Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.13 @ 22:28:52 Player: Lazz Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (102) 510 Value Destroyed (2879) 2879 Prototype IDs (9) 180 Alien Tech Used (1) 200 Bonus (1480) 1480 TOTAL SCORE: 11649 Bonus ------- High Alert Combat Kills 116 Follower Combat Kills 564 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1450 Matter 275/300 Energy 73/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Machine Analyzer Spectral Analyzer Advanced Terrain Scan Processor Armor Integrity Analyzer > --- WEAPON (3) ------- Advanced Remote Datajack > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Recalibrator Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core Improved Fusion Compressor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Q-thruster > --- UTILITY ---------- Machine Analyzer Spectral Analyzer Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Seismic Detector EM Shield System Shield Improved System Shield > --- WEAPON ----------- Sigix Terminator > --- INVENTORY -------- Advanced Heat Sink Improved Plasma Cutter Lance [Rating: 125] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Cooled VTOL Module Treads Centrium Heavy Treads Leg Aluminum Leg Hover Unit Improved Antigrav System Flight Unit Cooled VTOL Module Utility Advanced Terrain Scan Processor Device Seismic Detector Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Heavy Armor Plating Weapon Lance Energy Gun Gamma Rifle Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Slots Evolved 16 | . . 2 2 2 . . . 4 2 2 . 2 Power 2 | . . . . 1 . . . . 1 . . . Propulsion 5 | . . 2 . . . . . 2 1 . . . Utility 8 | . . . 2 1 . . . 2 . 2 . 1 Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 112 | 7 6 9 11 10 8 . 2 22 8 6 3 20 Power 15 | 1 . 1 . 2 1 . . 3 3 . . 4 Engine 5 | 1 . 1 . . . . . . 1 . . 2 Core 8 | . . . . 2 1 . . 3 2 . . . Reactor 2 | . . . . . . . . . . . . 2 Propulsion 35 | 2 2 7 3 3 3 . 1 5 1 1 1 6 Treads 3 | . . . . . . . . . . . . 3 Leg 2 | 2 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . 1 Flight 29 | . 2 7 3 3 3 . 1 5 1 1 1 2 Utility 38 | 2 . 1 4 2 2 . 1 9 3 5 1 8 Device 20 | 1 . 1 2 . . . . 4 3 3 . 6 Storage 1 | 1 . . . . . . . . . . . . Processor 11 | . . . 1 2 2 . 1 3 . 1 . 1 Hackware 5 | . . . 1 . . . . 2 . 1 1 . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 4 . 4 3 2 . . 5 1 . 1 2 Energy Gun 1 | . . . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 11 | 2 3 . 3 2 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . 1 . 1 . Special Weapon 5 | . 1 . . . . . . 3 . . . 1 Impact Weapon 3 | . . . 1 1 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . . . . . 1 1 Parts Lost 63 | . . 7 2 4 2 . . 13 . 2 13 20 Power 12 | . . 1 1 . . . . 3 . . 3 4 Propulsion 24 | . . 4 1 3 1 . . 4 . . 4 7 Utility 21 | . . . . 1 1 . . 5 . 2 6 6 Weapon 6 | . . 2 . . . . . 1 . . . 3 Highest Loss Streak 16 | . . 7 2 2 2 . . 6 . 2 13 16 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | 1 7 4 3 4 4 5 5 4 4 5 3 2 Power . | . . . . . . . . . . . . . Propulsion 1 | . 3 2 2 1 . 3 3 1 . . . . Utility 1 | 1 2 1 . 1 1 . . . . 1 . . Weapon 1 | . 1 1 . 1 1 2 2 1 2 1 1 . Tool/Special . | . . . . . . . . . . . . . Unused Backups 9 | 2 3 1 1 . 1 . . . . . . 1 Power . | . . . . . . . . . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . . . Utility 5 | 1 3 . . . . . . . . . . 1 Weapon 1 | 1 . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 100 91 94 88 97 100 100 81 85 85 83 59 Engine 4 | . 14 9 7 . . . . . 4 4 3 5 Core 6 | . . . . 8 14 15 15 6 9 9 8 . Leg 2 | . 19 . . . . . . . . . . . Flight 24 | . 8 40 35 29 29 30 30 33 25 23 21 5 Device 12 | . 14 21 21 16 14 15 15 9 9 10 12 11 Storage 2 | . 14 . . . . . . . . . . . Processor 14 | . . . 3 11 16 23 23 16 21 19 19 19 Hackware 3 | . . . 7 7 5 . . 1 5 7 6 . Ballistic Gun 6 | . 27 14 16 6 5 . . . . . . . Special Weapon 1 | . . 4 . . . . . 2 . . 3 1 Impact Weapon 3 | . . . 1 5 7 15 15 6 . . . . Piercing Weapon 2 | . . . . . . . . 1 9 4 3 3 Peak Build Rating 125 | 7 8 13 28 49 54 54 57 87 100 116 125 114 Average Rating 56 | 5 7 9 18 40 45 54 54 70 93 109 105 77 On Entrance 43 | . 7 8 9 28 44 54 54 57 76 98 106 28 Avg Prop Armor Cover (%) 5 | . . 5 3 14 . . . 3 . . . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 49 | 13 13 7 11 20 21 18 18 36 39 39 34 49 Greatest Support 178 | 20 20 16 16 23 21 21 22 36 41 44 51 178 Greatest Overweight (x) 2 | . 2 . 1 1 1 . . 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 7 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 1 7 4 3 4 4 5 5 4 4 4 4 2 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 3 8 4 5 4 5 5 5 4 5 5 4 3 Class Distribution -------------------- 39% | Scout 25% | Mutant 11% | Sprinter 7% | Hacker-Scout 7% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Scout | -7/Factory Scout | -7/Storage Scout | -7/Recycling Scout | -7/Scraptown Sprinter | -5/Factory Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Scavenger-Assassin | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Matter Collected 2046 | 404 368 . 57 183 347 . 20 200 140 48 92 187 Remotely . | . . . . . . . . . . . . . Salvage Created 2575 | 202 377 41 57 208 405 . . 657 137 48 115 328 Parts 146 | 11 44 6 3 7 16 . . 13 16 3 3 24 Haulers Intercepted 9 | . 1 . 1 . 3 . . 3 . . 1 . Recyclers Shooed 2 | 1 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Combat Hostiles Destroyed 49 | . 11 3 . 3 5 . . 5 5 . 14 3 Melee 6 | . . . . . 1 . . 3 . . . 2 Guns 21 | . 11 3 . 3 3 . . . . . . 1 AOE 19 | . . . . . . . . . 5 . 14 . Classes Destroyed 13 | 3 6 . . . . . . 3 . . . 1 Worker 8 | 2 . . . 1 1 . . . 2 . 2 . Builder 13 | . 2 . . 2 4 . . 4 . . . 1 Tunneler 8 | 3 . . . . . . . . 3 . . 2 Hauler 9 | . 1 . 1 . 3 . . 3 . . 1 . Recycler 2 | 1 . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . 2 . . . 1 . . 1 1 . . . Watcher 7 | . 2 . . . 1 . . 3 . 1 . . Swarmer 24 | . 8 3 . 3 3 . . 2 5 . . . Grunt 8 | . 3 . . . 2 . . . . . 3 . Sentry 1 | . . . . . . . . . . . . 1 Hunter 5 | . . . . . . . . 1 . . 3 1 Programmer 11 | . . . . . . . . 2 . . 8 1 Best Kill Streak 16 | 4 5 3 1 3 5 . . 4 6 1 16 2 Combat Bots Only 14 | . 2 3 . 3 3 . . 2 5 . 14 1 Max Kills in Single Turn 16 | 1 1 1 1 2 2 . . 1 4 1 16 1 Gunslinging 1 | . . . . 1 . . . . . . . . Exploded 14 | . . . . . . . . . 4 . 14 . Melee 1 | . . . . . 1 . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Hostile Shots Fired 663 | . 62 54 14 24 30 . . 90 22 56 74 237 Missed 223 | . 19 21 1 3 16 . . 40 13 23 33 54 Hits 440 | . 43 33 13 21 14 . . 50 9 33 41 183 Projectile 440 | . 43 33 13 21 14 . . 50 9 33 41 183 Critical Strikes 13 | . . 1 . . . . . 2 . 1 . 9 Part Disruptions 1 | . . . . . . . . . . . . 1 Damage Taken 9251 | . 376 345 194 317 207 . . 1311 177 391 1695 4238 Core 3401 | . 103 75 59 87 101 . . 307 . 95 1116 1458 Absorbed by Shields . | . . . . . . . . . . . . . Ignored by Resistances 206 | . . . . . . . . . . 100 106 . Regen/Repaired (Parts) 59 | . . . . . . . 59 . . . . . Core Remaining (%) 72 | 100 58 81 89 . . . 73 69 100 . 6 . Volleys Fired 135 | 14 59 10 24 7 3 . . 7 2 1 1 7 Largest 2 | 2 2 2 2 2 2 . . 1 1 1 1 1 Hottest 100 | 40 40 100 50 50 56 . . 20 43 20 . 75 Shots Fired 242 | 28 118 16 43 13 6 . . 7 2 1 1 7 Gun 225 | 28 118 12 43 13 6 . . . . . . 5 Cannon . | . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . 1 . Special 14 | . . 4 . . . . . 7 . 1 . 2 Kinetic 220 | 28 118 12 43 13 6 . . . . . . . Thermal 8 | . . 4 . . . . . 2 . 1 1 . Explosive 2 | . . . . . . . . . 2 . . . Electromagnetic 5 | . . . . . . . . . . . . 5 Robot Hit Streak 7 | 4 7 5 6 4 5 . . 5 1 . 2 6 Robot Miss Streak 9 | 2 9 3 2 3 6 . . . 1 . . 2 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 210 | 18 59 5 26 10 26 . . 35 7 1 3 20 Core Hits 93 | 7 24 4 4 6 15 . . 3 10 1 9 10 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 9 | 1 . . . . 2 . . 6 . . . . Critical Strikes 11 | 1 . . . . 2 . . 6 . . . 2 Destroy 1 | 1 . . . . . . . . . . . . Smash 8 | . . . . . 2 . . 6 . . . . Impale 2 | . . . . . . . . . . . . 2 Melee Attacks 223 | . . . 2 17 30 . . 91 33 9 21 20 Impact 130 | . . . 2 17 30 . . 81 . . . . Slashing . | . . . . . . . . . . . . . Piercing 93 | . . . . . . . . 10 33 9 21 20 Sneak Attacks 33 | . . . . 4 11 . . 9 5 . 1 3 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . . . . 7 2 . . . Damage Inflicted 23382 | 224 642 41 208 536 1568 . . 2106 864 55 16453 685 Guns 1417 | 224 642 41 208 131 103 . . . . . . 68 Cannons . | . . . . . . . . . . . . . Explosions 16836 | . . . . . . . . . 492 . 16344 . Melee 5105 | . . . . 405 1465 . . 2106 372 55 109 593 Ramming 24 | . . . . . . . . . . . . 24 Kinetic 1349 | 224 642 41 208 131 103 . . . . . . . Thermal 16344 | . . . . . . . . . . . 16344 . Explosive 492 | . . . . . . . . . 492 . . . Electromagnetic 68 | . . . . . . . . . . . . 68 Impact 3931 | . . . . 405 1465 . . 2061 . . . . Slashing . | . . . . . . . . . . . . . Piercing 1174 | . . . . . . . . 45 372 55 109 593 Highest Corruption 20 | . . . . . . . . 4 2 5 9 20 Average Corruption 4 | . . . . . . . . 3 2 3 5 8 Corruption Purged 2 | . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 27 | . . . . . . . . 11 2 1 6 7 Message Errors 9 | . . . . . . . . 3 2 1 2 1 Matter Fused 3 | . . . . . . . . . . . 1 2 Heat Flow Errors 3 | . . . . . . . . 2 . . 1 . Energy Discharges 2 | . . . . . . . . 2 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 3 . . 1 1 Alerts 2 | . . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 4493 | . . . . 270 434 . . 1106 169 . 2514 . Projectiles . | . . . . . . . . . . . . . Explosions 2583 | . . . . . . . . . 69 . 2514 . Melee 1910 | . . . . 270 434 . . 1106 100 . . . Knockbacks 13 | . . . . 2 2 . . 8 . . . 1 Impact 12 | . . . . 2 2 . . 7 . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . 1 . . . . Self-Inflicted Damage 973 | . . . . . . . . . . . 970 3 Shots 1 | . . . . . . . . . . . 1 . Rammed 12 | . . . . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . . . . 12 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 266 | . 20 37 8 99 9 . . 266 15 . 98 . Average Temperature 23 | . 5 11 3 41 2 . . 64 6 . 65 . Received Heat Transfer 552 | . 54 162 108 . 69 . . 45 42 . . 72 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 13 | . . . . 2 4 . . 7 . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . Parts Fried 26 | . . . . 7 7 . . 12 . . . . Impact Corruptions 55 | . . . . 8 15 . . 32 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Maximum Alert Level 3 | . . . . . 2 1 . 1 1 . 3 2 Low Security (%) 85 | 100 100 100 100 100 66 94 . 96 90 100 96 2 Level 1 8 | . . . . . 19 5 . 3 9 . . 53 Level 2 5 | . . . . . 13 . . . . . . 44 Level 3 . | . . . . . . . . . . . 3 . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 900 | 15 142 126 61 70 498 204 . 297 324 169 900 500 Initial 500 | . . 32 52 . . 190 . . 142 169 66 500 Average 111 | 2 66 24 35 12 164 188 . 71 133 125 101 384 Influence Increases 4330 | 30 384 234 58 145 916 57 . 748 432 129 1080 117 Destroy 0b10 Robot/C 1360 | . 220 60 . 60 400 40 . 140 100 . 280 60 Destroy 0b10 Robot/NC 265 | 30 35 . 5 20 50 . . 60 30 5 15 15 Destroy Leader 302 | . 56 10 2 10 88 . . 62 10 2 32 30 Allied During Kill 256 | . . . . . 249 3 . 4 . . . . Successful Hack 285 | . 12 25 34 . 35 14 . 72 23 24 34 12 Select Force Hacks 120 | . . . . . . . . 120 . . . . Disable Machine 315 | . . . 15 . 30 . . 45 . 60 165 . Destroy Structure 647 | . 1 4 2 10 4 . . 80 74 8 464 . Partial Spotted 225 | . . 15 . 30 60 . . 60 45 15 . . Lose Combat Pursuer 555 | . 60 120 . 15 . . . 105 150 15 90 . Influence Decreases 4151 | 30 307 185 184 145 428 348 197 457 399 335 308 828 Entered New Map 1360 | . . 45 74 . . 298 197 . 149 155 52 390 Time Decay 1951 | 30 307 65 70 138 171 50 . 332 230 160 160 238 Lost Part 461 | . . 40 17 7 20 . . 61 . 20 96 200 Lost Ally 260 | . . . . . 180 . . 60 20 . . . Purge Threat 119 | . . 35 23 . 57 . . 4 . . . . Squads Dispatched 36 | . 3 1 3 1 6 . . 11 4 2 3 2 Investigation 11 | . 1 1 1 . . . . 5 . 1 1 1 Extermination 9 | . . . . 1 1 . . 3 1 1 1 1 Reinforcement 14 | . 2 . 2 . 3 . . 3 3 . 1 . Assault 2 | . . . . . 2 . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Distress Signals 15 | . 4 2 . . 1 1 . . 2 2 3 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 170 | . 22 18 6 7 15 1 . 32 22 8 25 14 Peak Tracking Total 14 | . 5 12 3 5 5 1 . 10 8 6 14 11 Tactical Retreats 21 | . 4 2 . 1 . . . 5 5 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Traps Triggered 4 | . 1 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Machines Disabled 21 | . . . 1 . 2 . . 3 . 4 11 . Max in Single Turn 10 | . . . 1 . 1 . . 1 . 1 10 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . 3 . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Machines Accessed 56 | . 3 6 4 2 6 4 1 13 4 7 5 1 Terminals 43 | . 3 6 4 1 6 4 . 5 3 7 4 . Fabricators 3 | . . . . 1 . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . 5 . . . 1 Scanalyzers 3 | . . . . . . . . 1 1 . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 160 | . 8 24 13 3 21 6 4 26 13 20 18 4 Successful 65 | . 3 12 9 1 8 1 4 13 4 3 6 1 Failed 94 | . 5 12 4 2 13 5 . 13 9 17 11 3 Catastrophic 26 | . 1 2 3 1 2 1 . 6 1 4 4 1 Database Lockouts 1 | . . . . . . . . . . . 1 . Manual 84 | . 8 17 10 1 3 2 . 14 7 11 7 4 Terminals 126 | . 8 24 13 1 21 6 . 8 10 20 15 . Fabricators 8 | . . . . 2 . . . 6 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . 10 . . . 4 Scanalyzers 8 | . . . . . . . . 2 3 . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 42 | . 1 8 7 . 8 1 4 4 3 2 4 . Record 5 | . . . . . . . 4 . . . 1 . Robot Analysis 4 | . 1 2 1 . . . . . . . . . Open Door 3 | . . . . . 2 . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 4 | . . 1 . . 1 1 . . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . Unreport Threat 7 | . . 2 1 . 2 . . 2 . . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . Zone Layout 12 | . . 3 2 . 1 . . 2 2 . 2 . Fabricator Hacks 4 | . . . . 1 . . . 3 . . . . Network Status 3 | . . . . 1 . . . 2 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 1 . . 1 . Retrieve Study 2 | . . . . . . . . 1 . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 16 | . 2 4 2 . . . . 5 1 1 1 . Terminals 11 | . 2 4 2 . . . . . 1 1 1 . Botnet 9 | . 1 3 2 . . . . . 1 1 1 . Operators 2 | . 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Fabnet 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . Tunnel 4 | . . . . . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . 1 . . . Hacking Detections 51 | . 3 6 4 2 5 4 . 11 4 7 4 1 Full Trace Events 6 | . 1 . 1 . . . . 1 . 1 1 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . Total Robot Build Rating 12 | . . . . . . . . 12 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . 1 . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . 5 1 . . . Non-combat 3 | . . . . . . . . 3 . . . . Combat 2 | . . . . . . . . 1 1 . . . Robot Hacks Applied 4 | . . . . . . . . 4 . . . . parse_system 1 | . . . . . . . . 1 . . . . no_distress 1 | . . . . . . . . 1 . . . . find_recycling 2 | . . . . . . . . 2 . . . . Manual 1 | . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 1 1 . Autooverrided 1 | . . . . . . . . . 1 . . . Robots Rewired 1 | . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Total Allies 16 | . . . . . 12 . . 3 1 . . . Largest Group 12 | . . . . . 12 2 . 3 1 . . . Highest-Rated Group 235 | . . . . . 235 47 . 90 47 . . . Highest-Rated Ally 47 | . . . . . 31 31 . 30 47 . . . Initial UFD Resources 49 | . . . . . . . . 39 43 46 46 49 Total Orders . | . . . . . . . . . . . . . Ally Attacks 127 | . . . . . 97 13 . 15 2 . . . Total Damage 2034 | . . . . . 1314 189 . 468 63 . . . Kills 20 | . . . . . 16 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Active Infowar (turns) 5067 | 84 770 170 154 406 368 118 290 1054 498 332 323 500 Optics 2810 | . . . . . . . 103 1054 498 332 323 500 Sensors 2360 | . . . 68 405 368 118 290 639 . 174 298 . Terrain 1536 | . . . 64 337 . . . . 428 324 . 383 Structural 1953 | . . 168 154 104 359 118 290 385 . . . 375 Seismic 2104 | 84 770 170 88 . . . . . 423 159 281 129 Machine Analysis 2004 | . . . . . . . . 351 498 332 323 500 Robot Analysis Total 4 | . 1 2 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Turns Passed 5292 | 212 770 170 158 499 368 118 290 1054 498 332 323 500 Spaces Moved 7328 | 131 460 280 200 643 489 267 1029 1774 700 373 683 299 Core 49 | 4 . . 5 . . . . . . . . 40 Treads 113 | . . . . . . . . . . . . 113 Legs 452 | 127 325 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 6714 | . 135 280 195 643 489 267 1029 1774 700 373 683 146 Fastest Speed 19 | 50 117 30 32 28 27 27 27 19 25 25 23 32 Average Speed 39 | 117 119 34 33 34 28 27 27 26 25 25 26 128 Slowest Speed 210 | 120 210 37 100 112 105 27 28 92 27 26 32 170 Overloaded Moves 261 | . . . . . . . . 47 . . 68 146 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 36 | . . 4 2 1 . . . 6 3 . 20 . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 77 40 20 17 69 51 86 54 32 14 83 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 4 | . . . . . . . . 4 . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 1 . . . Scrap Searched 5 | . . . . . . . 5 . . . . . Spaces Dug 103 | . . 4 2 10 4 . . 40 22 4 17 . Terrain Destroyed 767 | . . 4 2 10 4 . . 40 35 4 668 . Melee 99 | . . . 2 10 4 . . 40 22 4 17 . Projectile 4 | . . 4 . . . . . . . . . . AOE 664 | . . . . . . . . . 13 . 651 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Fac Res Qua Res Total 9078 | 158 575 326 255 879 659 313 1032 2209 970 563 773 366 Wait 1164 | . 34 25 9 191 109 45 1 312 228 140 68 2 Move 7249 | 130 459 272 196 640 488 266 1028 1761 693 372 645 299 Hop 31 | . . 3 1 1 . . . 6 3 . 17 . Pick Up 44 | 5 8 2 3 5 5 1 . 7 1 1 3 3 Fast Attach 73 | 7 4 5 4 4 4 . 1 13 6 5 3 17 Attach 31 | . . 3 2 5 4 . . 6 1 . 5 5 Detach 12 | . . . 2 1 2 . . 3 1 . 2 1 Swap 36 | . 3 3 5 4 3 . 1 9 3 3 2 . Drop 56 | 2 8 3 7 4 6 1 1 9 4 5 6 . Fire 135 | 14 59 10 24 7 3 . . 7 2 1 1 7 Melee 203 | . . . 2 17 30 . . 76 28 9 21 20 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . . 9 Escape Stasis . | . . . . . . . . . . . . . Rewire 5 | . . . . . 5 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . 27 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Sto) -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 213 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 305 | -10/Materials | Discovered new exit (range 11) 467 | -10/Materials | Discovered new exit (range 15) 732 | -10/Materials | Discovered new exit (range 6) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Propulsion x2 1135 | -9/Materials | Discovered new exit (range 14) 1147 | -9/Materials | Lost 7 parts (1p4n2w) 1148 | -9/Materials | Discovered new exit (range 16) 1153 | -9/Materials | Entered another Materials area 1153 | -8/Materials | Evolved 2 slots: Utility x2 1282 | -8/Materials | Discovered new exit (range 20) 1282 | -8/Materials | Identified exit to Factory 1311 | -8/Materials | Entered Factory 1311 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1614 | -7/Factory | Discovered new exit (range 15) 1622 | -7/Factory | Identified exit to Factory 1738 | -7/Factory | Build established: Scout 1742 | -7/Factory | Discovered new exit (range 9) 1809 | -7/Factory | Identified exit to Storage 1810 | -7/Factory | Entered Storage 1901 | -7/Storage | Discovered exit to Factory (range 16) 1910 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 1964 | -7/Storage | Met a pair of Derelict thieves 2158 | -7/Storage | Lost 10 allies 2158 | -7/Storage | Used back door to open Recycling access 2158 | -7/Storage | Discovered new exit (range 5) 2177 | -7/Storage | Identified exit to Recycling 2178 | -7/Storage | Entered Recycling 2178 | -7/Recycling | Accompanied by 2 allies 2289 | -7/Recycling | Scanned before Scraplab entrance 2292 | -7/Recycling | Discovered new exit (range 11) 2293 | -7/Recycling | Entered Scraplab 2296 | -7/Recycling | Identified exit to Scraptown 2296 | -7/Recycling | Entered Scraptown 2352 | -7/Scraptown | Visited IN-MT5's Study 2355 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2356 | -7/Scraptown | Visited Fellowship of the Rings 2360 | -7/Scraptown | Visited CR-KLE's Repair Center 2364 | -7/Scraptown | CR-KLE repaired 5 parts 2406 | -7/Scraptown | Received an X-ray algorithm 2411 | -7/Scraptown | Visited Assassins FH 2428 | -7/Scraptown | Visited Shadow of the Wyrm 2442 | -7/Scraptown | Discovered new exit (range 13) 2466 | -7/Scraptown | Visited UFD Registry 2466 | -7/Scraptown | Registered with UFD as "Thunderblaster" 2475 | -7/Scraptown | Visited Chapter 10 2480 | -7/Scraptown | Visited Infowarlord's Domain 2483 | -7/Scraptown | Found Spectral Analyzer 2494 | -7/Scraptown | Visited A0-MCA Data Center 2495 | -7/Scraptown | Given a B- rating by A0-MCA 2506 | -7/Scraptown | Visited Science Guys 2539 | -7/Scraptown | Visited Abandonware Association 2542 | -7/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 2542 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 2548 | -7/Scraptown | Visited DA-N13 Charitable Foundation 2550 | -7/Scraptown | Found DCF Scrap (30 items) 2570 | -7/Scraptown | Met Optimus 2570 | -7/Scraptown | Accepted into 0bPrime 2586 | -7/Scraptown | Discovered new exit (range 3) 2586 | -7/Scraptown | Identified exit to Factory 2586 | -7/Scraptown | Entered Factory 2586 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 2602 | -5/Factory | Discovered new exit (range 5) 2605 | -5/Factory | Identified exit to Upper Caves 2867 | -5/Factory | Spotted B-75 Beast 2964 | -5/Factory | Fabricated L-41 Fighter? 2966 | -5/Factory | Infected Heavy with POISON.EXE 3002 | -5/Factory | Lost 6 parts (1p1n4u) 3373 | -5/Factory | Discovered new exit (range 4) 3452 | -5/Factory | Build established: Sprinter 3585 | -5/Factory | Discovered new exit (range 8) 3601 | -5/Factory | Discovered new exit (range 11) 3640 | -5/Factory | Entered another Factory area 3640 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 3973 | -4/Factory | Local machine network offline 4057 | -4/Factory | Build established: Scout 4135 | -4/Factory | Discovered new exit (range 17) 4138 | -4/Factory | Entered Research 4138 | -3/Research | Evolved 2 slots: Utility x2 4209 | -3/Research | Ran an X-ray algorithm 4230 | -3/Research | Identified exit to Quarantine 4333 | -3/Research | Discovered new exit (range 23) 4470 | -3/Research | Entered Quarantine 4479 | -3/Quarantine | Central database locked down 4485 | -3/Quarantine | Spotted Alpha 7 4607 | -3/Quarantine | Found Alien Launcher 4628 | -3/Quarantine | Identified Sigix Terminator 4755 | -3/Quarantine | Discovered new exit (range 20) 4774 | -3/Quarantine | Identified exit to Research 4781 | -3/Quarantine | Fired Sigix Terminator 4782 | -3/Quarantine | Core integrity fell below 50% 4782 | -3/Quarantine | Core integrity fell below 20% 4793 | -3/Quarantine | Entered Research 4793 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4802 | -2/Research | Destroyed 14 combat bots 4812 | -2/Research | Lost 13 parts (3p4n6u) 5057 | -2/Research | Lost 4 parts (1p1n2u) 5157 | -2/Research | Build established: Scavenger-Assassin 5235 | -2/Research | System corruption reached 10% 5274 | -2/Research | Core integrity fell below 50% 5287 | -2/Research | Core integrity fell below 20% 5293 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 05267_ P-80 Master resets H-88 Terminator, system corruption cleaned. 05270_ Penetrated by Slug. 05270_ Adv. Heat Sink destroyed. 05273_ System corrupted: Component data lost. 05275_ Penetrated by Slug. 05278_ >> Machine Analyzer network decryption results: 05278_ Recycling Unit x2 05281_ Connecting with Recycling Unit... 05281_ ALERT: Suspicious activity at Recycling Unit R003. Dispatching Investigation squad. 05285_ Slammed into S-43 Plague. 05289_ S-43 Plague destroyed. 05289_ Adv. Signal Interpreter destroyed. 05290_ Acquired Xenon Bombardment Thruster+. 05291_ FA49 EMVG7O<8&RIVX|NEP&F%XP 05291_ Xenon Bombardment Thruster+ destroyed. 05293_ P-80 Master repels hacking attempt. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????##############?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# """ """ #?????????????????? | | ??????????????????# """ """ ######????????????? | | ??????????????????# """ """ # #????????????? | | ??????????????????# / #????????????? | | ??????????????????# # #????????????? | | ??????????????????# """ # #????????????? | | ??????????????????# """ # ##???????????? | | ??????????????????# """ " " # T#????"""""""? | | ??????????????????#= "Y" [# #????"""""""? | | ????????#?????????# % """ # ##????"""""""? | | ###??#????????????######/####### #????????????? | | ??###?#?#???#?????????#sssp # #????????????? | | ?##?#?####????????????# @ p + #????????????? | | #?#?###??#??###???????# # #?????"""Y"""? | | #############?????????# # ##????"""""""? | | ####?#?#####?##???????# # #????? ??????? | | #?###?#???#####???????# # ##?#? ????? | | ##?#?##?###?##?#??????# # #####+#?###??? | | #########?#?#???##????# # ##??# ?##?#??? | | #### ####?###?###?????# # ##### ######?# | | ##########?######??#??########## ##### ?####### | | ##?#?#######?#?#?###?###### ##### #######? | | ###############??#####?#### ##### ######## | | ########################### = | | # ##############% !% | | # ? ##?## ##% * | | # ##?## ##%*% | | ####+# """ """ ##### ##=%= ##########+### | | ## #[# """ """ ##### ## [ ######## # | | #### # """ """ ##### ##%% ######## ?# | | #### # """ """ ##### ## % # # | | # # """ """ ##### ## !%* # ? + | | # # ##### ## ! # ? # | | # # ##### ## # ?# | | " # # ##### !######### # ? # | | " # # ##### ######### # # | | " # ########+###########+############# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 37 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 410 Power Amplification 20 Armor Coverage 600 Resistance: EM 25 Evasion (%) 75 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 12 Defensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Q-thruster | -3/Quarantine | Hacked Alien Tech Used ----------------- Sigix Terminator Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed ShockSpacefoldMicroactuators Manual? 0 Play Time 01:57:01 Cumulative 174.7 hours Start 2026.04.13 @ 17:08:42 End 2026.04.13 @ 22:28:52 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 71 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47a74b53-e5d5-4dfb-9259-64497b83ede0