Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.20 @ 17:35:50 Player: Bot Matt Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (1885) 1885 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (80) 80 TOTAL SCORE: 4730 Bonus ------- Follower Combat Kills 80 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine VSS Leg Cryofiber Web Improved Power Shielding System Shield Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Power Shielding System Shield > --- WEAPON ----------- High-powered Shotgun Improved Datajack Heavy Mace Katana > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg VSS Leg Cryofiber Web System Shield Improved Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Improved Power Shielding Weapon Katana Energy Gun Pulse Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Impact Weapon Heavy Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 2 | . . . . 1 1 Parts Attached 45 | 6 5 10 . 20 4 Power 6 | 1 . 2 . 3 . Engine 3 | 1 . 2 . . . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 18 | 2 2 2 . 12 . Treads . | . . . . . . Leg 18 | 2 2 2 . 12 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 1 1 . 4 3 Device 3 | . 1 1 . 1 . Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 3 | . . . . 2 1 Artifact . | . . . . . . Weapon 11 | 2 2 5 . 1 1 Energy Gun 2 | . . 2 . . . Energy Cannon 2 | . 2 . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 1 . 5 13 Power 1 | . . . . . 1 Propulsion 7 | . . 1 . 2 4 Utility 6 | . . . . 2 4 Weapon 5 | . . . . 1 4 Highest Loss Streak 13 | . . 1 . 1 13 To Critical Strikes . | . . . . . . Average Backups 7 | 4 7 7 8 7 6 Power 1 | . 1 1 1 1 1 Propulsion 2 | 1 4 2 3 1 1 Utility 1 | . . . 1 1 2 Weapon 2 | . 2 3 3 2 . Tool/Special . | . . . . . . Unused Backups 11 | . 2 1 . 4 4 Power 2 | . . . . 1 1 Propulsion 4 | . 2 . . 2 . Utility 2 | . . . . . 2 Weapon 2 | . . 1 . 1 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 96 | . 95 97 100 99 76 Engine 5 | . 14 11 11 1 . Core 4 | . . . . 7 5 Leg 36 | . 28 42 44 35 22 Device 6 | . 9 10 11 4 . Storage 9 | . 14 11 11 9 6 Protection 7 | . . . . 12 5 Energy Gun 1 | . . 6 . . . Energy Cannon 3 | . 18 9 . . . Ballistic Gun 1 | . 9 . . 1 5 Impact Weapon 7 | . . 2 11 9 6 Slashing Weapon 11 | . . 2 11 16 4 Peak Build Rating 39 | 6 12 18 18 33 39 Average Rating 23 | 3 10 16 18 29 29 On Entrance 14 | . 6 12 18 18 30 Naked Turns 15 | . . . . . 15 Heaviest Build 30 | 13 20 20 19 30 26 Greatest Support 62 | 20 26 49 46 62 54 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 7 Average Carried 7 | 4 7 7 8 7 6 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 8 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 787 | 210 19 236 . 270 52 Remotely . | . . . . . . Salvage Created 2040 | . 113 401 . 1335 191 Parts 68 | . 9 11 . 45 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 45 | . 4 9 . 28 4 Melee 19 | . . . . 18 1 Guns 7 | . . 4 . 3 . Cannons 9 | . 4 5 . . . Classes Destroyed 11 | . 3 3 . 4 1 Worker 3 | . 1 . . 2 . Tunneler 1 | . . . . 1 . Recycler 1 | . . . . 1 . Watcher 3 | . . 1 . 2 . Swarmer 7 | . 3 . . 4 . Grunt 24 | . 1 7 . 15 1 Brawler 2 | . . 1 . . 1 Duelist 1 | . . 1 . . . Sentry 8 | . . . . 7 1 Hunter 2 | . . . . 2 . Programmer 1 | . . . . . 1 Best Kill Streak 7 | . 4 3 . 7 2 Combat Bots Only 6 | . 3 3 . 6 2 Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 414 | . 58 39 . 165 152 Missed 129 | . 18 6 . 63 42 Hits 285 | . 40 33 . 102 110 Melee 9 | . . 5 . . 4 Projectile 276 | . 40 28 . 102 106 Critical Strikes 13 | . 1 1 . 5 6 Actively Blocked 1 | . . . . 1 . Damage Taken 3840 | . 414 467 . 1308 1651 Core 1127 | . 103 56 . 262 706 Absorbed by Shields 136 | . . . . 136 . Redirected to Shielding 80 | . . . . 80 . Regen/Repaired (Parts) 131 | . . 131 . . . Core Remaining (%) 74 | 100 58 . 86 52 . Volleys Fired 58 | . 15 28 . 7 8 Largest 2 | . 2 2 . 1 1 Hottest 136 | . 136 136 . 25 25 Shots Fired 102 | . 30 56 . 7 9 Gun 44 | . . 28 . 7 9 Cannon 58 | . 30 28 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 16 | . . . . 7 9 Thermal 86 | . 30 56 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 9 | . 3 9 . 7 4 Robot Miss Streak 7 | . 7 4 . 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 157 | . 12 31 . 90 24 Core Hits 45 | . 6 11 . 25 3 Critical Kills 3 | . . . . 2 1 Critical Parts Destroyed 12 | . . . . 9 3 Critical Strikes 22 | . . 2 . 16 4 Burn 2 | . . 2 . . . Smash 15 | . . . . 11 4 Sever 5 | . . . . 5 . Melee Attacks 132 | . . . . 111 21 Impact 96 | . . . . 75 21 Slashing 36 | . . . . 36 . Piercing . | . . . . . . Sneak Attacks 5 | . . . . 5 . Combat Hostiles . | . . . . . . Follow-up Attacks 28 | . . . . 28 . Damage Inflicted 5398 | . 309 607 . 3613 869 Guns 590 | . . 323 . 127 140 Cannons 593 | . 309 284 . . . Explosions . | . . . . . . Melee 4215 | . . . . 3486 729 Ramming . | . . . . . . Kinetic 267 | . . . . 127 140 Thermal 916 | . 309 607 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 3446 | . . . . 2717 729 Slashing 769 | . . . . 769 . Piercing . | . . . . . . Highest Corruption 9 | . . . . . 9 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Data Loss (minor) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 986 | . . . . 692 294 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 986 | . . . . 692 294 Knockbacks 16 | . . . . 12 4 Impact 14 | . . . . 10 4 Kinetic . | . . . . . . Secondary 2 | . . . . 2 . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 96 411 . 11 2 Average Temperature 76 | . 32 108 . 7 2 Received Heat Transfer 1520 | . 147 168 . 551 654 Effects 2 | . . 2 . . . Energy Bleed 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 12 | . . . . 9 3 Combat Hostiles 10 | . . . . 7 3 Parts Fried 16 | . . . . 16 . Impact Corruptions 39 | . . . . 27 12 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 1 . . . 1 Heat Transferred 1924 | . 555 1369 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 84 | 100 100 100 100 70 100 Level 1 15 | . . . . 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 337 | . 100 85 . 337 181 Initial 151 | . . 33 . . 151 Average 87 | . 35 32 . 125 140 Influence Increases 1461 | . 120 237 . 949 155 Destroy 0b10 Robot/C 980 | . 80 180 . 640 80 Destroy 0b10 Robot/NC 45 | . 5 5 . 35 . Destroy Leader 266 | . 20 32 . 184 30 Allied During Kill 17 | . . . . 17 . Successful Hack 17 | . . 4 . 13 . Disable Machine 30 | . 15 15 . . . Destroy Structure 1 | . . 1 . . . Lose Combat Pursuer 105 | . . . . 60 45 Influence Decreases 1405 | . 40 317 . 616 432 Entered New Map 229 | . . 47 . . 182 Time Decay 926 | . 40 260 . 506 120 Lost Part 190 | . . 10 . 50 130 Lost Ally 60 | . . . . 60 . Squads Dispatched 7 | . 1 1 . 5 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 1 . 2 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 5 | . 2 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 11 17 . 46 11 Peak Tracking Total 7 | . 7 6 . 7 6 Tactical Retreats 6 | . . . . 4 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 1 5 . 5 . Terminals 7 | . 1 3 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 27 | . 4 12 . 11 . Successful 19 | . 2 8 . 9 . Failed 8 | . 2 4 . 2 . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 4 7 . 7 . Fabricators . | . . . . . . Repair Stations 4 | . . 4 . . . Recycling Units 4 | . . . . 4 . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 4 . 6 . Record 1 | . . . . 1 . Emergency Access Points 2 | . . . . 2 . Alert Level 1 | . . . . 1 . Dispatch Records 3 | . 1 2 . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 3 | . 1 1 . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 4 . . . Scan Component 2 | . . 2 . . . Repair 2 | . . 2 . . . Recycling Unit Hacks 3 | . . . . 3 . Report Inventory 2 | . . . . 2 . Retrieve Components 1 | . . . . 1 . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 1 3 . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 2 . . . Time 64 | . . 64 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . 3 . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 3 . Highest-Rated Group 40 | . . . 40 40 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 32 | . . . . 32 . Total Damage 340 | . . . . 340 . Kills 5 | . . . . 5 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 165 | . . . . . 165 Optics 165 | . . . . . 165 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 2960 | 66 169 622 290 1566 247 Spaces Moved 1837 | 52 95 346 234 994 116 Core 16 | 16 . . . . . Treads . | . . . . . . Legs 1821 | 36 95 346 234 994 116 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 90 100 Average Speed 116 | 98 120 120 120 117 104 Slowest Speed 122 | 120 120 120 120 122 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 22 29 55 67 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2375 | 65 118 495 243 1258 196 Wait 260 | . . 92 10 112 46 Move 1832 | 51 94 345 233 993 116 Hop . | . . . . . . Pick Up 31 | 8 2 6 . 15 . Fast Attach 21 | 4 1 4 . 10 2 Attach 14 | 2 . 3 . 7 2 Detach 6 | . . 1 . 4 1 Swap 22 | . 4 9 . 9 . Drop 35 | . 2 7 . 26 . Fire 58 | . 15 28 . 7 8 Melee 96 | . . . . 75 21 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 67 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 236 | -10/Materials | Entered another Materials area 236 | -9/Materials | Evolved 2 slots: Propulsion x2 313 | -9/Materials | Build established: Mutant 435 | -9/Materials | Repaired Cooling System 469 | -9/Materials | Repaired Imp. Aluminum Leg 598 | -9/Materials | Discovered new exit (range 9) 614 | -9/Materials | Discovered new exit (range 15) 858 | -9/Materials | Entered Mines 905 | -9/Mines | Met a Derelict bent on vengeance 974 | -9/Mines | Learned Materials stockpile data 977 | -9/Mines | Discovered new exit (range 7) 1052 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1148 | -9/Mines | Entered Materials 1148 | -8/Materials | Accompanied by 3 allies 1148 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1149 | -8/Materials | Identified exit to Factory 1312 | -8/Materials | Garrison activated, responded to threat 1345 | -8/Materials | Lost 3 allies 2164 | -8/Materials | Discovered exit to Factory (range 7) 2705 | -8/Materials | Discovered exit to Factory (range 10) 2714 | -8/Materials | Entered Factory 2714 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2944 | -7/Factory | Core integrity fell below 50% 2955 | -7/Factory | Core integrity fell below 20% 2961 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02910_ K-01 Serf cleans the Fusion Modulator. 02911_ P-60 Hacker misfires. 02913_ Destroyed Shock Rifle. 02913_ Destroyed Mic. Nuclear Core. 02913_ P-60 Hacker system corrupted by crushing effect. 02914_ K-01 Serf collects debris. 02915_ VSS Leg destroyed. 02917_ K-01 Serf cleans the Fusion Modulator. 02919_ Nuclear Core destroyed. 02923_ Hrd. Light Armor Plating destroyed. 02925_ Critical hit (Burn: +37). 02929_ K-01 Serf collects debris. 02933_ K-01 Serf cleans the Fusion Modulator. 02938_ Sml. Storage Unit destroyed. 02941_ Hvy. Mace destroyed. 02945_ System corrupted: Component data lost. 02946_ System Shield destroyed. 02946_ Critical hit (Burn: +37). 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Aluminum Leg | 12% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageConstructBasin Manual? 0 Play Time 00:33:44 Cumulative 7.8 hours Start 2025.07.20 @ 17:04:19 End 2025.07.20 @ 17:35:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85d11d61-df9b-4835-98cb-c53ccc693219