Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.03 @ 10:38:55 Player: Lazz Result: Destroyed by Q508-n with Ragnarok Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (216) 1080 Value Destroyed (10289) 10289 Prototype IDs (8) 160 Alien Tech Used (5) 1000 Bonus (3881) 3881 TOTAL SCORE: 23310 Bonus ------- High Alert Combat Kills 327 Follower Combat Kills 54 Used Core Reset Matrix 3000 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 62/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Terrain Scan Processor Advanced Terrain Scan Processor Core Analyzer Advanced System Shield > --- WEAPON (7) ------- (None) > --- INVENTORY (5) ---- Terrabomb Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Huge Storage Unit Machine Analyzer IFF Parser Core Analyzer Transmission Jammer Advanced Phase Shifter Phase Redirector Improved System Shield > --- WEAPON ----------- Phase Gun Quantum Rifle Quantum Rifle Enhanced Nova Cannon Enhanced Hardcell Cannon Core Stripper > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Biometal Medium Treads Improved Heavy Siege Treads Advanced Heat Sink Small Battery High-capacity Matter Pod Advanced Terrain Scan Processor Kinecellerator Focal Shield Improved Shield Generator Advanced System Shield Improved Dynamic Insulation System Terrabomb Terrabomb Terrabomb Gamma Rifle Gamma Rifle Rocket Array Smartbomb Launcher Improved Plasma Cutter Gravity Flail [Rating: 193] Favorites ----------- Power Micro Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Centrium Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Cooled Field Propulsion Drive Utility Core Analyzer Device Transmission Jammer Storage Huge Storage Unit Processor Core Analyzer Hackware Improved System Shield Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Rocket Array Impact Weapon Gravity Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 . 2 Power 2 | . . . . . 1 . . . . . . 1 Propulsion 2 | . . . . . . 1 . . . 1 . . Utility 9 | . . 1 1 2 . . 1 2 . 1 . 1 Weapon 5 | . . 1 1 . 1 1 1 . . . . . Parts Attached 172 | 5 2 13 6 6 21 6 32 11 9 21 15 25 Power 24 | 1 . 1 1 . 4 1 4 2 1 2 4 3 Engine 5 | 1 . 1 . . 1 1 . . . . . 1 Core 5 | . . . 1 . 2 . 2 . . . . . Reactor 14 | . . . . . 1 . 2 2 1 2 4 2 Propulsion 34 | 2 . 3 . 2 2 2 4 2 1 4 . 12 Treads 26 | 2 . 3 . 2 2 2 4 2 1 4 . 4 Leg 1 | . . . . . . . . . . . . 1 Wheel 2 | . . . . . . . . . . . . 2 Hover 2 | . . . . . . . . . . . . 2 Flight 3 | . . . . . . . . . . . . 3 Utility 58 | . 2 1 2 3 8 2 12 4 2 9 6 7 Device 37 | . 1 1 1 2 4 2 10 1 2 7 2 4 Storage 3 | . 1 . . . . . 1 . . . 1 . Processor 9 | . . . . . 1 . . 3 . 2 1 2 Hackware 2 | . . . . . . . . . . . 1 1 Protection 6 | . . . 1 1 3 . 1 . . . . . Artifact 1 | . . . . . . . . . . . 1 . Weapon 56 | 2 . 8 3 1 7 1 12 3 5 6 5 3 Energy Gun 7 | . . 1 . . . . . . 3 . 2 1 Energy Cannon 2 | . . . . . . . . . . 1 . 1 Ballistic Gun 35 | 2 . 7 2 1 6 1 9 1 2 4 . . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 Launcher 3 | . . . . . 1 . 1 . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . 1 1 . 1 1 . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . . 1 . 2 1 1 . 2 1 Corrupted Parts 3 | . . . . . . . . . 2 . . 1 System Corruption 6 | . . . . . . . . . 5 . . 1 Parts Lost 93 | . . . 1 . 4 . 18 2 6 7 12 43 Power 13 | . . . . . . . 4 . . . 1 8 Propulsion 15 | . . . . . . . 2 1 . . 1 11 Utility 29 | . . . 1 . 2 . 4 . 1 4 3 14 Weapon 36 | . . . . . 2 . 8 1 5 3 7 10 Highest Loss Streak 14 | . . . 1 . 3 . 5 1 5 3 3 14 To Critical Strikes 2 | . . . . . . . . . . 1 . 1 Average Backups 18 | 2 5 12 18 19 19 19 19 20 21 21 22 15 Power 1 | . . . 1 2 1 1 . . . 1 2 1 Propulsion 1 | . . . 1 1 2 2 1 1 2 2 2 3 Utility 8 | . 2 3 4 5 9 10 10 11 13 12 9 4 Weapon 5 | 1 2 7 11 8 5 5 6 6 4 4 4 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . 1 1 4 5 . . 2 . 1 1 3 Power 1 | . . . . 1 . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . Utility 4 | . . . . . 2 . . . . 1 . 1 Weapon 9 | . . 1 1 3 1 . . 2 . . 1 . Tool/Special 2 | . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 92 96 97 94 99 99 97 95 82 89 86 73 Engine 2 | . 14 11 6 . . 2 2 . . . . . Core 2 | . . . 2 7 10 8 2 1 . . . . Reactor 4 | . . . . . 2 . 4 6 9 7 8 8 Treads 13 | . 28 22 18 15 13 17 14 9 8 7 7 7 Device 20 | . 7 19 18 28 21 16 22 22 22 24 20 18 Storage 5 | . 13 11 9 7 6 5 5 4 4 4 4 3 Processor 7 | . . . . . 3 5 5 13 14 13 11 8 Protection 1 | . . . 6 3 7 5 3 . . . . . Energy Gun 3 | . . 7 . . . . . . 3 6 13 8 Ballistic Gun 23 | . 28 24 33 30 32 34 31 31 12 17 3 . Impact Weapon 1 | . . . 2 . . . . . . 1 3 3 Peak Build Rating 193 | 5 7 19 24 34 70 70 106 138 152 162 193 192 Average Rating 94 | 4 6 12 21 31 60 68 84 125 129 154 177 145 On Entrance 67 | . 5 7 19 22 34 66 69 72 135 152 159 133 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . 11 22 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 211 | 9 50 58 64 69 99 92 150 144 157 160 193 211 Greatest Support 150 | 40 40 40 40 46 53 66 78 110 110 145 130 150 Greatest Overweight (x) 11 | . 1 1 1 1 1 1 2 1 1 1 2 11 Average Overweight (x) . | . . 1 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 5 20 20 20 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 5 19 20 20 20 20 20 21 25 25 25 25 22 Most Carried 25 | 4 7 20 20 20 20 20 21 25 24 25 25 23 Average Carried 19 | 2 5 12 18 19 19 19 19 22 23 23 24 16 Final Capacity 25 | 5 20 20 20 20 20 20 25 25 25 25 25 5 Final Carried 25 | 4 7 20 20 20 19 20 20 23 24 24 25 2 Class Distribution -------------------- 41% | Scavenger-Executioner 13% | Executioner 12% | Tank 8% | Mutant 8% | Scavenger-Tank 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Tank | -6/Factory Executioner | -5/Factory Scavenger-Executioner | -4/Factory Executioner | -3/Research Mutant | -3/Testing Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Quarantine Scavenger-Executioner | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Matter Collected 8740 | 310 57 709 106 133 915 407 2084 967 547 1406 315 784 Remotely 1550 | . . . . . . . 473 . . 949 128 . Salvage Created 11784 | 134 79 1138 94 133 1092 448 2756 1002 242 2456 1138 1072 Parts 619 | 16 4 67 3 12 50 26 129 75 10 136 48 43 Haulers Intercepted 6 | . 1 2 . . . . 2 . . 1 . . Recyclers Shooed 14 | . . . . . . . 7 3 1 1 1 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Combat Hostiles Destroyed 155 | . . 24 2 2 15 10 37 13 1 23 15 13 Melee 1 | . . . . . . . . . . . 1 . Guns 124 | . . 24 2 2 15 10 32 13 1 22 3 . Cannons 18 | . . . . . . . . . . . 6 12 AOE 11 | . . . . . . . 5 . . 1 4 1 Classes Destroyed 21 | 2 2 3 . 2 2 1 3 1 1 1 1 2 Worker 14 | . 1 1 . . 1 . 4 2 . 2 2 1 Builder 5 | . . . . . . . 3 . . 1 . 1 Tunneler 7 | 4 . . . . . . . 2 . 1 . . Hauler 6 | . 1 2 . . . . 2 . . 1 . . Recycler 18 | 1 . 2 . . 1 . 5 1 1 5 . 2 Mechanic 1 | . . . . . . . . . . . . 1 Operator 2 | . . . . 1 1 . . . . . . . Watcher 5 | . . . . . . . 2 1 1 1 . . Swarmer 24 | . . 4 . . . 4 13 . . 3 . . Cutter 3 | . . . . . . . . 3 . . . . Grunt 51 | . . 16 2 . 7 3 8 2 . 3 6 4 Brawler 2 | . . . . . . 1 1 . . . . . Duelist 1 | . . . . . 1 . . . . . . . Protector 1 | . . . . . . . 1 . . . . . Researcher 2 | . . . . . . . . . . . 2 . Sentry 17 | . . 4 . 1 3 1 4 . . 1 2 1 Hunter 8 | . . . . . . . . . . 4 . 4 Programmer 44 | . . . . 1 3 1 11 8 . 10 7 3 Heavy 1 | . . . . . . . . . . 1 . . Q-Series 1 | . . . . . . . . . . . . 1 Behemoth 2 | . . . . . 1 . . . . 1 . . Protovariant H 1 | . . . . . . . . . 1 . . . Best Kill Streak 9 | 3 1 9 2 1 5 5 8 4 1 9 8 5 Combat Bots Only 7 | . . 7 2 1 3 5 5 3 1 4 6 5 Max Kills in Single Turn 5 | 1 1 2 1 1 2 2 5 2 1 3 5 2 Gunslinging 1 | . . 1 . . . 1 1 . . 1 . . Exploded 3 | . . . . . . . 3 . . 1 3 1 Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Hostile Shots Fired 1442 | . . 87 8 40 162 31 265 25 70 164 184 406 Missed 427 | . . 21 3 7 39 9 78 6 6 50 73 135 Hits 1015 | . . 66 5 33 123 22 187 19 64 114 111 271 Melee 5 | . . . . . . 1 . 3 . . 1 . Projectile 1010 | . . 66 5 33 123 21 187 16 64 114 110 271 AOE 36 | . . . . . . . . . . . . 36 Critical Strikes 55 | . . 2 . . 4 1 16 2 9 6 8 7 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 20122 | . . 788 114 134 1448 399 3639 422 1566 2323 2643 6646 Core 2617 | . . 56 20 12 78 43 195 17 83 166 390 1557 Absorbed by Shields 1229 | . . . . 124 400 . . . 99 352 . 254 Reduced by Siege Mode 288 | . . . . . . . . . 215 73 . . Redirected to Core 339 | . . . . . . . . . . . 261 78 Redirected to Shielding 72 | . . . . . 51 . 21 . . . . . Ignored by Resistances 1543 | . . . . . . . 241 . 237 351 . 714 Core Remaining (%) 90 | 100 100 86 96 98 90 95 83 . 92 . 61 . Volleys Fired 411 | 10 3 50 4 7 44 13 69 25 14 65 47 60 Largest 7 | 2 2 3 4 4 5 6 7 7 5 6 6 6 Hottest 510 | 40 40 93 92 92 143 168 204 216 151 368 510 510 Shots Fired 1543 | 20 6 150 16 28 218 78 375 108 47 271 109 117 Gun 1393 | 20 6 150 16 28 218 78 372 108 47 270 57 23 Cannon 143 | . . . . . . . . . . 1 50 92 Launcher 7 | . . . . . . . 3 . . . 2 2 Special . | . . . . . . . . . . . . . Kinetic 1348 | 20 6 121 16 28 218 78 372 108 47 232 31 71 Thermal 172 | . . 29 . . . . . . . 38 75 30 Explosive 7 | . . . . . . . 3 . . . 2 2 Electromagnetic 16 | . . . . . . . . . . 1 1 14 Robot Hit Streak 31 | 9 4 21 11 14 31 15 16 8 15 27 16 15 Robot Miss Streak 6 | 2 1 3 1 1 6 3 6 3 5 4 2 5 Penetration Max 1 | . . . . . . . . 1 . 1 1 . Secondary Targets 22 | . . 5 . . . 3 8 1 . 5 . . Max Gunslinging Chain 2 | . . 1 . . . 2 1 1 . 1 . . Shots Hit Robots 964 | 13 5 113 9 21 139 45 222 54 37 170 65 71 Core Hits 504 | 6 3 47 4 7 53 24 144 37 10 78 57 34 Critical Kills 17 | . . 1 . . . . 2 2 1 10 1 . Critical Parts Destroyed 30 | . . . . . . . 1 5 9 14 1 . Critical Strikes 56 | . . 4 . . . . 3 7 11 25 3 3 Burn 4 | . . 3 . . . . . . . . 1 . Destroy 48 | . . 1 . . . . 3 7 10 25 2 . Blast 2 | . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . 1 . . . Melee Attacks 60 | . . . 3 . . . 17 10 6 6 9 9 Kinetic 3 | . . . . . . . . . . . 3 . Impact 23 | . . . 3 . . . 5 . . . 6 9 Slashing . | . . . . . . . . . . . . . Piercing 34 | . . . . . . . 12 10 6 6 . . Sneak Attacks 2 | . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 27057 | 159 80 1579 149 334 2575 896 7057 1849 925 5313 3228 2913 Guns 20255 | 159 80 1579 149 334 2574 896 5292 1849 739 5010 1221 373 Cannons 3195 | . . . . . . . . . . . 1052 2143 Explosions 3012 | . . . . . . . 1765 . . 303 816 128 Melee 570 | . . . . . . . . . 186 . 139 245 Ramming 25 | . . . . . 1 . . . . . . 24 Kinetic 20003 | 159 80 1262 149 334 2574 896 5292 1849 739 4153 859 1657 Thermal 3765 | . . 317 . . . . 336 . . 833 1525 754 Explosive 2573 | . . . . . . . 1429 . . 303 816 25 Electromagnetic 260 | . . . . . . . . . . 24 28 208 Impact 245 | . . . . . . . . . . . . 245 Slashing . | . . . . . . . . . . . . . Piercing 186 | . . . . . . . . . 186 . . . Highest Corruption 22 | . . . . . 1 . 10 1 8 9 22 9 Average Corruption 5 | . . . . . 1 . 5 1 1 7 11 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 159 | . . . . . 4 . 45 6 3 37 43 21 Message Errors 35 | . . . . . 2 . 10 1 . 8 8 6 Matter Fused 31 | . . . . . . . 9 2 1 9 7 3 Heat Flow Errors 18 | . . . . . . . 7 1 1 4 2 3 Energy Discharges 20 | . . . . . . . 4 1 1 4 7 3 Parts Rejected 3 | . . . . . . . 2 . . 1 . . Data Loss (minor) 14 | . . . . . . . 2 1 . 5 5 1 Data Loss (major) 5 | . . . . . . . 1 . . 1 3 . Misfires 11 | . . . . . 1 . 3 . . . 4 3 Alerts 7 | . . . . . . . 2 . . 1 3 1 Misdirections 2 | . . . . . . . . . . . 2 . Weapon Failures 13 | . . . . . 1 . 5 . . 4 2 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 168 | . . . . . . . 18 . . . 102 48 Projectiles 140 | . . . . . . . . . . . 102 38 Explosions 18 | . . . . . . . 18 . . . . . Melee 10 | . . . . . . . . . . . . 10 Knockbacks 16 | . . . . . . . . . . . 1 15 Impact 1 | . . . . . . . . . . . . 1 Kinetic 15 | . . . . . . . . . . . 1 14 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 167 | . . . . . . . . . . . 79 88 Shots 8 | . . . . . . . . . . . 7 1 Rammed 2 | . . . . . 1 . . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 639 | . . 269 123 14 290 245 323 238 53 639 157 622 Average Temperature 84 | . . 54 70 8 85 70 93 47 27 102 26 175 Received Heat Transfer 2472 | . . 303 27 33 494 63 614 21 24 530 135 228 Effects 17 | . . 4 . . . . 2 . . 8 . 3 Shutdowns 3 | . . . . . . . . . . 1 . 2 Energy Bleed 4 | . . 1 . . . . 1 . . 2 . . Interference 5 | . . 3 . . . . 1 . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . 4 . . Siege Activations 5 | . . . . . . . . 1 1 3 . . Total Turns 211 | . . . . . . . . 127 42 42 . . Longest Duration 127 | . . . . . . . . 127 42 18 . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . . 1 . . . . 1 . . . 2 1 Heat Transferred 4616 | . . 1147 . . . . 250 . . 999 1591 629 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped 12 | . . . . . . . . . . . 12 . Power Chain Reactions 1 | . . . . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Maximum Alert Level 3 | . . 2 . . . . 3 1 . 1 . . Low Security (%) 82 | 100 100 89 100 100 100 100 37 80 100 62 100 100 Level 1 7 | . . 7 . . . . . 19 . 37 . . Level 2 8 | . . 3 . . . . 57 . . . . . Level 3 . | . . . . . . . 4 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 759 | 5 7 431 176 40 135 195 759 370 84 355 186 130 Initial 370 | . . . 176 11 . 13 50 370 84 . 186 88 Average 116 | . . 81 100 4 17 80 369 106 15 167 70 40 Influence Increases 5481 | 25 12 741 58 65 477 315 1361 364 64 826 539 634 Destroy 0b10 Robot/C 3140 | . . 480 40 40 300 200 720 260 20 460 340 280 Destroy 0b10 Robot/NC 295 | 25 10 25 . 5 15 . 85 30 10 55 10 25 Destroy Leader 642 | . 2 94 . 20 90 30 148 52 2 104 30 70 Allied During Kill 26 | . . . . . . . 1 . . . . 25 Successful Hack 64 | . . 6 . . 25 . . . 24 . 9 . Disable Machine 375 | . . 45 . . 45 . 180 . . 30 45 30 Destroy Structure 549 | . . 1 3 . 2 10 182 22 8 102 90 129 Partial Spotted 15 | . . . . . . . . . . . 15 . Lose Combat Pursuer 375 | . . 90 15 . . 75 45 . . 75 . 75 Influence Decreases 5481 | 25 12 322 451 91 449 240 757 920 215 495 723 781 Entered New Map 934 | . . . 243 15 . 15 53 337 67 . 145 59 Time Decay 3615 | 25 12 322 198 76 308 225 524 563 102 435 467 358 Lost Part 743 | . . . 10 . 10 . 180 20 46 60 111 306 Lost Ally 58 | . . . . . . . . . . . . 58 Purge Threat 131 | . . . . . 131 . . . . . . . Squads Dispatched 39 | . . 3 1 2 2 1 6 5 . 6 5 8 Investigation 3 | . . 2 . 1 . . . . . . . . Extermination 22 | . . . . 1 2 1 3 4 . 4 3 4 Reinforcement 12 | . . 1 1 . . . 1 1 . 2 2 4 Assault 2 | . . . . . . . 2 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Distress Signals 10 | . . 1 . . . 1 2 . . . 1 5 Communications Jammed 77 | . . . . . 1 . 42 2 1 30 1 . Distress Signals 75 | . . . . . 1 . 42 2 1 28 1 . Times Spotted 243 | . . 25 3 3 20 12 56 15 6 32 26 45 Peak Tracking Total 14 | . . 9 4 1 4 6 8 3 3 4 9 14 Tactical Retreats 20 | . . 3 1 . . 3 2 . . 6 . 5 ECM-based Alert Blocks 2 | . . . . . . . . . . 2 . . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Traps Triggered 13 | . 1 1 . . 2 . 4 . 1 2 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Machines Disabled 26 | . . 3 . . 3 . 12 . 1 2 3 2 Max in Single Turn 7 | . . 1 . . 2 . 7 . 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Machines Accessed 25 | . . 1 1 2 6 . 2 3 2 2 2 4 Terminals 18 | . . 1 1 1 4 . 1 2 1 1 2 4 Fabricators 4 | . . . . . 2 . 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 60 | . . 3 3 6 17 . 4 5 3 4 8 7 Successful 15 | . . 1 . 3 7 . . . 1 1 2 . Failed 45 | . . 2 3 3 10 . 4 5 2 3 6 7 Catastrophic 13 | . . . . . 4 . . 2 . . 3 4 Database Lockouts . | . . . . . . . . . . . . . Manual 28 | . . 3 2 1 14 . 2 . 1 . 2 3 Terminals 44 | . . 3 3 3 11 . 2 3 2 2 8 7 Fabricators 9 | . . . . . 6 . 2 . 1 . . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . 1 . 1 1 . . . 1 1 2 . Robot Analysis 1 | . . 1 . . . . . . . . . . Open Door 1 | . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . . 1 . . . . . . . Zone Layout 3 | . . . . 1 . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . 2 . . . . . . . Network Status 2 | . . . . . 2 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . 4 . . . . . . . Terminals 2 | . . . . . 2 . . . . . . . Botnet 2 | . . . . . 2 . . . . . . . Fabricators 2 | . . . . . 2 . . . . . . . Fabnet 2 | . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used 1 | . . . . . 1 . . . . . . . Hacking Detections 24 | . . 1 1 2 5 . 2 3 2 2 2 4 Full Trace Events 2 | . . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 1 1 . . . . . Non-combat . | . . . . . . . . . . . . . Combat 2 | . . . . . . 1 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . 3 4 . . . . Programmers 7 | . . . . . . . 3 4 . . . . Fabnet Peak Effective % 6 | . . . . . . 6 2 . . . . . Autooverrided 2 | . . . . . . 1 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Total Allies 29 | . . . . . . 1 1 . . . . 27 Largest Group 8 | . . . . . . . . . . . . 8 Highest-Rated Group 111 | . . . . . . . . . . . . 111 Highest-Rated Ally 15 | . . . . . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . Ally Attacks 50 | . . . . . . 1 1 . . . . 48 Total Damage 694 | . . . . . . 13 . . . . . 681 Kills 2 | . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Active Infowar (turns) 12393 | . 349 1064 414 699 1509 675 1479 1976 375 1667 1249 937 IFF 2967 | . . . . . . . . . . 966 1241 760 Terrain 3428 | . . . . . . . 612 1681 63 1072 . . Structural 2286 | . . 819 414 699 290 . 64 . . . . . Seismic 5682 | . 349 815 414 699 116 612 652 1963 62 . . . Machine Analysis 2515 | . . . . . . . . . . 329 1249 937 Jamming 8941 | . . . . . 1219 675 1479 1976 375 1667 1245 305 ECM 235 | . . . . . . . . . . 235 . . Robot Analysis Total 1 | . . 1 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Turns Passed 13604 | 208 654 1064 414 699 1509 675 2023 1976 375 1667 1249 1091 Spaces Moved 4366 | 93 269 288 141 257 518 255 647 508 109 439 354 488 Core 143 | 3 . . . . . . . . . . . 140 Treads 4158 | 90 269 288 141 257 518 255 647 508 109 439 354 283 Legs 13 | . . . . . . . . . . . . 13 Wheels 24 | . . . . . . . . . . . . 24 Hover . | . . . . . . . . . . . . . Flight 28 | . . . . . . . . . . . . 28 Fastest Speed 37 | 50 160 240 240 200 232 225 225 230 247 237 237 37 Average Speed 228 | 156 234 240 240 237 237 225 229 245 247 251 239 159 Slowest Speed 310 | 160 240 240 240 240 240 225 310 270 247 260 305 305 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . 3 Potential Cave-ins 4 | . . . . . . . . . . . 2 2 Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 18 | 4 29 32 18 10 13 7 21 14 19 13 42 23 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 54 | . . . 2 . . . 14 8 4 4 17 5 Terrain Destroyed 235 | . . . 2 . . . 93 15 6 41 33 45 Melee 34 | . . . 2 . . . 14 8 4 3 3 . Projectile 81 | . . . . . . . 7 7 2 9 26 30 AOE 120 | . . . . . . . 72 . . 29 4 15 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Tes Res Qua Acc Total 7066 | 133 285 555 205 341 711 330 1012 1159 169 823 658 685 Wait 1737 | 22 7 186 43 53 95 46 197 571 23 263 181 50 Move 4349 | 92 268 287 140 256 517 254 646 507 108 438 353 483 Hop 2 | . . . . . . . . . . . . 2 Pick Up 98 | 4 3 10 4 9 8 4 17 13 4 4 7 11 Fast Attach 84 | 5 4 4 . 2 6 1 9 6 4 13 12 18 Attach 79 | . . 1 2 1 5 2 14 8 3 6 8 29 Detach 16 | . . 2 . . 1 1 1 1 . 5 4 1 Swap 87 | . . 8 5 3 14 4 23 9 4 12 5 . Drop 109 | . . 7 4 10 18 5 17 9 3 9 11 16 Fire 411 | 10 3 50 4 7 44 13 69 25 14 65 47 60 Melee 60 | . . . 3 . . . 17 10 6 6 9 9 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . 1 . . . . . . 1 Escape Stasis 19 | . . . . . 2 . 2 . . 2 8 5 Rewire 13 | . . . . . . . . . . . 13 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / [*Arm]) -3/Research -3/Testing -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 209 | -11/Scrapyard | Entered Materials 339 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 11) 863 | -10/Materials | Entered another Materials area 863 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1414 | -9/Materials | Build established: Skirmisher 1858 | -9/Materials | Discovered new exit (range 15) 1862 | -9/Materials | Destroyed 7 combat bots 1927 | -9/Materials | Entered another Materials area 1927 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2334 | -8/Materials | Discovered new exit (range 4) 2341 | -8/Materials | Entered Factory 2341 | -7/Factory | Evolved 2 slots: Utility x2 2750 | -7/Factory | Build established: Tank 3002 | -7/Factory | Discovered new exit (range 16) 3040 | -7/Factory | Entered another Factory area 3040 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3327 | -6/Factory | Spotted B-75 Beast 3344 | -6/Factory | Destroyed B-75 Beast 3369 | -6/Factory | Lost 3 parts (1u2w) 3397 | -6/Factory | Found Prototype Launcher 3397 | -6/Factory | Identified Rocket Array 3403 | -6/Factory | Found Rocket Array 3632 | -6/Factory | Build established: Scavenger-Tank 4066 | -6/Factory | Build established: Tank 4496 | -6/Factory | Discovered new exit (range 11) 4549 | -6/Factory | Entered another Factory area 4549 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4741 | -5/Factory | Local machine network offline 4873 | -5/Factory | Build established: Executioner 5154 | -5/Factory | Discovered new exit (range 15) 5224 | -5/Factory | Entered another Factory area 5224 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 5534 | -4/Factory | Build established: Scavenger-Executioner 5626 | -4/Factory | Local machine network offline 5865 | -4/Factory | Discovered new exit (range 14) 6006 | -4/Factory | Lost 4 parts (2u2w) 6784 | -4/Factory | System corruption reached 10% 6974 | -4/Factory | First assault squad dispatched 7204 | -4/Factory | Discovered new exit (range 16) 7247 | -4/Factory | Entered Research 7247 | -3/Research | Evolved 2 slots: Utility x2 7275 | -3/Research | Lost 5 parts (1p1n1u2w) 7531 | -3/Research | Build established: Executioner 8311 | -3/Research | Build established: Scavenger-Executioner 9155 | -3/Research | Discovered new exit (range 19) 9223 | -3/Research | Entered Testing 9263 | -3/Testing | Spotted PH-AHP143BPPY 9313 | -3/Testing | Destroyed PH-AHP143BPPY 9328 | -3/Testing | Found Prototype Device 9328 | -3/Testing | Identified Exp. Weapon Cycler 9336 | -3/Testing | Lost 5 parts (1u4w) 9468 | -3/Testing | Discovered new exit (range 18) 9598 | -3/Testing | Entered Research 9598 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10801 | -2/Research | Spotted B-90 Cyclops 10819 | -2/Research | Destroyed B-90 Cyclops 10949 | -2/Research | Lost 3 parts (1u2w) 11186 | -2/Research | Found Prototype Launcher 11248 | -2/Research | Discovered new exit (range 8) 11265 | -2/Research | Entered Quarantine 11292 | -2/Quarantine | Found Alien Artifact 11292 | -2/Quarantine | Identified Core Reset Matrix 11292 | -2/Quarantine | Used Core Reset Matrix 11296 | -2/Quarantine | Detected hypermatrix surge 11296 | -2/Quarantine | Sensed 14 artifacts in vicinity 11298 | -2/Quarantine | Identified Smartbomb Launcher 11442 | -2/Quarantine | Found Core Stripper 11492 | -2/Quarantine | Found Terrabomb 11509 | -2/Quarantine | Found Terrabomb 11534 | -2/Quarantine | Found Terrabomb 11634 | -2/Quarantine | Lost 3 parts (1p1u1w) 11643 | -2/Quarantine | System corruption reached 10% 11787 | -2/Quarantine | Found Phase Redirector 12019 | -2/Quarantine | Identified exit to Access 12154 | -2/Quarantine | Scanned by Researcher 12441 | -2/Quarantine | Lost 3 parts (3w) 12481 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 12514 | -2/Quarantine | Entered Access 12514 | -1/Access | Evolved 2 slots: Power x1, Utility x1 12932 | -1/Access | Lost 5 parts (4u1w) 13016 | -1/Access | Warped through subspace 13153 | -1/Access | Lost 4 parts (2p2w) 13277 | -1/Access | Lost 5 parts (3p1u1w) 13437 | -1/Access | Lost 9 parts (1p1n5u2w) 13501 | -1/Access | Core integrity fell below 50% 13513 | -1/Access | Spotted B-99 Colossus 13523 | -1/Access | Emitted hypermatrix ping 13524 | -1/Access | Lost 14 parts (2p7n2u3w) 13528 | -1/Access | Assembled emerged from beneath the floor 13549 | -1/Access | Assembled emerged from beneath the floor 13549 | -1/Access | Used Terrabomb 13569 | -1/Access | Used Terrabomb 13571 | -1/Access | Core integrity fell below 20% 13585 | -1/Access | Assembled emerged from beneath the floor 13602 | -1/Access | Assembled emerged from beneath the floor 13605 | -1/Access | Destroyed by Q508-n with Ragnarok Missile Launcher Last Messages --------------- 13602_ P-80 Master resets P-80 Master, system corruption cleaned. 13603_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 13604_ The unstable cave ceiling collapses. 13604_ as-75270 shuts down. 13604_ as-87293 shuts down. 13604_ as-75270 destroyed. 13604_ Slug penetrates P-80 Master. 13604_ Q908-x suffers critical hit (Destroy). 13604_ as-87293 destroyed. 13604_ as-27594 destroyed. 13604_ as-29959 destroyed. 13604_ as-33385 destroyed. 13605_ P-80 Master IFF system glitched. 13605_ as-60572 destroyed. 13605_ as-89966 destroyed. 13605_ Knocked back. 13605_ P-80 Master knocked back. 13605_ Centrium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #########????????????????????????????????????????? | | ####### ?????????????????????????????????? | | ???????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ? ?????????? ????????????????? | | ? ????????? ??????????????? | | " ???????? #????????????? | | # """ ??????? #????????????? | | # """ #?????? #????????????? | | # " ???### # ???????????? | | # = ??? ??????????? | | # [[= #??# ??????????? | | # [= ! #### Q ??????????? | | # [ ==%| ## ?????????? | | #######%! ""##????# ????????? | | # "#??????# Q ????????? | | " #???????# ##???????? | | " #???????# @ #???????? | | = " ########## #???????? | | # #???????? | | H# # ##??????? | | # " ! ?????? | | # " * ?????? | | # ""F p ????? | | # "" * c ????? | | " " * p ????? | | "" # " % # ????? | | ""###### " % ????? | | # " c ] ?????? | | # # # # ?????? | | " # #?? ??????? | | / ########## ### #???? ??????? | | " #?????????#??# #????????????? | | " #????????????# #????????????? | | " #????????????# #????????????? | | %" "????????????# #????????????? | | """ " "????????????# #????????????? | | S""" " " ???????????# #????????????? | | " " ???????????# #????????????? | | " " ???????????# #????????????? | | "" """" " ????? " #????????????? | | """""""" " ? """"# ###+########?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Energy Generation 61 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 285 ECM Strength 1 Jamming Range 12 EM Shielding 3 Armor Coverage 375 Resistance: KI 20 Resistance: TH 30 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Target Analysis 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Energy Filtering 30 Kinecelleration 30 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Core Stripper Phase Redirector High-powered Transdimensional Reconstructor Terrabomb Achievements -------------- Sunderer Challenges ------------ None Game ------ Seed SingularitySurveybotTether Manual? 0 Play Time 01:47:44 Cumulative 300.7 hours Start 2026.09.02 @ 13:57:47 End 2026.09.03 @ 10:38:55 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 376 Rogue 376 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0/0 Lore% 81 Gallery% 68 Achievement% 57 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a87994b8-2d4a-4f96-8bba-083b468cf630