Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.03 @ 18:17:35 Player: CogEmotions! Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (83) 415 Value Destroyed (3457) 3457 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (2542) 2542 TOTAL SCORE: 11114 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 791 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -73 Cogmind --------- Core Integrity 0/1000 Matter 185/300 Energy 9/100 System Corruption 0% Temperature Cool (2) Movement Hovering (40) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Fusion Compressor Fusion Compressor > --- PROPULSION ------- Advanced VSS Leg Advanced VSS Leg > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Weapon Mount Target Analyzer Relay Coupler [Swarmer] Relay Coupler [Specialist] > --- WEAPON ----------- Heavy Mass Driver Heavy Mass Driver > --- INVENTORY -------- Light Treads Advanced VSS Leg Cryofiber Web Cooling System Medium Battery Compact Matter Pod Weapon Mount Energy Filter Energy Filter Actuator Array Improved Shield Generator Relay Coupler [Demolisher] Heavy Mass Driver Axe Axe [Rating: 74] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Advanced VSS Leg Hover Unit Linear Gravjet Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Specialist] Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Slots Evolved 10 | . . . . 4 . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . . . 2 Utility 5 | . . . . 2 . . 2 . 1 . Weapon 2 | . . . . 1 . . . . 1 . Parts Attached 119 | 6 2 1 8 3 16 21 10 21 28 3 Power 16 | 1 . . . 1 3 5 1 2 3 . Engine 9 | 1 . . . 1 1 4 1 . 1 . Core 7 | . . . . . 2 1 . 2 2 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . . . 1 5 4 1 6 6 3 Treads 21 | 2 . . . 1 5 4 1 4 4 . Leg 4 | . . . . . . . . 2 2 . Wheel . | . . . . . . . . . . . Hover 3 | . . . . . . . . . . 3 Flight . | . . . . . . . . . . . Utility 32 | 1 2 1 1 1 3 4 4 3 12 . Device 12 | . 1 . . . 3 . 2 3 3 . Storage 10 | 1 1 1 . . . 1 1 . 5 . Processor 5 | . . . 1 1 . 1 . . 2 . Hackware 3 | . . . . . . 2 1 . . . Protection 2 | . . . . . . . . . 2 . Artifact . | . . . . . . . . . . . Weapon 43 | 2 . . 7 . 5 8 4 10 7 . Energy Gun 11 | 2 . . 5 . 2 1 . 1 . . Energy Cannon 3 | . . . . . . . . 3 . . Ballistic Gun 5 | . . . 2 . 3 . . . . . Ballistic Cannon 11 | . . . . . . 5 2 1 3 . Launcher 5 | . . . . . . . . 5 . . Special Weapon 2 | . . . . . . 2 . . . . Impact Weapon 4 | . . . . . . . . . 4 . Slashing Weapon 2 | . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 42 | . . . 1 . 10 3 2 6 20 . Power 9 | . . . . . 2 1 1 2 3 . Propulsion 10 | . . . . . 3 1 1 1 4 . Utility 14 | . . . 1 . 2 . . 1 10 . Weapon 9 | . . . . . 3 1 . 2 3 . Highest Loss Streak 14 | . . . 1 . 6 2 2 3 14 . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 80 87 98 93 88 78 3 Engine 10 | . 14 14 14 18 12 17 14 5 . . Core 2 | . . . . . 5 . . 5 10 . Treads 17 | . 28 28 28 18 17 16 12 7 8 . Device 10 | . 13 14 11 . 4 6 4 14 14 . Storage 10 | . 14 14 14 9 9 11 7 7 7 1 Processor 6 | . . . 2 17 18 12 7 7 7 . Hackware 6 | . . . . . . 5 23 15 10 . Energy Gun 9 | . 28 28 19 18 12 1 . . . . Ballistic Gun 2 | . . . 8 . 9 . . . . . Ballistic Cannon 5 | . . . . . . 21 12 2 9 . Launcher 1 | . . . . . . . . 13 . . Special Weapon 1 | . . . . . . 3 7 1 . . Naked Turns 147 | . . . . . . . . . . 147 Heaviest Build 137 | 14 31 51 55 54 60 80 80 83 137 80 Greatest Support 50 | 40 40 40 40 42 42 40 48 40 50 27 Greatest Overweight (x) 31 | . . 1 1 1 2 26 2 25 31 26 Average Overweight (x) 1 | . . . 1 1 1 1 1 3 2 . Largest Inventory Capacity 25 | 8 15 20 20 20 20 20 20 20 25 25 Average Capacity 19 | 6 8 18 20 20 20 20 20 20 23 13 Most Carried 20 | 4 6 6 10 10 14 19 20 20 20 6 Average Carried 11 | 1 3 5 7 6 10 16 17 16 14 2 Final Capacity 25 | 8 15 20 20 20 20 20 20 20 25 5 Final Carried 19 | 1 5 6 6 10 14 17 18 19 6 . Class Distribution -------------------- 47% | Mutant 35% | Gunner 11% | Scavenger-Gunner 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Matter Collected 3220 | 259 69 112 137 . 307 683 108 724 821 . Remotely . | . . . . . . . . . . . Salvage Created 3103 | . 104 43 206 . 601 490 192 283 1184 . Parts 139 | . 6 3 7 . 35 29 14 13 32 . Haulers Intercepted 1 | . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . 5 . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Combat Hostiles Destroyed 71 | . 2 . 6 . 14 11 5 11 22 . Melee 4 | . . . . . . . 1 . 3 . Guns 21 | . 2 . 6 . 13 . . . . . Cannons 28 | . . . . . . 11 4 3 10 . AOE 8 | . . . . . . . . 8 . . Classes Destroyed 16 | . 2 . 3 . 1 6 1 1 2 . Worker 5 | . . . . . . 2 . . 3 . Builder 1 | . . . . . . . 1 . . . Hauler 1 | . . . . . . 1 . . . . Recycler 2 | . . . . . . 1 . . 1 . Watcher 3 | . 1 . . . . 2 . . . . Swarmer 11 | . . . 1 . 3 . . 7 . . Saboteur 1 | . . . . . . . . . 1 . Grunt 25 | . 2 . 2 . 5 4 3 2 7 . Brawler 3 | . . . . . . 1 . . 2 . Duelist 5 | . . . . . . . . . 5 . Sentry 10 | . . . 1 . 3 3 . 1 2 . Specialist 2 | . . . . . . 2 . . . . Hunter 2 | . . . . . . 1 . . 1 . Programmer 9 | . . . . . 3 . 2 . 4 . Heavy 1 | . . . . . . . . 1 . . Subdweller 2 | . . . 2 . . . . . . . Best Kill Streak 5 | . 2 . 3 . 4 5 3 4 4 . Combat Bots Only 4 | . 2 . 3 . 4 3 3 4 4 . Max Kills in Single Turn 4 | . 1 . 1 . 1 1 1 4 2 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . . . . . 4 . . Melee 1 | . . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Hostile Shots Fired 642 | . 7 . 17 . 106 67 38 58 248 101 Missed 180 | . . . 4 . 36 15 11 17 63 34 Damage Taken 7755 | . 79 22 313 . 943 947 413 582 3342 1114 Core 1996 | . 12 . 115 . 100 46 49 36 627 1011 Absorbed by Shields 241 | . 30 8 47 . 111 . . . 45 . Core Remaining (%) 67 | 100 . . 49 . . 73 . 87 26 . Volleys Fired 210 | . 8 3 46 . 50 41 16 23 23 . Largest 3 | . 2 2 2 . 3 3 2 3 2 . Hottest 150 | . 100 100 110 . 144 144 96 140 150 . Shots Fired 437 | . 16 6 90 . 115 96 31 46 37 . Gun 233 | . 16 6 90 . 115 . . 6 . . Cannon 185 | . . . . . . 91 30 27 37 . Launcher 13 | . . . . . . . . 13 . . Special 6 | . . . . . . 5 1 . . . Kinetic 261 | . . . 31 . 61 91 30 11 37 . Thermal 151 | . 16 6 59 . 54 . . 16 . . Explosive 13 | . . . . . . . . 13 . . Electromagnetic 6 | . . . . . . . . 6 . . Robot Hit Streak 25 | . 6 7 14 . 25 10 5 24 6 . Robot Miss Streak 3 | . 2 . 2 . 2 3 3 1 2 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . Shots Hit Robots 292 | . 12 4 27 . 89 58 22 28 52 . Core Hits 131 | . 6 2 10 . 38 21 8 32 14 . Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . . . . . 11 . Critical Strikes 35 | . 2 . 3 . 8 4 2 1 15 . Burn 12 | . 2 . 2 . 8 . . . . . Destroy 1 | . . . 1 . . . . . . . Blast 9 | . . . . . . 4 2 . 3 . Corrupt 1 | . . . . . . . . 1 . . Smash 12 | . . . . . . . . . 12 . Melee Attacks 39 | . . . . . . . 5 . 34 . Impact 34 | . . . . . . . . . 34 . Slashing 5 | . . . . . . . 5 . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . . 1 . 10 . Damage Inflicted 8569 | . 149 51 396 . 1071 1606 662 1498 3136 . Guns 1701 | . 149 51 396 . 1071 . . 34 . . Cannons 4374 | . . . . . . 1582 486 618 1688 . Explosions 907 | . . . . . . . . 846 61 . Melee 1496 | . . . . . . . 176 . 1320 . Ramming 91 | . . . . . . 24 . . 67 . Kinetic 4682 | . . . 170 . 519 1582 486 237 1688 . Thermal 1454 | . 149 51 226 . 552 . . 415 61 . Explosive 812 | . . . . . . . . 812 . . Electromagnetic 34 | . . . . . . . . 34 . . Impact 1320 | . . . . . . . . . 1320 . Slashing 176 | . . . . . . . 176 . . . Piercing . | . . . . . . . . . . . Highest Corruption 23 | . . . . . 3 5 5 6 23 . Average Corruption 4 | . . . . . 2 3 3 5 3 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . . . . 23 23 7 45 12 . Message Errors 24 | . . . . . 7 4 . 9 4 . Matter Fused 28 | . . . . . 6 7 . 11 4 . Heat Flow Errors 15 | . . . . . 2 3 2 6 2 . Energy Discharges 12 | . . . . . 1 3 2 6 . . Parts Rejected 3 | . . . . . 1 1 . . 1 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 12 | . . . . . 2 1 2 6 1 . Data Loss (major) 5 | . . . . . . 1 1 3 . . Misfires 5 | . . . . . 1 1 . 3 . . Alerts 3 | . . . . . 1 1 . 1 . . Weapon Failures 2 | . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 847 | . . . . . . 58 37 31 721 . Projectiles 366 | . . . . . . 58 10 29 269 . Explosions 2 | . . . . . . . . 2 . . Melee 479 | . . . . . . . 27 . 452 . Knockbacks 35 | . . . . . . 16 7 1 11 . Impact 7 | . . . . . . . . . 7 . Kinetic 26 | . . . . . . 15 7 1 3 . Secondary 2 | . . . . . . 1 . . 1 . Self-Inflicted Damage 39 | . . . . . . . . 39 . . Shots 4 | . . . . . . . . 4 . . Rammed 7 | . . . . . . 2 . . 5 . Targets Rammed 11 | . . . . . . 2 . . 9 . Kicked 3 | . . . . . . . . . 3 . Crushed 1 | . . . . . . . . . 1 . Highest Temperature 615 | . 316 117 26 . 615 349 236 312 240 . Average Temperature 118 | . 148 59 15 . 161 99 94 105 99 . Received Heat Transfer 1356 | . 53 10 24 . 378 261 99 78 453 . Effects 17 | . . . . . 13 4 . . . . Shutdowns 3 | . . . . . 3 . . . . . Energy Bleed 2 | . . . . . 2 . . . . . Interference 7 | . . . . . 3 4 . . . . Short Circuit 1 | . . . . . 1 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 12 | . . . . . . . . . 12 . Impact Corruptions 19 | . . . . . . . . . 19 . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 6 | . . . 1 . 4 . . . 1 . Heat Transferred 3822 | . 592 148 814 . 1763 . . 455 50 . Parts Sabotaged 5 | . . . . . . . . . 5 . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . Alert | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Peak Influence 983 | . 87 58 . . 540 391 154 983 687 391 Initial 515 | . . 33 . . . 263 146 29 515 301 Average 301 | . 31 30 . . 299 286 100 537 532 330 Maximum Alert Level 3 | . . . . . 2 1 . 3 2 1 Low Security (%) 40 | 100 100 100 . 100 19 6 100 18 . . Level 1 26 | . . . . . 50 93 . 23 . 100 Level 2 25 | . . . . . 29 . . 16 100 . Level 3 7 | . . . . . . . . 41 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . . . . . . 4 1 . 10 1 Investigation 1 | . . . . . . . . . 1 . Extermination 6 | . . . . . . . 1 . 5 . Reinforcement 4 | . . . . . . 3 . . . 1 Assault 4 | . . . . . . . . . 4 . Garrison 1 | . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Distress Signals 1 | . . . . . . . . . 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 133 | . 3 2 8 . 17 19 9 28 39 8 Peak Tracking Total 7 | . 2 2 3 . 4 4 5 4 7 6 Tactical Retreats 8 | . . . . . 1 2 . 1 2 2 Traps | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Traps Triggered 10 | . . . . . 2 2 2 2 . 2 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Machines Disabled 12 | . . . . . . . 4 2 6 . Max in Single Turn 3 | . . . . . . . 1 1 3 . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Machines Accessed 8 | . 1 . 1 1 1 1 1 . 2 . Terminals 4 | . 1 . . . 1 . . . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . . . Total Hacks 21 | . 1 . 9 2 2 2 1 . 4 . Successful 15 | . 1 . 9 1 1 2 1 . . . Failed 6 | . . . . 1 1 . . . 4 . Catastrophic 1 | . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . Manual 1 | . . . . . . . . . 1 . Terminals 7 | . 1 . . . 2 . . . 4 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . 2 . 2 1 . . . Terminal Hacks 11 | . 1 . 9 . 1 . . . . . Record 8 | . . . 8 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . Alert Level 1 | . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 2 1 . . . Unlock Access 2 | . . . . 1 . . 1 . . . Seal Access 1 | . . . . . . 1 . . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . 1 1 . 1 . 2 . Full Trace Events 1 | . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Used RIF Installer 2 | . . . . . 1 . . 1 . . Structural Interface 1 | . . . . . . . . 1 . . Robots Hacked 3 | . . . . . . 3 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat 2 | . . . . . . 2 . . . . Robot Hacks Applied 3 | . . . . . . 3 . . . . check_alert 1 | . . . . . . 1 . . . . disable_weapons 1 | . . . . . . 1 . . . . formatsys_high 1 | . . . . . . 1 . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . Programmers 4 | . . . . . 4 . . . . . Attached 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 -------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Total Allies 6 | . . 3 . . . 1 . 2 . . Largest Group 3 | . . 3 3 . . . . 2 1 . Highest-Rated Group 175 | . . 40 40 . . . . 175 85 . Highest-Rated Ally 95 | . . 16 16 . . . . 95 85 . Total Orders . | . . . . . . . . . . . Ally Attacks 97 | . . 8 21 . . . . 67 1 . Total Damage 2604 | . . 107 200 . . . . 2273 24 . Kills 23 | . . 2 2 . . . . 19 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Turns Passed 11370 | 81 256 1266 2426 193 1262 1170 1215 1637 1586 278 Spaces Moved 4163 | 53 138 599 945 74 448 366 429 428 368 315 Core 326 | 14 . . . . . 3 . 32 4 273 Treads 3621 | 39 138 599 945 74 448 363 429 311 275 . Legs 174 | . . . . . . . . 85 89 . Wheels . | . . . . . . . . . . . Hover 42 | . . . . . . . . . . 42 Flight . | . . . . . . . . . . . Fastest Speed 32 | 50 160 160 240 232 232 240 240 240 240 32 Average Speed 244 | 130 160 209 240 232 240 253 261 354 355 81 Slowest Speed 1600 | 160 160 240 240 240 320 1350 320 1300 1600 1350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 4 33 96 71 11 50 31 14 44 8 8 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 4 | . . 2 2 . . . . . . . Spaces Dug 5 | . . . . . . . . 5 . . Terrain Destroyed 165 | . . . . . . 26 6 89 44 . Melee . | . . . . . . . . . . . Projectile 55 | . . . . . . 26 6 4 19 . AOE 110 | . . . . . . . . 85 25 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -7 -7 -6 -5 --------- Run | Yrd Mat Min Sub Mat Gar Mat Fac Gar Fac Fac Total 4901 | 65 157 606 1013 94 545 529 489 514 549 340 Wait 187 | . 3 1 5 11 2 69 3 10 71 12 Move 4153 | 52 137 598 944 74 446 365 429 426 367 315 Hop . | . . . . . . . . . . . Pick Up 118 | 7 6 2 5 6 23 18 15 17 16 3 Fast Attach . | . . . . . . . . . . . Attach 85 | 6 1 . 5 2 16 10 4 14 24 3 Detach 11 | . . . 1 . . 4 1 1 4 . Swap 34 | . 1 1 3 1 . 11 6 7 4 . Drop 62 | . 1 1 4 . 6 9 11 12 11 7 Fire 210 | . 8 3 46 . 50 41 16 23 23 . Melee 24 | . . . . . . . 4 . 20 . Ram . | . . . . . . . . . . . Kick 3 | . . . . . . . . . 3 . Crush 8 | . . . . . . 2 . . 6 . Escape Stasis 6 | . . . . . 2 . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Garrison -6/Factory -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 12) 338 | -10/Materials | Entered Mines 383 | -10/Mines | Discovered new exit (range 7) 398 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 600 | -10/Mines | Discovered new exit (range 6) 1542 | -10/Mines | Learned 2 Materials zone layouts 1568 | -10/Mines | Discovered new exit (range 10) 1604 | -10/Mines | Entered Subcaves 1604 | -10/Subcaves | Accompanied by 3 allies 1854 | -10/Subcaves | Learned Materials security intel 1857 | -10/Subcaves | Visited 4L-MR0's lab 2365 | -10/Subcaves | Discovered new exit (range 6) 2399 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2511 | -10/Subcaves | Shifting Twisted Machinery released Mak. Laser 3663 | -10/Subcaves | Core integrity fell below 50% 4030 | -10/Subcaves | Entered Materials 4030 | -8/Materials | Evolved 4 slots: Power x1, Utility x2, Weapon x1 4223 | -8/Materials | Identified exit to Garrison 4223 | -8/Materials | Entered Garrison 4241 | -8/Garrison | Triggered checkpoint 4319 | -8/Garrison | Triggered checkpoint 4428 | -8/Garrison | Warlord forces raided the area 4515 | -8/Garrison | Triggered checkpoint 4519 | -8/Garrison | Triggered checkpoint 4525 | -8/Garrison | Triggered checkpoint 4541 | -8/Garrison | Triggered checkpoint 4563 | -8/Garrison | Triggered checkpoint 4625 | -8/Garrison | Triggered checkpoint 4763 | -8/Garrison | Discovered new exit (range 10) 5087 | -8/Garrison | Triggered checkpoint 5182 | -8/Garrison | Lost 6 parts (1p1n1u3w) 5371 | -8/Garrison | Triggered checkpoint 5393 | -8/Garrison | Installed Relay Interface Framework 5449 | -8/Garrison | Discovered new exit (range 13) 5456 | -8/Garrison | Build established: Scavenger-Gunner 5485 | -8/Garrison | Entered Materials 5888 | -8/Materials | Build established: Gunner 6227 | -8/Materials | Garrison activated, responded to threat 6356 | -8/Materials | Discovered new exit (range 15) 6655 | -8/Materials | Entered Factory 6655 | -7/Factory | Evolved 2 slots: Utility x2 7870 | -7/Factory | Identified exit to Garrison 7870 | -7/Factory | Entered Garrison 8042 | -7/Garrison | Heavy support dispatched to Factory 8139 | -7/Garrison | Found embedded Infiltrators 8158 | -7/Garrison | Triggered checkpoint 8170 | -7/Garrison | Triggered checkpoint 8176 | -7/Garrison | Lost 3 parts (1p1n1w) 8378 | -7/Garrison | Heavy support dispatched to Factory 8556 | -7/Garrison | Triggered checkpoint 8642 | -7/Garrison | Triggered checkpoint 8897 | -7/Garrison | Discovered new exit (range 12) 9089 | -7/Garrison | Expanded RIF knowledge: Structural Interface 9198 | -7/Garrison | Triggered checkpoint 9313 | -7/Garrison | Heavy support dispatched to Factory 9507 | -7/Garrison | Entered Factory 9507 | -6/Factory | Accompanied by 1 ally 9507 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 9645 | -6/Factory | Build established: Scavenger-Gunner 9857 | -6/Factory | First assault squad dispatched 10315 | -6/Factory | Build established: Gunner 10547 | -6/Factory | Discovered new exit (range 15) 11008 | -6/Factory | Build established: Gladiator 11013 | -6/Factory | System corruption reached 10% 11065 | -6/Factory | Core integrity fell below 50% 11093 | -6/Factory | Entered another Factory area 11093 | -5/Factory | Evolved 2 slots: Propulsion x2 11122 | -5/Factory | Lost 14 parts (1p2n8u3w) 11201 | -5/Factory | Core integrity fell below 50% 11235 | -5/Factory | Core integrity fell below 20% 11321 | -5/Factory | Build established: Mutant 11371 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 11205_ Penetrated by Slug. 11220_ Slug penetrates Wall. 11223_ Penetrated by Slug. 11234_ Slug penetrates Wall. 11237_ Triggered Blade Trap. 11237_ Massive razor-sharp blades shoot up from within the floor. 11238_ Triggered Blade Trap. 11238_ Massive razor-sharp blades shoot up from within the floor. 11272_ Detecting nearby Garrison Access. 11302_ Slug penetrates Wall. 11316_ Penetrated by Slug. 11339_ Slug penetrates Neutrino Reactor. 11348_ Acquired Linear Gravjet. 11357_ Penetrated by Slug. 11357_ Slug penetrates Wall. 11359_ Penetrated by Slug. 11364_ ALERT: Security rotation in progress. 11367_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???# ######??????????????????? | | ???# ^ #???????????????????????? | | ???# #???????????????????????? | | ???# #???????????????????????? | | ???# ########### ###???????????????????????? | | ???### ###?????????# #?????????????????????????? | | ?????# #???????????# #?????????????????????????? | | ?????# #???????????# #?????????????????????????? | | ###### #???????#####+########??????????????????? | | #???????# #??????????????????? | | #???????# #??????????????????? | | #???????# """ """ #??????????????????? | | ! #?#####?# """ """ #??????????????????? | | ! ##?#"""#?# """ """ #??????????????????? | | ####"T"### #??????????????????? | | # """ """ #??????????????????? | | | # """ """ ???????????????????? | | # """ """ #???? ?????????????? | | ##### """ ""% # #???? ???????????? | | ????# """ """ # #????* ?????????? | | ????# """ """ # #???? ????????? | | ###?# """ """ ###+###########?? ???????? | | ### #?? ???????? | | ! """ """ #?? ???????? | | ### """ """ #?? ???????? | | +#### """ """ @ #?? ????????? | | # """ """ #?? ??????????? | | # ######### #?? ????????????? | | # """ """ #???????# ###+############### | | # """ """ #???????# t | | # """ """ +???????# | | + """ #???????# | | # #???????# | | ]# #???????# | | " #####+## #???????### #### ####+#####?? | | " # # #?????????#g#??# # ????????? | | " # # #?????????#g#??# # ?????????? | | # + #?????????#g#??# +??????????? | | ##### # #?#########/#### #??????????? | | ????# # #?# # #??????????? | | ????# # #?# # #??????????? | | ????# #######?# """ """ # #??????????? | | ????# #???????# """ """ # #??????????? | | ????# #???????# """ """ # #??????????? | | ????# #???????# + #??????????? | | ????# #???????# """ """ # #??????????? | | ????# #???????# """ """ # #??????????? | | ????# #???????# """ """ # #??????????? | | ????########???????# ! # #??????????? | | ???????????????????# ""T"" # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 45 Energy Capacity 480 Matter Stores 437 Matter Capacity 450 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 28 Melee Accuracy 8 Target Analysis 5 Recoil Reduction 2 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed ActiveStealthArachnoskeleton Manual? 0 Play Time 01:23:41 Cumulative 24.5 hours Start 2024.07.03 @ 15:29:06 End 2024.07.03 @ 18:17:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 28 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7f8da680-1fa7-4286-b032-0f723c7254bd