Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 09:04:13 Player: Mopo3 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (837) 837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (928) 928 TOTAL SCORE: 5300 Bonus ------- Follower Combat Kills 328 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 24/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Enhanced Optical Array Core Analyzer Improved Particle Charger > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Light Deuterium Engine Reinforced Deuterium Engine Improved Terrain Scanner Tractor Beam Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Advanced Terrain Scanner Core Analyzer Utility Shielding > --- WEAPON ----------- Heavy Laser Heavy Plasma Cannon Enhanced Flamer Phasing Sabre > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Fusion Compressor Advanced Heat Sink Enhanced Optical Array Enhanced Optical Array Improved Terrain Scanner CR-A16's Pointy Stick [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Grenade Launcher Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Enhanced Flamer Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 4 | . . 2 . . . 2 . Utility 2 | . . . . . . 2 . Weapon 2 | . . . . . . 2 . Parts Attached 65 | 7 1 5 . 3 22 9 18 Power 11 | 1 . . . . 6 . 4 Engine 8 | 1 . . . . 5 . 2 Core 3 | . . . . . 1 . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . 2 . . 11 . 1 Treads 6 | . . . . . 5 . 1 Leg 10 | 2 . 2 . . 6 . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 17 | 2 1 . . 2 1 4 7 Device 8 | 1 . . . . . 1 6 Storage 2 | 1 1 . . . . . . Processor 4 | . . . . 1 . 2 1 Hackware . | . . . . . . . . Protection 3 | . . . . 1 1 1 . Artifact . | . . . . . . . . Weapon 21 | 2 . 3 . 1 4 5 6 Energy Gun 2 | . . . . . . 1 1 Energy Cannon 3 | . . 1 . . 1 . 1 Ballistic Gun 7 | 2 . 1 . . 1 2 1 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 3 | . . . . 1 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . 1 1 1 Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 39 | . . 2 . . 15 . 22 Power 9 | . . . . . 5 . 4 Propulsion 13 | . . . . . 8 . 5 Utility 4 | . . . . . . . 4 Weapon 13 | . . 2 . . 2 . 9 Highest Loss Streak 9 | . . 2 . . 9 . 9 To Critical Strikes 1 | . . . . . 1 . . Average Slot Usage (%) 86 | . 100 98 100 90 93 86 47 Engine 9 | . 14 11 11 11 9 6 2 Treads 6 | . . . . . 20 20 3 Leg 28 | . 28 44 44 44 20 6 . Device 4 | . 14 11 11 3 . . 5 Storage 9 | . 14 11 11 11 11 6 3 Processor 5 | . . . . 7 4 5 8 Protection 3 | . . . . . 6 13 4 Energy Cannon 2 | . . 1 11 1 6 6 1 Ballistic Gun 6 | . 28 10 . . 8 12 1 Launcher 5 | . . 8 11 11 2 . . Slashing Weapon 1 | . . . . . 2 6 3 Peak Build Rating 43 | 7 8 10 10 12 28 38 43 Average Rating 16 | 5 7 9 10 11 21 36 27 On Entrance 13 | . 7 8 10 10 12 23 37 Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 28 30 30 30 47 54 56 Greatest Support 63 | 20 20 40 40 40 63 63 63 Greatest Overweight (x) 12 | 1 1 . . . 7 . 12 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 15 15 11 Most Carried 15 | 5 11 10 10 15 15 11 12 Average Carried 10 | 3 8 8 9 13 10 8 7 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 5 11 9 10 15 9 10 5 Class Distribution -------------------- 91% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1235 | 373 25 139 . 237 260 . 201 Remotely . | . . . . . . . . Salvage Created 1087 | 196 122 177 . . 405 . 187 Parts 61 | 14 10 13 . . 12 . 12 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 2 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 39 | . . . . 3 23 . 13 Prevented 5 | . . . . . 5 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 16 | . 2 4 . . 7 . 3 Melee 8 | . . . . . 6 . 2 Guns 5 | . 2 2 . . . . 1 AOE 2 | . . 2 . . . . . Classes Destroyed 9 | 3 1 2 . . 2 . 1 Worker 4 | 2 . 2 . . . . . Builder 2 | . . 2 . . . . . Tunneler 4 | 3 1 . . . . . . Recycler 1 | 1 . . . . . . . Swarmer 2 | . . . . . 2 . . Grunt 8 | . 2 3 . . 3 . . Sentry 2 | . . 1 . . 1 . . Hunter 3 | . . . . . 1 . 2 Behemoth 1 | . . . . . . . 1 Decomposer 3 | . . . . . 3 . . Best Kill Streak 3 | 2 3 3 . . 2 . 1 Combat Bots Only 2 | . 2 2 . . 2 . 1 Max Kills in Single Turn 2 | 1 1 2 . . 1 . 1 Gunslinging . | . . . . . . . . Exploded 1 | . . 1 . . . . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 362 | . 15 66 . . 94 . 187 Missed 97 | . 4 25 . . 27 . 41 Damage Taken 5168 | . 125 528 . . 1544 . 2971 Core 1299 | . 46 93 . . 295 . 865 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . . . . . 50 Regen/Repaired (Parts) 331 | . . . . 331 . . . Core Remaining (%) 61 | 100 81 . . . 3 . . Volleys Fired 127 | 18 10 60 . 2 16 . 21 Largest 3 | 2 2 2 . 1 2 . 3 Hottest 239 | 40 40 60 . 100 88 . 239 Shots Fired 186 | 36 21 75 . 2 23 . 29 Gun 148 | 36 21 59 . . 10 . 22 Cannon 21 | . . 8 . . 7 . 6 Launcher 8 | . . 8 . . . . . Special 9 | . . . . 2 6 . 1 Kinetic 145 | 36 21 59 . . 10 . 19 Thermal 33 | . . 8 . 2 13 . 10 Explosive 8 | . . 8 . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 8 | 5 3 6 . . 6 . 8 Robot Miss Streak 5 | 5 3 3 . . 3 . 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 147 | 20 10 46 . . 35 . 36 Core Hits 55 | 6 5 17 . . 16 . 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | . . . . . 8 . 4 Burn 2 | . . . . . 2 . . Sever 10 | . . . . . 6 . 4 Melee Attacks 47 | . . . . . 24 . 23 Impact . | . . . . . . . . Slashing 47 | . . . . . 24 . 23 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3482 | 250 137 865 . . 1104 . 1126 Guns 1166 | 250 137 517 . . 77 . 185 Cannons 271 | . . 51 . . 68 . 152 Explosions 297 | . . 297 . . . . . Melee 1675 | . . . . . 895 . 780 Ramming 9 | . . . . . . . 9 Kinetic 1147 | 250 137 517 . . 77 . 166 Thermal 354 | . . 51 . . 132 . 171 Explosive 297 | . . 297 . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1675 | . . . . . 895 . 780 Piercing . | . . . . . . . . Highest Corruption 4 | . 2 . . . 4 . . Average Corruption 3 | . 2 . . . 4 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . 2 . . . 15 . . Message Errors 6 | . 1 . . . 5 . . Matter Fused 4 | . . . . . 4 . . Energy Discharges 2 | . . . . . 2 . . Data Loss (minor) 2 | . . . . . 2 . . Data Loss (major) 1 | . . . . . 1 . . Misfires 1 | . 1 . . . . . . Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 30 | . . 5 . . 2 . 23 Projectiles 25 | . . . . . 2 . 23 Explosions 5 | . . 5 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed 2 | . . . . . . . 2 Targets Rammed 2 | . . . . . . . 2 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 420 | 6 . 56 . 16 120 . 420 Average Temperature 76 | 6 . 17 . 9 38 . 155 Received Heat Transfer 1569 | . 66 288 . . 327 . 888 Effects 3 | . . . . . . . 3 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 2 | . . 1 . . 1 . . Heat Transferred 1357 | . . 111 . . 948 . 298 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 281 | 30 134 281 31 . . . . Initial 56 | . 19 56 31 . . . . Average 82 | 12 62 182 31 . . . . Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 79 | 100 100 40 100 . . 100 . Level 1 20 | . . 59 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 2 . . 2 . . Investigation 1 | . . 1 . . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 1 . . . . . Assault 2 | . . . . . 2 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 2 | . 1 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 44 | . 4 10 . . 21 . 9 Peak Tracking Total 11 | . 2 4 . . 11 . 4 Tactical Retreats 2 | . . 1 . . 1 . . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 2 | . . 2 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 5 | . 1 3 . . 1 . . Terminals 5 | . 1 3 . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 3 7 . . 5 . . Successful 9 | . . 4 . . 5 . . Failed 6 | . 3 3 . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . 1 . . . . . Terminals 15 | . 3 7 . . 5 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . 4 . . 5 . . Record 7 | . . 2 . . 5 . . Emergency Access Points 1 | . . 1 . . . . . Recall Investigation 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 1 1 . . 1 . . Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies 6 | . . . 1 4 . . 1 Largest Group 4 | . . . 1 4 4 . 1 Highest-Rated Group 159 | . . . 31 159 159 . 135 Highest-Rated Ally 135 | . . . 31 41 41 . 135 Total Orders . | . . . . . . . . Ally Attacks 28 | . . . . . 26 . 2 Total Damage 907 | . . . . . 845 . 62 Kills 11 | . . . . . 10 . 1 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4156 | 202 301 400 22 1442 985 221 583 Spaces Moved 2602 | 91 173 215 18 1164 575 128 238 Core 184 | 15 . . . . 1 . 168 Treads 550 | . . . . . 352 128 70 Legs 1868 | 76 173 215 18 1164 222 . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 160 50 Average Speed 136 | 143 145 120 120 120 147 160 186 Slowest Speed 650 | 190 190 120 120 120 400 160 650 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 34 | 6 36 26 11 90 70 4 35 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 2 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 43 | . . 43 . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 43 | . . 43 . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 2935 | 127 203 281 18 1202 649 142 313 Wait 35 | . 8 . . 26 . . 1 Move 2595 | 90 172 214 17 1163 574 127 238 Hop . | . . . . . . . . Pick Up 57 | 12 9 2 1 6 12 6 9 Fast Attach . | . . . . . . . . Attach 45 | 7 . 4 . . 16 4 14 Detach 1 | . . . . . . . 1 Swap 20 | . 1 1 . 3 6 5 4 Drop 6 | . 3 . . 2 1 . . Fire 127 | 18 10 60 . 2 16 . 21 Melee 47 | . . . . . 24 . 23 Ram 2 | . . . . . . . 2 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 203 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 475 | -10/Materials | Discovered new exit (range 16) 504 | -10/Materials | Entered another Materials area 504 | -9/Materials | Evolved 2 slots: Propulsion x2 879 | -9/Materials | Discovered new exit (range 12) 904 | -9/Materials | Entered Mines 907 | -9/Mines | Received a Mining Laser from a helpful Derelict 914 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 926 | -9/Mines | Entered Zion 926 | -7/Zion | Accompanied by 1 ally 939 | -7/Zion | Given A8's code to call for help 998 | -7/Zion | Discovered new exit (range 15) 1011 | -7/Zion | Visited the Megawrench Repair Shop 1011 | -7/Zion | Megawrench repaired 9 parts 1057 | -7/Zion | Found CR-A16's Pointy Stick 1583 | -7/Zion | Learned location of Armory (-4) 1737 | -7/Zion | Met Imprinter 1764 | -7/Zion | Imprinted 1767 | -7/Zion | Declared Zion's savior 2368 | -7/Zion | Entered Proximity Caves 2368 | -6/Proximity Caves | Accompanied by 4 allies 2512 | -6/Proximity Caves | Learned location of Extension (-6) 2527 | -6/Proximity Caves | Attracted the attention of an 0b10 base 2559 | -6/Proximity Caves | Core integrity fell below 50% 2612 | -6/Proximity Caves | Lost 9 parts (3p4n2w) 2636 | -6/Proximity Caves | Crushed by falling debris 2667 | -6/Proximity Caves | Lost 3 parts (1p2n) 2705 | -6/Proximity Caves | Learned Research terminal intel 2732 | -6/Proximity Caves | Core integrity fell below 20% 2768 | -6/Proximity Caves | Lost 3 parts (1p2n) 3231 | -6/Proximity Caves | Derelict sapper outpost attacked 3329 | -6/Proximity Caves | Discovered new exit (range 12) 3353 | -6/Proximity Caves | Entered Factory 3353 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x2, Weapon x2 3552 | -6/Factory | Discovered new exit (range 14) 3574 | -6/Factory | Entered Lower Caves 3610 | -6/Lower Caves | Spotted B-75 Beast 3670 | -6/Lower Caves | Destroyed B-75 Beast 3700 | -6/Lower Caves | Lost 9 parts (1p4n1u3w) 3850 | -6/Lower Caves | Core integrity fell below 50% 3886 | -6/Lower Caves | Lost 5 parts (1p1n3w) 3957 | -6/Lower Caves | AD-0RF showed up to help 3959 | -6/Lower Caves | AD-0RF revealed a hidden path 3968 | -6/Lower Caves | Core integrity fell below 20% 3990 | -6/Lower Caves | Lost 6 parts (1p3u2w) 4138 | -6/Lower Caves | Attracted the attention of an 0b10 base 4157 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slammed into H-66 Slayer. H-66 Slayer critical meltdown. Acquired 3 matter. AD-0RF exits level. Acquired Tractor Beam. Acquired 25 matter. Acquired 4 matter. Acquired 11 matter. Acquired Lgt. Deuterium Engine. Searching scrap... Found Imp. Particle Charger. Found Corruption Screen. Found Adv. Terrain Scan Processor. Found Power Amplifier. Found 33 Matter. Acquired Imp. Particle Charger. G-50 Soldier springs to life. Lgt. Ion Engine destroyed. G-50 Soldier springs to life. CR-A16's Pointy Stick destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????# ###############???????????? | | ?????????????????????# g ####????????? | | ?????????????????????# @ gg ##???????? | | ????????????????????# ###########g ####????? | | ???????????????????# ??#"""""""""# ###??? | | ???????????????????#????#" T / ##?? | | ????????????????????????#" # #?? | | ????????????????????????# # ## #? | | ????????????????????????+ + ##??? #? | | ????????????????????????# # ##??????? | | ????????????????????#???#"""" # ####???????? | | ????????????????????# ??#"""" # #??????????? | | ????????????????????# ?#"""" """"# #??????????? | | ????????????????????# ########### #??????????? | | ????????????????????# ##??????????? | | ?????????????????????# #????#??????? | | ?????????????????????##### ########???????????? | | ?????????????????????????## ##????????????????? | | ??????????????????????????# #######???????##?? | | ??????????????????????????# #?????? ##? | | ??????????????????????????## #??#?? #? | | ???????????????????????????# ## ###!#????# #?? | | ???????????????????????????# ### ###%#??## #?? | | ??????????????????????????? #?# #?#!### #?? | | ???????????????????????#??## ### ##?#! #?? | | ???????????????????????????# ? #?## #?? | | ???????????????????????????##### ### ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I'm Back, Baby! Robot Respite The One Tourist Challenges ------------ None Game ------ Seed OpticalRocketKinecellerator Manual? 0 Play Time 00:55:00 Cumulative 2.9 hours Start 2024.08.27 @ 08:04:35 End 2024.08.27 @ 09:04:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/CogTall Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 467ae929-e46a-4907-92e9-306996632602