Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.18 @ 13:27:31 Player: Minty Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (153) 765 Value Destroyed (4521) 4521 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1329) 1329 TOTAL SCORE: 11055 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 690 Met Imprinter 300 Was Imprinted 300 Friendly Fire -92 Cogmind --------- Core Integrity 46/850 Matter 284/300 Energy 90/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Enhanced Optical Array Improved Terrain Scan Processor Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Target Analyzer Shock Rifle Mini Assault Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Enhanced Optical Array Improved Terrain Scanner Improved Terrain Scan Processor Improved Targeting Computer Improved Focal Shield > --- WEAPON ----------- Heavy Plasma Cannon Heavy Plasma Cannon Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Gravity Neutralizer Recalibrator Arc Projector Phase Cannon [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Flight Unit Biomechanical Wings Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Authchip [Device] Protection Improved Medium Armor Plating Weapon Thermic Laser Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Slots Evolved 8 | . . . 2 2 2 . . . . 2 . Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . 1 . Utility 4 | . . . 1 2 . . . . . 1 . Weapon 1 | . . . 1 . . . . . . . . Parts Attached 139 | . 5 9 18 16 19 7 2 6 12 44 1 Power 11 | . . 1 1 2 2 . . . . 5 . Engine 6 | . . 1 1 1 1 . . . . 2 . Core 5 | . . . . 1 1 . . . . 3 . Reactor . | . . . . . . . . . . . . Propulsion 30 | . 2 3 4 1 6 1 1 . 2 10 . Treads 19 | . 2 1 4 1 6 1 1 . 2 1 . Leg 5 | . . . . . . . . . . 5 . Wheel 5 | . . 2 . . . . . . . 3 . Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 . Utility 50 | . 2 1 6 8 5 2 . 2 5 19 . Device 22 | . 2 . 3 2 2 1 . 1 4 7 . Storage 4 | . . 1 1 1 . . . . . 1 . Processor 9 | . . . 2 1 . . . . 1 5 . Hackware 6 | . . . . . 1 . . . . 5 . Protection 9 | . . . . 4 2 1 . 1 . 1 . Artifact . | . . . . . . . . . . . . Weapon 48 | . 1 4 7 5 6 4 1 4 5 10 1 Energy Gun 27 | . . 3 5 1 5 3 1 3 1 5 . Energy Cannon 6 | . . . . 2 . . . . . 4 . Ballistic Gun 4 | . 1 1 1 . . . . 1 . . . Ballistic Cannon 5 | . . . . 1 . 1 . . 2 1 . Launcher 6 | . . . 1 1 1 . . . 2 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 2 2 1 . . 1 . 4 . Parts Lost 44 | . . 4 1 2 1 . . . 17 17 2 Power 5 | . . . . 1 1 . . . 2 1 . Propulsion 16 | . . 3 1 . . . . . 5 7 . Utility 12 | . . . . 1 . . . . 5 4 2 Weapon 11 | . . 1 . . . . . . 5 5 . Highest Loss Streak 9 | . . 3 1 2 1 . . . 9 8 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 7 8 12 14 14 15 15 14 14 6 4 Power . | . . . . . . 1 1 1 . . 1 Propulsion . | . 3 1 . 1 1 . . . . . . Utility 5 | . 1 6 9 8 7 6 4 5 6 2 1 Weapon 5 | . 1 . 2 5 5 7 9 8 7 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 35 | . 4 8 1 3 2 1 2 2 . 9 3 Power 4 | . . 2 . . 1 . . . . . 1 Propulsion 6 | . 4 1 1 . . . . . . . . Utility 14 | . . 3 . 3 . 1 1 2 . 3 1 Weapon 11 | . . 2 . . 1 . 1 . . 6 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 91 | . 94 96 98 99 99 99 100 99 72 68 32 Engine 6 | . 14 14 11 5 5 7 7 6 1 . . Core 1 | . . . . 3 . . . . 3 3 . Treads 22 | . 24 23 21 18 29 30 30 30 19 2 . Leg 1 | . 3 . . . . . . . . 7 . Device 13 | . 9 14 15 15 16 15 15 14 11 10 12 Storage 7 | . 14 14 11 9 7 7 7 7 7 1 . Processor 2 | . . . 6 . . . . . 1 11 20 Hackware 1 | . . . . . 4 . . . . 9 . Protection 9 | . . . . 19 8 15 15 15 9 1 . Energy Gun 13 | . 1 4 32 3 15 17 16 22 13 5 . Energy Cannon 3 | . . . . 16 4 . . . . 5 . Ballistic Gun 2 | . 27 24 . . . . . . . . . Ballistic Cannon 2 | . . . . 7 . 3 5 . 2 . . Peak Build Rating 69 | . 7 10 22 30 47 48 52 65 57 69 31 Average Rating 37 | . 6 7 18 25 40 45 50 54 41 44 21 On Entrance 26 | 6 6 7 10 22 30 47 48 52 54 9 27 Naked Turns . | . . . . . . . . . . . . Heaviest Build 61 | 14 14 24 41 57 61 61 61 60 60 42 3 Greatest Support 114 | 20 40 40 46 46 102 102 84 84 114 100 3 Greatest Overweight (x) 7 | . . 7 1 1 . . . . 6 6 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 15 15 15 15 15 15 15 15 5 Average Capacity 12 | . 8 8 13 15 15 15 15 15 15 6 5 Most Carried 15 | . 8 10 15 15 15 15 15 15 15 15 5 Average Carried 12 | . 7 8 12 14 14 15 14 14 14 6 4 Final Capacity 15 | 8 8 10 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 8 10 15 15 15 15 15 15 15 5 5 Class Distribution -------------------- 44% | Tank 19% | Mutant 17% | Derelict-Tank 5% | Scavenger-Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Derelict-Tank | -7/Zion Tank | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Matter Collected 3479 | 200 167 307 336 419 305 278 141 100 395 825 6 Remotely . | . . . . . . . . . . . . Salvage Created 5787 | . 261 429 1075 1227 793 255 333 . 678 706 30 Parts 301 | . 18 47 54 63 48 6 9 . 31 22 3 Haulers Intercepted 5 | . 1 . 1 3 . . . . . . . Recyclers Shooed 4 | . . . 1 . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . 4 14 . 34 . 2 Prevented 11 | . . . . . . 1 7 . 1 . 2 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Combat Hostiles Destroyed 101 | . 5 10 23 16 11 1 4 . 18 12 1 Guns 55 | . 5 10 21 . 7 . 4 . 6 2 . Cannons 24 | . . . . 13 3 1 . . 4 3 . AOE 15 | . . . . 3 1 . . . 5 5 1 Classes Destroyed 20 | . 5 3 3 1 2 1 1 . 2 2 . Worker 12 | . . 2 1 5 4 . . . . . . Builder 10 | . 2 2 . 3 3 . . . . . . Tunneler 6 | . . 4 . . 2 . . . . . . Hauler 5 | . 1 . 1 3 . . . . . . . Recycler 7 | . . . 3 3 1 . . . . . . Minesweeper 2 | . . . . . . . 2 . . . . Mechanic 2 | . . . . . . . . . . 2 . Operator 2 | . 1 . . . 1 . . . . . . Drone 1 | . . . . . . . . . 1 . . Watcher 6 | . . . 1 2 3 . . . . . . Swarmer 23 | . 3 6 7 . . . . . 6 . 1 Saboteur 1 | . . . . . . . . . . 1 . Grunt 52 | . 2 2 11 12 7 . 4 . 8 6 . Brawler 1 | . . . 1 . . . . . . . . Duelist 3 | . . . . . 1 . . . . 2 . Sentry 13 | . . 2 4 2 1 1 . . 2 1 . Hunter 3 | . . . . 2 1 . . . . . . Programmer 3 | . . . . . 1 . . . . 2 . Behemoth 1 | . . . . . . . . . 1 . . Packrat 1 | . . . . . . . 1 . . . . Samaritan 1 | . . . . . . 1 . . . . . Best Kill Streak 6 | . 3 5 5 6 6 1 3 . 5 3 1 Combat Bots Only 5 | . 2 5 5 3 4 1 3 . 5 3 1 Max Kills in Single Turn 5 | . 1 1 2 5 3 1 1 . 2 2 1 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 2 | . . . . 2 1 . . . 2 2 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Hostile Shots Fired 931 | . 41 75 68 85 92 36 24 . 171 303 36 Missed 322 | . 12 19 17 29 35 15 6 . 46 129 14 Damage Taken 9286 | . 292 623 601 844 941 166 287 . 2398 2749 385 Core 1731 | . 59 136 70 83 82 10 47 . 440 607 197 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 124 | . . . . 124 . . . . . . . Ignored by Resistances 175 | . . . . 48 . . . . . 127 . Core Remaining (%) 61 | 100 . 22 82 84 . . . . 17 . . Volleys Fired 410 | . 40 45 51 73 39 17 19 1 62 61 2 Largest 3 | . 2 2 3 3 3 3 3 3 3 3 1 Hottest 265 | . 60 121 168 168 179 165 160 245 245 265 43 Shots Fired 1009 | . 80 89 147 217 112 42 55 3 132 130 2 Gun 672 | . 80 89 145 27 87 37 44 3 83 77 . Cannon 313 | . . . . 189 20 5 11 . 43 44 1 Launcher 24 | . . . 2 1 5 . . . 6 9 1 Special . | . . . . . . . . . . . . Kinetic 282 | . 77 75 . 61 3 5 11 . 43 6 1 Thermal 630 | . . 10 145 155 104 18 38 3 78 79 . Explosive 23 | . . . 2 1 5 . . . 6 9 . Electromagnetic 74 | . 3 4 . . . 19 6 . 5 36 1 Robot Hit Streak 17 | . 7 6 13 8 12 8 8 . 13 17 5 Robot Miss Streak 6 | . 4 2 4 4 3 3 4 . 6 4 . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 11 | . 1 3 3 . 1 . 2 . 1 . . Max Gunslinging Chain 2 | . 1 1 2 . 1 . 1 . 1 . . Shots Hit Robots 605 | . 44 53 90 110 68 28 35 . 79 96 2 Core Hits 269 | . 18 25 31 50 37 9 15 . 32 51 1 Critical Kills 4 | . 1 . . . . . . . 2 1 . Critical Parts Destroyed 7 | . 2 . . . . . . . 5 . . Critical Strikes 39 | . 3 2 10 2 5 . 3 . 13 1 . Burn 28 | . . 2 10 2 5 . 3 . 6 . . Meltdown 1 | . . . . . . . . . . 1 . Destroy 10 | . 3 . . . . . . . 7 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13286 | . 496 612 1490 2522 2195 439 748 . 2082 2603 99 Guns 7026 | . 496 612 1490 286 1179 377 598 . 1118 870 . Cannons 3687 | . . . . 1899 245 60 140 . 512 806 25 Explosions 2514 | . . . . 335 752 . . . 451 902 74 Melee . | . . . . . . . . . . . . Ramming 59 | . . . . 2 19 2 10 . 1 25 . Kinetic 2319 | . 496 450 . 542 12 60 140 . 512 82 25 Thermal 8313 | . . 141 1490 1850 1925 217 451 . 1042 1197 . Explosive 1720 | . . . . 128 239 . . . 451 902 . Electromagnetic 875 | . . 21 . . . 160 147 . 76 397 74 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . 2 . 1 1 1 1 1 1 1 Average Corruption 1 | . . . 1 . 1 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 36 | . . . 6 . 2 5 6 . 9 7 1 Message Errors 8 | . . . 1 . . 2 1 . 2 2 . Matter Fused 7 | . . . 1 . . 1 1 . 2 2 . Heat Flow Errors 4 | . . . . . . . 1 . 1 2 . Energy Discharges 5 | . . . . . 1 1 1 . 1 1 . Parts Rejected 1 | . . . 1 . . . . . . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 4 | . . . . . . 1 1 . 2 . . Data Loss (major) 3 | . . . 1 . . . 1 . . . 1 Alerts 1 | . . . 1 . . . . . . . . Weapon Failures 2 | . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 315 | . . . . 31 270 . 9 . 5 . . Projectiles 22 | . . . . 8 . . 9 . 5 . . Explosions 293 | . . . . 23 270 . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 6 | . . . . 4 . . 1 . 1 . . Impact . | . . . . . . . . . . . . Kinetic 6 | . . . . 4 . . 1 . 1 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 435 | . . . . 48 135 . . . 72 180 . Shots 13 | . . . . 1 3 . . . 4 5 . Rammed 11 | . . . . 1 2 1 1 . 1 5 . Targets Rammed 15 | . . . . 1 3 1 1 . 1 8 . Kicked 3 | . . . . . . . . . . 3 . Crushed 1 | . . . . . 1 . . . . . . Highest Temperature 542 | . 9 376 542 413 137 48 266 84 534 406 . Average Temperature 108 | . 8 147 119 127 27 17 71 49 122 102 . Received Heat Transfer 3082 | . 75 225 216 378 282 54 180 . 831 769 72 Effects 20 | . . 1 6 6 . . . . 7 . . Shutdowns 6 | . . 1 1 2 . . . . 2 . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . . . 2 1 . . . . . . . Matter Decay 3 | . . . 1 1 . . . . 1 . . Short Circuit 3 | . . . 1 1 . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 7 | . . . 2 . . . . . 3 2 . Combat Hostiles 7 | . . . 2 . . . . . 3 2 . Parts Melted 36 | . . . 15 1 5 . . . 8 7 . Heat Transferred 18113 | . . 481 4107 3319 3347 407 1073 . 2988 2391 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Maximum Alert Level 3 | . . . 1 1 1 . . . . 3 . Low Security (%) 52 | . 100 100 28 79 61 . . . . . . Level 1 34 | . . . 71 20 38 . . . . 50 . Level 2 10 | . . . . . . . . . . 39 . Level 3 2 | . . . . . . . . . . 9 . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 741 | . 50 132 353 296 284 . . . . 741 . Initial 471 | . . 17 26 137 131 . . . . 471 . Average 218 | . 14 31 238 134 155 . . . . 461 . Influence Increases 4860 | . 177 301 656 643 567 25 100 . 644 1652 95 Destroy 0b10 Robot/C 2400 | . 100 200 460 320 220 20 80 . 520 460 20 Destroy 0b10 Robot/NC 270 | . 20 40 30 80 70 5 10 . 5 10 . Destroy Leader 432 | . 32 30 104 90 46 . 10 . 40 80 . Allied During Kill 178 | . . . . . . . . . 79 99 . Successful Hack 34 | . 10 . 4 4 . . . . . 16 . Disable Machine 225 | . . . . 75 150 . . . . . . Anti-Garrison Action 200 | . . . . . . . . . . 200 . Destroy Structure 161 | . . 1 13 29 66 . . . . 52 . Advance Influence 450 | . . . . . . . . . . 450 . Lose Combat Pursuer 510 | . 15 30 45 45 15 . . . . 285 75 Influence Decreases 3544 | . 132 251 356 490 420 199 46 . 610 990 50 Time Decay 2760 | . 132 211 350 470 410 199 46 . 362 550 30 Search Patrol Dispatched 150 | . . . . . . . . . . 150 . Lost Part 436 | . . 40 6 20 10 . . . 170 170 20 Lost Ally 198 | . . . . . . . . . 78 120 . Squads Dispatched 26 | . 3 . 3 4 4 . . . . 12 . Investigation 11 | . 1 . 3 2 2 . . . . 3 . Extermination 3 | . . . . . 1 . . . . 2 . Reinforcement 6 | . 2 . . 2 1 . . . . 1 . Assault 2 | . . . . . . . . . . 2 . Garrison 4 | . . . . . . . . . . 4 . Intercept . | . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . Construction Impeded 2 | . . . . 1 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Distress Signals 9 | . 2 . . 4 . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 189 | . 12 10 25 31 17 1 4 . 26 51 12 Peak Tracking Total 9 | . 4 5 4 6 3 1 3 . 7 9 8 Tactical Retreats 18 | . 1 1 3 1 1 . . . . 9 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Traps Triggered 4 | . 1 . 1 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed 5 | . . . . . . . 5 . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 5 | . . . . . 5 . . . . . . Exploded 2 | . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Disabled 21 | . 1 1 . 5 10 . . . 4 . . Max in Single Turn 8 | . 1 1 . 2 8 . . . 2 . . Garrison Access 2 | . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Machines Accessed 26 | . 2 . 3 3 7 3 1 . . 7 . Terminals 9 | . 2 . 2 1 4 . . . . . . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . 2 . Recycling Units 4 | . . . . 1 1 . . . . 2 . Scanalyzers 3 | . . . 1 1 1 . . . . . . Garrison Access 3 | . . . . . 1 . . . . 2 . Total Hacks 87 | . 8 . 12 9 28 7 1 . . 22 . Successful 43 | . 4 . 5 6 8 7 1 . . 12 . Failed 44 | . 4 . 7 3 20 . . . . 10 . Catastrophic 8 | . . . 1 . 1 . . . . 6 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 3 . 4 . 8 . . . . 7 . Terminals 41 | . 8 . 7 4 22 . . . . . . Fabricators 11 | . . . . . . . . . . 11 . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units 7 | . . . . 3 2 . . . . 2 . Scanalyzers 9 | . . . 5 2 2 . . . . . . Garrison Access 7 | . . . . . 2 . . . . 5 . Terminal Hacks 21 | . 3 . 2 3 5 7 1 . . . . Record 5 | . . . . . . 5 . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 3 | . . . . . . 2 1 . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . Alert Level 4 | . 1 . 1 1 1 . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Security Status 1 | . . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 10 . Load Schematic 6 | . . . . . . . . . . 6 . Build 4 | . . . . . . . . . . 4 . Repair Station Hacks 1 | . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . Scanalyzer 5 | . . . 3 2 . . . . . . . Insert Component 3 | . . . 2 1 . . . . . . . Analyze 2 | . . . 1 1 . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 4 | . 1 . . . 2 . . . . 1 . Terminals 3 | . 1 . . . 2 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Detonate 1 | . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 20 | . 2 . 3 2 7 . . . . 6 . Full Trace Events 9 | . 1 . 3 1 2 . . . . 2 . Feedback Events 2 | . . . 2 . . . . . . . . Corruption 2 | . . . 2 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built 3 | . . . . . . . . . . 3 . Authchips 1 | . . . . . . . . . . 1 . Time 111 | . . . . . . . . . . 111 . Total Robot Build Rating 27 | . . . . . . . . . . 27 . Part Schematics Acquired 17 | . . . 1 1 . . . 15 . . . Parts Built 6 | . . . . . . . . . . 6 . Authchips 3 | . . . . . . . . . . 3 . Time 131 | . . . . . . . . . . 131 . Total Part Build Rating 26 | . . . . . . . . . . 26 . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 1 . . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total Allies 10 | . . . . . . . . 4 . 6 . Largest Group 4 | . . . . . . . . 4 4 3 . Highest-Rated Group 174 | . . . . . . . . 153 153 174 . Highest-Rated Ally 85 | . . . . . . . . 40 40 85 . Zionite Dispatches 1 | . . . . . . . . . . 1 . Heavy 1 | . . . . . . . . . . 1 . Total Orders 1 | . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . 1 . Ally Attacks 71 | . . . . . . . . . 37 34 . Total Damage 2260 | . . . . . . . . . 860 1400 . Kills 20 | . . . . . . . . . 9 11 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Active Infowar (turns) 2443 | . 267 831 3 . . . . . 66 1200 76 Optics 1272 | . . . . . . . . . . 1196 76 Sensors 83 | . . . . . . . . . 66 12 5 Terrain 845 | . 62 . 3 . . . . . . 780 . Structural 1036 | . 205 831 . . . . . . . . . Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Turns Passed 10751 | . 413 831 785 1192 989 1373 771 1914 821 1586 76 Spaces Moved 5503 | 1 182 414 284 380 489 813 430 1166 320 899 125 Core 506 | . . 5 . . . . . . 38 338 125 Treads 4382 | . 156 382 284 380 489 813 430 1166 282 . . Legs 317 | 1 26 . . . . . . . . 290 . Wheels 298 | . . 27 . . . . . . . 271 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 120 120 80 160 160 160 160 160 160 160 50 50 Average Speed 159 | 120 154 163 203 237 160 160 160 160 188 114 50 Slowest Speed 400 | 120 160 400 240 240 160 162 160 160 350 350 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 44 | 2 34 77 27 33 17 89 65 85 51 25 24 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 2 . . . Known Exits Taken 2 | . . . 1 . . . . . 1 . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 1 . 1 . Scrap Searched 12 | . . 1 . . . 4 2 3 1 . 1 Spaces Dug 11 | . . . . . . . . . . 11 . Terrain Destroyed 232 | . . . 14 34 74 1 5 . 54 50 . Melee . | . . . . . . . . . . . . Projectile 28 | . . . . . . 1 5 . 15 7 . AOE 204 | . . . 14 34 74 . . . 39 43 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Total 6663 | . 243 490 374 507 614 851 471 1215 420 1341 137 Wait 307 | . 1 2 1 9 7 1 1 10 10 259 6 Move 5492 | . 181 413 283 379 488 812 429 1165 319 898 125 Hop . | . . . . . . . . . . . . Pick Up 93 | . 9 9 7 10 19 2 3 12 5 17 . Fast Attach 39 | . 1 2 6 3 2 1 . . 3 21 . Attach 38 | . . 4 1 3 2 . . 1 8 17 2 Detach 14 | . . 1 . 1 1 1 . . 2 6 2 Swap 124 | . 4 6 18 16 26 9 7 12 6 20 . Drop 121 | . 7 8 7 12 27 7 6 14 4 29 . Fire 410 | . 40 45 51 73 39 17 19 1 62 61 2 Melee . | . . . . . . . . . . . . Ram 6 | . . . . . . . . . 1 5 . Kick 3 | . . . . . . . . . . 3 . Crush 6 | . . . . 1 3 1 1 . . . . Escape Stasis 4 | . . . . . . . . . . 4 . Rewire 1 | . . . . . . . . . . 1 . Trap 5 | . . . . . . . 5 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 328 | -10/Materials | Build established: Mutant 414 | -10/Materials | Entered Mines 443 | -10/Mines | Met a Derelict bent on vengeance 471 | -10/Mines | Learned location of 1 exit from Materials 940 | -10/Mines | Discovered new exit (range 5) 1003 | -10/Mines | Discovered new exit (range 10) 1036 | -10/Mines | Core integrity fell below 50% 1136 | -10/Mines | Lost 3 parts (2n1w) 1245 | -10/Mines | Entered Materials 1245 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1246 | -9/Materials | Identified exit to Materials 1642 | -9/Materials | Build established: Scavenger-Gunner 2030 | -9/Materials | Entered another Materials area 2030 | -8/Materials | Evolved 2 slots: Utility x2 2355 | -8/Materials | Build established: Tank 3170 | -8/Materials | Discovered new exit (range 10) 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Propulsion x2 4135 | -7/Factory | Discovered new exit (range 4) 4211 | -7/Factory | Entered Lower Caves 4646 | -7/Lower Caves | Entered an active Warlord outpost 4707 | -7/Lower Caves | Learned Extension trap positions 4707 | -7/Lower Caves | Learned Research terminal intel 4953 | -7/Lower Caves | Encountered a Warlord checkpoint 5292 | -7/Lower Caves | Discovered new exit (range 15) 5308 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5584 | -7/Lower Caves | Entered another Lower Caves area 5636 | -7/Lower Caves | Discovered new exit (range 10) 5925 | -7/Lower Caves | Learned Factory security intel 6088 | -7/Lower Caves | Encountered a Warlord checkpoint 6126 | -7/Lower Caves | Entered a destroyed Warlord outpost 6295 | -7/Lower Caves | Discovered new exit (range 13) 6355 | -7/Lower Caves | Entered Zion 6415 | -7/Zion | System corruption cleaned by Quarantine Array 6693 | -7/Zion | Learned location of Data Miner (-6) 6741 | -7/Zion | Learned Factory security intel 6754 | -7/Zion | Build established: Derelict-Tank 6981 | -7/Zion | Met Imprinter 7005 | -7/Zion | Imprinted 7008 | -7/Zion | Declared Zion's savior 7288 | -7/Zion | Found Prototype Device 7288 | -7/Zion | Identified Phasing AFG 8145 | -7/Zion | Discovered new exit (range 16) 8269 | -7/Zion | Entered Proximity Caves 8269 | -6/Proximity Caves | Accompanied by 4 allies 8276 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8285 | -6/Proximity Caves | Spotted B-75 Beast 8305 | -6/Proximity Caves | Destroyed B-75 Beast 8488 | -6/Proximity Caves | Spotter reported a threat 8588 | -6/Proximity Caves | Build established: Tank 8655 | -6/Proximity Caves | Spotter reported a threat 8676 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8717 | -6/Proximity Caves | Lost 3 allies 8752 | -6/Proximity Caves | Lost 7 parts (1p3n1u2w) 8855 | -6/Proximity Caves | Spotter reported a threat 8939 | -6/Proximity Caves | Core integrity fell below 50% 8959 | -6/Proximity Caves | Core integrity fell below 20% 8974 | -6/Proximity Caves | Lost 9 parts (1p2n3u3w) 9044 | -6/Proximity Caves | Discovered new exit (range 14) 9086 | -6/Proximity Caves | Identified exit to Factory 9090 | -6/Proximity Caves | Entered Factory 9090 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9235 | -6/Factory | Build established: Mutant 9440 | -6/Factory | Search patrols dispatched 9751 | -6/Factory | Fabricated G-73 Enforcer (x3) 9790 | -6/Factory | Fabricated Imp. Terrain Scanner (x2) 9847 | -6/Factory | Fabricated Imp. Focal Shield (x2) 9890 | -6/Factory | Fabricated Recalibrator (x2) 9968 | -6/Factory | Garrison activated, responded to threat 10140 | -6/Factory | First assault squad dispatched 10298 | -6/Factory | Zion Heavy squad teleported in 10381 | -6/Factory | Garrison activated, responded to threat 10397 | -6/Factory | Build established: Scavenger-Skirmisher 10454 | -6/Factory | Lost 8 parts (1p2n2u3w) 10518 | -6/Factory | Core integrity fell below 50% 10577 | -6/Factory | Terminal network hard line cut 10649 | -6/Factory | Discovered new exit (range 18) 10676 | -6/Factory | Entered Lower Caves 10687 | -6/Lower Caves | Lost 4 parts (3n1u) 10715 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10715 | -6/Lower Caves | Core integrity fell below 20% 10752 | -6/Lower Caves | Self-destructed Last Messages --------------- 10675_ Dropped Gravity Neutralizer. 10675_ Acquired Imp. Proton Missile Launcher. LOCATION=UNKNOWN GOAL=ESCAPE 10682_ S-27 Virus destroyed. 10692_ Corrupted VTOL Module fries itself beyond repair. 10693_ Adv. Sensor Array destroyed. 10694_ Autogun fries itself beyond repair. 10703_ System corrupted: Substantial component data lost. 10714_ Penetrated by Slug. 10715_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 10715_ G-50 Soldier springs to life. 10716_ Adv. Heat Sink destroyed. 10719_ Y-64 Sentinel: "REQUESTING BACKUP." 10736_ Searching scrap... 10736_ Found Hvy. Pick. 10736_ Found Imp. Reaction Control System. 10736_ Found 38 Matter. 10737_ Acquired 6 matter. 10752_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????######??###########????# | | ????????????????????????### #### #???## | | ????????????????????????# #????# | | ????????????????????????# #??????# | | ????????????????????#???# Y #???#### | | ???????????????????## ?## ## ##?## # | | ??????????????????## ## ### #?# | | ??????????????????# ### #?# | | ??????????????????### ##?# ### | | ????????????????????## @l ##??## | | ?????????????????????## ## ##????# | | ?????????????????###??## ### ####??# ## | | ????????????????## ##??## ### ##### ### | | ????????????????# #??## ## #?# #?## | | ????????????????# #### ## ##?# #??# | | ??????????????### ## ## ### ##??# #?# | | ??????????????# ## ##?##???### ?# | | ??????????????## ## ### ##???????## ## | | ???????????????###### ### ##???????## # | | ????????????????????# ## #?????????# | | ????????????????????## #???????### | | ?????????????????????#% ####??????## | | ?????????????????????# ####?????????# | | ?????????????????????# # /##????????????# ### | | ??????????????????? ##% #????????????# ????## | | ???????????????? ###g #????####????????????# | | ???????????????###### #? #????# ##??????????## | | ????????????????????# # #????# #########??# | | ????????????????????# %# ###?#### ##?# | | ????????????????????# # ???## ### | | ????????????????????# # ???# *% | | ???????????????????? # ???#### ## | | ????????????????????# ??????# ## | | ????????????????????## ??????## ##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Resistance: KI 25 Propulsion Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Powered Hammer | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Recalibrator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive O-24 Administrator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive Fabricated ------------ G-73 Enforcer | x3 | -6/Factory | Authchip Imp. Terrain Scanner | x2 | -6/Factory | Authchip Imp. Focal Shield | x2 | -6/Factory | Authchip Recalibrator | x2 | -6/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileLightNanovents Manual? 0 Play Time 00:51:33 Cumulative 970.3 hours Start 2025.01.05 @ 15:45:06 End 2025.01.18 @ 13:27:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1193 Rogue 913 Adventurer 124 Explorer 156 Win Type - Total 42 Types 29/0/8/3/1/0/0/1/0 Lore% 85 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a8055c7b-a192-4481-83de-eddc95cb6cc8