Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 17:54:14 Player: NQH Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (52) 260 Value Destroyed (755) 755 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (24) 24 TOTAL SCORE: 2019 Bonus ------- High Alert Combat Kills 24 Cogmind --------- Core Integrity 0/400 Matter 33/300 Energy 100/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Terrain Scan Processor > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Grenade Launcher Grenade Launcher > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Weapon Mining Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 29 | 10 8 11 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 1 | . . 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 2 | 2 . . Storage . | . . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 5 6 9 Energy Gun 6 | 1 2 3 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher 5 | . 2 3 Special Weapon 5 | 3 2 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 4 | . . 4 Corrupted Parts 2 | . . 2 System Corruption 12 | . . 12 Parts Lost 18 | . 5 13 Power 2 | . . 2 Propulsion 2 | . 1 1 Utility 1 | . . 1 Weapon 13 | . 4 9 Highest Loss Streak 9 | . 5 9 To Critical Strikes . | . . . Average Backups 1 | 1 2 . Power . | . 1 . Propulsion . | . . . Utility . | . . . Weapon 1 | 1 1 . Tool/Special . | . . . Unused Backups 3 | . 3 . Power 3 | . 3 . Propulsion . | . . . Utility . | . . . Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 52 | . 54 50 Engine 10 | . 13 8 Wheel 2 | . 4 . Device 2 | . 5 . Processor 7 | . 5 10 Energy Gun 9 | . 17 1 Ballistic Gun 2 | . . 6 Launcher 13 | . 3 23 Special Weapon 2 | . 4 . Peak Build Rating 13 | 11 11 13 Average Rating 7 | 8 4 7 On Entrance 5 | . 11 5 Naked Turns 26 | . 20 6 Heaviest Build 20 | 9 11 20 Greatest Support 20 | 20 20 10 Greatest Overweight (x) 6 | 2 3 6 Average Overweight (x) 1 | . 1 3 Largest Inventory Capacity 5 | 5 5 5 Average Capacity 5 | 5 5 5 Most Carried 5 | 3 5 3 Average Carried 1 | 1 2 . Final Capacity 5 | 5 5 5 Final Carried 3 | 3 3 1 Class Distribution -------------------- 64% | Scavenger-Mutant 24% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 527 | 393 59 75 Remotely . | . . . Salvage Created 1213 | 328 351 534 Parts 90 | 34 25 31 Haulers Intercepted 2 | . . 2 Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 24 | . 9 15 Guns 4 | . 3 1 Cannons 2 | . 2 . AOE 17 | . 3 14 Classes Destroyed 11 | 3 5 3 Worker 4 | 4 . . Builder 5 | . 2 3 Tunneler 9 | 9 . . Hauler 2 | . . 2 Recycler 4 | 1 1 2 Mechanic 1 | . 1 . Operator 1 | . . 1 Watcher 2 | . 1 1 Swarmer 14 | . 6 8 Grunt 9 | . 3 6 Sentry 1 | . . 1 Best Kill Streak 16 | 4 5 16 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 5 | 1 2 5 Gunslinging . | . . . Exploded 4 | . 2 4 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 128 | . 75 53 Missed 41 | . 25 16 Hits 87 | . 50 37 Projectile 87 | . 50 37 AOE 2 | . . 2 Critical Strikes 2 | . 1 1 Damage Taken 1664 | . 460 1204 Core 604 | . 204 400 Absorbed by Shields . | . . . Core Remaining (%) 59 | 100 18 . Volleys Fired 77 | 33 27 17 Largest 4 | 2 2 4 Hottest 200 | 200 200 106 Shots Fired 162 | 66 52 44 Gun 127 | 62 44 21 Cannon . | . . . Launcher 25 | . 2 23 Special 10 | 4 6 . Kinetic 49 | 31 . 18 Thermal 44 | 35 6 3 Explosive 25 | . 2 23 Electromagnetic 44 | . 44 . Robot Hit Streak 13 | 4 13 12 Robot Miss Streak 4 | 3 4 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 89 | 34 36 19 Core Hits 78 | 15 22 41 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | 1 2 . Burn 1 | 1 . . Corrupt 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2660 | 409 914 1337 Guns 1013 | 409 484 120 Cannons . | . . . Explosions 1528 | . 340 1188 Melee . | . . . Ramming 71 | . 42 29 Kinetic 265 | 199 . 66 Thermal 555 | 210 291 54 Explosive 1285 | . 97 1188 Electromagnetic 484 | . 484 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 24 | . 8 24 Average Corruption 10 | . 7 14 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 13 | . 7 6 Message Errors 2 | . . 2 Matter Fused 5 | . 3 2 Energy Discharges 1 | . 1 . Data Loss (minor) 3 | . 1 2 Misfires 1 | . 1 . Weapon Failures 1 | . 1 . Overload Shots . | . . . Overflow Damage 29 | . . 29 Projectiles . | . . . Explosions 29 | . . 29 Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 346 | . 17 329 Shots 6 | . . 6 Rammed 26 | . 12 14 Targets Rammed 26 | . 12 14 Kicked . | . . . Crushed . | . . . Highest Temperature 324 | 112 324 39 Average Temperature 89 | 40 122 15 Received Heat Transfer 267 | . 96 171 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1214 | 703 400 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 90 | 100 100 51 Level 1 5 | . . 31 Level 2 3 | . . 16 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 441 | 15 138 441 Initial 49 | . . 49 Average 55 | . 46 246 Influence Increases 983 | 70 311 602 Destroy 0b10 Robot/C 480 | . 180 300 Destroy 0b10 Robot/NC 140 | 70 25 45 Destroy Leader 88 | . 32 56 Disable Machine 105 | . 30 75 Destroy Structure 170 | . 44 126 Influence Decreases 632 | 70 193 369 Entered New Map 69 | . . 69 Time Decay 400 | 70 160 170 Lost Part 163 | . 33 130 Squads Dispatched 3 | . . 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 15 18 Peak Tracking Total 6 | . 6 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 6 | . 5 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 7 | . 2 5 Max in Single Turn 2 | . 2 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1121 | 1065 56 . Terrain 1121 | 1065 56 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1895 | 1177 362 356 Spaces Moved 440 | 165 155 120 Core 355 | 102 135 118 Treads . | . . . Legs 2 | . . 2 Wheels 83 | 63 20 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 50 50 Average Speed 140 | 91 127 223 Slowest Speed 350 | 150 200 350 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 16 | 4 30 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 2 | 2 . . Terrain Destroyed 210 | 3 46 161 Melee . | . . . Projectile 6 | 3 3 . AOE 204 | . 43 161 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1536 | 1115 256 165 Wait 940 | 898 42 . Move 438 | 164 154 120 Hop . | . . . Pick Up 10 | 4 6 . Fast Attach 23 | 9 6 8 Attach 5 | . 2 3 Detach 5 | 2 1 2 Swap 1 | 1 . . Drop 11 | 4 6 1 Fire 77 | 33 27 17 Melee . | . . . Ram 26 | . 12 14 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 1178 | -11/Scrapyard | Entered Materials 1179 | -10/Materials | Build established: Scavenger-Mutant 1234 | -10/Materials | Released all parts (4) 1250 | -10/Materials | Core integrity fell below 50% 1262 | -10/Materials | Lost 5 parts (1n4w) 1508 | -10/Materials | Core integrity fell below 20% 1511 | -10/Materials | Discovered new exit (range 15) 1521 | -10/Materials | Build established: Mutant 1540 | -10/Materials | Entered another Materials area 1540 | -9/Materials | Evolved 2 slots: Weapon x2 1756 | -9/Materials | Destroyed 8 combat bots 1775 | -9/Materials | System corruption reached 10% 1863 | -9/Materials | Crushed by falling debris 1863 | -9/Materials | Core integrity fell below 50% 1882 | -9/Materials | Core integrity fell below 20% 1896 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01881_ Slammed into Y-45 Defender. 01881_ Destabilizing: System corrupted (+2). 01882_ U-05 Engineer lays Concrete. 01883_ The unstable cave ceiling collapses. 01883_ 50 Matter crushed. 01883_ U-05 Engineer builds a Wall. 01884_ Imp. Medium Laser destroyed. 01886_ U-05 Engineer builds a Wall. 01886_ Acquired Aluminum Leg. 01887_ U-05 Engineer builds a Wall. 01887_ Faulty Imp. EM Shotgun destroyed. 01888_ U-05 Engineer lays Concrete. 01889_ U-05 Engineer builds a Wall. 01890_ System corrupted: Component data lost. 01890_ Aluminum Leg destroyed. 01890_ Slammed into Y-45 Defender. 01891_ U-05 Engineer builds a Wall. 01891_ Slammed into Y-45 Defender. 01895_ U-05 Engineer builds a Wall. 01895_ Slammed into Y-45 Defender. 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