Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 07:39:58 Player: 3.14 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (136) 680 Value Destroyed (4498) 4498 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1763) 1763 TOTAL SCORE: 9461 Bonus ------- High Alert Combat Kills 725 Follower Combat Kills 218 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -80 Cogmind --------- Core Integrity 0/550 Matter 10/300 Energy 265/265 System Corruption 2% Temperature Cool (38) Movement Treading (410) Ox3 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Armored Treads Armored Treads > --- UTILITY (4) ------ Cargo Storage Unit Hardened Light Armor Plating Relay Coupler [Grunt] (7) > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (30) --- Light Ion Engine Light Treads Armored Treads Improved Heat Sink Compact Battery (200) Large Matter Pod (150) Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating Relay Coupler [NC] (29) Relay Coupler [NC] (32) Relay Coupler [Swarmer] (26) Relay Coupler [Grunt] (27) Relay Coupler [Brawler] (29) Relay Coupler [Sentry] (18) Relay Coupler [Demolisher] (20) Relay Coupler [Hunter] (16) Relay Coupler [Hunter] (17) Relay Coupler [Behemoth] (11) High-powered Tractor Beam High-powered Tractor Beam Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Cargo Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Armored Treads Improved Heat Sink Large Matter Pod Machine Analyzer Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Insulated Plating High-powered Tractor Beam High-powered Tractor Beam Improved Medium Laser Improved Medium Laser Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Gauss Rifle Gauss Rifle Advanced EMP Blaster Advanced EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Datajack Mining Laser [Rating: 42] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Cargo Storage Unit Device Advanced Heat Sink Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 81 | 7 7 10 . 32 10 9 6 Power 10 | 1 1 1 . 4 1 1 1 Engine 6 | 1 1 1 . 1 . 1 1 Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 . 12 2 2 1 Treads 16 | 2 . 3 . 7 1 2 1 Leg . | . . . . . . . . Wheel 9 | . 3 . . 5 1 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 2 1 3 . 8 2 4 1 Device 4 | 1 . . . 3 . . . Storage 2 | 1 1 . . . . . . Processor 3 | . . . . 1 1 1 . Hackware 4 | . . . . . . 3 1 Protection 8 | . . 3 . 4 1 . . Artifact . | . . . . . . . . Weapon 25 | 2 2 3 . 8 5 2 3 Energy Gun 2 | . . . . 2 . . . Energy Cannon 4 | . . 1 . 2 1 . . Ballistic Gun 10 | 2 . 2 . 1 3 . 2 Ballistic Cannon 3 | . 1 . . 2 . . . Launcher 4 | . 1 . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 2 | . . 1 . 1 . . . Parts Lost 17 | . 1 . . 9 2 2 3 Power 3 | . 1 . . . 1 1 . Propulsion 10 | . . . . 6 1 1 2 Utility 2 | . . . . 2 . . . Weapon 2 | . . . . 1 . . 1 Highest Loss Streak 3 | . 1 . . 3 1 1 2 To Critical Strikes . | . . . . . . . . Average Backups 26 | 3 20 27 30 29 27 29 29 Power . | . 1 1 1 1 . . . Propulsion 4 | 1 3 4 7 5 2 3 2 Utility 10 | . 6 7 8 8 12 19 18 Weapon 11 | 1 9 13 14 13 11 5 6 Tool/Special . | . . . . . . . . Unused Backups 49 | . 4 6 . 10 8 . 21 Power 2 | . . . . 2 . . . Propulsion 9 | . 3 1 . 3 . . 2 Utility 22 | . . . . 2 2 . 18 Weapon 16 | . 1 5 . 3 6 . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 85 | . 83 87 88 89 83 74 88 Engine 4 | . 11 11 11 3 . 1 9 Core 4 | . . . . 5 8 1 . Treads 20 | . 15 21 22 19 22 19 34 Wheel 10 | . 12 11 11 16 6 7 . Device 3 | . . . . 8 3 . . Storage 10 | . 14 11 11 9 9 9 9 Processor 3 | . . . . . 10 7 . Hackware 1 | . . . . . . 7 11 Protection 5 | . . 11 11 8 4 2 6 Energy Gun 1 | . . . . 2 1 . . Energy Cannon 3 | . . 5 11 7 1 . . Ballistic Gun 11 | . 23 11 11 3 11 14 12 Ballistic Cannon 3 | . 4 5 . 5 2 . . Peak Build Rating 42 | 7 10 17 17 36 42 41 36 Average Rating 26 | 6 8 14 17 27 38 35 33 On Entrance 19 | . 7 10 17 17 34 41 33 Avg Prop Armor Cover (%) 16 | . 12 15 15 16 17 20 5 Naked Turns . | . . . . . . . . Heaviest Build 162 | 12 147 157 157 162 160 160 160 Greatest Support 80 | 40 40 16 16 80 80 80 80 Greatest Overweight (x) 15 | . 9 9 9 15 5 5 3 Average Overweight (x) 5 | . 8 9 9 6 4 4 1 Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 Average Capacity 29 | 7 28 30 30 30 30 30 30 Most Carried 30 | 5 26 30 30 30 30 30 30 Average Carried 26 | 3 20 27 30 29 27 29 29 Final Capacity 30 | 8 30 30 30 30 30 30 30 Final Carried 30 | 5 26 30 30 28 30 29 28 Class Distribution -------------------- 70% | Hauler-Mutant 19% | Bothacker-Mutant 5% | Scavenger-Mutant 3% | Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Matter Collected 3273 | 318 508 198 43 778 1019 322 87 Remotely . | . . . . . . . . Salvage Created 4684 | 165 639 441 175 1310 1410 258 286 Parts 252 | 10 53 19 23 66 46 17 18 Haulers Intercepted 11 | . 2 3 . 6 . . . Recyclers Shooed 3 | . 1 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Combat Hostiles Destroyed 104 | . 14 6 11 26 27 8 12 Guns 45 | . 11 . 8 10 9 6 1 Cannons 33 | . 3 6 3 14 7 . . AOE 23 | . . . . 2 8 2 11 Classes Destroyed 15 | 2 6 1 . 3 . 2 1 Worker 6 | . 3 . . 3 . . . Builder 4 | . 1 . . . . 3 . Tunneler 3 | 3 . . . . . . . Hauler 11 | . 2 3 . 6 . . . Recycler 4 | 1 1 2 . . . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 1 | . . . . . . 1 . Swarmer 40 | . 6 4 11 4 7 5 3 Grunt 36 | . 8 . . 11 10 2 5 Duelist 1 | . . . . . . 1 . Sentry 18 | . . 2 . 7 7 . 2 Specialist 2 | . . . . 2 . . . Hunter 5 | . . . . 2 3 . . Programmer 3 | . . . . . . . 3 Best Kill Streak 12 | 1 5 6 5 4 7 10 12 Combat Bots Only 12 | . 3 5 4 3 7 7 12 Max Kills in Single Turn 3 | 1 2 1 1 2 3 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 2 3 1 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Hostile Shots Fired 547 | . 59 25 33 189 114 53 74 Missed 141 | . 15 4 9 44 27 15 27 Hits 406 | . 44 21 24 145 87 38 47 Melee 2 | . . . . . . 2 . Projectile 404 | . 44 21 24 145 87 36 47 Critical Strikes 9 | . . 1 . 4 2 1 1 Part Disruptions 1 | . . . . . . . 1 Damage Taken 5823 | . 438 180 188 2463 1323 433 798 Core 699 | . 95 6 35 295 136 32 100 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 58 | . . . . 58 . . . Core Remaining (%) 83 | 100 62 . 89 . . . . Volleys Fired 381 | 12 62 24 18 112 108 28 17 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 136 | 40 50 91 91 136 105 56 56 Shots Fired 724 | 24 122 48 36 216 200 51 27 Gun 443 | 24 97 24 18 67 146 47 20 Cannon 251 | . 23 24 18 149 37 . . Launcher 30 | . 2 . . . 17 4 7 Special . | . . . . . . . . Kinetic 558 | 24 120 41 18 121 167 47 20 Thermal 136 | . . 7 18 95 16 . . Explosive 13 | . 2 . . . . 4 7 Electromagnetic 17 | . . . . . 17 . . Robot Hit Streak 18 | 5 9 8 5 11 18 17 6 Robot Miss Streak 5 | 2 4 2 2 5 4 3 1 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 462 | 15 73 26 21 138 119 44 26 Core Hits 220 | 7 34 14 11 53 59 16 26 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 7 | . 1 . . . 3 3 . Critical Strikes 17 | . 2 1 . 6 5 3 . Burn 1 | . . . . 1 . . . Destroy 8 | . 1 . . . 4 3 . Blast 8 | . 1 1 . 5 1 . . Melee Attacks 18 | . . . . . . 11 7 Impact . | . . . . . . . . Slashing 2 | . . . . . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10687 | 161 948 417 383 3113 3263 1116 1286 Guns 4501 | 155 623 118 225 620 1592 811 357 Cannons 3513 | . 325 299 158 2098 633 . . Explosions 2575 | . . . . 367 1038 305 865 Melee 64 | . . . . . . . 64 Ramming 34 | 6 . . . 28 . . . Kinetic 6386 | 155 948 315 225 1463 2112 811 357 Thermal 1688 | . . 102 158 1255 173 . . Explosive 1537 | . . . . 367 . 305 865 Electromagnetic 978 | . . . . . 978 . . Impact . | . . . . . . . . Slashing 64 | . . . . . . . 64 Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 2 2 Average Corruption 1 | . . . . . 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 37 | . . . . . 27 8 2 Message Errors 9 | . . . . . 5 4 . Matter Fused 10 | . . . . . 7 2 1 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 3 | . . . . . 2 1 . Data Loss (minor) 9 | . . . . . 8 . 1 Data Loss (major) 1 | . . . . . 1 . . Misfires 3 | . . . . . 3 . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 195 | . . . 6 111 17 28 33 Projectiles 60 | . . . 6 37 17 . . Explosions 135 | . . . . 74 . 28 33 Melee . | . . . . . . . . Knockbacks 19 | . 2 1 . 10 6 . . Impact . | . . . . . . . . Kinetic 18 | . 2 1 . 10 5 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 300 | . . . . 145 59 . 96 Shots 8 | . . . . 2 3 . 3 Rammed 5 | 3 . . . 1 . 1 . Targets Rammed 5 | 3 . . . 1 . 1 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 360 | . 38 60 165 360 126 114 34 Average Temperature 48 | . 9 18 63 70 44 58 17 Received Heat Transfer 1830 | . 174 9 . 819 441 108 279 Effects 2 | . . . . 2 . . . Interference 1 | . . . . 1 . . . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . Combat Hostiles 3 | . . . . . 3 . . Parts Fried 9 | . . . . . 8 . 1 Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . . . . 5 . . . Heat Transferred 3158 | . . 185 259 2442 272 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Maximum Alert Level 5 | . . . . 2 5 3 3 Low Security (%) 42 | 100 100 100 100 41 . . . Level 1 16 | . . . . 38 20 . . Level 2 13 | . . . . 19 8 35 70 Level 3 13 | . . . . . 25 64 29 Level 4 12 | . . . . . 40 . . Level 5 1 | . . . . . 5 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1662 | 5 145 120 173 455 1662 888 882 Initial 809 | . . 11 8 46 283 809 566 Average 461 | 1 45 39 111 236 989 742 668 Influence Increases 4154 | 20 474 201 325 963 1419 401 351 Destroy 0b10 Robot/C 2200 | . 280 120 220 520 620 200 240 Destroy 0b10 Robot/NC 170 | 20 40 25 . 50 15 20 . Destroy Leader 374 | . 54 36 30 152 30 52 20 Allied During Kill 22 | . . . . . 17 5 . Successful Hack 68 | . 6 4 . 8 37 13 . Disable Machine 240 | . . 15 15 165 15 30 . Anti-Garrison Action 500 | . . . . . 450 . 50 Destroy Structure 190 | . 19 1 . 38 85 21 26 Partial Spotted 15 | . 15 . . . . . . Lose Combat Pursuer 375 | . 60 . 60 30 150 60 15 Influence Decreases 3287 | 20 447 205 229 646 193 1191 356 Entered New Map 1416 | . . 16 15 73 153 853 306 Time Decay 1518 | 20 374 189 214 483 . 238 . Lost Part 170 | . 10 . . 90 20 20 30 Lost Ally 120 | . . . . . 20 80 20 Purge Threat 63 | . 63 . . . . . . Squads Dispatched 9 | . 3 1 . 4 . 1 . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 1 . 2 . . . Assault . | . . . . . . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Distress Signals 6 | . 2 . . 2 . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 168 | . 31 9 12 41 36 20 19 Peak Tracking Total 9 | . 8 5 4 6 7 6 9 Tactical Retreats 15 | . 2 . 2 1 6 3 1 Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Traps Triggered 14 | . 1 . . 2 10 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . . . . . 1 Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Disabled 20 | . . 1 1 11 4 2 1 Max in Single Turn 2 | . . 1 1 2 1 1 1 Garrison Relay 4 | . . . . . 3 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Machines Accessed 20 | . 5 2 . 6 4 3 . Terminals 15 | . 5 1 . 4 4 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 1 . . . 1 . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 53 | . 18 6 . 15 6 8 . Successful 26 | . 4 5 . 7 3 7 . Failed 27 | . 14 1 . 8 3 1 . Catastrophic 4 | . 3 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 21 | . 10 . . 7 . 4 . Terminals 44 | . 18 4 . 12 6 4 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . 2 . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . 2 . . . 3 . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 11 | . 4 3 . . 3 1 . Robot Analysis 2 | . 2 . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . Zone Layout 1 | . . . . . . 1 . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 5 | . . 2 . . . 3 . Insert Component 1 | . . . . . . 1 . Analyze 1 | . . . . . . 1 . Retrieve Study 3 | . . 2 . . . 1 . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks 6 | . . . . 4 . 2 . Terminals 6 | . . . . 4 . 2 . Track 1 | . . . . . . 1 . Disrupt 1 | . . . . . . 1 . Skim 4 | . . . . 4 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 5 2 . 5 3 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 3 | . . 2 . . . 1 . Parts Repaired 1 | . . . . 1 . . . Time 26 | . . . . 26 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . 1 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 9 | . . . . . . 5 4 Non-combat . | . . . . . . . . Combat 9 | . . . . . . 5 4 Robot Hacks Applied 11 | . . . . . . 6 5 find_garrison 1 | . . . . . . 1 . spike_heat 1 | . . . . . . 1 . wipe_record 1 | . . . . . . . 1 overwrite_iff 4 | . . . . . . 1 3 formatsys_high 4 | . . . . . . 3 1 Relay Couplers Released 18 | . . . . . 15 . 3 Machine Destruction 18 | . . . . . 15 . 3 Attached 4 | . . . . . . 3 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total Allies 10 | . . . . . 2 4 4 Largest Group 2 | . . . . . 2 1 1 Highest-Rated Group 50 | . . . . . 50 25 16 Highest-Rated Ally 25 | . . . . . 25 25 16 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . 8 12 8 Total Damage 531 | . . . . . 316 146 69 Kills 6 | . . . . . 4 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Active Infowar (turns) 436 | 117 69 . . . 250 . . Seismic 186 | 117 69 . . . . . . Machine Analysis 250 | . . . . . 250 . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Turns Passed 7340 | 230 1122 516 444 1957 2220 508 343 Spaces Moved 2774 | 113 372 177 174 743 921 185 89 Core 3 | 3 . . . . . . . Treads 447 | 110 25 . . 27 177 19 89 Legs . | . . . . . . . . Wheels 2324 | . 347 177 174 716 744 166 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 225 225 175 175 175 247 Average Speed 199 | 157 229 232 225 186 188 184 258 Slowest Speed 410 | 160 400 235 225 305 247 410 410 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 7 59 18 51 65 80 26 15 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 2 | . . . . . 2 . . Terrain Destroyed 98 | . 16 . . 37 5 20 20 Melee . | . . . . . . . . Projectile 6 | . . . . 5 . 1 . AOE 92 | . 16 . . 32 5 19 20 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Gar Total 3889 | 139 531 240 191 1113 1221 288 166 Wait 374 | . 58 3 . 158 84 43 28 Move 2769 | 112 371 176 173 743 920 185 89 Hop . | . . . . . . . . Pick Up 105 | 5 26 14 . 29 25 3 3 Fast Attach 17 | 7 2 . . 4 2 2 . Attach 34 | . 1 2 . 16 9 3 3 Detach 1 | . 1 . . . . . . Swap 59 | . 5 8 . 20 5 8 13 Drop 75 | . 5 13 . 30 24 1 2 Fire 381 | 12 62 24 18 112 108 28 17 Melee 18 | . . . . . . 11 7 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush 4 | 3 . . . . . 1 . Escape Stasis 46 | . . . . . 44 . 2 Rewire 4 | . . . . . . 3 1 Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: [*Fac] / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 231 | -11/Scrapyard | Entered Materials 589 | -10/Materials | Build established: Hauler-Mutant 596 | -10/Materials | Discovered new exit (range 11) 832 | -10/Materials | Discovered new exit (range 7) 1270 | -10/Materials | Discovered new exit (range 12) 1353 | -10/Materials | Entered another Materials area 1353 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1827 | -9/Materials | Discovered new exit (range 11) 1869 | -9/Materials | Entered Mines 2147 | -9/Mines | Learned Materials stockpile data 2281 | -9/Mines | Discovered new exit (range 15) 2313 | -9/Mines | Entered Materials 2313 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -8/Materials | Repaired Lgt. Treads 2620 | -8/Materials | Build established: Scavenger-Mutant 3016 | -8/Materials | Build established: Hauler-Mutant 3561 | -8/Materials | Lost 3 parts (1n1u1w) 3623 | -8/Materials | Discovered new exit (range 9) 3719 | -8/Materials | Discovered new exit (range 13) 4177 | -8/Materials | Core integrity fell below 50% 4192 | -8/Materials | Garrison activated, responded to threat 4270 | -8/Materials | Identified exit to Garrison 4270 | -8/Materials | Entered Garrison 4364 | -8/Garrison | Triggered checkpoint 4843 | -8/Garrison | Destroyed 7 combat bots 4905 | -8/Garrison | Triggered checkpoint 4966 | -8/Garrison | Triggered checkpoint 5174 | -8/Garrison | Triggered checkpoint 5225 | -8/Garrison | Rescued a captive Derelict 5226 | -8/Garrison | Rescued a captive Derelict 5336 | -8/Garrison | Triggered checkpoint 5534 | -8/Garrison | Triggered checkpoint 5692 | -8/Garrison | Discovered new exit (range 10) 5706 | -8/Garrison | Installed Relay Interface Framework 5804 | -8/Garrison | Triggered checkpoint 5838 | -8/Garrison | Triggered checkpoint 5839 | -8/Garrison | Garrison Relay disabled 5986 | -8/Garrison | Garrison Relay disabled 6162 | -8/Garrison | Discovered new exit (range 10) 6170 | -8/Garrison | Build established: Bothacker-Mutant 6327 | -8/Garrison | Garrison Relay disabled 6400 | -8/Garrison | Discovered new exit (range 10) 6460 | -8/Garrison | Learned Materials security intel 6490 | -8/Garrison | Entered Materials 6490 | -8/Materials | Accompanied by 1 ally 6845 | -8/Materials | Discovered new exit (range 9) 6902 | -8/Materials | Garrison activated, responded to threat 6920 | -8/Materials | Core integrity fell below 20% 6972 | -8/Materials | Destroyed 7 combat bots 6998 | -8/Materials | Identified exit to Garrison 6998 | -8/Materials | Entered Garrison 7024 | -8/Garrison | Triggered checkpoint 7124 | -8/Garrison | Garrison Relay disabled 7230 | -8/Garrison | P-60 Hacker assimilated allied Defender 3a 7280 | -8/Garrison | Destroyed 12 combat bots 7341 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- >>overwrite_iff Rewriting IFF filter. 07302_ G-47 Trooper suffers critical hit (Burn). 07306_ Network quickbooting G-47 Trooper, ETC: 7. 07307_ System corrupted: Matter fused (-9). 07310_ Arm. Treads destroyed. 07311_ Jacked G-47 Trooper... >>overwrite_iff Rewriting IFF filter. 07313_ G-47 Trooper reactivates. 07317_ G-47 Trooper destroyed. 07321_ Jacked G-47 Trooper... >>wipe_record Installed hostile record filter. Deleted hostile record. 07327_ Slug penetrates G-47 Trooper. 07333_ Destroyed Lgt. Nuclear Core. 07336_ Slug penetrates G-47 Trooper. 07339_ Slug penetrates Wall. 07339_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#######?????????????? | | ?????????????????????????????# #?????????????? | | ????????????????????########## !###???????????? | | ????????????????????# ! ! #???????????? | | ????????????????????## !########### #???????????? | | ????????????????????#"" ""#????????#!#???????????? | | ????????????????????#######????????# #???#####???? | | ???????????????????????????????????# #???# #???? | | ?????????????????????????????????### ##### #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# #???? | | ?????????????????????????????????# ##########???? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ?????????????????????????????????# #????????????? | | ???????????????????????######## ## #????????????? | | ???????????????????????# @ g ; #????????????? | | ???????????????????????#=######### #????????????? | | ????????????????#????###%####????# #????????????? | | ????????????????# ??# #[# #????# #????????????? | | ???????????# # # # #????# #????????????? | | ???????????# %% * ###### ### ??????? | | ?????????? + % %= / "??????? | | ???????????# = [[ #????????????? | | ???????????# # # =# ########????????????? | | ???????????# ??## ####???????????????????? | | ?????????????? ??????????????????????? | | ???????????? % ??????????????????????? | | ???????????? % ??????????????????????? | | ???????????? % ?????????????????????? | | ????????????? ## # ##?????????????????????? | | ????????????? ??# ## #??????????????????????? | | ??????????????? ? ??????????????????????? | | ??????????????? ? ??????????????????????? | | ??????????????? ? #??????????????????????? | | ?????????????????""??## #???????????????????????? | | ??????????????????????# ????????????????????????? | | ??????????????????????#??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 31 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 58% | -8/Materials Studied --------- Com. Wheel | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Datajack | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Resistances Are Futile Challenges ------------ None Game ------ Seed SpreadSubdwellerBeacon Manual? 0 Play Time 00:39:54 Cumulative 947.8 hours Start 2025.11.09 @ 07:02:44 End 2025.11.09 @ 07:39:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1607 Rogue 1607 Adventurer 0 Explorer 0 Win Type - Total 93 Types 55/1/16/15/4/0/0/1/0/1 Lore% 93 Gallery% 83 Achievement% 63 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 975d93a7-c3d4-467f-ba76-9e234a1ca5f7