Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 17:29:11 Player: DaddyWalrus Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (93) 465 Value Destroyed (2498) 2498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4614 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/550 Matter 145/300 Energy 25/100 System Corruption 0% Temperature Cool (9) Movement Rolling (200) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ Huge Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Enhanced Autogun Katana > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Matter Pod (200) Improved Sensor Array Improved Salvage Targeting Computer Advanced Targeting Computer Propulsion Shielding Hacking Suite Light EM Pulse Cannon Rocket Launcher Rocket Launcher Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Wheel > --- UTILITY ---------- Huge Storage Unit Improved Salvage Targeting Computer Improved Salvage Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Treads Wheel VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Improved Terrain Scan Processor Transport Network Coupler Improved Salvage Targeting Computer Advanced Targeting Computer Propulsion Shielding Light EM Pulse Cannon Light EM Pulse Cannon Enhanced Autogun Enhanced Autogun Gauss Rifle Rocket Launcher Rocket Launcher Flail Katana [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 93 | 7 21 28 37 Power 10 | 1 5 2 2 Engine 9 | 1 5 2 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 35 | 2 7 13 13 Treads 19 | . 4 9 6 Leg 2 | 2 . . . Wheel 13 | . 3 4 6 Hover . | . . . . Flight 1 | . . . 1 Utility 18 | 2 5 4 7 Device 7 | 1 2 3 1 Storage 3 | 1 2 . . Processor 4 | . 1 . 3 Hackware 1 | . . . 1 Protection 3 | . . 1 2 Artifact . | . . . . Weapon 30 | 2 4 9 15 Energy Gun 4 | 1 1 2 . Energy Cannon 2 | . . . 2 Ballistic Gun 18 | 1 3 4 10 Ballistic Cannon 2 | . . 2 . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 25 | . 2 7 16 Power 4 | . 1 1 2 Propulsion 11 | . . 4 7 Utility 3 | . . 1 2 Weapon 7 | . 1 1 5 Highest Loss Streak 8 | . 1 3 8 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 99 96 95 Engine 10 | . 14 11 6 Treads 19 | . 14 20 22 Leg 1 | . 6 . . Wheel 9 | . 6 11 9 Device 9 | . 4 15 6 Storage 11 | . 14 11 9 Processor 9 | . 9 . 19 Protection 1 | . . 3 1 Energy Gun 4 | . 3 7 1 Ballistic Gun 15 | . 24 9 15 Ballistic Cannon 1 | . . 4 . Naked Turns . | . . . . Heaviest Build 100 | 15 88 96 100 Greatest Support 60 | 20 40 26 60 Greatest Overweight (x) 28 | 1 8 9 28 Average Overweight (x) 5 | . 4 6 6 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 22 | 7 17 25 25 Most Carried 25 | 8 14 25 25 Average Carried 18 | 6 10 21 24 Final Capacity 25 | 8 25 25 25 Final Carried 25 | 8 14 25 18 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 2754 | 288 611 806 1049 Remotely . | . . . . Salvage Created 3754 | 199 873 982 1700 Parts 213 | 17 68 48 80 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 6 | . 2 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 63 | . 17 18 28 Guns 58 | . 17 16 25 Cannons 2 | . . 2 . AOE 3 | . . . 3 Classes Destroyed 13 | 3 6 2 2 Worker 5 | 1 2 1 1 Builder 5 | . 4 . 1 Tunneler 4 | 4 . . . Hauler 4 | . 1 1 2 Recycler 6 | 1 1 2 2 Operator 3 | . 2 . 1 Watcher 3 | . 3 . . Swarmer 12 | . 6 . 6 Grunt 39 | . 11 12 16 Duelist 2 | . . 1 1 Sentry 8 | . . 5 3 Specialist 1 | . . . 1 Hunter 1 | . . . 1 Best Kill Streak 8 | 4 8 4 6 Combat Bots Only 6 | . 3 4 6 Max Kills in Single Turn 3 | 2 2 1 3 Gunslinging 1 | . 1 . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4551 | . 819 1238 2494 Core 945 | . 170 213 562 Absorbed by Shields . | . . . . Redirected to Shielding 60 | . . 60 . Core Remaining (%) 59 | 100 32 46 . Volleys Fired 299 | 6 83 88 122 Largest 2 | 2 2 2 2 Hottest 89 | 70 70 79 89 Shots Fired 593 | 12 166 175 240 Gun 565 | 12 166 152 235 Cannon 25 | . . 23 2 Launcher 3 | . . . 3 Special . | . . . . Kinetic 468 | 6 133 110 219 Thermal 120 | 6 33 65 16 Explosive 3 | . . . 3 Electromagnetic 2 | . . . 2 Robot Hit Streak 17 | 4 14 11 17 Robot Miss Streak 4 | 1 4 4 2 Penetration Max 1 | . . . 1 Secondary Targets 6 | . 2 1 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 434 | 8 110 129 187 Core Hits 177 | 6 53 45 73 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 12 | . 4 4 4 Burn 10 | . 4 4 2 Destroy 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 2 | . . 1 1 Impact . | . . . . Slashing 2 | . . 1 1 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6800 | 113 1265 1806 3616 Guns 6226 | 113 1246 1520 3347 Cannons 317 | . . 280 37 Explosions 201 | . . . 201 Melee 31 | . . . 31 Ramming 25 | . 19 6 . Kinetic 5342 | 52 970 1144 3176 Thermal 1164 | 61 276 656 171 Explosive 201 | . . . 201 Electromagnetic 37 | . . . 37 Impact . | . . . . Slashing 31 | . . . 31 Piercing . | . . . . Highest Corruption 4 | . . 4 . Average Corruption 3 | . . 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . 25 . Message Errors 7 | . . 7 . Matter Fused 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Energy Discharges 5 | . . 5 . Data Loss (minor) 3 | . . 3 . Data Loss (major) 2 | . . 2 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 6 | . . . 6 Projectiles . | . . . . Explosions 6 | . . . 6 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . 2 1 . Targets Rammed 4 | . 3 1 . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 168 | 18 168 60 92 Average Temperature 31 | 9 45 12 26 Received Heat Transfer 1602 | . 312 471 819 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 3684 | 185 1110 1834 555 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 421 | 30 303 310 421 Initial 94 | . 19 54 94 Average 178 | 9 195 160 201 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 59 | 100 44 74 52 Level 1 40 | . 55 25 46 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 13 | . 4 3 6 Investigation 3 | . 1 2 . Extermination . | . . . . Reinforcement 8 | . 3 1 4 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 1 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 100 | . 27 28 45 Peak Tracking Total 10 | . 4 6 10 Tactical Retreats 9 | . 1 5 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 8 | . 5 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 4 6 5 Terminals 11 | . 3 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . 1 2 . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 45 | . 11 19 15 Successful 21 | . 5 8 8 Failed 23 | . 6 10 7 Catastrophic 1 | . . 1 . Database Lockouts 1 | . . 1 . Manual 34 | . 8 17 9 Terminals 36 | . 10 15 11 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 4 . Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 5 | . 2 2 1 Record 1 | . . 1 . Robot Analysis 4 | . 2 1 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks 11 | . 3 5 3 Terminals 9 | . 2 4 3 Assimilate 1 | . . 1 . Botnet 6 | . 1 2 3 Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Tunnel 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 3 4 5 Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . . 2 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 2 | . . . 2 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 4 | . 2 1 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4508 | 140 1298 1641 1429 Spaces Moved 1891 | 85 580 685 541 Core 13 | 10 . . 3 Treads 142 | . 132 . 10 Legs 221 | 75 146 . . Wheels 1515 | . 302 685 528 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 135 140 Average Speed 178 | 121 170 184 190 Slowest Speed 1450 | 190 200 215 1450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 5 97 51 48 Regions Visited 3 Branch Regions . Pre-discovered Areas 2 | . 1 1 . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 1 7 Terrain Destroyed 21 | . . 1 20 Melee 1 | . . 1 . Projectile . | . . . . AOE 20 | . . . 20 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2500 | 106 732 894 768 Wait 87 | 1 25 39 22 Move 1888 | 84 579 684 541 Hop . | . . . . Pick Up 64 | 8 10 29 17 Fast Attach 28 | 7 9 4 8 Attach 27 | . 3 8 16 Detach 13 | . 3 2 8 Swap 39 | . 9 17 13 Drop 49 | . 8 21 20 Fire 299 | 6 83 88 122 Melee 2 | . . 1 1 Ram . | . . . . Kick 1 | . 1 . . Crush 3 | . 2 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 8) 508 | -10/Materials | Discovered new exit (range 16) 554 | -10/Materials | Identified exit to Materials 677 | -10/Materials | Core integrity fell below 50% 738 | -10/Materials | Discovered exit to Materials (range 12) 896 | -10/Materials | Discovered exit to Materials (range 7) 1318 | -10/Materials | Build established: Scavenger-Mutant 1335 | -10/Materials | Identified exit to Mines 1439 | -10/Materials | Entered another Materials area 1439 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1608 | -9/Materials | Discovered new exit (range 7) 1909 | -9/Materials | Discovered new exit (range 8) 2215 | -9/Materials | Lost 3 parts (1p1n1u) 2476 | -9/Materials | Central database locked down 2795 | -9/Materials | Core integrity fell below 50% 3080 | -9/Materials | Entered another Materials area 3080 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3636 | -8/Materials | Discovered new exit (range 5) 3846 | -8/Materials | Build established: Mutant 4318 | -8/Materials | Discovered new exit (range 16) 4355 | -8/Materials | Garrison activated, responded to threat 4369 | -8/Materials | Core integrity fell below 50% 4425 | -8/Materials | Lost 8 parts (1p5n2w) 4486 | -8/Materials | Core integrity fell below 20% 4509 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 04476_ Slug penetrates Y-45 Defender. 04479_ Penetrated by Slug. 04481_ Y-45 Defender destroyed. 04481_ Switching to secondary target: X-62 Marksman. 04481_ Slug penetrates Wall. 04482_ K-01 Serf collects debris. 04485_ Gauss Rifle destroyed. 04488_ Com. Wheel destroyed. 04488_ K-01 Serf collects debris. 04492_ Knocked back. 04493_ K-01 Serf collects debris. 04494_ Penetrated by Slug. 04494_ Lgt. EM Pulse Cannon destroyed. 04497_ Penetrated by Slug. 04497_ Critical hit (Burn: +37). 04500_ Penetrated by Slug. 04500_ Acquired 8 matter. 04504_ X-62 Marksman Gauss Rifle severed. 04509_ Slug penetrates Wall. 04509_ Knocked back. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ??????????????????????????????????????????????#??# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# "" | | ??????????????????????????????????##########??# "" | | ??????????????????????????????????# #??# "" | | ??????????????????????????????????# """ #??# | | ??????????????????????????????????# """ #??# | | ????????????###+##??????????####### """ #??# | | ?????????#### ??????????# ## #??# | | ?????????? ??????##### ## """ #??#+## | | ??????????? ??????# # ##! 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Autogun | -8/Materials | Scanalyzed Imp. Flight Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyRocketSheargun Manual? 0 Play Time 00:46:50 Cumulative 247.0 hours Start 2022.05.03 @ 15:41:43 End 2022.05.03 @ 17:29:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 64 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bf29b94-9e0e-4305-9faf-03550efba6b7