Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.14 @ 19:59:12 Player: Pogmind Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (68) 340 Value Destroyed (2278) 2278 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (473) 473 TOTAL SCORE: 6171 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 140 Aligned with FarCom 300 Friendly Fire -26 Cogmind --------- Core Integrity 585/700 Matter 148/300 Energy 140/140 System Corruption 3% Temperature Cool (0) Movement Rolling (120) Ox2 Location -7/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Heat Sink Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating > --- WEAPON (3) ------- Gatling Laser Assault Cannon Assault Cannon > --- INVENTORY (22) --- Light Angular Momentum Engine Armored Treads Armored Treads Wheel Compact Wheel Thermal Converter Improved Heat Sink Improved Heat Sink High-capacity Matter Pod (200) Long-range Sensor Array Cooled Particle Cannon Firepult Assault Cannon Advanced Assault Cannon Mini Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Armor Integrity Analyzer Hardened Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Gatling Laser Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Compact Wheel Thermal Converter Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Long-range Sensor Array Cooled Particle Cannon Firepult Assault Cannon Rocket Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Gatling Laser Energy Cannon Firepult Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 5 | . . . . . 4 1 . Weapon 1 | . . . . . . 1 . Parts Attached 105 | 9 14 2 7 . 30 43 . Power 5 | 2 . . . . 1 2 . Engine 4 | 2 . . . . 1 1 . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 17 | 2 2 . . . 8 5 . Treads 10 | . 2 . . . 5 3 . Leg . | . . . . . . . . Wheel 7 | 2 . . . . 3 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | 1 7 . . . 9 16 . Device 14 | . 4 . . . 3 7 . Storage 7 | 1 2 . . . 3 1 . Processor 2 | . . . . . . 2 . Hackware . | . . . . . . . . Protection 10 | . 1 . . . 3 6 . Artifact . | . . . . . . . . Weapon 50 | 4 5 2 7 . 12 20 . Energy Gun 10 | 3 2 . 2 . 2 1 . Energy Cannon 3 | . . . 2 . . 1 . Ballistic Gun 9 | 1 1 . . . 1 6 . Ballistic Cannon 26 | . 2 1 3 . 9 11 . Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 2 . 3 2 . Parts Lost 7 | . 3 . . . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . 1 . . . . 2 . Weapon 2 | . 2 . . . . . . Highest Loss Streak 2 | . 2 . . . 1 1 . Average Slot Usage (%) 97 | . 98 100 96 100 95 98 92 Engine 10 | . 14 14 14 14 9 6 7 Treads 17 | . 24 28 28 28 11 5 . Wheel 3 | . 3 . . . 6 6 7 Device 7 | . 5 . . . 10 14 15 Storage 15 | . 14 14 14 14 21 16 23 Processor 2 | . . . . . . 6 7 Protection 13 | . 7 14 14 14 17 13 7 Energy Gun 3 | . 11 . 2 . . 3 7 Ballistic Gun 4 | . 1 . . . . 12 . Ballistic Cannon 16 | . 15 27 22 28 17 5 15 Naked Turns . | . . . . . . . . Heaviest Build 96 | 12 36 36 50 36 60 96 77 Greatest Support 46 | 20 40 40 40 40 46 28 28 Greatest Overweight (x) 8 | 1 . . 1 . 2 8 2 Average Overweight (x) 1 | . . . . . 1 3 2 Largest Inventory Capacity 22 | 6 10 10 10 10 16 22 22 Average Capacity 12 | 5 9 10 10 10 14 17 22 Most Carried 18 | 6 10 10 10 10 16 18 17 Average Carried 12 | 3 8 9 9 9 13 16 17 Final Capacity 22 | 6 10 10 10 10 16 22 22 Final Carried 17 | 6 10 10 10 10 16 17 17 Class Distribution -------------------- 69% | Mutant 17% | Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Hauler-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 2701 | 290 198 268 78 . 639 1228 . Remotely . | . . . . . . . . Salvage Created 2383 | 99 278 226 . . 625 1155 . Parts 138 | 8 15 18 . . 36 61 . Haulers Intercepted 4 | . . . . . 3 1 . Recyclers Shooed 9 | 1 . . . . 2 6 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 45 | . 8 8 . . 9 20 . Guns 22 | . 8 . . . . 14 . Cannons 17 | . . 5 . . 9 3 . AOE 5 | . . 3 . . . 2 . Classes Destroyed 13 | 2 3 1 . . 3 4 . Worker 3 | . 1 . . . . 2 . Builder 2 | . . . . . 1 1 . Tunneler 2 | 1 . . . . 1 . . Hauler 4 | . . . . . 3 1 . Recycler 8 | 1 . 1 . . 3 3 . Mechanic 1 | . . . . . . 1 . Operator 2 | . 1 . . . 1 . . Watcher 1 | . . . . . . 1 . Swarmer 6 | . . 3 . . . 3 . Grunt 27 | . 8 5 . . 5 9 . Sentry 8 | . . . . . 4 4 . Hunter 1 | . . . . . . 1 . Programmer 3 | . . . . . . 3 . Best Kill Streak 5 | 1 2 3 . . 4 5 . Combat Bots Only 3 | . 2 3 . . 2 3 . Max Kills in Single Turn 2 | 1 1 2 . . 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 2691 | . 389 102 . . 638 1562 . Core 238 | . 54 8 . . 61 115 . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 . . . 75 88 . . Volleys Fired 183 | 6 34 12 2 . 48 81 . Largest 3 | 2 2 2 2 . 2 3 . Hottest 250 | 90 130 78 250 . 88 168 . Shots Fired 414 | 12 68 22 3 . 92 217 . Gun 240 | 12 66 . . . . 162 . Cannon 163 | . 2 20 3 . 92 46 . Launcher 11 | . . 2 . . . 9 . Special . | . . . . . . . . Kinetic 305 | . 15 20 2 . 92 176 . Thermal 98 | 12 53 . 1 . . 32 . Explosive 11 | . . 2 . . . 9 . Electromagnetic . | . . . . . . . . Robot Hit Streak 17 | 2 10 10 . . 14 17 . Robot Miss Streak 4 | 1 3 1 . . 3 4 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 294 | 6 55 16 . . 58 159 . Core Hits 136 | 3 40 11 1 . 22 59 . Critical Hits 5 | . . 1 . . 1 3 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 5 | . . 1 . . 1 3 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5554 | 58 683 475 2 . 1350 2986 . Guns 2706 | 58 638 . . . . 2010 . Cannons 2043 | . 45 325 . . 1350 323 . Explosions 805 | . . 150 2 . . 653 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 3589 | . 131 325 . . 1350 1783 . Thermal 1162 | 58 552 . 2 . . 550 . Explosive 803 | . . 150 . . . 653 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 1 1 1 1 . 3 3 Average Corruption 1 | . 1 1 1 1 . 2 3 Corruption Purged . | . . . . . . . . Effects 41 | . 6 5 2 . . 27 1 Message Errors 15 | . 4 2 1 . . 7 1 Matter Fused 6 | . . . . . . 6 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 9 | . 1 1 1 . . 6 . Data Loss (minor) 6 | . 1 2 . . . 3 . Targeting Errors 2 | . . . . . . 2 . Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 69 | . . 28 . . 2 39 . Projectiles 10 | . . . . . 2 8 . Explosions 59 | . . 28 . . . 31 . Melee . | . . . . . . . . Knockbacks 15 | . 1 . . . 10 4 . Impact . | . . . . . . . . Kinetic 14 | . 1 . . . 9 4 . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 55 | . . 32 . . . 23 . Shots 3 | . . 2 . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 368 | 150 203 117 216 . 285 368 . Average Temperature 82 | 67 69 47 92 . 101 88 . Received Heat Transfer 1014 | . 228 24 . . 342 420 . Effects 4 | . . . . . 3 1 . Energy Bleed 1 | . . . . . . 1 . Interference 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 1 | . . . . . . 1 . Heat Transferred 2486 | 149 1057 . 80 . . 1200 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 542 | 10 224 170 . . 197 542 246 Initial 246 | . 6 10 . . . 41 246 Average 135 | 3 77 54 . . 80 246 246 Maximum Alert Level 2 | . 1 . . . . 2 1 Low Security (%) 83 | 100 97 100 . 100 100 58 . Level 1 1 | . 2 . . . . 2 100 Level 2 14 | . . . . . . 38 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 . . . 2 7 . Investigation 4 | . . . . . . 4 . Extermination 3 | . . . . . . 3 . Reinforcement 3 | . 1 . . . 2 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 18 9 . . 22 32 . Peak Tracking Total 4 | . 3 3 . . 4 3 . Tactical Retreats 5 | . 2 . . . 1 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 7 | . 1 . . . 2 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 21 | . . 1 1 . 2 17 . Max in Single Turn 8 | . . . 1 . 1 8 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 6 . 4 . 4 4 . Terminals 14 | . 6 . . . 4 4 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 86 | . 15 . 49 . 12 10 . Successful 65 | . 9 . 49 . 7 . . Failed 21 | . 6 . . . 5 10 . Catastrophic 7 | . 2 . . . . 5 . Database Lockouts . | . . . . . . . . Manual 15 | . 6 . 1 . 1 7 . Terminals 37 | . 15 . . . 12 10 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 65 | . 9 . 49 . 7 . . Record 49 | . . . 49 . . . . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . Alert Level 2 | . . . . . 2 . . Unreport Threat 2 | . 1 . . . 1 . . Locate Traps 1 | . . . . . 1 . . Dispatch Records 1 | . 1 . . . . . . Surveillance Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 5 . . . 4 4 . Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 3 . . Highest-Rated Group 40 | . . 40 40 40 40 . . Highest-Rated Ally 16 | . . 16 16 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 64 | . . 10 . . 54 . . Total Damage 594 | . . 70 . . 524 . . Kills 5 | . . 1 . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 6925 | 84 1109 1129 1209 212 953 2214 15 Spaces Moved 3772 | 59 611 668 738 129 475 1080 12 Core 3 | 3 . . . . . . . Treads 2234 | . 505 668 738 129 110 84 . Legs . | . . . . . . . . Wheels 1535 | 56 106 . . . 365 996 12 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 160 160 160 110 120 120 Average Speed 146 | 79 146 160 160 160 131 138 120 Slowest Speed 250 | 100 160 160 180 160 180 250 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 86 99 94 21 42 25 4 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 5 | . . . 4 . 1 . . Terrain Destroyed 69 | . . 19 4 . 3 43 . Melee . | . . . . . . . . Projectile 5 | . . . . . 3 2 . AOE 64 | . . 19 4 . . 41 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 4812 | 80 764 707 764 135 704 1646 12 Wait 621 | 2 75 20 1 5 124 394 . Move 3765 | 58 610 667 737 128 474 1079 12 Hop . | . . . . . . . . Pick Up 59 | 4 16 3 5 1 15 15 . Fast Attach 51 | 7 6 . 5 . 13 20 . Attach 14 | . 2 . 1 . 5 6 . Detach 5 | 1 . . . . 2 2 . Swap 40 | 2 6 2 1 . 12 17 . Drop 74 | . 15 3 12 1 11 32 . Fire 183 | 6 34 12 2 . 48 81 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Fac] / [*Sto]) -7/Storage History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 352 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 13) 690 | -10/Materials | Discovered new exit (range 5) 925 | -10/Materials | Discovered new exit (range 7) 1194 | -10/Materials | Entered Mines 1201 | -10/Mines | Met a Derelict bent on vengeance 1527 | -10/Mines | Learned 2 Materials zone layouts 1540 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1540 | -10/Mines | Discovered new exit (range 5) 1588 | -10/Mines | Learned 8 Materials zone layouts 1670 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1846 | -10/Mines | Discovered new exit (range 5) 1901 | -10/Mines | Discovered new exit (range 9) 2323 | -10/Mines | Entered Exiles 2323 | -10/Exiles | Accompanied by 3 allies 2361 | -10/Exiles | Discovered new exit (range 15) 2412 | -10/Exiles | Met 8R-AWN 2441 | -10/Exiles | Met EX-HEX 2494 | -10/Exiles | Met EX-BIN 2606 | -10/Exiles | Aligned with FarCom system 2607 | -10/Exiles | Given EX-Vault access code 2644 | -10/Exiles | Opened EX-Vault 2656 | -10/Exiles | Found Prototype Energy Cannon 2656 | -10/Exiles | Identified Firepult 2660 | -10/Exiles | Found Prototype Energy Gun 2660 | -10/Exiles | Identified AWS/Thermal 2735 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2782 | -10/Exiles | Met EX-DEC 2814 | -10/Exiles | Learned location of Zion (-7) 3099 | -10/Exiles | Visited The Gauntlet 3458 | -10/Exiles | Discovered new exit (range 14) 3532 | -10/Exiles | Left Exiles lab with Firepult 3532 | -10/Exiles | Entered Mines 3532 | -9/Mines | Accompanied by 3 allies 3539 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3555 | -9/Mines | Discovered new exit (range 8) 3744 | -9/Mines | Entered Materials 3744 | -8/Materials | Accompanied by 3 allies 3744 | -8/Materials | Evolved 4 slots: Utility x4 3745 | -8/Materials | Identified exit to Factory 4243 | -8/Materials | Discovered exit to Factory (range 3) 4697 | -8/Materials | Entered Factory 4697 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5100 | -7/Factory | Discovered new exit (range 3) 5217 | -7/Factory | Build established: Skirmisher 5573 | -7/Factory | Build established: Tank 5589 | -7/Factory | Discovered new exit (range 9) 6911 | -7/Factory | Entered Storage 6926 | -7/Storage | Self-destructed Last Messages --------------- 06755_ Targeting Computer melted. 06755_ U-05 Engineer builds a Door. 06763_ U-05 Engineer builds a Wall. 06763_ Acquired 24 matter. 06767_ U-05 Engineer builds a Wall. 06832_ K-01 Serf cleans the Scanalyzer. 06859_ K-01 Serf cleans the Megafabricator. 06869_ System corrupted: Heat flow error (+187). 06869_ K-01 Serf cleans the Megafabricator. 06878_ Triggered Blade Trap. 06878_ Massive razor-sharp blades shoot up from within the floor. 06878_ Assault Cannon severed. 06879_ Acquired Assault Cannon. 06884_ System corrupted: Matter fused (-8). 06886_ U-05 Engineer lays Concrete. 06894_ K-01 Serf cleans the Megafabricator. LOCATION=UNKNOWN GOAL=ESCAPE 06911_ Receiving FarCom transmissions... 06917_ D EETLDWJB%&T#5S>SO>MFGGPEZV4 XOI EQ Map ----- +----------------------------------------------------+ | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????????????????o??????????????? | | ???#####???????????????????????? | | ???# ???????????????????????? | | ???? #??????????????????????? | | ???? ^ ^#??????????????????????? | | ???? #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# +??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# @#???Y??????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????# #??????????????????????? | | ????#####??????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 22 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 30 Utility Shielding 33 Thermal Conversion 30 Evasion (%) 44 Armor Integrity Analysis 33 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseHypervelocityScythe Manual? 0 Play Time 02:43:29 Cumulative 364.9 hours Start 2021.03.09 @ 17:19:53 End 2021.03.14 @ 19:59:12 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 19 Types 7/4/2/0/3/1/2/0/0 Lore% 70 Gallery% 82 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b967d465-b17a-44fe-aaff-142d96c358cd