Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.02 @ 19:35:43 Player: furiousskeleton Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (20) 100 Value Destroyed (454) 454 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2454 Bonus ------- None Cogmind --------- Core Integrity 513/550 Matter 255/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Flying (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON (2) ------- EM Shotgun > --- INVENTORY (5) ---- Small Storage Unit ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel VTOL Module > --- UTILITY ---------- Advanced Visual Processing Unit Improved Signal Interpreter Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- EM Shotgun > --- INVENTORY -------- Ion Engine Small Storage Unit ECM Suite [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Terrain Scanner Device Terrain Scanner Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 36 | 6 9 1 4 16 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 1 1 2 Treads . | . . . . . Leg 2 | 2 . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight 5 | . 2 1 1 1 Utility 17 | 1 4 . 2 10 Device 7 | . 2 . 2 3 Storage 3 | 1 1 . . 1 Processor 6 | . 1 . . 5 Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 8 | 2 2 . 1 3 Energy Gun 6 | . 2 . 1 3 Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . 3 5 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 1 | . . . 1 . Weapon 2 | . . . 1 1 Highest Loss Streak 3 | . . . 3 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 86 | . 91 100 90 61 Engine 13 | . 14 14 14 9 Leg 9 | . 25 . . . Wheel 1 | . . . . 5 Flight 15 | . 2 28 27 10 Device 9 | . 1 14 18 8 Storage 4 | . 12 . . . Processor 8 | . 6 14 6 11 Energy Gun 14 | . 2 28 23 13 Ballistic Gun 9 | . 25 . . . Naked Turns . | . . . . . Heaviest Build 14 | 14 14 8 8 10 Greatest Support 20 | 20 20 8 8 16 Greatest Overweight (x) 2 | 1 2 . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 8 Average Capacity 6 | 7 7 5 5 5 Most Carried 8 | 2 8 5 5 5 Average Carried 4 | . 4 4 4 2 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 2 4 5 4 2 Class Distribution -------------------- 91% | Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 581 | 146 217 103 10 105 Remotely . | . . . . . Salvage Created 646 | . 217 47 164 218 Parts 48 | . 13 5 17 13 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 17 | . 8 3 4 2 Guns 15 | . 8 2 3 2 AOE 2 | . . 1 1 . Classes Destroyed 6 | . 3 . 1 2 Hauler 2 | . . . . 2 Watcher 1 | . 1 . . . Swarmer 8 | . 5 3 . . Grunt 4 | . 3 . . 1 Sentry 1 | . . . . 1 Subdweller 4 | . . . 4 . Best Kill Streak 3 | . 3 2 2 2 Combat Bots Only 3 | . 3 2 2 2 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . . 1 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 90 | . 24 12 29 25 Missed 36 | . 11 7 12 6 Damage Taken 542 | . 81 31 190 240 Core 128 | . 16 . 75 37 Absorbed by Shields . | . . . . . Ignored by Resistances 159 | . 26 10 56 67 Core Remaining (%) 81 | 100 . . 63 . Volleys Fired 54 | 2 18 5 19 10 Largest 2 | 1 2 2 2 2 Hottest 85 | 20 40 80 80 85 Shots Fired 102 | 2 36 10 34 20 Gun 102 | 2 36 10 34 20 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 38 | 2 36 . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 64 | . . 10 34 20 Robot Hit Streak 17 | 2 8 10 15 17 Robot Miss Streak 4 | . 4 . 1 1 Penetration Max . | . . . . . Secondary Targets 2 | . . . 2 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 78 | 2 22 9 29 16 Core Hits 33 | . 11 3 10 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 2 1 Corrupt 3 | . . . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1018 | 24 274 126 352 242 Guns 941 | 24 271 88 316 242 Cannons . | . . . . . Explosions 74 | . . 38 36 . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 295 | 24 271 . . . Thermal 74 | . . 38 36 . Explosive . | . . . . . Electromagnetic 646 | . . 88 316 242 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . 2 . . . Kicked 2 | . 2 . . . Crushed . | . . . . . Highest Temperature 75 | . . 72 . 75 Average Temperature 38 | . . 32 . 45 Received Heat Transfer 249 | . 12 . 75 162 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . . 1 . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 100 | . . 50 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 1 . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 326 | . 260 326 . 102 Initial 85 | . . 85 . . Average 90 | . 65 210 . 57 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 86 58 . 100 Level 1 15 | . 13 41 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation 2 | . 1 . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 52 | . 13 12 13 14 Peak Tracking Total 9 | . 3 4 7 9 Tactical Retreats 7 | . 1 4 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 12 | . 8 . . 4 Terminals 9 | . 7 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units 2 | . 1 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 25 . . 8 Successful 17 | . 14 . . 3 Failed 16 | . 11 . . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 28 | . 23 . . 5 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 3 | . 2 . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 12 . . 1 Prototype ID Bank 3 | . 3 . . . Level Access Points 1 | . 1 . . . Emergency Access Points 2 | . 2 . . . Alert Level 1 | . 1 . . . Locate Traps 2 | . 2 . . . Patrol Status 1 | . 1 . . . Transport Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . . . . 1 Scan Component 1 | . . . . 1 Recycling Unit Hacks 3 | . 2 . . 1 Report Inventory 2 | . 1 . . 1 Retrieve Matter 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 7 . . 2 Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1994 | 58 692 295 572 377 Spaces Moved 2627 | 37 564 555 1201 270 Core 9 | 6 . . . 3 Treads . | . . . . . Legs 455 | 31 424 . . . Wheels 148 | . . . . 148 Hover . | . . . . . Flight 2015 | . 140 555 1201 119 Fastest Speed 37 | 50 37 37 37 37 Average Speed 57 | 112 100 37 37 87 Slowest Speed 210 | 120 210 37 120 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 7 | . 2 5 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 51 | 3 89 80 51 32 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 2 | . . 1 1 . Spaces Dug . | . . . . . Terrain Destroyed 9 | . . 6 3 . Melee . | . . . . . Projectile . | . . . . . AOE 9 | . . 6 3 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3006 | 50 648 628 1285 395 Wait 248 | 1 43 72 55 77 Move 2609 | 36 559 544 1200 270 Hop 7 | . 2 5 . . Pick Up 30 | 5 9 1 2 13 Fast Attach 4 | 3 . . 1 . Attach 26 | 3 4 . 3 16 Detach 3 | . . . 1 2 Swap 6 | . 5 1 . . Drop 17 | . 6 . 4 7 Fire 54 | 2 18 5 19 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Identified exit to Materials 307 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 9) 605 | -10/Materials | Discovered new exit (range 4) 751 | -10/Materials | Entered Mines 769 | -10/Mines | Discovered exit to Materials (range 6) 779 | -10/Mines | Met a Derelict bent on vengeance 794 | -10/Mines | Discovered exit to Materials (range 8) 846 | -10/Mines | Identified exit to Subcaves 859 | -10/Mines | Learned location of Storage (-8) 886 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 886 | -10/Mines | Discovered new exit (range 5) 894 | -10/Mines | Learned Materials stockpile data 1046 | -10/Mines | Entered Subcaves 1113 | -10/Subcaves | Ambushed by swarm of Subdwellers 1177 | -10/Subcaves | Lost 3 allies 1343 | -10/Subcaves | Learned location of Zion (-6) 1343 | -10/Subcaves | Met a Zionite searching for "candidates" 1359 | -10/Subcaves | Learned 2 Materials zone layouts 1489 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1605 | -10/Subcaves | Discovered new exit (range 15) 1618 | -10/Subcaves | Entered Materials 1618 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1619 | -8/Materials | Identified exit to Storage 1631 | -8/Materials | Lost 3 parts (1n1u1w) 1995 | -8/Materials | Self-destructed Last Messages --------------- Scanning EM Pulse Gun... Ready to Repair: EM Pulse Gun Rating: 1 Time: 13 Dropped Broken EM Pulse Gun. K-01 Serf cleans the Repair Station. Lgt. Ion Engine destroyed. Com. Wheel destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. EM Shotgun destroyed. Acquired EM Shotgun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????>???????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????????????????????????????????? | | ????????????? ???????????????????????????????????? | | ?????????????? ????????###########???????????????? | | ??????????????? ######## @ #???????????????? | | ???????????????? # " #???????????????? | | ????????????????? # T g #???????????????? | | ?????????????????? # " #???????????????? | | ???????????????????# #ggg #???????????????? | | ???????????????????# #g """ #???????????????? | | ???????????????????# #Y g """ #???????????????? | | ???????????????????# / """ #???????????????? | | ???????????????????# ###########???????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #????" ### #?????? | | ???????????????????# #????" # # #?????? | | ???????????????????# #???? ### ####### | | ???????????????????# #####+############### | | ???????????????????# + "" | | ???????????????????# ############### "Y " | | ???????????####????# ######????????# "" " | | ???????????# =! ??# ## !##????????# " | | ????????????#=! T # ## !#????????# | | ????????????# + ## !#????????# | | ????????????# # [[! !#????????# | | ????????????# ??# [[! !#???????######## | | ????????????# ????# [[! ! !##???????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MomentumBottomlessBuckler Manual? 0 Play Time 00:35:42 Cumulative 6.1 hours Start 2024.04.02 @ 18:42:04 End 2024.04.02 @ 19:35:43 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 7 Rogue 0 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6373c698-289a-4f8e-b0b2-1de0a4691a31