Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.18 @ 12:08:08 // Winter2019/RPGLIKE Player: Nicolas Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (21) 105 Value Destroyed (538) 538 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 2688 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/800 Matter 322/350 Energy 419/515 System Corruption 0% Temperature Cool (491) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (3) ------ Core Shielding Hardened Light Armor Plating Recalibrator > --- WEAPON (2) ------- Pulse Rifle Pulse Rifle > --- INVENTORY (3) ---- Ion Engine Improved Heat Sink Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Core Shielding Hardened Light Armor Plating Recalibrator > --- WEAPON ----------- Pulse Rifle Pulse Rifle > --- INVENTORY -------- Ion Engine Improved Heat Sink Particle Gun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Core Shielding Device Recalibrator Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | 3 . . 1 . 1 Power 1 | 1 . . . . . Propulsion 1 | 1 . . . . . Utility 2 | 1 . . . . 1 Weapon 1 | . . . 1 . . Parts Attached 20 | 5 1 4 3 . 7 Power 4 | 2 . 1 1 . . Engine 4 | 2 . 1 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . 1 . . . Treads . | . . . . . . Leg 3 | 2 . 1 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 2 . . 2 Device 3 | . . 2 . . 1 Storage . | . . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 8 | 1 . . 2 . 5 Energy Gun 8 | 1 . . 2 . 5 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 94 | . 77 90 100 100 100 Engine 25 | . 28 28 25 25 22 Leg 25 | . 28 28 25 25 22 Device 8 | . . 5 12 12 11 Protection 13 | . 6 14 12 12 22 Energy Gun 19 | . 14 14 25 25 22 Naked Turns . | . . . . . . Heaviest Build 25 | 10 11 14 20 20 25 Greatest Support 35 | 25 25 30 35 35 35 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 2 3 3 3 Average Capacity 2 | 2 2 2 2 3 3 Most Carried 3 | 1 1 2 2 3 3 Average Carried 1 | . 1 1 1 2 2 Final Capacity 3 | 2 2 2 3 3 3 Final Carried 3 | 1 1 2 2 3 3 Class Distribution -------------------- 54% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 422 | 250 10 40 58 22 42 Remotely . | . . . . . . Salvage Created 469 | . . 156 58 60 195 Parts 35 | . . 10 7 8 10 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | . . 5 3 5 5 Guns 17 | . . 5 3 5 4 Classes Destroyed 7 | . . 2 1 1 3 Worker 1 | . . . . . 1 Hauler 1 | . . . . . 1 Mechanic 1 | . . 1 . . . Swarmer 7 | . . . . 4 3 Grunt 9 | . . 5 2 1 1 Brawler 1 | . . . . . 1 Sentry 1 | . . . 1 . . Best Kill Streak 5 | . . 4 2 2 5 Combat Bots Only 3 | . . 3 2 2 3 Max Kills in Single Turn 2 | . . 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1021 | . . 246 394 145 236 Core 801 | . . 193 312 110 186 Absorbed by Shields . | . . . . . . Redirected to Core 640 | . . 162 214 103 161 Core Remaining (%) 64 | 100 . 70 . 23 . Volleys Fired 59 | . . 18 10 9 22 Largest 2 | . . 1 2 2 2 Hottest 128 | . . 40 105 121 128 Shots Fired 83 | . . 18 18 18 29 Gun 83 | . . 18 18 18 29 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 57 | . . . 10 18 29 Explosive . | . . . . . . Electromagnetic 26 | . . 18 8 . . Robot Hit Streak 17 | . . 7 11 4 17 Robot Miss Streak 3 | . . 1 1 3 2 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . 1 1 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 63 | . . 15 15 9 24 Core Hits 32 | . . 11 6 7 8 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1032 | . . 259 219 149 405 Guns 975 | . . 202 219 149 405 Cannons . | . . . . . . Explosions 57 | . . 57 . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 739 | . . 57 128 149 405 Explosive . | . . . . . . Electromagnetic 293 | . . 202 91 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . 10 . . . Shots 1 | . . 1 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 525 | . . 209 382 240 525 Average Temperature 187 | . . 84 195 100 316 Received Heat Transfer 339 | . . 135 141 18 45 Effects 15 | . . . 5 . 10 Shutdowns 8 | . . . 1 . 7 Energy Bleed 1 | . . . . . 1 Interference 4 | . . . 3 . 1 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . 1 . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 3 | . . . 1 1 1 Heat Transferred 1691 | . . 100 296 370 925 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 247 | . . 141 149 207 247 Average Influence 94 | . . 91 88 169 119 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 89 | 100 100 100 100 51 89 Level 1 10 | . . . . 48 10 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . . 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 28 | . . 6 4 8 10 Peak Tracking Total 7 | . . 4 3 4 7 Tactical Retreats 2 | . . . . 2 . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 2 | . 1 . . . 1 Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 2 | . 1 . . . 1 Successful 2 | . 1 . . . 1 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . . . 1 Investigation Status 1 | . 1 . . . . Zone Layout 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 4 | . . 4 . . . Total Damage 42 | . . 42 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1133 | 44 143 323 218 202 203 Spaces Moved 686 | 31 115 210 103 135 92 Core 1 | 1 . . . . . Treads . | . . . . . . Legs 685 | 30 115 210 103 135 92 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 117 120 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 18 | 3 17 37 10 31 10 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 10 | . . 10 . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 10 | . . 10 . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 913 | 36 119 264 179 157 158 Wait 128 | . 4 23 61 13 27 Move 681 | 30 114 209 102 134 92 Hop . | . . . . . . Pick Up 13 | 1 . 5 1 1 5 Fast Attach 7 | 5 1 1 . . . Attach 4 | . . . 1 . 3 Detach 1 | . . . . . 1 Swap 9 | . . 3 2 . 4 Drop 11 | . . 5 2 . 4 Fire 59 | . . 18 10 9 22 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Power slot (x1) 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 31 | -11/Scrapyard | Discovered new exit (range 13) 45 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 11) 188 | -10/Materials | Entered Mines 308 | -10/Mines | Met a Derelict testing a Signal Generator 312 | -10/Mines | Build established: Mutant 494 | -10/Mines | Discovered new exit (range 14) 511 | -10/Mines | Entered Materials 513 | -9/Materials | Reached level 2 513 | -9/Materials | Upgraded with Weapon slot (x1) 649 | -9/Materials | Core integrity fell below 50% 677 | -9/Materials | Reached level 3 719 | -9/Materials | Discovered new exit (range 8) 729 | -9/Materials | Entered Mines 806 | -9/Mines | Build established: Scavenger-Mutant 921 | -9/Mines | Discovered new exit (range 7) 931 | -9/Mines | Entered Materials 932 | -8/Materials | Core integrity fell below 50% 933 | -8/Materials | Reached level 4 935 | -8/Materials | Upgraded with Utility slot (x1) 1064 | -8/Materials | Core integrity fell below 20% 1072 | -8/Materials | Reached level 5 1134 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01083_ K-01 Serf collects debris. 01085_ W-25 Informer sends out distress signal. 01090_ Power failure, Ion Engine shutdown. 01090_ Overheating: Energy bleed (-66). 01099_ W-25 Informer sends out distress signal. 01112_ G-47 Trooper destroyed. 01117_ Power failure, Imp. Ion Engine shutdown. 01120_ Slug penetrates Wall. 01123_ Power failure, Imp. Ion Engine shutdown. 01123_ Slug penetrates Wall. 01125_ Overheating: System interference. 01125_ Pulse Rifle temporarily disabled. 01126_ Slug penetrates Wall. 01130_ Power failure, Imp. Ion Engine shutdown. 01131_ Power failure, Ion Engine shutdown. 01132_ B-36 Bruiser heat spikes uncontrollably. 01132_ B-36 Bruiser overheating. 01133_ B-36 Bruiser heat damages core (-6). [Achievement: It's Just You] 01133_ Rnf. Ion Engine melted. 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Propulsion Slot 1 | 1 . . . . . Utility Slot 2 | 1 . . . . 1 Weapon Slot 1 | . . . 1 . . Core Integrity 4 | 1 . . 3 . . Heat Dissipation 1 | . . . 1 . . Energy Generation 1 | 1 . . . . . Energy Storage 2 | 1 . . 1 . . Matter Storage 1 | . . . 1 . . Mass Support 2 | 1 . . 1 . . Inventory Capacity 3 | 2 . . 1 . . Sight Range 1 | . . . 1 . . Ranged Accuracy 3 | . . . 2 . 1 KI Resistance % 1 | . . . . . 1 Protomatter Created 310 | . . 129 108 71 2 Protomatter Decayed 152 | . . 76 58 18 . Game ------ Seed HardcellNeutronPit Manual? 0 Play Time 00:21:10 Cumulative 2.4 hours Start 2019.12.18 @ 11:30:01 End 2019.12.18 @ 12:08:08 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 2 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e00d965b-7494-4b78-889f-ed3e0bc67ac9