Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 00:06:31 Player: naththebg Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (113) 565 Value Destroyed (2294) 2294 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (1211) 1211 TOTAL SCORE: 12010 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 97 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 269/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Walking (110) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Multireflex Exoskeleton Multireflex Exoskeleton Improved Gyrokinetic Inverter > --- UTILITY (11) ----- Advanced Melee Analysis Suite Improved Cloaking Device > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Cooling System Stasis Canceller Advanced Reaction Control System Advanced Shield Generator Companion Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Fusion Reactor > --- PROPULSION ------- Improved Gravmag System Antigrav System Antigrav System Improved Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Medium Reflective Plating Advanced Focal Shield Hacking Suite Makeshift System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Antigrav System Improved Gyrokinetic Inverter Improved Cooling System Stasis Canceller Makeshift ECM Suite Improved Cloaking Device Improved Force Field Dimensional Node Initializer Transdimensional Reconstructor Advanced Datajack Companion Sword [Rating: 127] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Reactor Fusion Reactor Propulsion Aerolev Unit Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Melee Analysis Suite Hackware Improved Hacking Suite Protection Medium Reflective Plating Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 2 2 . . . 4 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 1 1 . . . 1 . . . . . . Utility 9 | . . . 1 1 1 . . . 3 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 6 8 1 16 4 14 2 2 5 12 16 . . 5 2 15 Power 8 | 1 1 . 1 1 . 1 . . 1 1 . . 1 . . Engine 5 | 1 . . 1 1 . . . . 1 1 . . . . . Core 2 | . 1 . . . . 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 . . Propulsion 35 | 2 2 . 11 1 2 1 . 1 2 5 . . 1 . 7 Treads 8 | . 2 . 6 . . . . . . . . . . . . Leg 5 | 2 . . . . . . . . . . . . 1 . 2 Wheel . | . . . . . . . . . . . . . . . . Hover 22 | . . . 5 1 2 1 . 1 2 5 . . . . 5 Flight . | . . . . . . . . . . . . . . . . Utility 47 | 1 2 . 2 1 7 . 2 3 8 8 . . 3 2 8 Device 22 | . . . . 1 3 . 1 . 4 5 . . . 1 7 Storage 6 | 1 1 . 1 . 1 . . 1 . . . . 1 . . Processor 8 | . 1 . . . 3 . 1 . 1 1 . . . 1 . Hackware 8 | . . . 1 . . . . 2 1 2 . . 1 . 1 Protection 3 | . . . . . . . . . 2 . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . Weapon 18 | 2 3 1 2 1 5 . . 1 1 2 . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 5 | . 2 1 1 . 1 . . . . . . . . . . Launcher 2 | . . . 1 . 1 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 5 | . . . . . 2 . . 1 1 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . . . . 1 . . . . . Unidentified Prototypes 15 | . . . 2 . . 1 . 1 1 3 . . 5 . 2 Parts Lost 39 | . . 4 1 1 . . 2 . . 4 1 . . . 26 Power 3 | . . 1 . . . . . . . . . . . . 2 Propulsion 15 | . . 1 . 1 . . . . . 3 . . . . 10 Utility 17 | . . . . . . . 2 . . 1 1 . . . 13 Weapon 4 | . . 2 1 . . . . . . . . . . . 1 Highest Loss Streak 10 | . . 4 1 1 . . 1 . . 2 1 . . . 10 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 12 | 2 7 9 12 9 13 15 15 15 14 14 14 15 14 15 10 Power 1 | . 1 1 2 2 1 1 1 1 1 1 2 2 1 1 . Propulsion 3 | 1 4 5 7 4 2 2 2 3 2 2 3 3 2 2 1 Utility 4 | . . 1 . . 5 7 6 6 7 7 7 7 7 8 5 Weapon 1 | . 2 2 1 1 2 4 4 4 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 24 | . 4 . 4 . 4 . 1 1 4 2 . . 1 . 3 Power 4 | . . . 1 . 1 . . . 1 . . . 1 . . Propulsion 7 | . 4 . 3 . . . . . . . . . . . . Utility 8 | . . . . . . . 1 . 3 2 . . . . 2 Weapon 3 | . . . . . 3 . . . . . . . . . . Tool/Special 2 | . . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 94 | . 98 87 93 95 99 100 95 99 99 96 93 94 94 94 78 Engine 4 | . 9 . 10 9 7 5 . . 4 5 5 5 2 . . Core 2 | . 4 9 . . . 1 7 7 . . . . . . 3 Treads 6 | . 24 23 22 . . . . . . . . . . . . Hover 24 | . . . 7 36 38 38 38 38 35 30 31 31 31 31 23 Device 6 | . . . . 6 10 7 2 . 7 13 14 15 12 10 11 Storage 7 | . 14 14 11 9 7 7 7 7 5 5 5 5 5 5 3 Processor 12 | . 12 14 11 9 11 15 22 20 11 10 10 10 10 10 8 Hackware 11 | . . . 10 9 7 7 1 8 12 22 21 21 21 21 15 Protection 1 | . . . . . . . . . 6 . . . 2 5 2 Ballistic Cannon 5 | . 23 24 17 . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . 3 8 5 5 5 4 5 3 Special Melee Weapon 2 | . . . . 7 7 7 7 7 1 2 . . . . . Peak Build Rating 127 | 6 13 13 26 30 44 49 51 56 76 106 106 105 115 113 127 Average Rating 57 | 4 10 11 16 28 40 45 48 53 72 95 104 105 107 110 101 On Entrance 55 | . 6 13 7 24 27 44 49 47 55 76 106 105 105 111 111 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 67 | 10 33 33 36 24 40 33 36 33 47 45 44 43 43 41 67 Greatest Support 72 | 20 40 40 63 30 38 40 40 41 51 60 60 60 60 48 72 Greatest Overweight (x) 3 | . . 1 3 1 1 . . . 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 10 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 14 10 14 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 6 8 11 15 10 15 15 15 15 15 15 15 15 15 15 14 Average Carried 12 | 2 7 9 12 9 13 15 14 14 14 14 14 15 14 14 11 Final Capacity 15 | 8 15 15 10 10 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 10 10 10 15 15 15 15 15 15 15 15 15 15 5 Class Distribution -------------------- 42% | Mutant 31% | Hacker-Gladiator 14% | Commander-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Hacker-Gladiator | -5/Factory Hacker-Gladiator | -4/Factory Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Upper Caves Hacker-Gladiator | -4/Zhirov Hacker-Gladiator | -3/Proximity Caves Hacker-Gladiator | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Matter Collected 2618 | 191 434 100 493 . 276 97 45 40 217 131 89 54 177 20 254 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3888 | . 695 27 568 . 322 266 329 . 525 252 30 54 337 . 483 Parts 188 | . 36 5 50 . 12 1 9 . 39 14 . 3 2 . 17 Haulers Intercepted 7 | . 2 . 3 . . 1 . . 1 . . . . . . Recyclers Shooed 2 | . . . . . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 50 | . 8 5 23 . 1 1 2 . 4 3 1 1 . . 1 Melee 12 | . . . . . 1 . 1 . 4 3 1 1 . . 1 Cannons 21 | . 8 5 8 . . . . . . . . . . . . AOE 15 | . . . 15 . . . . . . . . . . . . Classes Destroyed 13 | . 7 2 1 . 1 . . . 1 1 . . . . . Worker 18 | . 1 . 3 . 2 . . . 8 1 . . . . 3 Builder 6 | . 1 . 2 . 2 . . . 1 . . . . . . Tunneler 3 | . . . . . . . . . 1 1 . . . . 1 Hauler 7 | . 2 . 3 . . 1 . . 1 . . . . . . Recycler 13 | . 4 . 1 . 2 2 2 . . . . . . . 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . Operator 3 | . 2 . . . . . . . 1 . . . . . . Watcher 11 | . 3 . 1 . 2 1 . . 2 1 . . . . 1 Swarmer 20 | . . 3 13 . . . . . 3 . 1 . . . . Grunt 18 | . 8 . 5 . 1 1 1 . 1 1 . . . . . Sentry 7 | . . . 5 . . . 2 . . . . . . . . Demolisher 2 | . . 2 . . . . . . . . . . . . . Programmer 4 | . . . . . . . . . . 2 . 1 . . 1 Best Kill Streak 7 | . 7 3 7 . 2 3 3 . 5 2 1 1 . . 3 Combat Bots Only 5 | . 4 3 5 . 1 1 1 . 4 1 1 1 . . 1 Max Kills in Single Turn 3 | . 2 1 3 . 1 1 1 . 1 1 1 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 571 | . 14 23 56 8 1 14 9 . 50 31 12 12 . . 341 Missed 254 | . 5 9 24 4 . 5 3 . 25 9 7 8 . . 155 Hits 317 | . 9 14 32 4 1 9 6 . 25 22 5 4 . . 186 Projectile 317 | . 9 14 32 4 1 9 6 . 25 22 5 4 . . 186 AOE 20 | . . 20 . . . . . . . . . . . . . Critical Strikes 21 | . . . 1 1 . . . . 2 2 . 1 . . 14 Actively Blocked 1 | . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . . . . 1 . . . . 1 Damage Taken 6440 | . 109 747 408 80 15 130 43 . 550 429 112 81 . . 3736 Core 1862 | . 49 173 56 . 15 14 15 . 131 95 45 . . . 1269 Absorbed by Shields 307 | . . . . 28 . . 9 . . 9 . . . . 261 Redirected to Shielding 218 | . . . . . . . . . 18 . . . . . 200 Ignored by Resistances 122 | . . . . . . . . . 32 . . . . . 90 Regen/Repaired (Parts) 195 | . . . . . . . . . . 195 . . . . . Core Remaining (%) 80 | 100 . 11 86 100 . . . 93 86 . . . . 87 . Volleys Fired 105 | . 38 14 49 . 4 . . . . . . . . . . Largest 2 | . 2 2 2 . 1 . . . . . . . . . . Hottest 66 | . 66 66 66 . 39 . . . . . . . . . . Shots Fired 185 | . 76 25 80 . 4 . . . . . . . . . . Gun 2 | . 2 . . . . . . . . . . . . . . Cannon 170 | . 74 25 68 . 3 . . . . . . . . . . Launcher 13 | . . . 12 . 1 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 171 | . 75 25 68 . 3 . . . . . . . . . . Thermal 1 | . 1 . . . . . . . . . . . . . . Explosive 12 | . . . 12 . . . . . . . . . . . . Electromagnetic 1 | . . . . . 1 . . . . . . . . . . Robot Hit Streak 16 | . 7 9 16 . 8 . . . . . . . . . . Robot Miss Streak 3 | . 2 2 3 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 225 | . 45 16 54 . 20 8 5 . 25 26 1 4 8 . 13 Core Hits 102 | . 23 8 38 . 5 . 3 . 12 8 . 1 2 . 2 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . 2 2 1 . . . . . . . . Critical Strikes 12 | . 1 1 . . 2 2 1 . 1 1 . . . . 3 Blast 2 | . 1 1 . . . . . . . . . . . . . Smash 5 | . . . . . 2 2 1 . . . . . . . . Sever 3 | . . . . . . . . . 1 1 . . . . 1 Melee Attacks 223 | . . . . 1 25 14 5 . 61 53 3 6 8 4 43 Impact 30 | . . . . . 11 14 5 . . . . . . . . Slashing 177 | . . . . . 5 . . . 61 50 3 6 5 4 43 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 50 | . . . . . 13 3 5 . 13 6 . . 3 . 7 Combat Hostiles 4 | . . . . . 1 . 3 . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . 3 . . . . . . Damage Inflicted 11206 | . 1029 342 2116 6 893 642 461 . 1795 1258 74 314 839 . 1437 Guns . | . . . . . . . . . . . . . . . . Cannons 2490 | . 1027 342 1058 . 63 . . . . . . . . . . Explosions 1094 | . . . 1058 . 36 . . . . . . . . . . Melee 7567 | . . . . . 794 642 461 . 1795 1258 74 314 839 . 1390 Ramming 55 | . 2 . . 6 . . . . . . . . . . 47 Kinetic 2490 | . 1027 342 1058 . 63 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 1058 | . . . 1058 . . . . . . . . . . . . Electromagnetic 36 | . . . . . 36 . . . . . . . . . . Impact 1671 | . . . . . 568 642 461 . . . . . . . . Slashing 5896 | . . . . . 226 . . . 1795 1258 74 314 839 . 1390 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 13 | . 3 3 . . . . . . 3 7 7 10 10 10 13 Average Corruption 5 | . 2 3 . . . . . . 2 5 7 8 10 10 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 80 | . 5 3 . . . . . . 10 19 7 7 4 4 21 Message Errors 20 | . 2 1 . . . . . . 3 8 1 1 1 2 1 Matter Fused 19 | . . . . . . . . . 2 4 3 . 1 1 8 Heat Flow Errors 9 | . . 1 . . . . . . 1 1 1 2 1 . 2 Energy Discharges 9 | . 1 1 . . . . . . . 3 . 2 1 1 . Data Loss (minor) 10 | . 2 . . . . . . . 3 2 1 . . . 2 Data Loss (major) 4 | . . . . . . . . . . 1 . 1 . . 2 Alerts 3 | . . . . . . . . . 1 . 1 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2854 | . 23 23 125 . 414 360 149 . 375 49 60 58 438 . 780 Projectiles 79 | . 23 23 33 . . . . . . . . . . . . Explosions 92 | . . . 92 . . . . . . . . . . . . Melee 2683 | . . . . . 414 360 149 . 375 49 60 58 438 . 780 Knockbacks 29 | . 10 8 3 . 2 4 2 . . . . . . . . Impact 6 | . . . . . 1 4 1 . . . . . . . . Kinetic 20 | . 10 6 3 . 1 . . . . . . . . . . Secondary 3 | . . 2 . . . . 1 . . . . . . . . Self-Inflicted Damage 55 | . . . 29 3 . . . . . . . . . . 23 Shots 2 | . . . 2 . . . . . . . . . . . . Rammed 6 | . . . . 1 . . . . . . . . . . 5 Targets Rammed 7 | . 1 . . 1 . . . . . . . . . . 5 Kicked 1 | . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 246 | . 54 120 24 . . . . . 218 126 150 166 184 . 246 Average Temperature 30 | . 15 31 7 . . . . . 97 16 25 22 38 . 93 Received Heat Transfer 1003 | . 60 . 141 18 9 81 12 . 96 9 9 . . . 568 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . 2 4 2 . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . Parts Fried 9 | . . . . . 3 5 1 . . . . . . . . Impact Corruptions 22 | . . . . . 10 9 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . 2 . . . . . . . . . . . 1 Low Security (%) 93 | 100 100 100 66 100 100 100 100 . 100 100 . . . . 90 Level 1 6 | . . . 28 . . . . . . . . . . . 9 Level 2 . | . . . 5 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 472 | . 141 77 472 194 95 150 68 . 173 97 . . . . 253 Initial 194 | . . 7 7 194 13 42 54 . . 84 . . . . . Average 72 | . 70 37 190 130 10 63 41 . 42 28 . . . . 72 Influence Increases 3669 | . 310 121 807 34 216 218 124 . 696 209 65 75 10 . 784 Destroy 0b10 Robot/C 1100 | . 160 100 460 . 20 20 60 . 160 60 20 20 . . 20 Destroy 0b10 Robot/NC 330 | . 65 . 55 . 45 20 10 . 75 15 . . 10 . 35 Destroy Leader 258 | . 40 20 108 . 14 4 . . 38 12 . 10 . . 12 Allied During Kill 60 | . . . . . . . 24 . 36 . . . . . . Successful Hack 184 | . 13 . 37 4 28 5 30 . 28 . . . . . 39 Select Force Hacks 30 | . . . . . . . . . . . . . . . 30 Disable Machine 135 | . 15 . 45 . 15 15 . . 15 30 . . . . . Destroy Structure 207 | . 2 1 72 . 4 4 . . 44 32 . . . . 48 Partial Spotted 150 | . . . . 15 30 15 . . 60 . . . . . 30 Lose Combat Pursuer 1215 | . 15 . 30 15 60 135 . . 240 60 45 45 . . 570 Influence Decreases 3426 | . 290 121 367 464 151 173 264 . 523 380 32 78 42 . 541 Entered New Map 579 | . . 13 13 266 17 53 86 . . 89 2 8 32 . . Time Decay 2045 | . 290 70 344 40 114 120 158 . 268 241 30 70 10 . 290 Lost Part 339 | . . 38 10 . . . 20 . . 30 . . . . 241 Lost Ally 120 | . . . . . . . . . 90 20 . . . . 10 Purge Threat 343 | . . . . 158 20 . . . 165 . . . . . . Squads Dispatched 35 | . 1 . 1 2 2 . . . 11 8 . . . . 10 Investigation 16 | . . . 1 . . . . . 7 3 . . . . 5 Extermination 8 | . . . . . 1 . . . 3 2 . . . . 2 Reinforcement 10 | . 1 . . 2 1 . . . 1 2 . . . . 3 Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Distress Signals 13 | . 2 . 4 . 1 . . . 1 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 220 | . 11 5 33 7 11 8 1 . 30 15 3 4 . . 92 Peak Tracking Total 23 | . 4 3 6 6 3 8 1 . 11 4 4 3 . . 23 Tactical Retreats 40 | . 1 . 2 1 3 4 . . 3 1 3 2 . . 20 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Traps Triggered 13 | . 2 . . . . 3 . . 2 4 . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Machines Disabled 10 | . 1 . 3 . 1 1 . . 1 2 1 . . . . Max in Single Turn 1 | . 1 . 1 . 1 1 . . 1 1 1 . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Machines Accessed 81 | . 3 . 9 3 10 4 10 4 16 6 . . 4 . 12 Terminals 38 | . 2 . 5 3 5 3 5 . 8 . . . . . 7 Fabricators 4 | . . . . . 1 . . . 1 2 . . . . . Repair Stations 4 | . . . 2 . 1 . . . . 1 . . . . . Recycling Units 24 | . 1 . 2 . 2 1 4 . 7 3 . . . . 4 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . . . . . 1 Total Hacks 233 | . 11 . 20 9 27 11 36 27 31 13 . . 17 . 31 Successful 144 | . 5 . 10 5 14 4 24 27 17 7 . . 17 . 14 Failed 89 | . 6 . 10 4 13 7 12 . 14 6 . . . . 17 Catastrophic 21 | . 2 . 4 1 3 1 2 . 2 3 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 80 | . 3 . 8 4 8 5 7 . 21 9 . . . . 15 Terminals 109 | . 9 . 13 9 16 7 12 . 18 . . . . . 25 Fabricators 8 | . . . . . 2 . . . 1 5 . . . . . Repair Stations 11 | . . . 3 . 3 . . . . 5 . . . . . Recycling Units 39 | . 2 . 4 . 3 4 6 . 12 3 . . . . 5 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 3 . . . . . . . . . 1 Terminal Hacks 97 | . 5 . 4 4 7 1 20 27 6 . . . 17 . 6 Record 48 | . . . . . . . 18 25 . . . . 5 . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . 2 . 2 1 . . 2 . 1 . . . 4 . . Open Door 1 | . . . . . . . . 1 . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 Branch Access Points 5 | . 1 . 1 1 1 . . . . . . . . . 1 Terminal Index 2 | . . . . . 1 . . . . . . . . . 1 Alert Level 7 | . . . 1 . 2 1 . . 1 . . . . . 2 Unreport Threat 6 | . . . . 2 1 . . . 3 . . . . . . Locate Traps 3 | . . . . . 1 . . . 1 . . . . . 1 Maintenance Status 1 | . 1 . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . 1 . . . . 4 . . . . . Scan Component 3 | . . . . . 1 . . . . 2 . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . Refit 2 | . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . 2 . 2 1 4 . 1 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . Retrieve Components 9 | . . . 2 . 1 1 4 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 28 | . . . 2 1 3 2 . . 10 3 . . . . 7 Terminals 14 | . . . 2 1 3 2 . . 3 . . . . . 3 Assimilate 4 | . . . . . 2 1 . . . . . . . . 1 Botnet 10 | . . . 2 1 1 1 . . 3 . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 14 | . . . . . . . . . 7 3 . . . . 4 Tunnel 1 | . . . . . . . . . . . . . . . 1 Fedlink 13 | . . . . . . . . . 7 3 . . . . 3 Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 42 | . 3 . 7 3 7 4 5 . 6 2 . . . . 5 Full Trace Events 5 | . . . 2 . . . 2 . . . . . . . 1 Feedback Events 1 | . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . Time 82 | . . . . . . . . . . 82 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 2 . . . 7 . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . 4 . . . . . . . 3 . . Non-combat 4 | . . . . . 4 . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . 3 . . Robot Hacks Applied 8 | . . . . . 5 . . . . . . . 3 . . parse_system 4 | . . . . . 1 . . . . . . . 3 . . no_distress 2 | . . . . . 2 . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Total Allies 17 | . . . . . 3 11 . . . 2 . . . . 1 Largest Group 11 | . . . . . 3 11 11 9 9 2 . . . . 1 Highest-Rated Group 183 | . . . . . 73 183 183 157 157 76 . . . . 26 Highest-Rated Ally 64 | . . . . . 26 29 29 29 29 64 . . . . 26 Total Orders 4 | . . . . . . . . 2 2 . . . . . . STAY 2 | . . . . . . . . 1 1 . . . . . . FOLLOW 2 | . . . . . . . . 1 1 . . . . . . Ally Attacks 72 | . . . . . 6 . 11 . 52 3 . . . . . Total Damage 870 | . . . . . 79 . 136 . 608 47 . . . . . Kills 8 | . . . . . . . 2 . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Active Infowar (turns) 3351 | . . . . . 442 253 24 . 671 698 237 149 116 113 648 Sensors 3350 | . . . . . 442 253 24 . 671 698 237 149 116 113 647 Cloaking 1 | . . . . . . . . . . . . . . . 1 ECM 162 | . . . . . . . . . . . . . . . 162 Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Turns Passed 6893 | 73 829 157 945 131 551 253 323 523 866 786 249 149 116 113 829 Spaces Moved 9314 | 53 429 63 511 273 916 330 607 1236 1398 1124 460 199 190 230 1295 Core 33 | 8 . . . . . . . . . . . . . . 25 Treads 752 | . 349 63 340 . . . . . . . . . . . . Legs 125 | 45 80 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 8404 | . . . 171 273 916 330 607 1236 1398 1124 460 199 190 230 1270 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 35 | 50 120 160 42 40 38 36 36 36 35 35 38 38 38 40 38 Average Speed 51 | 109 152 176 140 40 43 37 36 36 35 37 39 38 39 40 44 Slowest Speed 270 | 120 160 240 270 105 98 38 36 38 103 105 40 38 40 40 110 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 57 21 53 29 29 62 97 75 45 23 69 37 60 53 46 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 11 | . . 1 . . . . . 5 1 . . . 3 . 1 Known Exits Taken 11 | . 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . . . . . . . 4 . . 1 . . 2 . Spaces Dug 97 | . . . 23 . 4 4 . . 22 16 1 . . 3 24 Terrain Destroyed 164 | . 1 2 87 . 4 4 . . 22 16 1 . . 3 24 Melee 74 | . . . . . 4 4 . . 22 16 1 . . 3 24 Projectile 6 | . 1 2 3 . . . . . . . . . . . . AOE 84 | . . . 84 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp Zhi Pro Res Total 10905 | 65 529 85 657 293 1028 429 700 1311 1694 1411 520 259 221 242 1461 Wait 891 | 1 38 5 44 6 41 43 83 59 203 186 56 55 2 . 69 Move 9299 | 52 428 62 510 273 915 329 606 1235 1397 1122 459 198 189 229 1295 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 6 8 3 9 4 16 . 2 4 14 9 1 . 3 2 4 Fast Attach 48 | 6 1 . 6 2 1 . 1 2 5 12 . . 5 1 6 Attach 38 | . . 1 6 2 3 . . . 5 6 1 . 1 . 13 Detach 9 | . . . 5 . . . . . . . . . 1 . 3 Swap 81 | . 7 . 13 2 12 3 1 4 9 11 . . 5 3 11 Drop 81 | . 8 . 15 3 11 1 2 7 9 12 . . 7 3 3 Fire 105 | . 38 14 49 . 4 . . . . . . . . . . Melee 213 | . . . . 1 25 14 5 . 52 52 3 6 8 4 43 Ram 5 | . . . . . . . . . . . . . . . 5 Kick 1 | . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . . . 39 . . . 1 . . . . 9 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 8) 494 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Entered Mines 924 | -10/Mines | Learned location of Mines (-9) 928 | -10/Mines | Met a Derelict bent on vengeance 992 | -10/Mines | Assembled infested the area 997 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1012 | -10/Mines | Core integrity fell below 50% 1024 | -10/Mines | Core integrity fell below 20% 1048 | -10/Mines | Discovered new exit (range 6) 1054 | -10/Mines | Lost 4 parts (1p1n2w) 1060 | -10/Mines | Entered Materials 1060 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1851 | -9/Materials | Identified exit to Mines 2000 | -9/Materials | Discovered new exit (range 14) 2005 | -9/Materials | Entered another Materials area 2005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2120 | -8/Materials | Discovered new exit (range 15) 2136 | -8/Materials | Entered Factory 2136 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2200 | -7/Factory | Identified exit to Storage 2200 | -7/Factory | Identified exit to Lower Caves 2687 | -7/Factory | Entered Storage 2908 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2910 | -7/Storage | Used back door to open Recycling access 2910 | -7/Storage | Discovered new exit (range 5) 2911 | -7/Storage | Identified exit to Recycling 2940 | -7/Storage | Entered Recycling 2940 | -7/Recycling | Accompanied by 11 allies 2998 | -7/Recycling | Hacking Suite fried by hacking feedback 3155 | -7/Recycling | Discovered new exit (range 8) 3164 | -7/Recycling | Scanned before Scraplab entrance 3169 | -7/Recycling | Entered Scraplab 3172 | -7/Recycling | Discovered new exit (range 3) 3173 | -7/Recycling | Identified exit to Scraptown 3209 | -7/Recycling | Build established: Commander-Mutant 3263 | -7/Recycling | Entered Scraptown 3263 | -7/Scraptown | Accompanied by 9 allies 3376 | -7/Scraptown | Received an X-ray algorithm 3384 | -7/Scraptown | Visited UFD Registry 3384 | -7/Scraptown | Registered with UFD as "Nanothruster" 3389 | -7/Scraptown | Visited SPCMW 3398 | -7/Scraptown | Visited Comm Corps 3413 | -7/Scraptown | Visited Assassins FH 3415 | -7/Scraptown | Visited Cave Peace 3420 | -7/Scraptown | Visited Cyclists 3422 | -7/Scraptown | Entered Cyclist Reading Room 3431 | -7/Scraptown | Visited Awakened 3462 | -7/Scraptown | Visited Modified Component R&D 3478 | -7/Scraptown | Visited Science Guys 3490 | -7/Scraptown | Visited Sword Containment 3505 | -7/Scraptown | Visited Cartography Club 3567 | -7/Scraptown | Learned location of Recycling (-7) 3567 | -7/Scraptown | Learned location of Upper Caves (-5) 3567 | -7/Scraptown | Learned location of Warlord (-5) 3567 | -7/Scraptown | Learned location of Archives (-4) 3567 | -7/Scraptown | Learned 8 Materials zone layouts 3567 | -7/Scraptown | Learned 12 Materials zone layouts 3567 | -7/Scraptown | Learned 24 Factory zone layouts 3567 | -7/Scraptown | Learned 8 Access zone layouts 3567 | -7/Scraptown | Learned 4 Mines zone layouts 3567 | -7/Scraptown | Learned 8 Lower Caves zone layouts 3567 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 3567 | -7/Scraptown | Learned 16 Proximity Caves zone layouts 3567 | -7/Scraptown | Learned location of 3 exits from Factory 3567 | -7/Scraptown | Learned location of 3 exits from Lower Caves 3567 | -7/Scraptown | Identified exit to Factory 3596 | -7/Scraptown | Visited Junk Repository 3616 | -7/Scraptown | Visited DA-N13 Charitable Foundation 3618 | -7/Scraptown | Found DCF Scrap (27 items) 3632 | -7/Scraptown | Visited Derelict Rescue Squad 3735 | -7/Scraptown | Met Optimus 3735 | -7/Scraptown | Accepted into 0bPrime 3786 | -7/Scraptown | Entered Factory 3786 | -5/Factory | Accompanied by 9 allies 3786 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3787 | -5/Factory | Identified exit to Upper Caves 3788 | -5/Factory | Identified exit to Factory 3953 | -5/Factory | Ran an X-ray algorithm 4239 | -5/Factory | Spotted B-75 Beast 4257 | -5/Factory | Loaded intel: 8 recycling unit locations 4346 | -5/Factory | Learned location of Protoforge (-3) 4386 | -5/Factory | Build established: Hacker-Gladiator 4583 | -5/Factory | Discovered exit to Upper Caves (range 12) 4652 | -5/Factory | Entered another Factory area 4652 | -4/Factory | Evolved 2 slots: Utility x2 4764 | -4/Factory | Loaded intel: 8 recycling unit locations 5030 | -4/Factory | Discovered new exit (range 5) 5032 | -4/Factory | Identified exit to Upper Caves 5077 | -4/Factory | Repaired Airjet 5091 | -4/Factory | Garrison activated, responded to threat 5098 | -4/Factory | Build established: Hacker-Mutant 5123 | -4/Factory | Repaired Med. Reflective Plating 5438 | -4/Factory | Entered Upper Caves 5443 | -4/Upper Caves | Build established: Hacker-Gladiator 5553 | -4/Upper Caves | Spotted B-86 Titan 5649 | -4/Upper Caves | Discovered new exit (range 9) 5678 | -4/Upper Caves | Found Alien Artifact 5686 | -4/Upper Caves | Identified exit to Upper Caves 5687 | -4/Upper Caves | Entered another Upper Caves area 5689 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5689 | -4/Upper Caves | Discovered new exit (range 9) 5697 | -4/Upper Caves | Encountered a Warlord checkpoint 5754 | -4/Upper Caves | System corruption reached 10% 5833 | -4/Upper Caves | Discovered new exit (range 7) 5835 | -4/Upper Caves | Identified exit to Zhirov 5836 | -4/Upper Caves | Entered Zhirov 5836 | -4/Zhirov | Discovered new exit (range 3) 5843 | -4/Zhirov | Met Zhirov 5863 | -4/Zhirov | Learned location of Quarantine (-3) 5863 | -4/Zhirov | Learned location of Testing (-2) 5863 | -4/Zhirov | Learned location of Command (-1) 5866 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5873 | -4/Zhirov | Found Alien Artifact 5873 | -4/Zhirov | Identified Integrated Reactor 5873 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 5882 | -4/Zhirov | Found Alien Artifact 5952 | -4/Zhirov | Identified exit to Proximity Caves 5952 | -4/Zhirov | Entered Proximity Caves 5953 | -3/Proximity Caves | Identified exit to Research 6065 | -3/Proximity Caves | Entered Research 6065 | -3/Research | Evolved 2 slots: Power x1, Utility x1 6066 | -3/Research | Identified exit to Armory 6092 | -3/Research | Loaded intel: 5 recycling unit locations 6102 | -3/Research | Spotted B-86 Titan 6259 | -3/Research | Spotted B-86 Titan 6493 | -3/Research | Spotted B-86 Titan 6546 | -3/Research | Discovered new exit (range 5) 6547 | -3/Research | Identified exit to Research 6552 | -3/Research | Identified exit to Quarantine 6673 | -3/Research | Lost 8 parts (1p4n2u1w) 6723 | -3/Research | System corruption reached 10% 6754 | -3/Research | Identified Transdimensional Reconstructor 6754 | -3/Research | Warped through subspace 6759 | -3/Research | Core integrity fell below 50% 6765 | -3/Research | Lost 10 parts (1p3n6u) 6856 | -3/Research | Core integrity fell below 20% 6881 | -3/Research | Lost 3 parts (1n2u) 6894 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 06867_ Field strength at 72. 06868_ K-01 Serf cleans the Subatomic Condenser. 06868_ Field strength at 65. 06869_ Field strength at 58. 06870_ Critical hit (Burn: +27). 06870_ Field strength at 34. 06871_ Field strength at 27. 06872_ Field strength at 20. 06873_ Field strength at 1. 06874_ Stasis field depleted. 06877_ System corrupted: Matter fused (-6). 06877_ Dropped Mak. ECM Suite. Companion Sword: "I'll remember this when it comes time to hit something." 06884_ K-01 Serf cleans the Subatomic Condenser. 06887_ Critical hit (Burn: +50). 06890_ Acquired Prototype Leg. 06890_ Identified Multireflex Exoskeleton. 06891_ Imp. Gyrokinetic Inverter destroyed. 06892_ Acquired Multireflex Exoskeleton. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? ????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ???????????????????????????# #????????????????? | | ?????????????############??# p########?????????? | | ????????????? ### w #?????????? | | ????????????????????# !! k #?????????? | | ????????????????????# =! #?????????? | | ????????????????????+ @! #?????????? | | ????????????????????# #?????????? | | ????????????????????# """ #?????????? | | ????????????????????# w""" #???######? | | ????????????????????# """ #??? #? | | ????????????????????# ]] #?? #? | | ????????????????????# ]] !#?? !#? | | ????????????????????# ] g #? ?? | | ????????????????????###############g #? ??? | | ??????????????????????????? # R # """" ??? | | ????????????????????????????? # # """" ??? | | ???????????????????????????????? + + """" ??? | | ????????????????????????????????? # # """" ??? | | ????????????########???????????? # ########??? | | ????????????# #??????????? ?# #?????????? | | ????????????# #?????????? ??# #?????????? | | ????????????# #?????????##???# #?????????? | | ????????????# #???????######## #?????????? | | ????????????# #???????# +?????????? | | ?????????????? ????????# #?????????? | | ?? #############+########### #?????????? | | ? #?????????? | | ? #####"#"####/#+########?????????? | | ? # #%!! ] #??????????? | | ? / "#/ #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 45 Energy Capacity 495 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 30 Resistance: TH 15 Propulsion Shielding 90 Evasion (%) 70 Targeting Accuracy 6 Melee Accuracy 12 Recoil Reduction 3 Particle Charging 30 Force Boost 20 Offensive Hacking 24 Defensive Hacking 37 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Airjet | 2% | -4/Factory Med. Reflective Plating | 2% | -4/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LightShadeCanceller Manual? 0 Play Time 02:09:35 Cumulative 242.8 hours Start 2025.05.20 @ 21:58:15 End 2025.05.21 @ 00:06:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 75 Achievement% 62 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3295cf9-2655-4092-af9d-9ab5bd4290c0