Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 09:05:59 Player: MrFartsburg Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (12) 60 Value Destroyed (336) 336 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (685) 685 TOTAL SCORE: 2581 Bonus ------- Follower Combat Kills 97 Met Imprinter 300 Was Imprinted 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 151/300 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -6/Proximity Caves Parts ------- > --- POWER (3) -------- Angular Momentum Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Authchip [Propulsion] > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg Utility Shielding Storm Laser Enhanced Flamer Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Authchip [Propulsion] > --- WEAPON ----------- Assault Rifle Mining Laser > --- INVENTORY -------- Aluminum Leg Utility Shielding Storm Laser Flail [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Hackware Authchip [Propulsion] Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 20 | 6 4 4 2 1 3 Power 5 | 1 2 . . . 2 Engine 4 | 1 1 . . . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 2 . . . Treads 2 | . . 2 . . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . . 1 . Device 1 | . 1 . . . . Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 1 2 2 . 1 Energy Gun 2 | 1 . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . 1 . . . Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon 1 | . . . 1 . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 1 5 . . 8 Power 4 | . . 1 . . 3 Propulsion 3 | . . 1 . . 2 Utility . | . . . . . . Weapon 7 | . 1 3 . . 3 Highest Loss Streak 4 | . 1 4 . . 4 To Critical Strikes . | . . . . . . Average Backups 4 | 1 6 5 3 4 3 Power . | . 1 . . . . Propulsion 1 | . 2 1 1 1 1 Utility . | . 1 1 1 1 1 Weapon 2 | . 2 2 1 2 1 Tool/Special . | . . . . . . Unused Backups 6 | . 2 1 . 1 2 Power . | . . . . . . Propulsion 1 | . 1 . . . . Utility 3 | . 1 1 . . 1 Weapon 2 | . . . . 1 1 Tool/Special . | . . . . . . Average Slot Usage (%) 86 | . 94 94 88 87 68 Engine 10 | . 9 20 11 11 3 Core 8 | . 3 11 11 11 2 Treads 16 | . . 6 22 22 19 Leg 5 | . 27 15 . . . Device 8 | . 11 11 11 10 . Storage 11 | . 14 11 11 11 11 Hackware 2 | . . . . . 11 Energy Gun 1 | . 7 6 1 . . Ballistic Gun 11 | . 14 12 11 11 9 Special Weapon 7 | . . . 10 11 9 Peak Build Rating 15 | 6 10 11 10 15 15 Average Rating 10 | 4 7 10 10 10 12 On Entrance 8 | . 6 10 9 10 15 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 25 | 14 16 25 20 19 18 Greatest Support 40 | 20 20 40 40 40 40 Greatest Overweight (x) 5 | 3 1 2 . . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 4 8 7 4 8 7 Average Carried 5 | 1 6 5 3 5 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 4 8 4 4 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 571 | 191 106 61 . 68 145 Remotely . | . . . . . . Salvage Created 308 | . 153 135 . . 20 Parts 20 | . 9 10 . . 1 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 10 | . 5 4 . . 1 Guns 8 | . 3 4 . . 1 AOE 2 | . 2 . . . . Classes Destroyed 5 | . 2 3 . . . Worker 1 | . . 1 . . . Watcher 1 | . 1 . . . . Swarmer 3 | . . 2 . . 1 Grunt 6 | . 5 1 . . . Sentry 1 | . . 1 . . . Best Kill Streak 5 | . 5 2 . . 1 Combat Bots Only 4 | . 4 2 . . 1 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 199 | . 19 79 . . 101 Missed 72 | . 6 23 . . 43 Hits 127 | . 13 56 . . 58 Projectile 127 | . 13 56 . . 58 Critical Strikes 4 | . . 2 . . 2 Damage Taken 1702 | . 148 594 . . 960 Core 415 | . 11 15 . . 389 Absorbed by Shields . | . . . . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 55 | . 13 16 13 1 12 Largest 2 | . 2 2 2 1 1 Hottest 120 | . 60 60 120 100 20 Shots Fired 78 | . 22 29 14 1 12 Gun 59 | . 16 29 2 . 12 Cannon . | . . . . . . Launcher 6 | . 6 . . . . Special 13 | . . . 12 1 . Kinetic 50 | . 13 23 2 . 12 Thermal 13 | . . . 12 1 . Explosive 6 | . 6 . . . . Electromagnetic 9 | . 3 6 . . . Robot Hit Streak 9 | . 9 4 . . 4 Robot Miss Streak 5 | . 1 5 . . 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 39 | . 14 16 . . 9 Core Hits 24 | . 12 7 . . 5 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 4 | . . 2 . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 901 | . 497 233 . . 171 Guns 442 | . 127 216 . . 99 Cannons . | . . . . . . Explosions 370 | . 370 . . . . Melee 72 | . . . . . 72 Ramming 17 | . . 17 . . . Kinetic 394 | . 115 180 . . 99 Thermal . | . . . . . . Explosive 370 | . 370 . . . . Electromagnetic 48 | . 12 36 . . . Impact 72 | . . . . . 72 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 7 | . 7 . . . . Projectiles . | . . . . . . Explosions 7 | . 7 . . . . Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 2 | . . 2 . . . Targets Rammed 4 | . . 4 . . . Kicked 2 | . . 2 . . . Crushed . | . . . . . . Highest Temperature 250 | . 18 165 250 36 49 Average Temperature 69 | . 7 52 101 20 25 Received Heat Transfer 576 | . 81 138 . . 357 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 90 | . 90 55 13 . . Initial 16 | . . 16 11 . . Average 20 | . 35 16 3 . . Influence Increases 455 | . 173 155 6 . 121 Destroy 0b10 Robot/C 280 | . 100 80 . . 100 Destroy 0b10 Robot/NC 10 | . 5 5 . . . Destroy Leader 42 | . 22 10 . . 10 Allied During Kill 11 | . . . . . 11 Successful Hack 5 | . 5 . . . . Disable Machine 15 | . 15 . . . . Destroy Structure 32 | . 26 . 6 . . Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 455 | . 133 165 36 . 121 Entered New Map 43 | . . 24 19 . . Time Decay 324 | . 123 101 17 . 83 Lost Part 74 | . 10 40 . . 24 Lost Ally 14 | . . . . . 14 Squads Dispatched 5 | . 2 3 . . . Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 1 2 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 33 | . 8 15 . . 10 Peak Tracking Total 8 | . 6 8 . . 4 Tactical Retreats 3 | . . 3 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 2 1 . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 9 4 . . . Successful 9 | . 6 3 . . . Failed 4 | . 3 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 9 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . 4 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 6 . . . . Record 3 | . 3 . . . . Branch Access Points 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . . 3 . . . Recycle Component 1 | . . 1 . . . Process 1 | . . 1 . . . Report Inventory 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 3 | . 2 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . 1 . . . Recycled Matter 3 | . . 3 . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked 1 | . . 1 . . . Non-combat . | . . . . . . Combat 1 | . . 1 . . . Robot Hacks Applied 1 | . . 1 . . . parse_system 1 | . . 1 . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 1 Highest-Rated Group 155 | . . . 31 155 38 Highest-Rated Ally 41 | . . . 31 41 38 Total Orders . | . . . . . . Ally Attacks 20 | . . . . . 20 Total Damage 268 | . . . . . 268 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 1954 | . 257 311 101 1285 . Sensors 1954 | . 257 311 101 1285 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2556 | 76 305 311 101 1320 443 Spaces Moved 1469 | 44 210 138 30 803 244 Core 26 | 14 . . . . 12 Treads 1117 | . . 52 30 803 232 Legs 326 | 30 210 86 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 156 | 132 120 180 160 160 166 Slowest Speed 300 | 200 190 260 160 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 48 27 10 61 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug 12 | . . . 12 . . Terrain Destroyed 43 | . 31 . 12 . . Melee . | . . . . . . Projectile 12 | . . . 12 . . AOE 31 | . 31 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1617 | 62 241 167 45 837 265 Wait 31 | 3 . . . 27 1 Move 1464 | 43 209 137 29 802 244 Hop . | . . . . . . Pick Up 30 | 10 11 2 1 3 3 Fast Attach . | . . . . . . Attach 21 | 6 5 5 1 1 3 Detach . | . . . . . . Swap 3 | . 1 1 1 . . Drop 5 | . 2 . . 3 . Fire 55 | . 13 16 13 1 12 Melee 4 | . . 2 . . 2 Ram . | . . . . . . Kick 2 | . . 2 . . . Crush 2 | . . 2 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 61 | -11/Scrapyard | Discovered new exit (range 13) 77 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Discovered new exit (range 16) 133 | -10/Materials | Identified exit to Mines 323 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 9) 382 | -10/Materials | Entered another Materials area 382 | -9/Materials | Evolved 2 slots: Power x2 643 | -9/Materials | Lost 4 parts (1n3w) 685 | -9/Materials | Discovered new exit (range 6) 693 | -9/Materials | Entered Mines 696 | -9/Mines | Received a Mining Laser from a helpful Derelict 717 | -9/Mines | Met a Derelict bent on vengeance 778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 794 | -9/Mines | Entered Zion 794 | -7/Zion | Accompanied by 1 ally 916 | -7/Zion | Learned Factory garrison access intel 1290 | -7/Zion | Met Imprinter 1373 | -7/Zion | Imprinted 1375 | -7/Zion | Declared Zion's savior 1735 | -7/Zion | Found Prototype Energy Gun 2095 | -7/Zion | Discovered new exit (range 12) 2114 | -7/Zion | Entered Proximity Caves 2114 | -6/Proximity Caves | Accompanied by 1 ally 2492 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2531 | -6/Proximity Caves | Core integrity fell below 50% 2548 | -6/Proximity Caves | Lost 4 parts (2n2w) 2553 | -6/Proximity Caves | Core integrity fell below 20% 2557 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Flak Gun fries itself beyond repair. S-27 Virus destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). Acquired Imp. Deuterium Engine. Imp. Light Armor Plating fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. G-50 Soldier knocked back. Imp. Heat Sink fries itself beyond repair. Critical hit (Burn: +80). VTOL Module fries itself beyond repair. Acquired 16 matter. Lgt. Treads destroyed. G-50 Soldier destroyed. 9B-WUI(M) destroyed. Flail destroyed. Acquired Angular Momentum Engine. Imp. Deuterium Engine destroyed. Acquired Enh. Flamer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ??????????##### ?????????????????????????????????? | | ?????????## ?????????????????????????????????? | | ?????????? ????????????????????????????????? | | ???????????# ??????????????????#?????????????? | | ???????????# ???????????????? #????????????? | | ???????????# ########??????? ?#???????????? | | ???????????# #?????? ##??????????? | | ???????????# #????? ?????????? | | ???????????# # #???? ????????? | | ???????????# #### ????????? | | ???????????## % [ g ????????? | | ????????????###### % @%= g ????????? | | ?????????????????# % ### g ????????? | | ?????????????????###### ##??? ????????? | | ?????????????????????## ##????#######?????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# ##????????????????????? | | ?????????????????????#### #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????## ?????????###?# #?????????????????????? | | ????????# ?????#### ### #?????????????????????? | | ???????## ????# ## #?????????????????????? | | ???????# ##??# #?????????????????????? | | ??????? #?# #?????????????????????? | | ?????? ## ## ######?????????????????? | | ?????? #?????????????????? | | ??????# #?????????????????? | | ???????# ##### #????????????????? | | ?????????####### ##????#### #???????????????? | | ???????????????# ###???????? #?????????????? | | ???????????????# ##???????? #?????????????? | | ???????????????# #??????????#?????????????? | | ??????????##???# ##???????????????????????? | | ?????????## #?## #???????????????????????? | | ?????????# ## ##???????????????????????? | | ?????????# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 24 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Adv. Terrain Scanner | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Spear | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Fission Core | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Antigrav System | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive HERF Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The One Tourist Challenges ------------ None Game ------ Seed FusionIntegratedNeutralizer Manual? 0 Play Time 00:24:16 Cumulative 11.2 hours Start 2026.01.31 @ 08:40:58 End 2026.01.31 @ 09:05:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c94c8c29-13b6-45a9-b2e6-2cc561cc0da7