Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 20:02:21 Player: Somberlain Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (77) 385 Value Destroyed (2477) 2477 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2022) 2022 TOTAL SCORE: 8224 Bonus ------- High Alert Combat Kills 190 Follower Combat Kills 432 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 31/300 Energy 100/100 System Corruption 35% Temperature Cool (23) Movement Walking (105) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Terrain Scan Processor Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (5) ---- Improved Heat Sink Authchip [R/Combat] Field Laser Advanced Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Cryofiber Web Large Storage Unit Improved Sensor Array Improved Signal Interpreter Transmission Jammer Hacking Suite > --- WEAPON ----------- Gatling Laser Mace > --- INVENTORY -------- Antimatter Reactor Aluminum Leg Advanced Heat Sink Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Authchip [R/Combat] Shock Rifle Heavy Laser Heavy Laser Heavy Laser Heavy Laser Heavy Laser Remote Datajack [Rating: 50] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Impact Weapon Mace Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Slots Evolved 6 | . . 2 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . Utility 4 | . . 2 . . . . 2 . . Weapon . | . . . . . . . . . . Parts Attached 109 | 6 3 18 28 3 13 7 14 . 17 Power 13 | 1 . 3 2 . 3 1 2 . 1 Engine 6 | 1 . 2 1 . 2 . . . . Core 5 | . . 1 1 . 1 1 . . 1 Reactor 2 | . . . . . . . 2 . . Propulsion 34 | 2 1 4 10 1 5 1 5 . 5 Treads . | . . . . . . . . . . Leg 28 | 2 1 2 8 1 5 1 5 . 3 Wheel 2 | . . . . . . . . . 2 Hover 4 | . . 2 2 . . . . . . Flight . | . . . . . . . . . . Utility 36 | 1 1 6 8 2 4 2 5 . 7 Device 16 | . 1 3 3 . 4 . 2 . 3 Storage 2 | 1 . 1 . . . . . . . Processor 9 | . . . 4 . . 1 2 . 2 Hackware 6 | . . . 1 2 . . 1 . 2 Protection 3 | . . 2 . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 1 5 8 . 1 3 2 . 4 Energy Gun 15 | 1 1 3 3 . . 3 2 . 2 Energy Cannon 5 | . . . 4 . 1 . . . . Ballistic Gun 5 | 1 . 2 . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . 1 Parts Lost 43 | . 2 3 7 . 9 8 . 8 6 Power 3 | . . . . . 1 1 . . 1 Propulsion 15 | . 1 1 3 . 4 3 . 2 1 Utility 14 | . 1 1 1 . 2 1 . 5 3 Weapon 11 | . . 1 3 . 2 3 . 1 1 Highest Loss Streak 9 | . 2 1 7 . 9 4 . 7 3 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | . 3 10 13 14 14 11 11 11 3 Power . | . . . 1 1 . 1 1 . . Propulsion 1 | . 2 . 1 2 1 1 . . . Utility 5 | . . 5 6 7 8 7 5 4 2 Weapon 3 | . . 3 3 4 2 1 4 5 1 Tool/Special . | . . . . . . . . . . Unused Backups 20 | . 1 3 3 2 1 . 1 4 5 Power 1 | . . . . . . . 1 . . Propulsion 3 | . . 1 1 1 . . . . . Utility 7 | . 1 1 1 1 1 . . . 2 Weapon 7 | . . 1 1 . . . . 3 2 Tool/Special 2 | . . . . . . . . 1 1 Average Slot Usage (%) 88 | . 91 87 93 100 96 89 99 79 52 Engine 2 | . 14 3 . . 5 5 . . . Core 6 | . . 7 8 9 3 3 5 . 4 Leg 26 | . 27 20 28 36 33 28 29 23 12 Hover 1 | . . 1 3 . . . . . . Device 9 | . 7 14 7 4 2 19 22 18 7 Storage 8 | . 14 11 9 9 9 9 7 5 . Processor 5 | . . . 12 4 . . 7 5 7 Hackware 7 | . . . 3 17 24 2 6 6 8 Protection 1 | . . 7 . . . 4 . . . Energy Gun 7 | . 25 18 2 . . 13 10 5 6 Energy Cannon 7 | . . . 13 18 15 3 . . . Impact Weapon 1 | . . . 1 . 1 . 3 5 . Peak Build Rating 50 | 6 10 19 38 38 42 38 50 50 37 Average Rating 28 | 4 8 15 30 37 37 30 40 38 21 On Entrance 22 | . 6 7 18 38 38 37 26 50 1 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 62 | . . . . . . . . 39 23 Heaviest Build 48 | 14 16 38 40 41 42 41 46 48 19 Greatest Support 75 | 20 20 20 71 69 74 63 75 75 45 Greatest Overweight (x) 5 | . . 5 4 . 1 1 1 1 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 5 Average Capacity 12 | 7 8 12 15 15 15 15 15 12 5 Most Carried 15 | . 5 15 15 15 15 12 15 14 5 Average Carried 11 | . 3 11 13 14 14 11 11 11 3 Final Capacity 15 | 8 8 15 15 15 15 15 15 5 5 Final Carried 15 | . 5 15 15 15 12 12 14 5 5 Class Distribution -------------------- 49% | Mutant 31% | Scavenger-Mutant 10% | Commander-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Commander-Mutant | -8/Garrison Hacker-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Assassin | -7/Waste Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Matter Collected 1624 | 222 90 290 342 . 308 79 53 . 240 Remotely . | . . . . . . . . . . Salvage Created 3130 | . 325 823 667 . 852 170 53 . 240 Parts 182 | . 16 65 30 . 48 4 1 . 18 Haulers Intercepted 6 | . 1 2 3 . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Combat Hostiles Destroyed 59 | . 8 20 9 . 14 4 1 . 3 Guns 34 | . 8 15 3 . 1 3 1 . 3 Cannons 15 | . . . 3 . 11 1 . . . AOE 7 | . . 4 1 . 2 . . . . Classes Destroyed 14 | . 4 2 3 . 4 1 . . . Worker 3 | . . . 1 . . . . . 2 Builder 2 | . . . . . 2 . . . . Tunneler 1 | . . 1 . . . . . . . Hauler 6 | . 1 2 3 . . . . . . Operator 1 | . . . . . 1 . . . . Watcher 5 | . 1 3 . . 1 . . . . Swarmer 13 | . 3 10 . . . . . . . Grunt 18 | . 5 3 4 . 5 1 . . . Brawler 3 | . . . 1 . 1 1 . . . Duelist 2 | . . . . . 2 . . . . Sentry 14 | . . 7 3 . 4 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . 1 . . . 1 . 2 Programmer 3 | . . . . . . 2 . . 1 Best Kill Streak 5 | . 3 5 2 . 4 2 1 . 1 Combat Bots Only 4 | . 3 4 2 . 4 2 1 . 1 Max Kills in Single Turn 2 | . 1 2 1 . 2 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Hostile Shots Fired 531 | . 56 106 67 . 112 61 14 5 110 Missed 147 | . 11 31 20 . 20 23 6 . 36 Hits 384 | . 45 75 47 . 92 38 8 5 74 Melee 9 | . . . . . 1 3 . 5 . Projectile 375 | . 45 75 47 . 91 35 8 . 74 AOE 1 | . . . . . . . 1 . . Critical Strikes 19 | . 1 3 1 . 5 2 . 3 4 Damage Taken 6493 | . 466 868 684 . 1683 643 150 776 1223 Core 1540 | . 141 206 93 . 344 43 38 189 486 Absorbed by Shields 188 | . . 91 32 . . . . . 65 Regen/Repaired (Parts) 434 | . 57 . 89 . 189 . 99 . . Core Remaining (%) 50 | 100 43 48 . . . 12 . . . Volleys Fired 274 | . 31 80 31 6 47 30 3 3 43 Largest 2 | . 2 2 2 2 2 2 2 2 2 Hottest 149 | . 115 100 143 135 135 128 149 149 100 Shots Fired 474 | . 62 139 62 9 92 37 6 7 60 Gun 363 | . 62 139 48 . 8 33 6 7 60 Cannon 111 | . . . 14 9 84 4 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 47 | . 4 30 . . . . . . 13 Thermal 259 | . 58 42 21 9 84 32 6 7 . Explosive . | . . . . . . . . . . Electromagnetic 168 | . . 67 41 . 8 5 . . 47 Robot Hit Streak 15 | . 10 15 10 . 8 11 3 9 7 Robot Miss Streak 7 | . 4 6 3 1 2 1 2 2 7 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 303 | . 37 81 46 . 63 29 4 6 37 Core Hits 127 | . 15 38 17 . 26 7 1 3 20 Critical Kills 1 | . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 10 | . 2 4 1 . 2 . . . 1 Burn 5 | . 2 3 . . . . . . . Destroy 1 | . . 1 . . . . . . . Corrupt 3 | . . . 1 . 1 . . . 1 Smash 1 | . . . . . 1 . . . . Melee Attacks 32 | . . . 1 . 6 . 18 7 . Impact 32 | . . . 1 . 6 . 18 7 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6111 | . 532 1395 1078 . 1684 581 87 137 617 Guns 3676 | . 529 1242 578 . 109 453 87 137 541 Cannons 1730 | . . . 250 . 1397 83 . . . Explosions 540 | . . 149 155 . 155 45 . . 36 Melee 113 | . . . 90 . 23 . . . . Ramming 52 | . 3 4 5 . . . . . 40 Kinetic 581 | . 55 333 . . . . . . 193 Thermal 3773 | . 474 487 448 . 1552 552 87 137 36 Explosive . | . . . . . . . . . . Electromagnetic 1592 | . . 571 535 . 109 29 . . 348 Impact 113 | . . . 90 . 23 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 35 | . . . 3 3 3 11 2 32 35 Average Corruption 7 | . . . 1 3 3 6 2 19 33 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 156 | . . . 22 25 22 8 7 16 56 Message Errors 41 | . . . 9 5 5 3 2 3 14 Matter Fused 34 | . . . 3 8 6 3 2 5 7 Heat Flow Errors 15 | . . . 1 4 2 1 1 . 6 Energy Discharges 22 | . . . 3 3 2 . . 2 12 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . 1 Data Loss (minor) 12 | . . . 2 3 2 . . 1 4 Data Loss (major) 8 | . . . 2 1 1 . 1 1 2 Misfires 7 | . . . 1 1 2 1 . 1 1 Alerts 2 | . . . . . . . 1 . 1 Misdirections 7 | . . . . . . . . 3 4 Weapon Failures 5 | . . . 1 . 2 . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 179 | . . . 91 . 50 38 . . . Projectiles 28 | . . . 15 . 13 . . . . Explosions 58 | . . . 6 . 14 38 . . . Melee 93 | . . . 70 . 23 . . . . Knockbacks 1 | . . . 1 . . . . . . Impact 1 | . . . 1 . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 203 | . . 16 . . 97 47 . . 43 Shots 5 | . . 1 . . 2 1 . . 1 Rammed 15 | . . . . . . . . . 15 Targets Rammed 20 | . 2 1 1 . . . . . 16 Kicked 5 | . 2 1 1 . . . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 378 | . 378 261 216 130 332 33 82 170 204 Average Temperature 87 | . 103 67 56 44 139 33 49 98 67 Received Heat Transfer 1425 | . 174 330 210 . 513 108 . . 90 Effects 2 | . . . . . 2 . . . . Energy Bleed 2 | . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Robots Corrupted 4 | . . 1 3 . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . Parts Fried 14 | . . 4 6 . 2 . 1 . 1 Impact Corruptions 3 | . . . 2 . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 14 | . 3 3 2 . 4 2 . . . Heat Transferred 7305 | . 1406 1350 657 . 2320 1049 187 286 50 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . . 2 2 . 2 1 . . 1 Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Maximum Alert Level 3 | . . 1 1 2 3 2 1 . . Low Security (%) 68 | 100 100 83 98 13 . . 85 100 100 Level 1 19 | . . 16 1 65 53 . 14 . . Level 2 12 | . . . . 21 45 100 . . . Level 3 . | . . . . . 1 . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 700 | . 79 255 223 564 700 472 247 . 60 Initial 451 | . . . 98 6 274 451 247 . . Average 142 | . 37 105 36 304 394 459 93 . 8 Influence Increases 3369 | . 222 732 398 558 1106 101 60 1 191 Destroy 0b10 Robot/C 1460 | . 160 400 180 . 560 80 20 . 60 Destroy 0b10 Robot/NC 105 | . 10 30 20 . 30 . . . 15 Destroy Leader 466 | . 44 130 66 . 166 20 10 . 30 Allied During Kill 242 | . . . . . 242 . . . . Successful Hack 108 | . 7 13 30 38 10 . 5 . 5 Disable Machine 120 | . . 60 15 . 45 . . . . Anti-Garrison Action 500 | . . . . 500 . . . . . Destroy Structure 98 | . 1 9 12 20 38 1 10 1 6 Lose Combat Pursuer 270 | . . 90 75 . 15 . 15 . 75 Influence Decreases 3369 | . 220 499 623 4 976 323 532 1 191 Entered New Map 901 | . . 2 137 4 290 243 225 . . Time Decay 1991 | . 200 477 408 . 416 . 307 1 182 Lost Part 289 | . 20 20 70 . 90 80 . . 9 Lost Ally 180 | . . . . . 180 . . . . Purge Threat 8 | . . . 8 . . . . . . Squads Dispatched 20 | . 3 1 6 . 6 . 1 . 3 Investigation 4 | . 2 . 1 . 1 . . . . Extermination 2 | . . . . . . . 1 . 1 Reinforcement 9 | . 1 1 2 . 3 . . . 2 Assault . | . . . . . . . . . . Garrison 5 | . . . 3 . 2 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Distress Signals 8 | . . 1 3 . 2 . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 11 27 19 . 29 6 3 6 19 Peak Tracking Total 10 | . 3 5 5 . 6 3 3 6 10 Tactical Retreats 10 | . . 3 3 . 1 . 1 . 2 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Traps Triggered 7 | . 2 . 1 2 . 1 1 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Disabled 8 | . . 4 1 . 3 . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Machines Accessed 37 | . 3 4 9 5 6 1 4 . 5 Terminals 26 | . 1 4 5 5 4 1 2 . 4 Fabricators 1 | . . . . . . . 1 . . Repair Stations 5 | . 1 . 2 . 1 . 1 . . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . 1 Garrison Access 2 | . . . 1 . 1 . . . . Total Hacks 92 | . 6 8 27 11 22 2 8 . 8 Successful 39 | . 4 3 12 4 11 . 3 . 2 Failed 51 | . 2 5 14 7 11 2 5 . 5 Catastrophic 17 | . 1 1 6 2 4 1 . . 2 Database Lockouts 2 | . . . 1 . . . . . 1 Manual 46 | . 1 6 14 3 13 . 4 . 5 Terminals 60 | . 2 8 14 11 13 2 4 . 6 Fabricators 1 | . . . . . . . 1 . . Repair Stations 18 | . 2 . 5 . 8 . 3 . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 8 | . . . 6 . . . . . 2 Garrison Access 3 | . . . 2 . 1 . . . . Terminal Hacks 14 | . 1 3 3 4 2 . . . 1 Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . Garrison Index 1 | . . . . . 1 . . . . Unreport Threat 1 | . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Recall Investigation 1 | . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . Garrison Registry 1 | . . . . 1 . . . . . Patrol Navigation 1 | . . . . 1 . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Build 1 | . . . . . . . 1 . . Repair Station Hacks 16 | . 2 . 4 . 8 . 2 . . Scan Component 8 | . 1 . 2 . 4 . 1 . . Repair 8 | . 1 . 2 . 4 . 1 . . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 5 | . . . 4 . . . . . 1 Retrieve Study 5 | . . . 4 . . . . . 1 Garrison Access Hacks 2 | . . . 1 . 1 . . . . Unlock Access 2 | . . . 1 . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 24 | . 2 3 5 3 3 1 3 . 4 Full Trace Events 4 | . . . 1 2 1 . . . . Feedback Events 1 | . . . 1 . . . . . . Corruption 1 | . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . 2 . . Authchips . | . . . . . . . . . . Time 117 | . . . . . . . 117 . . Total Part Build Rating 14 | . . . . . . . 14 . . Part Studies Acquired 5 | . . . 4 . . . . . 1 Parts Repaired 8 | . 1 . 2 . 4 . 1 . . Time 291 | . 26 . 57 . 170 . 38 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Used RIF Installer 2 | . . . . 1 . 1 . . . Structural Interface 1 | . . . . . . 1 . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 12 | . . . . 11 . . 1 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Total Allies 13 | . . . . 11 . . 1 1 . Largest Group 11 | . . . . 11 11 . 1 1 . Highest-Rated Group 232 | . . . . 232 232 . 16 31 . Highest-Rated Ally 39 | . . . . 39 39 . 16 31 . Total Orders 2 | . . . . . . . 2 . . ROAM 1 | . . . . . . . 1 . . FOLLOW 1 | . . . . . . . 1 . . Ally Attacks 97 | . . . . . 92 . . 5 . Total Damage 1795 | . . . . . 1711 . . 84 . Kills 18 | . . . . . 18 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Active Infowar (turns) 4448 | . . 226 1868 638 . 56 838 233 589 Optics 902 | . . . 902 . . . . . . Sensors 1047 | . . . . . . . 838 209 . Terrain 1874 | . . . 967 318 . . . . 589 Structural 226 | . . 226 . . . . . . . Traps 1037 | . . . 428 320 . 56 . 233 . T.N.C. 321 | . . . 321 . . . . . . Jamming 197 | . . . . . . . 90 107 . Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Turns Passed 9059 | 58 483 1468 2319 1213 1014 390 840 272 1002 Spaces Moved 5397 | 42 277 649 1254 870 492 211 517 161 924 Core 702 | 1 . . . . . . . 114 587 Treads . | . . . . . . . . . . Legs 4403 | 41 277 601 1051 870 492 211 517 47 296 Wheels 41 | . . . . . . . . . 41 Hover 251 | . . 48 203 . . . . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 50 120 120 48 120 120 120 120 50 50 Average Speed 118 | 118 120 166 119 120 121 140 121 73 77 Slowest Speed 370 | 120 120 370 300 120 190 190 190 195 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . Cave-ins Triggered 2 | . . . . . . . . 2 . Exploration Rate (%) 46 | 4 50 53 84 97 37 26 12 82 19 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 21 | . . . . . 5 . 10 6 . Terrain Destroyed 68 | . . 8 12 . 27 1 10 6 4 Melee 21 | . . . . . 5 . 10 6 . Projectile 10 | . . . . . 10 . . . . AOE 37 | . . 8 12 . 12 1 . . 4 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Was Fac Total 7543 | 47 364 899 2004 1036 802 266 687 293 1145 Wait 1421 | . 41 124 652 42 225 13 107 118 99 Move 5391 | 41 276 648 1254 869 492 210 517 160 924 Hop . | . . . . . . . . . . Pick Up 71 | . 7 16 16 5 7 2 9 . 9 Fast Attach 49 | 6 2 5 8 . 7 4 2 2 13 Attach 40 | . 1 2 9 1 7 3 6 1 10 Detach 17 | . . 1 4 1 2 1 3 . 5 Swap 55 | . 2 11 15 3 5 3 12 2 2 Drop 48 | . 2 11 13 5 4 . 7 . 6 Fire 274 | . 31 80 31 6 47 30 3 3 43 Melee 32 | . . . 1 . 6 . 18 7 . Ram 15 | . . . . . . . . . 15 Kick 5 | . 2 1 1 . . . . . 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 125 | . . . . 104 . . 3 . 18 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Sto x2 / Gar) -8/Garrison -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 315 | -10/Materials | Build established: Mutant 369 | -10/Materials | Repaired Med. Laser 403 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Discovered new exit (range 16) 542 | -10/Materials | Entered another Materials area 542 | -9/Materials | Evolved 2 slots: Utility x2 1009 | -9/Materials | Discovered new exit (range 9) 1052 | -9/Materials | Build established: Scavenger-Mutant 1409 | -9/Materials | Identified exit to Mines 1441 | -9/Materials | Discovered new exit (range 3) 1573 | -9/Materials | Core integrity fell below 50% 1869 | -9/Materials | Build established: Mutant 2010 | -9/Materials | Entered another Materials area 2010 | -8/Materials | Evolved 2 slots: Propulsion x2 2040 | -8/Materials | Repaired Shock Rifle 2149 | -8/Materials | Garrison activated, responded to threat 2256 | -8/Materials | Lost 7 parts (3n1u3w) 2721 | -8/Materials | Discovered new exit (range 9) 2729 | -8/Materials | Met 7R-MNS 3064 | -8/Materials | Build established: Scavenger-Mutant 3074 | -8/Materials | Discovered new exit (range 18) 3115 | -8/Materials | Repaired Shock Rifle 3215 | -8/Materials | Discovered new exit (range 3) 3224 | -8/Materials | Identified exit to Storage 3294 | -8/Materials | Identified exit to Factory 3423 | -8/Materials | Build established: Mutant 3671 | -8/Materials | Discovered exit to Factory (range 16) 3798 | -8/Materials | Discovered exit to Storage (range 7) 4246 | -8/Materials | Central database locked down 4329 | -8/Materials | Identified exit to Garrison 4329 | -8/Materials | Entered Garrison 4329 | -8/Garrison | Discovered recently destroyed garrison 4540 | -8/Garrison | Discovered new exit (range 14) 4610 | -8/Garrison | Installed Relay Interface Framework 4649 | -8/Garrison | Discovered new exit (range 49) 4649 | -8/Garrison | Discovered new exit (range 25) 4649 | -8/Garrison | Discovered new exit (range 73) 5294 | -8/Garrison | Build established: Commander-Mutant 5542 | -8/Garrison | Entered Materials 5542 | -8/Materials | Accompanied by 11 allies 5542 | -8/Materials | Discovered exit to Storage (range 6) 5686 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5731 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5777 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5816 | -8/Materials | Repaired Imp. Heat Sink 5943 | -8/Materials | Lost 3 allies 6076 | -8/Materials | Discovered exit to Storage (range 15) 6220 | -8/Materials | Build established: Hacker-Mutant 6424 | -8/Materials | Garrison activated, responded to threat 6428 | -8/Materials | Lost 6 allies 6434 | -8/Materials | Core integrity fell below 50% 6504 | -8/Materials | Lost 9 parts (1p4n2u2w) 6556 | -8/Materials | Identified exit to Garrison 6556 | -8/Materials | Entered Garrison 6658 | -8/Garrison | Triggered checkpoint 6673 | -8/Garrison | Core integrity fell below 20% 6713 | -8/Garrison | Lost 4 parts (1n1u2w) 6810 | -8/Garrison | System corruption reached 10% 6829 | -8/Garrison | Build established: Scavenger-Mutant 6831 | -8/Garrison | Lost 4 parts (1p2n1w) 6897 | -8/Garrison | Discovered exit to Factory (range 13) 6916 | -8/Garrison | Expanded RIF knowledge: Structural Interface 6946 | -8/Garrison | Entered Factory 6946 | -7/Factory | Evolved 2 slots: Utility x2 7102 | -7/Factory | Fabricated Antimatter Reactor? 7415 | -7/Factory | Repaired Carbon-fiber Leg 7786 | -7/Factory | Sucked down chute 7786 | -7/Factory | Entered Waste 7787 | -7/Waste | Met a frightened Derelict 7801 | -7/Waste | EMP discharged 7801 | -7/Waste | System corruption reached 10% 7806 | -7/Waste | Spotted C-40 Crusher 7845 | -7/Waste | Spotted C-40 Crusher 7845 | -7/Waste | Spotted C-40 Crusher 7869 | -7/Waste | Crushed by falling debris 7901 | -7/Waste | EMP discharged 7980 | -7/Waste | Crushed by falling debris 7991 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7995 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7998 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8001 | -7/Waste | EMP discharged 8001 | -7/Waste | System corruption reached 30% 8001 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8008 | -7/Waste | Spotted C-40 Crusher 8009 | -7/Waste | Spotted C-40 Crusher 8019 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8032 | -7/Waste | Spotted C-40 Crusher 8050 | -7/Waste | Lost 7 parts (2n4u1w) 8052 | -7/Waste | Discovered new exit (range 11) 8058 | -7/Waste | Entered Factory 8100 | -7/Factory | Core integrity fell below 50% 8280 | -7/Factory | Build established: Mutant 8567 | -7/Factory | Core integrity fell below 20% 8800 | -7/Factory | Build established: Scavenger-Mutant 8976 | -7/Factory | Central database locked down 9011 | -7/Factory | Cargo convoy interrupted 9060 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 09010_ X-62 Marksman unfolds itself. 09010_ H-55 Commando unfolds itself. 09010_ I-36 Angel unfolds itself. 09011_ ALERT: Cargo convoy interrupted, initiating access lockdown. 09013_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F005. 09013_ Imp. Shield Generator destroyed. 09016_ Slug penetrates Wall. 09019_ System corrupted: Substantial component data lost. 09037_ VOYXVZ