Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.06 @ 23:41:39 Player: Mozco Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (15) 3000 Robots Destroyed (215) 1075 Value Destroyed (7693) 7693 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (3287) 3287 TOTAL SCORE: 18975 Bonus ------- High Alert Combat Kills 48 Follower Combat Kills 430 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1636 Friendly Fire -127 Cogmind --------- Core Integrity 958/1150 Matter 300/300 Energy 232/675 System Corruption 1% Temperature Critical (641) Movement Walking (260) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Energy Well Advanced Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Hacking Suite > --- WEAPON (3) ------- Field Laser Plasma Rifle Thermoblaster > --- INVENTORY (15) --- Vortex Chain Reactor Improved Particle Charger Improved Weapon Cycler Improved Weapon Cycler Thermal Barrier Vortex Shotgun (50) HERF Cannon Vortex Catalyst Activator (6) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Energy Well Experimental Signal Interpreter Experimental Core Analyzer Improved Particle Charger Improved Weapon Cycler Advanced Reaction Control System Hardened Light Armor Plating > --- WEAPON ----------- Vortex Shotgun Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Antimatter Reactor Light Quantum Reactor Improved Particle Charger Improved Weapon Cycler Makeshift Ablative Armor Makeshift Ablative Armor Thermal Barrier Vortex Shotgun Vortex Shotgun Thermoblaster Vortex Catalyst Activator [Rating: 136] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Transport Network Coupler Hackware Makeshift System Shield Protection Hardened Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun High-powered Shotgun Ballistic Cannon Magnetic Acceleration Cannon Launcher Vortex Catalyst Activator Impact Weapon Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 2 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . 2 . . . . . . . . . . 1 Utility 7 | . . . 2 . 2 . . . 2 1 . . . . . Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 190 | 6 7 10 21 12 12 . . 15 49 13 8 2 13 9 13 Power 20 | 1 1 1 3 . 1 . . 3 5 . . 1 2 1 1 Engine 11 | 1 1 1 3 . 1 . . . 3 . . 1 . . . Core 4 | . . . . . . . . 2 1 . . . 1 . . Reactor 5 | . . . . . . . . 1 1 . . . 1 1 1 Propulsion 42 | 2 1 1 4 5 2 . . 6 12 1 3 . 1 2 2 Treads . | . . . . . . . . . . . . . . . . Leg 41 | 2 1 1 4 4 2 . . 6 12 1 3 . 1 2 2 Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . . . . 1 . . . . . . . . . . . Utility 69 | 1 2 3 9 3 5 . . 2 17 7 4 1 6 3 6 Device 34 | . 2 1 5 1 3 . . 2 6 4 2 1 3 1 3 Storage 9 | 1 . 1 1 1 . . . . 2 1 . . 1 1 . Processor 9 | . . . . 1 . . . . 5 1 . . 1 . 1 Hackware 5 | . . . 1 . . . . . 2 . 1 . . . 1 Protection 12 | . . 1 2 . 2 . . . 2 1 1 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 59 | 2 3 5 5 4 4 . . 4 15 5 1 . 4 3 4 Energy Gun 33 | 1 3 2 4 2 3 . . 3 5 3 . . 3 1 3 Energy Cannon 8 | . . . . 1 . . . . 3 2 . . . 2 . Ballistic Gun 4 | 1 . 1 . . 1 . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . . . . 4 . 1 . . . . Launcher 6 | . . . 1 1 . . . . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 2 . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 2 2 . . . 2 3 . . 8 . 3 Corrupted Parts 23 | . . . . 2 . . . 12 7 2 . . . . . System Corruption 110 | . . . . 13 . . . 61 27 9 . . . . . Parts Lost 75 | . 2 . 5 1 . . . 14 32 . 2 . . 3 16 Power 9 | . 1 . 3 . . . . . 4 . . . . . 1 Propulsion 30 | . . . 2 . . . . 6 13 . 2 . . 1 6 Utility 19 | . . . . . . . . 3 7 . . . . 2 7 Weapon 17 | . 1 . . 1 . . . 5 8 . . . . . 2 Highest Loss Streak 13 | . 1 . 2 1 . . . 8 13 . 2 . . 2 8 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 10 | . 6 8 9 11 14 14 15 13 9 9 9 14 13 12 8 Power 1 | . . . 1 1 1 1 1 1 1 . 1 1 1 1 1 Propulsion . | . 1 . . 1 . 1 1 1 . . . . . . . Utility 4 | . 1 5 5 5 6 6 7 6 3 2 2 4 5 4 4 Weapon 3 | . 3 1 1 2 5 5 5 2 3 6 6 8 5 4 3 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 22 | . 2 1 1 1 3 . . 1 6 2 . . 2 . 3 Power 3 | . . . . . . . . 1 2 . . . . . . Propulsion 2 | . 1 . 1 . . . . . . . . . . . . Utility 5 | . . 1 . . 1 . . . 1 . . . 1 . 1 Weapon 12 | . 1 . . 1 2 . . . 3 2 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 99 90 96 99 100 100 92 86 86 99 100 97 96 93 Engine 4 | . 13 14 8 9 7 7 7 4 1 . . 4 3 . . Reactor 1 | . . . . . . . . 1 3 . . . . 5 8 Leg 23 | . 28 28 16 32 30 30 30 27 21 12 22 23 23 22 24 Device 17 | . 12 9 12 11 13 11 15 17 12 19 27 31 30 25 19 Storage 7 | . 14 14 11 9 7 7 7 7 5 5 5 5 5 10 10 Processor 6 | . . . . . 7 7 7 7 12 11 6 5 10 5 9 Hackware 5 | . . . 9 9 7 3 . . 12 9 3 . . . 3 Protection 5 | . . 3 9 6 8 14 15 8 2 1 7 8 4 5 1 Energy Gun 11 | . 20 18 12 16 9 15 15 12 5 11 10 11 11 5 7 Energy Cannon 2 | . . . . . 3 . . . 2 3 5 5 . 10 6 Ballistic Gun 1 | . 4 6 8 . . . . 1 . . . . . . . Peak Build Rating 136 | 6 8 16 23 35 53 54 52 55 67 78 89 92 122 126 136 Average Rating 59 | 4 7 11 19 27 48 51 52 48 56 68 84 90 110 119 120 On Entrance 52 | . 6 7 14 22 35 47 52 52 47 51 78 89 91 122 119 Avg Prop Armor Cover (%) 6 | . . . . . . . . 5 7 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 110 | 11 13 22 34 49 55 52 52 58 51 54 61 69 82 90 110 Greatest Support 110 | 20 20 20 20 52 57 57 57 60 75 55 75 75 85 90 110 Greatest Overweight (x) 9 | . . 1 3 1 1 . . 2 9 1 1 . . 1 3 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 10 13 15 15 15 15 11 10 15 15 15 15 15 Most Carried 15 | . 8 10 10 15 15 15 15 15 15 10 14 15 15 15 13 Average Carried 11 | . 6 8 9 11 14 14 15 13 9 9 9 14 14 13 10 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 10 15 15 15 15 15 15 Final Carried 15 | . 7 10 10 14 15 15 15 9 9 10 14 14 15 13 10 Class Distribution -------------------- 36% | Mutant 24% | Scavenger-Gunner 23% | Scavenger-Mutant 6% | Hacker-Mutant 4% | Commander-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Commander-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Matter Collected 4010 | 181 144 142 488 300 98 214 . 363 1161 193 205 85 180 130 126 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 8968 | . 363 93 901 1191 131 100 . 833 2857 416 168 145 506 590 674 Parts 424 | . 22 20 53 61 8 5 . 37 106 18 14 2 22 24 32 Haulers Intercepted 13 | . 1 . 3 4 . . . . 3 2 . . . . . Recyclers Shooed 16 | . . 1 1 2 . . . . 12 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . 19 . . 12 1 . 27 . Prevented 33 | . . . . . . 4 . 28 . . . 1 . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 160 | . 10 6 17 18 2 1 . 19 28 6 7 1 16 11 18 Guns 74 | . 10 6 13 9 1 1 . 9 10 2 2 . 5 3 3 Cannons 29 | . . . . . . . . . 10 1 1 1 . 8 8 AOE 51 | . . . 4 9 1 . . 8 6 3 4 . 11 . 5 Classes Destroyed 18 | . 5 1 2 2 1 1 . 1 1 . 1 . 2 . 1 Worker 4 | . . . . . . . . . 2 1 . . . . 1 Builder 14 | . 1 . 3 1 . . . . 7 . . . . . 2 Tunneler 3 | . . 2 . . . . . . . . . . . . 1 Hauler 13 | . 1 . 3 4 . . . . 3 2 . . . . . Recycler 13 | . . . 3 1 . . . . 9 . . . . . . Minesweeper 2 | . . . . . . 1 . 1 . . . . . . . Watcher 12 | . 2 . 2 2 1 . . . 1 3 . . . . 1 Swarmer 41 | . 6 6 4 4 . . . 9 3 5 4 . . . . Saboteur 3 | . . . . . . . . . . . . . 3 . . Grunt 57 | . 4 . 6 9 . . . 7 12 1 . . 7 6 5 Brawler 6 | . . . . . . . . 2 1 . . . 3 . . Duelist 4 | . . . . 2 . . . . . . . . 2 . . Protector 2 | . . . . . . . . . . . . . 1 1 . Sentry 12 | . . . 7 2 . . . 1 1 . . 1 . . . Hunter 17 | . . . . 1 1 1 . . 8 . 2 . . 2 2 Programmer 10 | . . . . . 1 . . . 3 . . . . 2 4 Behemoth 1 | . . . . . . . . . . . 1 . . . . Assembled 7 | . . . . . . . . . . . . . . . 7 Butcher 1 | . . . . . . . . . . . . . 1 . . Best Kill Streak 16 | . 5 3 6 4 1 1 . 4 7 5 4 1 16 5 7 Combat Bots Only 16 | . 3 3 4 4 1 1 . 4 4 5 4 1 16 5 6 Max Kills in Single Turn 6 | . 1 2 3 4 1 1 . 4 2 3 3 1 6 1 3 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 6 | . . . 3 4 1 . . 4 2 3 3 . 6 . 1 Melee . | . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Hostile Shots Fired 1026 | . 73 29 71 58 16 6 . 130 329 11 51 6 21 64 161 Missed 332 | . 20 4 21 31 5 1 . 43 92 5 12 2 7 27 62 Hits 694 | . 53 25 50 27 11 5 . 87 237 6 39 4 14 37 99 Melee 17 | . . . . 3 . . . 6 . . . . 3 . 5 Projectile 677 | . 53 25 50 24 11 5 . 81 237 6 39 4 11 37 94 AOE 3 | . . . . . . . . . . . . . . . 3 Critical Strikes 28 | . . . . 4 . 1 . 5 10 . . . 1 3 4 Part Disruptions 3 | . . . . . . . . 2 1 . . . . . . Damage Taken 12594 | . 609 216 716 475 154 79 . 1715 4434 100 709 104 341 649 2293 Core 1559 | . 118 36 134 77 15 . . 106 697 . 146 . . 38 192 Absorbed by Shields 742 | . . . 25 158 54 . . 267 . . . . 199 39 . Redirected to Shielding 111 | . . 17 29 . . . . . . 13 52 . . . . Ignored by Resistances 123 | . . . . . . . . . . . . . 49 74 . Regen/Repaired (Parts) 134 | . . . 74 11 . . . . . . . . 49 . . Core Remaining (%) 67 | 100 . 38 66 86 . . . 82 18 . . . . 81 . Volleys Fired 571 | . 44 14 55 58 11 8 . 42 199 13 12 11 18 31 55 Largest 3 | . 2 2 2 2 2 2 . 2 2 3 3 3 1 3 3 Hottest 270 | . 105 88 90 100 106 105 . 130 160 253 255 255 60 270 260 Shots Fired 949 | . 86 28 108 106 20 16 . 76 275 31 28 15 18 68 74 Gun 677 | . 86 28 106 104 17 16 . 73 165 20 14 4 14 11 19 Cannon 238 | . . . . 1 3 . . . 99 10 11 11 . 57 46 Launcher 34 | . . . 2 1 . . . 3 11 1 3 . 4 . 9 Special . | . . . . . . . . . . . . . . . . Kinetic 171 | . 30 11 48 . 7 . . . 75 . . . . . . Thermal 494 | . 56 14 48 . . . . 11 183 21 25 15 . 57 64 Explosive 14 | . . . 2 1 . . . 3 4 1 3 . . . . Electromagnetic 231 | . . 3 10 105 13 16 . 62 13 9 . . . . . Entropic 39 | . . . . . . . . . . . . . 18 11 10 Robot Hit Streak 15 | . 8 6 13 12 5 6 . 9 15 7 13 6 5 7 5 Robot Miss Streak 7 | . 3 7 5 5 1 4 . 7 4 4 2 2 3 3 6 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 2 . 1 . . . 3 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . 1 1 . . . . . . Shots Hit Robots 616 | . 50 14 74 79 14 11 . 46 190 18 16 10 15 40 39 Core Hits 390 | . 21 8 41 55 7 5 . 35 105 17 13 5 30 20 28 Critical Kills 2 | . . . . . . . . . . . . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . 1 . . . . 1 1 Critical Strikes 21 | . 2 . . . . . . . 13 1 . . . 1 4 Burn 14 | . 2 . . . . . . . 11 . . . . . 1 Meltdown 2 | . . . . . . . . . . . . . . . 2 Destroy 1 | . . . . . . . . . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . Detonate 2 | . . . . . . . . . . . . . . 1 1 Melee Attacks 4 | . . . . . . . . 4 . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 4 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 23247 | . 601 316 1770 2239 319 315 . 1269 5768 1144 1080 422 3642 1783 2579 Guns 10503 | . 601 309 1458 1541 226 226 . 790 2583 364 390 98 811 498 608 Cannons 4797 | . . . . . 40 . . . 1988 247 233 324 . 1204 761 Explosions 7838 | . . . 312 698 53 89 . 479 1162 533 457 . 2798 81 1176 Melee . | . . . . . . . . . . . . . . . . Ramming 109 | . . 7 . . . . . . 35 . . . 33 . 34 Kinetic 2753 | . 161 181 797 . 159 . . . 1455 . . . . . . Thermal 9734 | . 440 116 575 472 53 89 . 82 3011 688 623 422 . 1285 1878 Explosive 2447 | . . . 244 226 . . . 439 661 257 457 . . . 163 Electromagnetic 3593 | . . 12 154 1541 107 226 . 748 606 199 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 4611 | . . . . . . . . . . . . . 3609 498 504 Highest Corruption 64 | . . . . 13 6 5 1 64 31 9 9 9 3 2 1 Average Corruption 12 | . . . . 12 3 1 1 27 16 6 9 7 3 2 1 Corruption Purged 14 | . . . . . 1 4 . 3 . . . 6 . . . Corruption Blocked 8 | . . . . . . . . . 8 . . . . . . Effects 174 | . . . . 1 6 7 . 47 56 3 30 16 2 6 . Message Errors 38 | . . . . . . 3 . 11 14 1 5 2 . 2 . Matter Fused 33 | . . . . . 2 . . 5 7 2 5 8 1 3 . Heat Flow Errors 19 | . . . . . 1 . . 7 6 . 3 1 . 1 . Energy Discharges 20 | . . . . . 1 2 . 5 3 . 7 2 . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . Parts Fused 2 | . . . . 1 . 1 . . . . . . . . . Data Loss (minor) 23 | . . . . . . 1 . 9 7 . 3 2 1 . . Data Loss (major) 10 | . . . . . 1 . . 1 5 . 3 . . . . Misfires 10 | . . . . . . . . 5 3 . 2 . . . . Alerts 6 | . . . . . . . . 3 . . 2 1 . . . Weapon Failures 12 | . . . . . 1 . . 1 10 . . . . . . Overload Shots 1 | . . . . . . . . . 1 . . . . . . Overflow Damage 573 | . . . 14 9 . . . 1 131 117 12 28 58 48 155 Projectiles 254 | . . . . . . . . . 131 21 . 28 . 48 26 Explosions 309 | . . . 14 9 . . . 1 . 96 12 . 58 . 119 Melee 10 | . . . . . . . . . . . . . . . 10 Knockbacks 10 | . . . . . . . . . 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . 8 . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . Self-Inflicted Damage 554 | . . . 31 154 40 . . . 17 . . . 156 . 156 Shots 12 | . . . 1 6 1 . . . 1 . . . 1 . 2 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 12 | . . 1 . . . . . . 8 . . . 1 . 2 Kicked 12 | . . 1 . . . . . . 8 . . . 1 . 2 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 733 | . 315 135 126 246 208 180 . 374 468 201 250 355 12 200 733 Average Temperature 110 | . 75 65 40 50 56 66 . 135 118 85 110 111 6 119 222 Received Heat Transfer 2036 | . 207 . 222 140 . . . 393 798 18 36 18 34 48 122 Effects 34 | . . . . . . . . 4 6 . . . . 1 23 Shutdowns 5 | . . . . . . . . 1 . . . . . . 4 Energy Bleed 4 | . . . . . . . . . 1 . . . . 1 2 Interference 9 | . . . . . . . . 2 2 . . . . . 5 Matter Decay 1 | . . . . . . . . . 1 . . . . . . Short Circuit 3 | . . . . . . . . . 2 . . . . . 1 Damage (minor) 2 | . . . . . . . . 1 . . . . . . 1 Damage (major) 10 | . . . . . . . . . . . . . . . 10 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . . . . . 2 1 . . . . . . Parts Fried 18 | . . . . 9 . 3 . 3 2 1 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted 5 | . . . . . . . . . 2 . . . . . 3 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . 2 Parts Melted 32 | . 5 . 1 . 1 . . . 15 1 2 . . 2 5 Heat Transferred 15186 | . 1223 235 1136 600 50 100 . 150 7039 647 511 137 . 1047 2311 Parts Sabotaged 3 | . . . . . . . . 3 . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . 2 11 1 2 . 1 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Maximum Alert Level 2 | . . . . 1 . . . . 2 1 . . . . . Low Security (%) 78 | 100 100 100 100 29 100 . . . 77 29 . . . . 100 Level 1 19 | . . . . 70 . . . . 15 70 . . . . . Level 2 2 | . . . . . . . . . 7 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 455 | . 120 74 158 352 126 . . . 455 317 . . . . 155 Initial 221 | . . . 28 65 126 . . . 32 221 . . . . . Average 101 | . 37 13 33 238 50 . . . 116 233 . . . . 42 Influence Increases 5490 | . 321 150 601 718 133 35 . 480 1135 312 170 20 631 306 478 Destroy 0b10 Robot/C 3200 | . 200 120 340 360 40 20 . 380 560 120 140 20 460 220 220 Destroy 0b10 Robot/NC 320 | . 20 10 55 40 5 5 . 5 110 30 . . 10 5 25 Destroy Leader 620 | . 46 20 100 82 22 10 . 50 158 20 30 . . 40 42 Allied During Kill 172 | . . . . . . . . . . . . . 161 11 . Trap Triggered on 0b10 70 | . . . 20 20 10 . . . 20 . . . . . . Successful Hack 169 | . 54 . 43 26 38 . . . 6 . . . . . 2 Disable Machine 255 | . . . . 60 15 . . . 45 90 . . . . 45 Destroy Structure 309 | . 1 . 28 55 3 . . . 56 52 . . . . 114 Partial Spotted 30 | . . . 15 . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . . . . 75 . . . 45 180 . . . . 30 15 Influence Decreases 5371 | . 321 76 520 594 396 51 . 428 734 486 449 20 56 881 359 Entered New Map 1227 | . . . 46 90 153 7 . . 20 232 104 . . 575 . Time Decay 3388 | . 301 76 434 494 243 44 . 305 384 254 325 20 36 241 231 Lost Part 671 | . 20 . 40 10 . . . 108 320 . 20 . . 25 128 Lost Ally 85 | . . . . . . . . 15 10 . . . 20 40 . Squads Dispatched 25 | . 1 . 1 . 3 . . 1 11 1 . . . . 7 Investigation 5 | . 1 . . . 1 . . . 1 . . . . . 2 Extermination 7 | . . . . . 1 . . . 4 . . . . . 2 Reinforcement 11 | . . . 1 . . . . . 6 1 . . . . 3 Assault 1 | . . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . 2 . . . . . 1 Haulers Reinforced 5 | . . . . . . . . . 3 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Distress Signals 11 | . . . 2 5 . . . . 2 . . . . . 2 Communications Jammed 17 | . . . . . . . . . 17 . . . . . . Distress Signals 17 | . . . . . . . . . 17 . . . . . . Times Spotted 278 | . 13 6 39 38 3 1 . 25 48 8 8 1 45 16 27 Peak Tracking Total 12 | . 4 3 5 6 1 1 . 7 5 5 5 1 12 4 7 Tactical Retreats 17 | . . . . 3 . . . 1 10 . . . . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Traps Triggered 3 | . 1 . . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 78 | . . 27 4 16 31 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . . . . . Reprogrammed 9 | . . 3 1 3 2 . . . . . . . . . . Reused 12 | . . . 2 2 1 . . 5 2 . . . . . . Traps Extracted 12 | . . 3 1 5 . . . 3 . . . . . . . Installed 17 | . . . 2 5 . . . 8 2 . . . . . . Triggered 12 | . . . 2 2 1 . . 5 2 . . . . . . Most Traps Carried 7 | . . 3 3 4 . 1 1 7 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Disabled 17 | . . . . 4 1 . . . 3 6 . . . . 3 Max in Single Turn 6 | . . . . 1 1 . . . 1 6 . . . . 1 Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Machines Accessed 60 | . 8 1 12 8 5 1 4 . 9 1 1 . 7 . 3 Terminals 22 | . 8 . 6 3 3 . . . 2 . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . . . 1 Repair Stations 4 | . . . 2 1 . . . . 1 . . . . . . Recycling Units 7 | . . . 2 2 1 . . . 2 . . . . . . Scanalyzers 7 | . . . 2 1 . . . . 1 1 . . . . 2 Garrison Access 3 | . . . . 1 1 . . . 1 . . . . . . Total Hacks 252 | . 31 1 68 33 20 1 31 . 29 3 1 . 21 . 13 Successful 159 | . 17 1 44 16 9 1 31 . 9 . 1 . 21 . 9 Failed 90 | . 14 . 23 16 10 . . . 20 3 . . . . 4 Catastrophic 8 | . 1 . 3 . 1 . . . 2 . . . . . 1 Database Lockouts 3 | . . . 1 1 1 . . . . . . . . . . Manual 97 | . 30 . 23 17 16 . . . 10 . . . 1 . . Terminals 95 | . 31 . 25 18 13 . . . 8 . . . . . . Fabricators 9 | . . . . . . . . . 7 . . . . . 2 Repair Stations 16 | . . . 7 7 . . . . 2 . . . . . . Recycling Units 24 | . . . 9 4 5 . . . 6 . . . . . . Scanalyzers 47 | . . . 27 2 . . . . 4 3 . . . . 11 Garrison Access 6 | . . . . 2 2 . . . 2 . . . . . . Terminal Hacks 86 | . 14 1 8 4 2 1 31 . 3 . 1 . 21 . . Record 26 | . . . . . . . 11 . . . . . 15 . . Part Schematic 14 | . 1 . . . . . 13 . . . . . . . . Robot Schematic 4 | . . . . . . . 4 . . . . . . . . Robot Analysis 14 | . 11 . 1 1 1 . . . . . . . . . . Prototype ID Bank 12 | . 2 . 1 . . . 3 . 1 . . . 5 . . Open Door 4 | . . 1 . . . 1 . . . . 1 . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Emergency Access Points 3 | . . . 2 . 1 . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Locate Traps 3 | . . . 1 1 . . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . . 2 . . . . 1 . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 Repair Station Hacks 5 | . . . 3 2 . . . . . . . . . . . Scan Component 3 | . . . 2 1 . . . . . . . . . . . Repair 2 | . . . 1 1 . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 2 2 1 . . . 1 . . . . . . Report Inventory 4 | . . . 2 1 . . . . 1 . . . . . . Retrieve Components 2 | . . . . 1 1 . . . . . . . . . . Scanalyzer 32 | . . . 23 2 . . . . . . . . . . 7 Insert Component 14 | . . . 10 1 . . . . . . . . . . 3 Analyze 18 | . . . 13 1 . . . . . . . . . . 4 Garrison Access Hacks 2 | . . . . 1 . . . . 1 . . . . . . Seal Access 2 | . . . . 1 . . . . 1 . . . . . . Unauthorized Hacks 25 | . 3 . 8 5 6 . . . 3 . . . . . . Terminals 18 | . 3 . 4 4 5 . . . 2 . . . . . . Assimilate 4 | . . . 1 . 1 . . . 2 . . . . . . Botnet 10 | . 2 . 2 3 3 . . . . . . . . . . Operators 4 | . 1 . 1 1 1 . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . Recompile 1 | . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 6 | . . . 4 1 1 . . . . . . . . . . Monitor 1 | . . . 1 . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . Recyclers 3 | . . . 1 1 1 . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 8 . 11 6 4 . . . 9 1 . . . . 3 Full Trace Events 4 | . 2 . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 10 1 . . 13 . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 139 | . . . . . . . . . . . . . . . 139 Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . . . . . . Time 149 | . . . 13 136 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . 10 3 . . . . . . . . . . Parts Scanalyzed 14 | . . . 10 1 . . . . . . . . . . 3 Part Schematics Acquired 12 | . . . 10 1 . . . . . . . . . . 1 Parts Damaged 3 | . . . 1 . . . . . . . . . . . 2 Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 2 . . . . 5 . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Total Allies 8 | . . . . . . . . 2 1 . . . 5 . . Largest Group 5 | . . . . . . . . 2 1 . . . 5 3 . Highest-Rated Group 244 | . . . . . . . . 40 10 . . . 244 154 . Highest-Rated Ally 64 | . . . . . . . . 20 10 . . . 64 64 . Total Orders 4 | . . . . . . . . 2 2 . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . GUARD 2 | . . . . . . . . 2 . . . . . . . Ally Attacks 44 | . . . . . . . . . . . . . 36 8 . Total Damage 2151 | . . . . . . . . . . . . . 1848 303 . Kills 10 | . . . . . . . . . . . . . 9 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . 1 . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Active Infowar (turns) 7652 | . . . 383 . 449 665 88 625 1750 479 945 484 1169 128 487 Sensors 3177 | . . . . . 449 665 88 625 863 . . . . . 487 Terrain 383 | . . . 383 . . . . . . . . . . . . T.N.C. 3717 | . . . . . . . . . 512 479 945 484 1169 128 . Jamming 1238 | . . . . . . . . . 1238 . . . . . . Robot Analysis Total 14 | . 11 . 1 1 1 . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . . 1 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Turns Passed 14838 | 80 869 530 1637 1315 564 707 88 1360 2593 541 945 484 1169 1246 710 Spaces Moved 9200 | 64 600 358 641 605 389 604 79 878 1429 302 727 376 811 943 394 Core 20 | 7 . . . . . . . . 13 . . . . . . Treads . | . . . . . . . . . . . . . . . . Legs 9180 | 57 600 358 641 605 389 604 79 878 1416 302 727 376 811 943 394 Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 112 112 112 112 110 50 120 120 120 112 105 100 Average Speed 131 | 112 120 120 213 172 114 112 112 130 129 157 120 120 113 119 109 Slowest Speed 500 | 120 120 190 330 190 187 112 112 260 500 190 190 120 120 184 330 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . . . 1 . . . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . Exploration Rate (%) 53 | 5 98 82 59 49 13 60 69 74 26 7 80 52 91 89 9 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . . Known Exits Taken 6 | . . . . 1 1 1 1 1 1 . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . . . 1 1 1 1 1 . Scrap Searched 16 | . . 1 . . . 4 . 1 . . 4 3 . 3 . Spaces Dug 53 | . . . . . . . . . 3 . 2 1 37 1 9 Terrain Destroyed 527 | . . . 27 61 3 11 . 23 54 26 48 4 157 36 77 Melee . | . . . . . . . . . . . . . . . . Projectile 108 | . . . . . . . . . 21 6 10 4 7 32 28 AOE 419 | . . . 27 61 3 11 . 23 33 20 38 . 150 4 49 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Mat Fac Low Dat Pro Fac Fac Upp Upp War Pro Fac Total 11023 | 69 670 430 796 768 485 617 78 1011 1917 353 778 397 1047 1009 598 Wait 545 | . 4 4 46 29 20 . . 23 164 4 12 3 96 17 123 Move 9185 | 63 599 357 640 604 388 603 78 877 1428 301 726 375 810 942 394 Hop . | . . . . . . . . . . . . . . . . Pick Up 118 | . 11 8 7 13 7 2 . 5 33 7 6 2 11 3 3 Fast Attach 110 | 6 2 1 12 6 3 . . 15 22 9 8 2 12 2 10 Attach 56 | . 1 . 3 3 3 1 . 9 19 . . 1 3 6 7 Detach 3 | . . . . . . . . . 1 1 . . . . 1 Swap 118 | . 4 9 13 19 12 3 . 15 22 7 7 . 2 4 1 Drop 135 | . 5 9 14 15 10 . . 12 19 11 7 3 24 4 2 Fire 571 | . 44 14 55 58 11 8 . 42 199 13 12 11 18 31 55 Melee 4 | . . . . . . . . 4 . . . . . . . Ram . | . . . . . . . . . . . . . . . . Kick 12 | . . 1 . . . . . . 8 . . . 1 . 2 Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 71 | . . . . . . . . 1 . . . . 70 . . Trap 95 | . . 27 6 21 31 . . 8 2 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -8/Materials -7/Factory -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / Upp) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 16) 625 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Discovered new exit (range 15) 649 | -10/Materials | Discovered new exit (range 7) 897 | -10/Materials | Discovered new exit (range 6) 950 | -10/Materials | Entered Mines 1137 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1141 | -10/Mines | Found Prototype Device 1166 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1269 | -10/Mines | Discovered new exit (range 9) 1309 | -10/Mines | Core integrity fell below 50% 1309 | -10/Mines | Learned Materials emergency access door positions 1456 | -10/Mines | Discovered new exit (range 8) 1480 | -10/Mines | Entered Materials 1480 | -9/Materials | Evolved 2 slots: Utility x2 1578 | -9/Materials | Discovered new exit (range 5) 1669 | -9/Materials | Central database locked down 1879 | -9/Materials | Identified exit to Mines 2052 | -9/Materials | Build established: Scavenger-Mutant 2265 | -9/Materials | Discovered new exit (range 16) 2377 | -9/Materials | Repaired Aluminum Leg 2398 | -9/Materials | Build established: Mutant 2582 | -9/Materials | Identified Exp. Sensor Array 3073 | -9/Materials | Discovered new exit (range 14) 3117 | -9/Materials | Entered another Materials area 3117 | -8/Materials | Evolved 2 slots: Propulsion x2 3363 | -8/Materials | Central database locked down 3775 | -8/Materials | Build established: Scavenger-Mutant 4173 | -8/Materials | Discovered new exit (range 6) 4354 | -8/Materials | Repaired Broken Exp. Sensor Array 4406 | -8/Materials | System corruption reached 10% 4431 | -8/Materials | Identified exit to Factory 4432 | -8/Materials | Entered Factory 4432 | -7/Factory | Evolved 2 slots: Utility x2 4569 | -7/Factory | Build established: Mutant 4768 | -7/Factory | Central database locked down 4923 | -7/Factory | Garrison activated, responded to threat 4991 | -7/Factory | Discovered new exit (range 6) 4995 | -7/Factory | Identified exit to Lower Caves 4996 | -7/Factory | Entered Lower Caves 5071 | -7/Lower Caves | Encountered a Warlord checkpoint 5699 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5702 | -7/Lower Caves | Identified exit to Data Miner 5703 | -7/Lower Caves | Entered Data Miner 5703 | -7/Data Miner | Discovered new exit (range 6) 5725 | -7/Data Miner | Met Data Miner 5747 | -7/Data Miner | Learned location of Section 7 (-2) 5747 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5765 | -7/Data Miner | Received God Mode back door access code from Data Miner 5790 | -7/Data Miner | Identified exit to Proximity Caves 5791 | -7/Data Miner | Entered Proximity Caves 6407 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6445 | -6/Proximity Caves | System corruption reached 10% 6552 | -6/Proximity Caves | Lost 8 parts (4n2u2w) 6586 | -6/Proximity Caves | System corruption reached 30% 6810 | -6/Proximity Caves | Build established: Scavenger-Mutant 6910 | -6/Proximity Caves | Lost 3 parts (2n1u) 6947 | -6/Proximity Caves | Discovered new exit (range 14) 7148 | -6/Proximity Caves | Identified exit to Factory 7151 | -6/Proximity Caves | Entered Factory 7151 | -6/Factory | Evolved 2 slots: Utility x2 7293 | -6/Factory | Found Exp. Targeting Computer 8115 | -6/Factory | Discovered new exit (range 8) 8123 | -6/Factory | Identified exit to Factory 8535 | -6/Factory | Crushed by falling debris 8600 | -6/Factory | Lost 13 parts (1p6n3u3w) 8658 | -6/Factory | System corruption reached 10% 9088 | -6/Factory | Build established: Hacker-Mutant 9183 | -6/Factory | Lost 7 parts (1p4n2w) 9220 | -6/Factory | Core integrity fell below 50% 9346 | -6/Factory | Lost 4 parts (2n1u1w) 9582 | -6/Factory | System corruption reached 30% 9617 | -6/Factory | Core integrity fell below 20% 9644 | -6/Factory | Lost 4 parts (1p1n1u1w) 9744 | -6/Factory | Entered another Factory area 9744 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 10110 | -5/Factory | Discovered new exit (range 15) 10139 | -5/Factory | Build established: Scavenger-Gunner 10285 | -5/Factory | Entered Upper Caves 10428 | -5/Upper Caves | Spotted B-75 Beast 10439 | -5/Upper Caves | Destroyed B-75 Beast 10926 | -5/Upper Caves | Encountered a Warlord checkpoint 11157 | -5/Upper Caves | Learned 4 Factory zone layouts 11176 | -5/Upper Caves | Discovered new exit (range 8) 11230 | -5/Upper Caves | Entered another Upper Caves area 11230 | -5/Upper Caves | Discovered new exit (range 13) 11238 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11256 | -5/Upper Caves | Learned 4 Factory zone layouts 11601 | -5/Upper Caves | Discovered new exit (range 7) 11714 | -5/Upper Caves | Entered Warlord 11762 | -5/Warlord | System corruption cleaned by Quarantine Array 11882 | -5/Warlord | Opened Warlord's prototype stash 11886 | -5/Warlord | Found Prototype Processor 11886 | -5/Warlord | Identified Exp. Core Analyzer 11889 | -5/Warlord | Found Prototype Device 11889 | -5/Warlord | Identified Thermal Barrier 11912 | -5/Warlord | Found Prototype Device 11912 | -5/Warlord | Identified Exp. Phase Shifter 11919 | -5/Warlord | Found Prototype Reactor 12208 | -5/Warlord | Found Prototype Device 12208 | -5/Warlord | Identified Minesniffer Drone Bay 12382 | -5/Warlord | Warlord's base attacked by MAIN.C 12384 | -5/Warlord | Build established: Commander-Gunner 12412 | -5/Warlord | Found Prototype Energy Gun 12412 | -5/Warlord | Identified Vortex Shotgun 12423 | -5/Warlord | Found Prototype Launcher 12423 | -5/Warlord | Identified Vortex Catalyst Activator 12428 | -5/Warlord | Found Vortex Shotgun 12430 | -5/Warlord | Found Vortex Shotgun 12435 | -5/Warlord | Found Vortex Shotgun 12494 | -5/Warlord | Met Warlord 12732 | -5/Warlord | Warlord forces counterattacked 12787 | -5/Warlord | Spotted Striker 12793 | -5/Warlord | Spotted Executioner 12800 | -5/Warlord | Allies destroyed Striker 12827 | -5/Warlord | Discovered new exit (range 14) 12855 | -5/Warlord | Lost 3 allies 12859 | -5/Warlord | Destroyed 16 combat bots 12882 | -5/Warlord | Spotted Executioner 12882 | -5/Warlord | Spotted Executioner 12883 | -5/Warlord | Entered Proximity Caves 12883 | -4/Proximity Caves | Accompanied by 3 allies 12887 | -4/Proximity Caves | Learned location of 2 exits from Research 13108 | -4/Proximity Caves | Build established: Scavenger-Gunner 13311 | -4/Proximity Caves | P-70 Sage assimilated allied Archangel 6a 13406 | -4/Proximity Caves | Learned location of 1 exit from Research 14117 | -4/Proximity Caves | Discovered new exit (range 8) 14129 | -4/Proximity Caves | Entered Factory 14129 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14130 | -4/Factory | Identified exit to Research 14130 | -4/Factory | Identified exit to Upper Caves 14130 | -4/Factory | Identified Vortex Chain Reactor 14158 | -4/Factory | Found Prototype Processor 14158 | -4/Factory | Identified Exp. Signal Interpreter 14164 | -4/Factory | Assembled infested ambush trap array 14244 | -4/Factory | Incoming investigation squad redirected 14361 | -4/Factory | Lost 6 parts (2n3u1w) 14476 | -4/Factory | Incoming investigation squad redirected 14636 | -4/Factory | Build established: Scavenger-Skirmisher 14839 | -4/Factory | Self-destructed Last Messages --------------- 14831_ Terrain Scanner melted. 14831_ U-05 Engineer destroyed. 14831_ U-05 Engineer lays Concrete. 14832_ Mak. Ablative Armor destroyed. 14832_ K-01 Serf collects debris. 14833_ U-05 Engineer lays Concrete. 14833_ K-01 Serf collects debris. 14834_ U-05 Engineer lays Concrete. 14835_ Destroyed Antigrav System. 14836_ U-05 Engineer builds a Wall. 14836_ U-05 Engineer lays Concrete. 14837_ Power failure, Antimatter Reactor shutdown. 14837_ R-10 Processor collects Lgt. Ion Engine. 14837_ K-01 Serf collects debris. 14837_ Destroyed Antigrav System. 14837_ Imp. Target Analyzer melted. 14837_ P-70 Sage destroyed. 14837_ K-01 Serf collects debris. 14837_ U-05 Engineer lays Concrete. 14838_ U-05 Engineer builds a Wall. 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"""" / """" """" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Block 8 Armor Coverage 375 Resistance: TH 50 Power Shielding 66 Propulsion Shielding 33 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 67 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 8 Energy Filtering 50 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 22 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Heat Sink | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Com. Battery | -9/Materials | Scanalyzed Imp. Datajack | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Imp. EM Shotgun | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Arm. Leg | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Mak. Ablative Armor | -4/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 17% | -9/Materials Exp. Sensor Array | 62% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseRefineryRedistributor Manual? 0 Play Time 02:46:39 Cumulative 228.5 hours Start 2025.11.06 @ 19:59:52 End 2025.11.06 @ 23:41:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 234 Rogue 230 Adventurer 3 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 73 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52139427-667f-48c7-b609-4ae143904aa4