Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.02 @ 20:53:38 // Halloween2019/Abominations Player: Trione Result: Destroyed by Lesser Abomination with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (1290) 1290 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2350 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 11/300 Energy 85/100 System Corruption 4% Temperature Cool (0) Location -9/Materials Parts ------- Power (1) Propulsion (2) Utility (4) Small Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (2) Assault Rifle Light Cannon Inventory (20) High-capacity Storage Unit High-capacity Storage Unit Peak State ------------ Power Heavy Ion Engine Propulsion Light Treads Wheel Utility Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Weapon Beam Rifle Assault Rifle Inventory Small Storage Unit Large Storage Unit High-capacity Storage Unit Assault Rifle Assault Rifle Light Assault Rifle Light Cannon Light Cannon Light Cannon Light Cannon [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 37 | 6 14 17 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 9 | 2 6 1 Treads 4 | 2 2 . Leg 1 | . . 1 Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 9 | 1 3 5 Device 1 | . . 1 Storage 8 | 1 3 4 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 16 | 2 4 10 Energy Gun 3 | . 2 1 Energy Cannon . | . . . Ballistic Gun 9 | 2 2 5 Ballistic Cannon 4 | . . 4 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 16 | . 7 9 Power 2 | . 2 . Propulsion 6 | . 3 3 Utility 1 | . . 1 Weapon 7 | . 2 5 Highest Loss Streak 5 | . 3 5 Average Slot Usage (%) 81 | . 96 64 Engine 7 | . 11 3 Treads 10 | . 14 5 Leg 1 | . . 3 Wheel 9 | . 13 5 Storage 26 | . 27 24 Energy Gun 5 | . 8 2 Ballistic Gun 16 | . 19 12 Ballistic Cannon 2 | . . 5 Naked Turns . | . . . Heaviest Build 77 | 13 73 77 Greatest Support 40 | 40 40 10 Greatest Overweight (x) 7 | . 6 7 Average Overweight (x) 3 | . 1 5 Largest Inventory Capacity 20 | 6 20 20 Average Capacity 17 | 5 18 18 Most Carried 15 | 6 15 12 Average Carried 9 | 3 11 8 Final Capacity 20 | 6 20 20 Final Carried 10 | 6 10 2 Class Distribution -------------------- 83% | Hauler-Mutant 16% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 896 | 278 296 322 Remotely . | . . . Salvage Created 1065 | 99 471 495 Parts 68 | 1 30 37 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 21 | . 8 13 Guns 17 | . 7 10 Cannons 3 | . . 3 Classes Destroyed 4 | 1 2 1 Recycler 2 | 1 1 . Grunt 2 | . 2 . Abomination 19 | . 6 13 Anomaly 1 | . . 1 Best Kill Streak 4 | 1 3 4 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2909 | . 939 1970 Core 516 | . 115 401 Absorbed by Shields . | . . . Core Remaining (%) 77 | 100 54 . Volleys Fired 135 | 3 49 83 Largest 2 | 2 2 2 Hottest 80 | 40 80 76 Shots Fired 254 | 6 90 158 Gun 194 | 6 90 98 Cannon 60 | . . 60 Launcher . | . . . Special . | . . . Kinetic 210 | 6 58 146 Thermal 44 | . 32 12 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 18 | 3 11 18 Robot Miss Streak 17 | 1 17 2 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 175 | 5 43 127 Core Hits 63 | 2 22 39 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2524 | 60 599 1865 Guns 1734 | 60 587 1087 Cannons 778 | . . 778 Explosions . | . . . Melee . | . . . Ramming 12 | . 12 . Kinetic 2079 | 60 345 1674 Thermal 433 | . 242 191 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 1 4 Average Corruption 1 | . 1 2 Corruption Purged . | . . . Effects 11 | . 1 10 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . 1 1 Targeting Errors 4 | . . 4 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 12 | . . 12 Impact . | . . . Kinetic 12 | . . 12 Secondary . | . . . Self-Inflicted Damage 6 | . 6 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 314 | . 314 100 Average Temperature 76 | . 81 39 Received Heat Transfer 228 | . 60 168 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 340 | . 228 112 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 50 | 5 50 21 Average Influence 12 | 1 23 . Maximum Alert Level . | . . . Low Security (%) 100 | . . . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 19 | . 12 7 Investigation 3 | . 1 2 Extermination . | . . . Reinforcement 4 | . 3 1 Assault 12 | . 8 4 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 18 | . 7 11 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 37 | . 14 23 Peak Tracking Total 6 | . 2 6 Tactical Retreats 5 | . 1 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 4 4 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 5 11 Successful 9 | . 4 5 Failed 7 | . 1 6 Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 4 11 Terminals 16 | . 5 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 1 1 Zone Layout 2 | . 1 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 17 | . 7 10 Terminals 7 | . 3 4 Track 7 | . 3 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1792 | 85 897 810 Spaces Moved 868 | 41 535 292 Core 38 | 3 . 35 Treads 236 | 38 198 . Legs 56 | . . 56 Wheels 538 | . 337 201 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 110 120 Average Speed 145 | 151 136 163 Slowest Speed 270 | 160 220 270 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 4 85 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . 29 . Melee . | . . . Projectile . | . . . AOE 29 | . 29 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1125 | 55 612 458 Wait 59 | . 3 56 Move 865 | 40 533 292 Hop . | . . . Pick Up 16 | 6 9 1 Fast Attach 14 | 6 2 6 Attach 17 | . 6 11 Detach 6 | . 1 5 Swap 6 | . 6 . Drop 6 | . 2 4 Fire 135 | 3 49 83 Melee . | . . . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 366 | -10/Materials | Discovered new exit (range 9) 461 | -10/Materials | Discovered new exit (range 14) 499 | -10/Materials | Discovered new exit (range 9) 560 | -10/Materials | Build established: Hauler-Mutant 611 | -10/Materials | Discovered new exit (range 9) 737 | -10/Materials | Discovered new exit (range 16) 850 | -10/Materials | Lost 3 parts (1p1n1w) 983 | -10/Materials | Entered another Materials area 983 | -9/Materials | Evolved 2 slots: Utility x2 1470 | -9/Materials | Lost 5 parts (2n1u2w) 1638 | -9/Materials | Core integrity fell below 50% 1722 | -9/Materials | Core integrity fell below 20% 1793 | -9/Materials | Destroyed by Lesser Abomination with Heavy Assault Rifle Last Messages --------------- Rifle. 01756_ Lgt. Cannon destroyed. 01757_ Hungry Anomaly eats Lgt. Assault Rifle. 01757_ System corrupted: Assault Rifle targeting data glitched. 01760_ Aluminum Leg destroyed. 01763_ 52 Matter blinks away. 01766_ Warp Anomaly forced to warp away. 01766_ 18 Matter blinks away. 01769_ Hungry Anomaly forced to warp away. 01769_ 42 Matter blinks away. 01771_ 18 Matter blinks away. 01773_ Lesser Abomination spits out Lgt. Ion Engine. 01773_ Lesser Abomination feeds off Hungry Anomaly, taking Lgt. Ion Engine. 01773_ Hungry Anomaly eats Lgt. Ion Engine. 01773_ 22 Matter blinks away. 01782_ System corrupted: Matter fused (-10). 01784_ Destroyed Lgt. Armor Plating. 01788_ 31 Matter blinks away. 01788_ Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ????%"? " " """%???????????????????? | | ??? ??% " " *%%??????????????????? | | ??????? " "%%"!"%"?????????????????? | | ???????? "% % "????????????????? | | ???????? 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""" "" ???????? | | ????????????????? ###??# ? ? ???????? | | ????????????????##?????# ??? ?????????? | | ????????????????????????##+???##;???????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaMakeshiftRipper Manual? 0 Play Time 00:21:03 Cumulative 807.0 hours Start 2019.11.02 @ 19:15:07 End 2019.11.02 @ 20:53:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2019/Abominations Game No. 302 Rogue 302 Adventurer 0 Explorer 0 Win Type - Total 20 Types 10/1/7/0/0/0/2 Lore% 95 Gallery% 94 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 12/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: f8510d52-c30c-4da3-844d-2a8a195d1a7c