Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 13:03:45 Player: ClassActJerk Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (57) 285 Value Destroyed (1467) 1467 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-28) -28 TOTAL SCORE: 4644 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 704 Friendly Fire -829 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 99/100 System Corruption 5% Temperature Cool (97) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Backup Plating III Hardened Medium Armor Plating Hardened Medium Armor Plating Drone Bay > --- WEAPON ----------- Advanced Assault Cannon Shock Bomb Launcher Shock Bomb Launcher > --- INVENTORY -------- Light Nuclear Core Surge Thruster Beamcaster Beamcaster Heavy Battle Rifle [Rating: 49] Favorites ----------- Power Antimatter Reactor Engine Light Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Hover Unit Backup Propulsion III Flight Unit Cesium-ion Thruster Utility Hardened Medium Armor Plating Device Drone Bay Storage Large Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shock Bomb Launcher Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . 1 . . 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 54 | 6 1 12 6 4 4 9 12 Power 9 | 1 . 1 2 . 1 2 2 Engine 5 | 1 . 1 2 . . 1 . Core 3 | . . . . . 1 . 2 Reactor 1 | . . . . . . 1 . Propulsion 16 | 2 . 2 2 2 1 1 6 Treads 10 | 2 . 2 2 2 1 . 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . . . . 1 5 Utility 13 | 1 1 3 2 1 1 4 . Device 1 | . . . . . . 1 . Storage 2 | 1 . 1 . . . . . Processor 1 | . . 1 . . . . . Hackware 1 | . . . . . 1 . . Protection 8 | . 1 1 2 1 . 3 . Artifact . | . . . . . . . . Weapon 16 | 2 . 6 . 1 1 2 4 Energy Gun 8 | 2 . 2 . 1 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . 2 . . . . 2 Ballistic Cannon 1 | . . . . . . 1 . Launcher 3 | . . 2 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 23 | . . 3 3 . . 5 12 Power 3 | . . . 1 . . . 2 Propulsion 7 | . . 2 . . . 1 4 Utility 10 | . . 1 2 . . 3 4 Weapon 3 | . . . . . . 1 2 Highest Loss Streak 11 | . . 2 3 . . 5 11 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 9 7 10 10 5 4 Power 1 | . 1 2 1 . . . . Propulsion 2 | . . 4 3 3 3 1 . Utility . | . . . . 2 2 . . Weapon 3 | . 1 2 3 4 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . 3 . . 4 2 Power . | . . . . . . . . Propulsion 5 | . . . 2 . . 2 1 Utility 2 | . . . . . . 1 1 Weapon 2 | . . . 1 . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 91 | . 93 93 89 94 99 81 90 Engine 8 | . 14 11 3 9 7 9 6 Reactor 2 | . . . . . . 2 6 Treads 14 | . 28 21 22 31 29 2 . Hover 5 | . . . . . . 12 12 Flight 3 | . . . . . . 5 9 Device 2 | . . . . . . 5 6 Storage 5 | . 14 11 11 9 7 . . Processor 1 | . . 8 4 . . . . Protection 16 | . 7 9 14 18 15 17 22 Energy Gun 10 | . 28 19 11 17 15 1 . Ballistic Gun 3 | . . 9 . 8 7 . 1 Ballistic Cannon 2 | . . . . . . 5 6 Launcher 7 | . . 2 22 1 . 12 13 Peak Build Rating 49 | 6 8 19 19 19 26 45 49 Average Rating 27 | 4 6 13 15 18 25 35 44 On Entrance 17 | . 6 8 19 14 19 26 45 Avg Prop Armor Cover (%) 1 | . . . . . . 1 1 Naked Turns 63 | . . . . . . 50 13 Heaviest Build 68 | 11 12 42 42 41 45 68 68 Greatest Support 80 | 40 40 40 40 80 80 80 23 Greatest Overweight (x) 22 | . . 1 1 1 . 6 22 Average Overweight (x) 1 | . . . . . . 1 3 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 Average Capacity 9 | 6 8 14 15 15 15 6 5 Most Carried 14 | 5 7 14 14 12 11 10 5 Average Carried 6 | 2 4 9 7 10 10 5 4 Final Capacity 15 | 8 8 15 15 15 15 5 5 Final Carried 14 | 2 7 14 7 12 10 5 1 Class Distribution -------------------- 28% | Tank 24% | Bomber 19% | Scavenger-Tank 14% | Mutant 12% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Waste Bomber | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1349 | 260 10 135 98 165 45 31 605 Remotely . | . . . . . . . . Salvage Created 1912 | . 90 656 134 328 75 15 614 Parts 112 | . 7 39 6 20 5 . 35 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 38 | . 4 15 3 6 1 . 9 Guns 29 | . 4 14 . 6 1 . 4 Cannons 1 | . . . . . . . 1 AOE 8 | . . 1 3 . . . 4 Classes Destroyed 13 | . 2 6 . 1 . 1 3 Worker 5 | . . 3 . . . . 2 Builder 8 | . . 3 . . . . 5 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . 1 . . . . . Recycler 1 | . . 1 . . . . . Mechanic 1 | . . . . . . . 1 Operator 1 | . . . . . . . 1 Drone 1 | . . . . . . 1 . Swarmer 11 | . 3 6 . . . . 2 Grunt 14 | . 1 6 2 2 . . 3 Brawler 3 | . . 1 1 1 . . . Duelist 1 | . . . . 1 . . . Sentry 9 | . . 2 . 2 1 . 4 Thug 1 | . . . . . . . 1 Best Kill Streak 10 | . 3 8 3 4 1 . 10 Combat Bots Only 5 | . 3 5 3 4 1 . 4 Max Kills in Single Turn 5 | . 2 3 2 1 1 1 5 Gunslinging 1 | . 1 1 . . . . . Exploded 2 | . . 1 2 . . . 2 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 403 | . 20 130 6 31 37 6 173 Missed 97 | . 4 34 1 7 12 . 39 Hits 306 | . 16 96 5 24 25 6 134 Melee 12 | . . 2 . 4 . 6 . Projectile 294 | . 16 94 5 20 25 . 134 AOE 1 | . . 1 . . . . . Critical Strikes 5 | . . 1 . 1 . 2 1 Damage Taken 4188 | . 154 1119 135 418 188 305 1869 Core 1003 | . 28 195 17 61 6 174 522 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 159 | . 9 120 30 . . . . Regen/Repaired (Parts) 114 | . . . . 42 . . 72 Core Remaining (%) 80 | 100 88 . 47 88 . . . Volleys Fired 98 | . 10 35 2 12 5 . 34 Largest 3 | . 2 3 3 3 3 . 3 Hottest 150 | . 90 135 122 129 129 . 150 Shots Fired 243 | . 20 104 6 34 15 1 63 Gun 202 | . 20 98 2 34 15 . 33 Cannon 17 | . . . . . . . 17 Launcher 24 | . . 6 4 . . 1 13 Special . | . . . . . . . . Kinetic 90 | . . 34 . 11 5 . 40 Thermal 112 | . 20 64 2 11 5 . 10 Explosive 7 | . . 5 2 . . . . Electromagnetic 34 | . . 1 2 12 5 1 13 Robot Hit Streak 13 | . 4 13 13 11 13 . 8 Robot Miss Streak 5 | . 1 5 1 3 1 1 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 4 . . . . 1 Max Gunslinging Chain 1 | . 1 1 . . . . 1 Shots Hit Robots 150 | . 13 62 3 23 12 . 37 Core Hits 105 | . 6 32 3 13 3 5 43 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . 4 . 1 . . 2 Burn 5 | . . 4 . . . . 1 Blast 1 | . . . . . . . 1 Corrupt 1 | . . . . 1 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3908 | . 152 1091 209 373 178 202 1703 Guns 2013 | . 152 746 29 373 178 . 535 Cannons 243 | . . . . . . . 243 Explosions 1648 | . . 345 180 . . 202 921 Melee . | . . . . . . . . Ramming 4 | . . . . . . . 4 Kinetic 948 | . . 145 . 115 57 . 631 Thermal 1225 | . 152 676 68 100 57 . 172 Explosive 268 | . . 223 45 . . . . Electromagnetic 1463 | . . 47 96 158 64 202 896 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 3 3 . 3 3 5 Average Corruption 3 | . . 2 3 . 2 3 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 46 | . . 4 4 . 3 10 25 Message Errors 11 | . . . 1 . . 1 9 Matter Fused 13 | . . . 1 . 1 3 8 Heat Flow Errors 3 | . . . 1 . . 2 . Energy Discharges 4 | . . . . . . 2 2 Parts Rejected 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . 4 . . 1 . . Data Loss (major) 5 | . . . . . 1 1 3 Misfires 1 | . . . . . . 1 . Alerts 1 | . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 33 | . . 10 9 . . . 14 Projectiles . | . . . . . . . . Explosions 33 | . . 10 9 . . . 14 Melee . | . . . . . . . . Knockbacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Kinetic 2 | . . . . . . . 2 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 343 | . . 67 84 . . 22 170 Shots 16 | . . 1 4 . . 1 10 Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 985 | . 192 483 167 323 420 247 985 Average Temperature 196 | . 64 149 62 147 206 101 290 Received Heat Transfer 1026 | . 54 258 30 144 54 . 486 Effects 63 | . . 2 . 3 4 . 54 Shutdowns 17 | . . . . . 2 . 15 Energy Bleed 3 | . . 1 . . 1 . 1 Interference 6 | . . . . 3 . . 3 Matter Decay 4 | . . . . . . . 4 Short Circuit 9 | . . 1 . . 1 . 7 Damage (minor) 7 | . . . . . . . 7 Damage (major) 14 | . . . . . . . 14 Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . 1 . . 2 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . 4 . 1 . . . Heat Transferred 3261 | . 373 1974 124 259 148 . 383 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 2 Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 2 | . . 1 . . . . 2 Low Security (%) 84 | 100 100 88 100 100 100 100 53 Level 1 7 | . . 11 . . . . 17 Level 2 8 | . . . . . . . 29 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 592 | . 70 262 128 91 30 24 592 Initial 95 | . . . 95 29 . . . Average 89 | . 16 84 97 21 1 1 223 Influence Increases 2058 | . 115 448 93 173 30 44 1155 Destroy 0b10 Robot/C 1060 | . 80 300 60 120 20 . 480 Destroy 0b10 Robot/NC 100 | . . 40 . . . . 60 Destroy Leader 242 | . 20 52 10 40 10 . 110 Allied During Kill 314 | . . . . . . . 314 Successful Hack 12 | . . . . 12 . . . Disable Machine 120 | . . 15 . . . . 105 Destroy Structure 150 | . . 26 23 1 . 44 56 Lose Combat Pursuer 60 | . 15 15 . . . . 30 Influence Decreases 1518 | . 115 202 261 251 30 44 615 Entered New Map 200 | . . . 151 49 . . . Time Decay 974 | . 115 172 80 202 30 35 340 Lost Part 180 | . . 30 30 . . . 120 Lost Ally 164 | . . . . . . 9 155 Squads Dispatched 18 | . 1 2 . 5 4 . 6 Investigation 2 | . . . . 2 . . . Extermination 2 | . . . . . . . 2 Reinforcement 6 | . 1 2 . . 1 . 2 Assault . | . . . . . . . . Garrison 8 | . . . . 3 3 . 2 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . 1 . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 4 | . . 2 . . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 79 | . 7 25 5 8 3 5 26 Peak Tracking Total 6 | . 4 5 3 4 3 3 6 Tactical Retreats 4 | . 1 1 . . . . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 8 | . . 2 . 1 3 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 9 | . . 2 . . . . 7 Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 1 | . . . . 1 . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 3 | . . . . 3 . . . Successful 2 | . . . . 2 . . . Failed 1 | . . . . 1 . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 1 | . . . . 1 . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 13 | . . . . 13 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 19 | . . . . . . 19 . Largest Group 19 | . . . . . . 19 12 Highest-Rated Group 475 | . . . . . . 475 365 Highest-Rated Ally 35 | . . . . . . 35 35 Total Orders . | . . . . . . . . Ally Attacks 198 | . . . . . . 96 102 Total Damage 5226 | . . . . . . 3046 2180 Kills 30 | . . . . . . 12 18 Allies Corrupted 1 | . . . . . . . 1 Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) . | . . . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 3 | . . . . . . 2 1 Drone Recoveries 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4586 | 71 355 663 164 802 350 778 1403 Spaces Moved 1748 | 50 195 268 58 360 176 299 342 Core 141 | 19 . . . . . 96 26 Treads 1159 | 31 195 268 58 360 176 45 26 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 410 | . . . . . . 158 252 Flight 38 | . . . . . . . 38 Fastest Speed 50 | 50 160 160 160 160 160 50 50 Average Speed 205 | 118 160 166 187 164 160 197 349 Slowest Speed 935 | 160 160 240 240 240 160 396 935 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 37 23 14 33 7 93 11 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . 30 31 . . . 13 Melee . | . . . . . . . . Projectile 2 | . . . . . . . 2 AOE 72 | . . 30 31 . . . 11 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2563 | 61 218 413 111 544 235 490 491 Wait 580 | . 7 75 39 154 46 173 86 Move 1742 | 49 194 267 57 359 176 298 342 Hop . | . . . . . . . . Pick Up 51 | 6 6 18 1 10 2 6 2 Fast Attach 9 | 2 . . . . . 1 6 Attach 40 | 4 1 9 5 6 4 6 5 Detach 2 | . . . . 2 . . . Swap 8 | . . 3 1 . . 3 1 Drop 30 | . . 6 6 1 2 3 12 Fire 98 | . 10 35 2 12 5 . 34 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 2 | . . . . . . . 2 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 8) 427 | -10/Materials | Entered another Materials area 427 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 975 | -9/Materials | Discovered new exit (range 14) 1090 | -9/Materials | Entered Mines 1159 | -9/Mines | Core integrity fell below 50% 1189 | -9/Mines | Lost 3 parts (1p2u) 1246 | -9/Mines | Discovered new exit (range 7) 1254 | -9/Mines | Entered Materials 1254 | -8/Materials | Evolved 2 slots: Propulsion x2 1374 | -8/Materials | Garrison activated, responded to threat 1483 | -8/Materials | Build established: Tank 1687 | -8/Materials | Repaired Grenade Launcher 1736 | -8/Materials | Met 7R-MNS 1833 | -8/Materials | Build established: Scavenger-Tank 2043 | -8/Materials | Discovered new exit (range 9) 2056 | -8/Materials | Entered Factory 2056 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2057 | -7/Factory | Caught up to 7R-MNS 2097 | -7/Factory | Garrison activated, responded to threat 2406 | -7/Factory | Sucked down chute 2406 | -7/Factory | Entered Waste 2429 | -7/Waste | Spotted C-40 Crusher 2437 | -7/Waste | Spotted C-40 Crusher 2446 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2449 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2458 | -7/Waste | Spotted C-40 Crusher 2475 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2478 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2484 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2493 | -7/Waste | Spotted C-40 Crusher 2497 | -7/Waste | Spotted C-40 Crusher 2515 | -7/Waste | Lost 5 parts (1n3u1w) 2523 | -7/Waste | Warlord forces began an assault 2534 | -7/Waste | Allies destroyed C-40 Crusher 2539 | -7/Waste | Allies destroyed C-40 Crusher 2577 | -7/Waste | Lost 3 allies 2835 | -7/Waste | Spotted C-40 Crusher 2840 | -7/Waste | Allies destroyed C-40 Crusher 2848 | -7/Waste | Build established: Tank 2962 | -7/Waste | Allies destroyed C-40 Crusher 2992 | -7/Waste | Lost 4 allies 3132 | -7/Waste | Discovered new exit (range 12) 3184 | -7/Waste | Entered Factory 3184 | -7/Factory | Accompanied by 13 allies 3656 | -7/Factory | Build established: Bomber 4438 | -7/Factory | Garrison activated, responded to threat 4481 | -7/Factory | Lost 7 allies 4550 | -7/Factory | Core integrity fell below 50% 4561 | -7/Factory | Core integrity fell below 20% 4587 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04569_ Overheating: Lgt. Nuclear Core damaged (-4). 04569_ Acquired Corrupted Imp. Shock Absorption System. 04569_ R-06 Scavenger collects Broken Beamcaster. 04572_ Overheating: Lgt. Nuclear Core damaged (-2). 04572_ Lgt. Nuclear Core destroyed. 04574_ Surge Thruster broken. 04574_ Overheating: Short circuit. 04574_ Broken Surge Thruster destroyed. 04579_ R-06 Scavenger inserts Corrupted Welding Torch into recycling unit. 04580_ Recycling unit begins recycling process. 04582_ R-06 Scavenger inserts Corrupted Lgt. Ion Engine into recycling unit. 04585_ R-06 Scavenger inserts Broken Beamcaster into recycling unit. 04586_ Recycling unit begins recycling process. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????+????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ??????????????????#############????? ????????????? | | ??????????????????# #????? ????????????? | | ??????????????????# """" #????# #???????????? | | ??????????????????# """" #????# #???????????? | | ??????????????????# "" """" #????#!#???????????? | | ??????????????????# "Y """" #????+*#???????????? | | ??????????????????# "" #????#%#???????????? | | ??????????????????# #????#=#???????????? | | ??????????????????#######/#####????#=#???????????? | | ????????????? ##### @g%#??????#/#######?????? | | ???????????? uY ########%###%=*#?????? | | ??????????? u % % %[=[*==="!#?????? | | ??????????? ############=**#?????? | | ??????????? % ##### #???????##### ##?????? | | ???????????? ?????### ###???????????#=#??????? | | ????????????##+?????????#w#?????????????# #??????? | | ????????????????????????# #??????????####+######?? | | ????????????????????????# #??????????# #?? | | ????????????????????????#r???????????#"" #?? | | ????????????????????????# ???????????#"" ]#?? | | ????????????????????????#t???????????#"T == #?? | | ????????????????????????# ???????????#"" = #?? | | ?????????????????????????r???????????#"" = #?? | | ????????????????????????? ???????????# = #?? | | ????????????????????????? ???????????# #?? | | ?????????????????????????????????##+######+####### | | ??????????????????????????????? = % | | ??????????????????????????????? | | ??????????????????????????????? =* | | ??????????????????????????????? | ! | | ???????????????????????????????? %! | | ????????????????????????????????###+########## | | ??????????????????????????????????????# # | | ??????????????????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 32 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 530 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 30% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- My Bad Challenges ------------ None Game ------ Seed IntegratedZioniteNanovents Manual? 0 Play Time 00:33:10 Cumulative 28.0 hours Start 2025.11.16 @ 12:35:01 End 2025.11.16 @ 13:03:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 85 Rogue 85 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 25x17 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc676e38-c4fb-4466-be5f-f0b8484f6e74