) 16671 | -5/Proximity Caves | Build established: Hacker-Mutant 16743 | -5/Proximity Caves | Entered Factory 16743 | -5/Factory | Accompanied by 1 ally 16743 | -5/Factory | Evolved 2 slots: Utility x2 16744 | -5/Factory | Identified exit to Factory 16744 | -5/Factory | Identified exit to Upper Caves 16989 | -5/Factory | Garrison activated, responded to threat 17040 | -5/Factory | Core integrity fell below 50% 17066 | -5/Factory | Lost 9 parts (1p2n3u3w) 17097 | -5/Factory | Core integrity fell below 20% 17101 | -5/Factory | Incoming investigation squad redirected 17122 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- corruption cleaned. 17101_ ALERT: Higher priority target reported, redirecting investigation. 17101_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F004. 17106_ System corrupted: Matter fused (-7). 17110_ Triggered Blade Trap. 17110_ Massive razor-sharp blades shoot up from within the floor. 17110_ Imp. System Shield severed. 17110_ Imp. Signal Interpreter severed. 17111_ Triggered Blade Trap. 17111_ Massive razor-sharp blades shoot up from within the floor. 17111_ Adv. Terrain Scan Processor severed. 17112_ Connecting with Terminal... 17114_ Penetrated by Slug. 17120_ Triggered Blade Trap. 17120_ Massive razor-sharp blades shoot up from within the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ####### T###?????????????????????????????????? | | #?????##### ?????????????????????????????????? | | #?????????# ?????????????????????????????????? | | #?????????# ?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????###########???????????? | | ???????????????????????????#[ #???????????? | | ???????????????????????????# #???????????? | | ???????????????????????????# "" !!! #????##?????? | | ??????????????????????????#""" !!! 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"" ########/############ #? | | """ """ #???????????????????### ###?? | | """ """ #?????????????????????# #????#####+##### | | """ """ #?????????????????????# #??????? ?? | | #???????????????###???# #??????? #?? | | #??????????????? ???# #??????? #?? | | #########??????? ]]???# #??????# #?? | | + ]]???/ ?????? #?# | | ##############?# ]????########## #"" | | # """"" #?# ????# """"" # # " | | # """"" T???# ????# ""T"" # | | ^ # """ ?????#/#????# # | | // T # ???????# #????# # | | / !# ?????????# #????# / """ " | | / %! ###/############ #????# """ # """ " | | ! ###### """ # """ " | | ! / """ # | | ####### ################## # | | ??????# #????????????????########## " " | | ??????# #?????????????????????????# ""G"" | | ??????# #?????????????????????????# | | ?????# ?????????????????????????# | | ?????#T ##+###????????????????????#######+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 28 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 3 Armor Coverage 900 Power Shielding 66 Utility Shielding 66 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 2 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 34 Item Schematics ----------------- Arm. Huge Wheel | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed AluminumDimensionalGenerator Manual? 0 Play Time 01:39:29 Cumulative 86.0 hours Start 2025.02.12 @ 21:11:42 End 2025.02.12 @ 23:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 85 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 51 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bd14118-5764-411e-a931-f36db70b9980