Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.24 @ 09:51:37 Player: jumpy Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3813) 3813 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9348 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 268/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Flying (40) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings (fused) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- HERF Cannon Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Fusion Reactor Antimatter Reactor > --- PROPULSION ------- Medium Treads Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Advanced Terrain Scanner Core Analyzer Centrium Heavy Armor Plating > --- WEAPON ----------- Beamcaster Beamcaster Variable Charge Gun Fusion Bomb Launcher > --- INVENTORY -------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Medium Storage Unit Quantum Capacitor Advanced Phase Shifter Advanced Cloaking Device Hardened Medium Armor Plating System Restoration Module Heavy Beamcaster HERF Cannon Long-range Missile Launcher [Rating: 119] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Centrium Heavy Treads Leg Carbon-fiber Leg Wheel Centrium Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Core Analyzer Device Improved Cooling System Storage Medium Storage Unit Processor Core Analyzer Protection Centrium Heavy Armor Plating Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Assault Rifle Launcher Long-range Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 2 2 . . 2 Power 1 | . . . . . . 1 . . . Propulsion 4 | . . . 1 2 1 . . . . Utility 5 | . . 1 1 . 1 1 . . 1 Weapon 2 | . . 1 . . . . . . 1 Parts Attached 112 | 8 2 4 24 8 20 7 13 5 21 Power 17 | 1 . 1 5 . 1 2 2 2 3 Engine 6 | 1 . 1 3 . 1 . . . . Core 4 | . . . 2 . . 1 . 1 . Reactor 7 | . . . . . . 1 2 1 3 Propulsion 33 | 2 . . 7 5 7 1 2 . 9 Treads 3 | . . . . . . . 2 . 1 Leg 15 | 2 . . 7 . 2 . . . 4 Wheel 2 | . . . . . 1 . . . 1 Hover 5 | . . . . . 4 1 . . . Flight 8 | . . . . 5 . . . . 3 Utility 36 | 2 . 2 9 2 7 3 2 3 6 Device 13 | 1 . . 1 1 2 . 1 3 4 Storage 4 | 1 . . 1 . . 1 . . 1 Processor 10 | . . . 2 1 5 2 . . . Hackware . | . . . . . . . . . . Protection 9 | . . 2 5 . . . 1 . 1 Artifact . | . . . . . . . . . . Weapon 26 | 3 2 1 3 1 5 1 7 . 3 Energy Gun 15 | 2 . . 1 1 4 1 3 . 3 Energy Cannon . | . . . . . . . . . . Ballistic Gun 8 | 1 2 1 2 . . . 2 . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 10 | . . . 1 2 2 1 2 1 1 Parts Lost 57 | . 1 . 16 . 6 11 2 1 20 Power 13 | . . . 3 . 2 1 2 1 4 Propulsion 17 | . . . 4 . 3 4 . . 6 Utility 12 | . . . 4 . 1 2 . . 5 Weapon 15 | . 1 . 5 . . 4 . . 5 Highest Loss Streak 15 | . 1 . 3 . 6 7 2 1 15 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 7 | 4 7 7 9 6 4 4 3 8 10 Power . | . 1 1 1 1 . . . . . Propulsion 1 | 1 2 2 4 1 1 . . . . Utility 3 | . 2 2 2 3 1 1 1 5 7 Weapon 1 | 1 1 1 1 . 1 2 1 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 15 | . . . . 5 . 1 . . 9 Power 2 | . . . . 1 . 1 . . . Propulsion 3 | . . . . 3 . . . . . Utility 7 | . . . . . . . . . 7 Weapon 2 | . . . . 1 . . . . 1 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 72 | . 93 94 91 54 76 59 50 66 69 Engine 3 | . 14 11 7 . 2 1 . . . Core 1 | . . . 1 7 2 1 . . . Reactor 3 | . . . . . . . 4 7 8 Treads 4 | . . . . . . . 9 11 9 Leg 8 | . 28 22 25 1 1 . . . 1 Hover 1 | . . . . . 6 12 . . . Flight 2 | . . . . 29 15 . . . . Device 7 | . 14 11 3 4 6 3 3 8 13 Storage 5 | . 14 11 9 1 . 3 4 5 4 Processor 11 | . . . 13 5 20 23 13 7 4 Protection 4 | . . 9 8 . 1 . 3 5 4 Energy Gun 10 | . 19 . 3 1 13 10 2 17 18 Ballistic Gun 5 | . 2 28 19 . . . . . . Peak Build Rating 119 | 7 8 13 32 34 56 57 88 99 119 Average Rating 53 | 4 6 10 22 22 44 42 67 91 97 On Entrance 36 | . 7 7 13 24 34 56 39 88 95 Avg Prop Armor Cover (%) 5 | . . . . . 6 . . . 5 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 95 | 15 15 27 43 25 21 31 65 79 95 Greatest Support 178 | 20 20 20 45 25 37 37 150 150 178 Greatest Overweight (x) 5 | 1 . 1 1 1 1 3 . . 5 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 10 10 10 15 Average Capacity 10 | 7 8 8 13 7 5 8 9 10 13 Most Carried 15 | 8 8 8 15 14 5 5 10 10 15 Average Carried 7 | 4 7 7 9 6 4 4 3 9 11 Final Capacity 15 | 8 8 8 15 5 5 5 10 10 5 Final Carried 15 | 7 7 8 15 5 5 5 10 10 2 Class Distribution -------------------- 31% | Mutant 27% | Tank 19% | Scavenger-Gunner 6% | Scavenger-Mutant 5% | Sprinter 4% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Matter Collected 2186 | 322 . . 976 . 236 89 315 36 212 Remotely . | . . . . . . . . . . Salvage Created 5245 | 131 236 51 1095 . 447 411 202 548 2124 Parts 211 | 13 15 4 61 . 20 14 . 13 71 Haulers Intercepted 6 | . 1 . . . . 1 . 1 3 Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Combat Hostiles Destroyed 61 | . 3 1 17 . 6 5 1 7 21 Guns 48 | . 3 1 17 . 6 3 . 7 11 AOE 8 | . . . . . . 1 1 . 6 Classes Destroyed 16 | 2 6 1 3 . 2 . 1 . 1 Worker 9 | . 1 . 2 . 1 . . . 5 Builder 2 | . . . 1 . . . . . 1 Tunneler 4 | 4 . . . . . . . . . Hauler 6 | . 1 . . . . 1 . 1 3 Recycler 9 | 1 . . 2 . 1 . . . 5 Operator 4 | . 1 . 1 . . 1 . 1 . Watcher 4 | . 1 . 2 . 1 . . . . Swarmer 6 | . 1 . . . . . . . 5 Grunt 27 | . 2 . 12 . 3 1 . 2 7 Brawler 3 | . . . . . 1 . . 1 1 Duelist 2 | . . . 1 . . . . . 1 Sentry 3 | . . 1 1 . . 1 . . . Hunter 11 | . . . 3 . . 3 . 2 3 Programmer 7 | . . . . . 2 . . 2 3 Heavy 1 | . . . . . . . . . 1 Compactor 1 | . . . . . . . 1 . . Best Kill Streak 12 | 2 2 1 5 . 5 2 1 3 12 Combat Bots Only 7 | . 1 1 3 . 4 2 1 3 7 Max Kills in Single Turn 6 | 1 1 1 2 . 1 1 1 1 6 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 1 1 . 3 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Hostile Shots Fired 692 | . 23 4 173 5 47 86 5 59 290 Missed 217 | . 8 1 37 2 21 35 . 15 98 Hits 475 | . 15 3 136 3 26 51 5 44 192 Melee 11 | . . . 3 . 1 . 5 1 1 Projectile 464 | . 15 3 133 3 25 51 . 43 191 Critical Strikes 25 | . 1 . 5 . . 4 3 1 11 Damage Taken 9970 | . 224 45 2270 46 557 1408 679 825 3916 Core 2539 | . 54 . 258 33 142 570 309 19 1154 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 74 | 100 78 100 53 95 83 . . 10 . Volleys Fired 252 | 14 30 3 88 . 25 15 7 24 46 Largest 4 | 1 2 2 3 . 3 3 1 3 4 Hottest 306 | 20 80 40 122 . 180 180 43 225 306 Shots Fired 592 | 14 40 6 217 . 37 26 7 72 173 Gun 583 | 14 40 6 217 . 37 26 . 72 171 Cannon . | . . . . . . . . . . Launcher 9 | . . . . . . . 7 . 2 Special . | . . . . . . . . . . Kinetic 209 | 14 . 6 189 . . . . . . Thermal 295 | . . . 28 . 24 . . 72 171 Explosive 9 | . . . . . . . 7 . 2 Electromagnetic 79 | . 40 . . . 13 26 . . . Robot Hit Streak 22 | 7 8 4 11 . 15 15 7 22 17 Robot Miss Streak 5 | 1 2 1 4 . 3 1 . 2 5 Penetration Max 1 | . . . 1 . . . . . . Secondary Targets 8 | . . . 2 . 1 . . 2 3 Max Gunslinging Chain 1 | . . . 1 . 1 . . 1 1 Shots Hit Robots 413 | 13 27 4 137 . 35 23 7 52 115 Core Hits 230 | 5 10 3 51 . 54 13 1 23 70 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . Critical Strikes 15 | . . . 2 . . . . 3 10 Burn 13 | . . . . . . . . 3 10 Destroy 2 | . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 11126 | 167 433 48 2152 . 996 1052 862 1205 4211 Guns 8157 | 167 354 48 2152 . 934 587 . 1187 2728 Cannons . | . . . . . . . . . . Explosions 2907 | . 79 . . . 62 465 862 . 1439 Melee . | . . . . . . . . . . Ramming 62 | . . . . . . . . 18 44 Kinetic 2065 | 167 . 48 1850 . . . . . . Thermal 5047 | . 79 . 302 . 751 . . 1187 2728 Explosive 2766 | . . . . . . 465 862 . 1439 Electromagnetic 1186 | . 354 . . . 245 587 . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . 3 . . . 7 Average Corruption 3 | . . . . . 2 . . . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 14 | . . . . . 4 . . . 10 Message Errors 3 | . . . . . 2 . . . 1 Matter Fused 2 | . . . . . . . . . 2 Heat Flow Errors 1 | . . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . 3 Data Loss (major) 1 | . . . . . 1 . . . . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 229 | . 7 . . . 6 90 2 . 124 Projectiles . | . . . . . . . . . . Explosions 229 | . 7 . . . 6 90 2 . 124 Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 1174 | . 30 . . . 56 459 463 . 166 Shots 17 | . 1 . . . 1 6 7 . 2 Rammed 6 | . . . . . . . . 3 3 Targets Rammed 6 | . . . . . . . . 3 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 568 | . 202 2 568 5 372 96 16 464 143 Average Temperature 104 | . 111 2 179 2 69 27 10 108 28 Received Heat Transfer 2211 | . 120 18 936 . 180 136 . 117 704 Effects 16 | . . . 15 . . . . 1 . Shutdowns 4 | . . . 3 . . . . 1 . Energy Bleed 4 | . . . 4 . . . . . . Interference 3 | . . . 3 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Damage (major) 3 | . . . 3 . . . . . . Damage (core) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 8 | . 1 . . . 1 6 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 6 | . . . . . . . . 1 5 Combat Hostiles 4 | . . . . . . . . . 4 Parts Melted 42 | . . . 1 . . . . 15 26 Heat Transferred 8967 | . 100 . 592 . 595 . . 2257 5423 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . 1 . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . 1 . . 1 . . 1 Low Security (%) 92 | 100 100 100 99 100 100 66 100 100 75 Level 1 7 | . . . . . . 33 . . 24 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 399 | 10 75 30 201 130 155 308 101 76 399 Initial 101 | . . 16 . 86 63 49 101 . 29 Average 63 | 1 40 5 49 65 107 106 16 19 124 Influence Increases 2918 | 25 154 30 619 124 319 538 38 203 868 Destroy 0b10 Robot/C 1200 | . 60 20 340 . 120 100 . 140 420 Destroy 0b10 Robot/NC 190 | 25 20 . 40 . 15 10 . 10 70 Destroy Leader 290 | . 14 10 84 . 32 32 . 32 86 Successful Hack 90 | . 12 . 2 19 12 . . 21 24 Disable Machine 210 | . . . 45 . . 165 . . . Destroy Structure 173 | . 3 . 3 . 5 66 38 . 58 Partial Spotted 45 | . . . . . 30 . . . 15 Lose Combat Pursuer 720 | . 45 . 105 105 105 165 . . 195 Influence Decreases 2525 | 25 115 69 429 184 349 347 329 143 535 Entered New Map 466 | . . 23 . 104 67 51 190 . 31 Time Decay 1565 | 25 105 46 316 80 222 205 119 143 304 Lost Part 494 | . 10 . 113 . 60 91 20 . 200 Squads Dispatched 28 | . 1 1 2 2 3 5 . 4 10 Investigation 4 | . . . 1 1 . . . . 2 Extermination 8 | . . . . 1 2 1 . 2 2 Reinforcement 12 | . 1 1 1 . 1 3 . 2 3 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 1 . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced 3 | . . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Distress Signals 7 | . . . 5 . . . . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 9 3 31 11 17 22 1 9 51 Peak Tracking Total 11 | . 4 2 5 9 4 6 1 3 11 Tactical Retreats 20 | . 2 . 5 2 3 5 . . 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Traps Triggered 6 | . . . 1 . . 2 . . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Disabled 14 | . . . 3 . . 11 . . . Max in Single Turn 6 | . . . 1 . . 6 . . . Garrison Access 1 | . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Machines Accessed 17 | . 1 . 2 2 2 1 . 4 5 Terminals 7 | . 1 . 1 1 . 1 . 3 . Fabricators 2 | . . . . . 1 . . . 1 Repair Stations 2 | . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 . . . 1 Garrison Access 3 | . . . . 1 . . . 1 1 Total Hacks 45 | . 2 . 8 8 6 1 . 8 12 Successful 17 | . 2 . 4 3 1 . . 3 4 Failed 28 | . . . 4 5 5 1 . 5 8 Catastrophic 10 | . . . 1 1 1 1 . 3 3 Database Lockouts . | . . . . . . . . . . Manual 3 | . 1 . . 1 . 1 . . . Terminals 18 | . 2 . 2 6 . 1 . 7 . Fabricators 4 | . . . . . 2 . . . 2 Repair Stations 6 | . . . . . . . . . 6 Recycling Units . | . . . . . . . . . . Scanalyzers 13 | . . . 6 . 4 . . . 3 Garrison Access 4 | . . . . 2 . . . 1 1 Terminal Hacks 7 | . 2 . . 3 . . . 2 . Part Schematic 3 | . 1 . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . Zone Layout 2 | . . . . 1 . . . 1 . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 2 | . . . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 6 | . . . 4 . 1 . . . 1 Insert Component 3 | . . . 1 . 1 . . . 1 Analyze 1 | . . . 1 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . 1 . Used . | . . . . . . . . . . Hacking Detections 15 | . . . 2 2 2 1 . 3 5 Full Trace Events 3 | . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . 1 . 1 2 . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Active Infowar (turns) 1395 | 73 257 201 520 2 5 . . . 337 Terrain 339 | . . . . . 2 . . . 337 Seismic 1051 | 73 257 201 520 . . . . . . ECM 5 | . . . . 2 3 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Turns Passed 5552 | 157 257 201 1237 165 470 495 818 638 1114 Spaces Moved 4490 | 95 140 116 681 500 756 640 523 338 701 Core 60 | 10 . . . . . 46 . . 4 Treads 1223 | . . . . . . . 442 338 443 Legs 1098 | 85 140 116 681 . 40 . . . 36 Wheels 11 | . . . . . 4 . . . 7 Hover 897 | . . . . . 222 594 81 . . Flight 1201 | . . . . 500 490 . . . 211 Fastest Speed 24 | 50 120 120 105 24 24 40 40 160 37 Average Speed 95 | 115 120 161 128 29 42 53 141 160 125 Slowest Speed 330 | 120 120 190 190 98 111 200 160 160 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 14 | . . . . 6 5 . . . 3 Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 32 19 42 17 23 21 97 10 28 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 109 | . 2 . 2 . 4 32 35 . 34 Melee . | . . . . . . . . . . Projectile 2 | . . . 1 . . . . . 1 AOE 106 | . 2 . . . 4 32 35 . 33 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Total 5241 | 126 189 124 873 516 862 768 590 379 814 Wait 236 | . 14 . 60 . 46 87 1 3 25 Move 4455 | 94 139 115 680 487 745 640 522 337 696 Hop 13 | . . . . 6 5 . . . 2 Pick Up 40 | 9 1 1 7 . 5 2 5 2 8 Fast Attach 66 | 6 2 1 8 4 14 6 10 4 11 Attach 36 | 2 1 1 9 4 6 2 3 1 7 Detach 10 | . . . 1 1 3 1 2 . 2 Swap 32 | . . 2 15 . 4 . 3 1 7 Drop 50 | 1 2 1 5 14 9 2 5 4 7 Fire 252 | 14 30 3 88 . 25 15 7 24 46 Melee . | . . . . . . . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 4 | . . . . . . . . 3 1 Escape Stasis 13 | . . . . . . 13 . . . Rewire 32 | . . . . . . . 32 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 158 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 5) 415 | -10/Materials | Entered another Materials area 415 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 595 | -9/Materials | Discovered new exit (range 10) 616 | -9/Materials | Entered another Materials area 616 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -8/Materials | Lost 3 parts (1p2w) 1581 | -8/Materials | Lost 3 parts (2n1u) 1611 | -8/Materials | Build established: Scavenger-Gunner 1769 | -8/Materials | Lost 3 parts (1n2w) 1840 | -8/Materials | Discovered new exit (range 12) 1853 | -8/Materials | Entered Factory 1853 | -7/Factory | Evolved 2 slots: Propulsion x2 2010 | -7/Factory | Discovered new exit (range 15) 2018 | -7/Factory | Entered another Factory area 2018 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2248 | -6/Factory | Lost 6 parts (2p3n1u) 2327 | -6/Factory | Spotted B-75 Beast 2480 | -6/Factory | Discovered new exit (range 15) 2488 | -6/Factory | Entered another Factory area 2488 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2756 | -5/Factory | Lost 7 parts (1p3n3w) 2814 | -5/Factory | Core integrity fell below 50% 2819 | -5/Factory | Garrison activated, responded to threat 2844 | -5/Factory | Lost 3 parts (1n1u1w) 2983 | -5/Factory | Sucked down chute 2983 | -5/Factory | Entered Waste 2983 | -5/Waste | The area was eerily silent 3010 | -5/Waste | Found Prototype Protection 3010 | -5/Waste | Identified Centrium Heavy Armor Plating 3016 | -5/Waste | Discovered new exit (range 16) 3043 | -5/Waste | A Compactor rumbled back to life 3043 | -5/Waste | Spotted C-40 Crusher 3044 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 3045 | -5/Waste | Build established: Mutant 3066 | -5/Waste | Crushed by Compactor (1 part destroyed) 3073 | -5/Waste | Core integrity fell below 20% 3074 | -5/Waste | Destroyed C-40 Crusher 3220 | -5/Waste | Found Fusion Bomb Launcher 3795 | -5/Waste | Found Broken Quantum Capacitor 3801 | -5/Waste | Entered Factory 3980 | -5/Factory | Build established: Tank 4324 | -5/Factory | Identified exit to Upper Caves 4372 | -5/Factory | Discovered new exit (range 15) 4439 | -5/Factory | Entered another Factory area 4439 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4915 | -4/Factory | Destroyed 7 combat bots 5104 | -4/Factory | Spotted B-86 Titan 5290 | -4/Factory | Garrison activated, responded to threat 5304 | -4/Factory | Cargo convoy interrupted 5386 | -4/Factory | Destroyed 7 combat bots 5466 | -4/Factory | Released all parts (6) 5472 | -4/Factory | Core integrity fell below 50% 5505 | -4/Factory | Lost 15 parts (4p4n3u4w) 5505 | -4/Factory | Core integrity fell below 20% 5553 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05470_ R-10 Processor collects Com. Wheel. 05472_ Acquired Biomechanical Wings. 05473_ R-10 Processor collects Graphene Brace. 05474_ Acquired Biomechanical Wings. 05474_ Biomechanical Wings destroyed. 05477_ System corrupted: Matter fused (-5). 05479_ K-01 Serf collects debris. 05480_ R-10 Processor collects Field Laser. 05494_ System corrupted: Biomechanical Wings fused. 05535_ Connecting with Fabricator... >>Network(Status) Querying network status... 6 records found: (161,46) - Loaded: Lrn. Terrain Scanner (185,12) - Idle (197,54) - Idle (161,96) - Idle (184,155) - Idle (142,146) - Loaded: Lgt. Particle Reactor 05548_ System corrupted: Biomechanical Wings rejected. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????H?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????? ?????????? | | ???############################k ????????? | | ???# k ????????? | | ???# @ ????????? | | ???# u ????????? | | ???# ????????? | | ???# = ?????????? | | ???# s ?????????? | | ???# k ??????????? | | ???# ############################??????????? | | ??## ## #???????????????????????? | | ??# # " " " " "" #???????????????????????? | | ??# # " " " " """#???????????????????????? | | ??# # " " " " F"#???????????????????????? | | ??# # " " " " """#?########??????????????? | | / T + " " " " "" #?# """ #??????????????? | | # # " " " " ### """ #??????????????? | | ?# # " " " " / / """ #??????????????? | | ??# # " " " " ### #??????????????? | | ??# # " " " " #?# #??????????????? | | ??### ### #?# #??????????????? | | ????# ??# ] #?####+###??????????????? | | ????# ??##############????# #????????????????? | | ????# ????????????????????# #????????????????? | | ????# ?????????????######## ##???????????????? | | ????# ?????????????# #???????????????? | | ????# ?????????????# ################# | | ????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 39 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 16 Melee Accuracy 16 Core Analysis 9 Recoil Reduction 5 Salvage Targeting 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Enh. Autogun | -8/Materials | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Imp. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Carbon-fiber Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BackupConstructCompressor Manual? 0 Play Time 00:42:27 Cumulative 239.6 hours Start 2025.10.24 @ 09:12:32 End 2025.10.24 @ 09:51:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 551 Rogue 551 Adventurer 0 Explorer 0 Win Type - Total 14 Types 10/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: bacb7bc0-aef1-4495-babe-c7f0538c154b