Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.19 @ 18:24:08 Player: Taco Bell Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (103) 515 Value Destroyed (4675) 4675 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (865) 865 TOTAL SCORE: 11355 Bonus ------- Follower Combat Kills 165 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 174/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Quantum Capacitor Improved Force Field Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Hacking Suite Relay Coupler [Specialist] Corruption Screen > --- WEAPON ----------- Heavy Phase Cannon Gauss Rifle Enhanced Gauss Cannon Hypervelocity Mass Driver Great Maul > --- INVENTORY -------- Light Treads Armored Treads Advanced Medium Treads Flexi-carbon Leg Advanced Heat Sink Quantum Capacitor ECM Suite Improved Medium Armor Plating Improved Force Field Matter Neutralizer Gauss Rifle Heavy Flak Cannon Proton Missile Launcher Remote Datajack [Rating: 93] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Force Field Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Specialist] Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Force Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Slots Evolved 12 | . . 2 . 2 2 2 . . 2 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 6 | . . . . 2 1 1 . . 1 1 . Weapon 3 | . . . . . 1 . . . 1 1 . Parts Attached 127 | 6 10 15 . 13 1 17 5 19 10 28 3 Power 16 | 1 1 3 . . . 2 2 2 . 5 . Engine 8 | 1 1 3 . . . 1 1 1 . . . Core 6 | . . . . . . 1 1 1 . 3 . Reactor 2 | . . . . . . . . . . 2 . Propulsion 32 | 2 2 6 . 3 . 3 1 7 . 8 . Treads 7 | 2 . . . . . . . 4 . 1 . Leg 25 | . 2 6 . 3 . 3 1 3 . 7 . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 40 | 1 4 2 . 6 1 4 1 5 5 9 2 Device 12 | . 1 1 . 1 . 2 . 1 2 2 2 Storage 4 | 1 2 . . . . 1 . . . . . Processor 12 | . . . . 3 1 . . 2 . 6 . Hackware 5 | . . 1 . . . . . 2 2 . . Protection 7 | . 1 . . 2 . 1 1 . 1 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | 2 3 4 . 4 . 8 1 5 5 6 1 Energy Gun 7 | 2 . . . . . 5 . . . . . Energy Cannon 7 | . 2 . . . . . . . 2 2 1 Ballistic Gun 12 | . . 4 . 2 . . . 3 1 2 . Ballistic Cannon 6 | . 1 . . 1 . 2 . . 1 1 . Launcher 2 | . . . . 1 . . . . . 1 . Special Weapon 2 | . . . . . . . . 1 1 . . Impact Weapon 1 | . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . Parts Lost 60 | . 1 1 . 4 . 5 6 4 3 20 16 Power 9 | . 1 . . . . 1 1 . 1 3 2 Propulsion 21 | . . 1 . 3 . 1 1 3 1 6 5 Utility 16 | . . . . 1 . 2 3 . 1 3 6 Weapon 14 | . . . . . . 1 1 1 . 8 3 Highest Loss Streak 16 | . 1 1 . 3 . 2 4 3 3 9 16 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | . 6 12 15 14 14 13 14 14 14 12 5 Power . | . . . 1 1 1 . . . . . 1 Propulsion 3 | . 4 5 6 5 4 3 3 3 3 3 . Utility 3 | . . 3 4 3 3 2 2 3 4 4 2 Weapon 4 | . 1 2 3 4 5 5 6 6 5 3 . Tool/Special . | . . . . . . . . . . . . Unused Backups 13 | . . 2 . 2 . 3 1 . 2 . 3 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . . . . Utility 5 | . . . . 1 . . 1 . 1 . 2 Weapon 6 | . . 2 . . . 2 . . 1 . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 100 97 85 96 90 98 97 94 26 Engine 7 | . 13 11 11 9 7 10 5 10 5 . . Core 2 | . . . . . . 1 6 2 4 5 1 Treads 7 | . 3 . . . . . . 15 21 12 . Leg 18 | . 24 43 44 34 30 25 24 9 . 7 4 Device 4 | . 2 6 . 3 . 5 1 5 9 2 4 Storage 8 | . 14 11 11 9 7 8 13 7 5 5 2 Processor 11 | . . . . 4 8 13 13 13 11 22 9 Hackware 7 | . . 4 11 9 7 3 . 11 11 10 . Protection 2 | . 8 . . 8 7 6 4 . . . . Energy Gun 2 | . 8 . . . . 8 6 2 . . . Energy Cannon 2 | . 17 2 . . . . . . 3 7 . Ballistic Gun 6 | . . 19 22 13 7 . . 8 6 5 2 Ballistic Cannon 4 | . 1 . . 2 7 8 6 4 5 4 . Impact Weapon 1 | . . . . . . . . 2 3 3 . Peak Build Rating 93 | 6 8 16 16 23 21 46 50 57 72 93 81 Average Rating 46 | 4 7 13 16 21 20 39 45 53 66 82 24 On Entrance 31 | . 6 8 16 16 20 21 45 41 57 61 81 Avg Prop Armor Cover (%) 5 | . . . . . . 8 6 . . 5 . Naked Turns 166 | . . . . . . . . . . . 166 Heaviest Build 89 | 12 32 34 33 39 39 62 71 67 75 89 51 Greatest Support 100 | 40 40 40 40 45 40 55 65 100 100 100 90 Greatest Overweight (x) 9 | . 1 . . 1 . 2 1 2 1 2 9 Average Overweight (x) . | . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 9 Most Carried 15 | 1 8 15 15 15 15 15 15 15 15 15 10 Average Carried 13 | . 6 12 15 14 15 14 14 14 14 13 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 8 15 15 15 15 15 14 15 15 10 5 Class Distribution -------------------- 38% | Scavenger-Gunner 31% | Scavenger-Mutant 14% | Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Matter Collected 3663 | 195 154 387 135 268 . 370 507 396 453 663 135 Remotely . | . . . . . . . . . . . . Salvage Created 4183 | . 235 554 86 494 . 375 405 501 452 946 135 Parts 227 | . 21 32 4 34 . 27 20 18 15 51 5 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 4 | . . . . . . 2 . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 Prevented 3 | . . . . . . . . . . . 3 Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Combat Hostiles Destroyed 93 | . 8 14 5 12 . 7 12 11 7 15 2 Guns 47 | . 3 13 5 7 . 3 6 5 2 2 1 Cannons 36 | . 5 . . 3 . 4 3 6 5 9 1 AOE 7 | . . . . 2 . . 3 . . 2 . Classes Destroyed 16 | . 4 2 1 6 . 2 . . 1 . . Worker 3 | . . . . 1 . . . 1 1 . . Builder 2 | . . . . . . . . . 1 1 . Tunneler 1 | . . . . 1 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 2 | . 1 . . 1 . . . . . . . Watcher 2 | . . . . 1 . . . . . 1 . Swarmer 17 | . 6 3 3 2 . . 3 . . . . Grunt 27 | . 2 6 . 3 . 3 2 7 2 . 2 Brawler 4 | . . . . 1 . . 1 1 1 . . Duelist 6 | . . 1 . 1 . . 3 1 . . . Sentry 15 | . . 4 . 3 . . 2 . 4 2 . Specialist 2 | . . . . . . 2 . . . . . Hunter 9 | . . . . 2 . 1 . . . 6 . Programmer 11 | . . . . . . 1 1 2 . 7 . Assembled 2 | . . . 2 . . . . . . . . Best Kill Streak 5 | . 3 3 3 5 . 3 3 3 4 5 2 Combat Bots Only 4 | . 3 3 3 4 . 3 3 3 3 3 2 Max Kills in Single Turn 2 | . 1 2 2 2 . 1 1 1 1 1 1 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 1 | . . . . 1 . . 1 . . 1 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Hostile Shots Fired 872 | . 39 70 17 32 . 52 98 63 56 246 199 Missed 292 | . 9 26 4 9 . 12 21 16 21 83 91 Hits 580 | . 30 44 13 23 . 40 77 47 35 163 108 Melee 27 | . . 2 . 3 . . 16 4 2 . . Projectile 553 | . 30 42 13 20 . 40 61 43 33 163 108 AOE 4 | . . . . . . . . . . 4 . Critical Strikes 22 | . . . . 1 . . 2 2 4 6 7 Part Disruptions 7 | . . . . . . 3 . . . 4 . Damage Taken 9967 | . 328 581 131 444 . 624 1247 630 746 3273 1963 Core 1761 | . 79 48 36 31 . 75 148 28 162 365 789 Absorbed by Shields 446 | . . . . . . . . 304 70 . 72 Core Remaining (%) 84 | 100 68 . 79 94 100 . . 70 83 . . Volleys Fired 300 | . 23 37 8 37 . 27 36 36 23 65 8 Largest 4 | . 2 2 2 2 . 3 2 3 4 4 2 Hottest 246 | . 120 120 46 60 . 204 120 120 202 246 128 Shots Fired 593 | . 46 74 16 66 . 55 60 74 72 115 15 Gun 320 | . 6 67 16 46 . 32 24 48 26 44 11 Cannon 242 | . 40 7 . 16 . 23 24 24 43 61 4 Launcher 26 | . . . . 4 . . 12 . . 10 . Special 5 | . . . . . . . . 2 3 . . Kinetic 400 | . 6 67 16 62 . 32 24 61 58 63 11 Thermal 147 | . 40 7 . . . 23 24 11 . 38 4 Explosive 16 | . . . . 4 . . 12 . . . . Electromagnetic 25 | . . . . . . . . . 11 14 . Robot Hit Streak 26 | . 3 26 2 12 . 16 19 15 15 17 26 Robot Miss Streak 5 | . 3 5 2 4 . 5 2 4 1 2 . Penetration Max 1 | . . . . . . . . . 1 1 1 Secondary Targets 3 | . . 2 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 423 | . 21 53 8 42 . 39 41 61 56 88 14 Core Hits 240 | . 10 22 6 39 . 29 30 44 22 33 5 Critical Kills 5 | . . 1 . . . . . . . 3 1 Critical Parts Destroyed 6 | . . . . . . 1 . 1 . 4 . Critical Strikes 21 | . . 1 . . . 2 . 2 3 12 1 Meltdown 3 | . . 1 . . . . . . . 2 . Destroy 8 | . . . . . . 1 . . . 6 1 Blast 9 | . . . . . . 1 . 1 3 4 . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 29 | . . . . . . 5 . 13 2 9 . Impact 23 | . . . . . . . . 12 2 9 . Slashing 5 | . . . . . . 5 . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10869 | . 376 812 135 940 . 887 1719 1544 1466 2616 374 Guns 4333 | . 43 708 135 354 . 472 438 880 469 557 277 Cannons 5085 | . 333 104 . 306 . 415 527 521 997 1785 97 Explosions 1324 | . . . . 280 . . 754 16 . 274 . Melee 127 | . . . . . . . . 127 . . . Ramming . | . . . . . . . . . . . . Kinetic 6312 | . 70 708 135 660 . 499 527 1231 1182 1023 277 Thermal 2794 | . 306 104 . . . 388 438 170 . 1291 97 Explosive 1034 | . . . . 280 . . 754 . . . . Electromagnetic 602 | . . . . . . . . 16 284 302 . Impact 127 | . . . . . . . . 127 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 5 . 1 3 4 10 7 7 Average Corruption 3 | . . . . 5 . 1 2 3 9 6 7 Corruption Purged 2 | . . . . . . 2 . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 . Effects 77 | . . . . 1 . 5 9 30 7 15 10 Message Errors 19 | . . . . . . . 4 7 2 6 . Matter Fused 12 | . . . . . . 1 2 3 1 2 3 Heat Flow Errors 13 | . . . . 1 . . 1 6 . 3 2 Energy Discharges 8 | . . . . . . . 1 4 1 1 1 Parts Rejected 2 | . . . . . . . . . . 1 1 Data Loss (minor) 13 | . . . . . . 1 1 6 1 2 2 Data Loss (major) 3 | . . . . . . 1 . 1 . . 1 Misfires 2 | . . . . . . . . 2 . . . Alerts 3 | . . . . . . 1 . 1 1 . . Weapon Failures 2 | . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 261 | . . . . . . . 4 127 . 130 . Projectiles 75 | . . . . . . . 4 . . 71 . Explosions 59 | . . . . . . . . . . 59 . Melee 127 | . . . . . . . . 127 . . . Knockbacks 35 | . 1 . . 8 . 10 6 4 1 5 . Impact . | . . . . . . . . . . . . Kinetic 34 | . 1 . . 7 . 10 6 4 1 5 . Secondary 1 | . . . . 1 . . . . . . . Self-Inflicted Damage 203 | . . . . . . . 17 32 . 154 . Shots 11 | . . . . . . . 2 1 . 8 . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 685 | . 685 63 2 327 . 471 455 229 440 411 337 Average Temperature 136 | . 221 31 2 89 . 140 147 96 127 145 120 Received Heat Transfer 1760 | . 60 225 9 126 . 102 183 231 236 87 501 Effects 46 | . 23 . . 1 . 8 7 . 5 2 . Shutdowns 12 | . 4 . . . . 3 3 . 1 1 . Energy Bleed 8 | . 5 . . . . 1 . . 1 1 . Interference 5 | . 1 . . . . . 2 . 2 . . Matter Decay 4 | . 3 . . . . . 1 . . . . Short Circuit 3 | . . . . . . 2 1 . . . . Damage (minor) 5 | . 1 . . 1 . 2 . . 1 . . Damage (major) 7 | . 7 . . . . . . . . . . Damage (core) 2 | . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 . Impact Corruptions 4 | . . . . . . . . 4 . . . Robots Melted 3 | . . 1 . . . . . . . 2 . Combat Hostiles 3 | . . 1 . . . . . . . 2 . Parts Melted 4 | . . . . 2 . . . . . 2 . Heat Transferred 3741 | . 655 222 . . . 629 568 259 . 1258 150 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 93 | 100 100 100 100 100 100 100 29 100 100 100 . Level 1 6 | . . . . . . . 70 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 360 | . 71 125 104 181 50 60 360 199 152 125 . Initial 189 | . . 18 . . 50 9 7 189 4 65 . Average 56 | . 23 56 31 58 39 7 207 80 29 30 . Influence Increases 3230 | . 208 407 104 552 . 269 413 394 247 521 115 Destroy 0b10 Robot/C 1940 | . 160 280 80 320 . 160 240 220 140 300 40 Destroy 0b10 Robot/NC 60 | . 10 . . 25 . . . 5 10 10 . Destroy Leader 476 | . 30 80 10 104 . 40 20 50 50 92 . Allied During Kill 60 | . . . 14 44 . 2 . . . . . Successful Hack 38 | . 5 . . . . 12 . . 21 . . Disable Machine 90 | . . . . 30 . . . 15 . 45 . Anti-Garrison Action 50 | . . . . . . . 50 . . . . Destroy Structure 246 | . 3 2 . 29 . 10 58 74 26 44 . Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 255 | . . 45 . . . 45 45 30 . 15 75 Influence Decreases 3230 | . 162 453 104 441 91 278 64 743 125 538 231 Entered New Map 394 | . . 28 . . 61 11 4 171 7 68 44 Time Decay 1941 | . 152 308 104 191 30 186 . 522 88 270 90 Lost Part 514 | . 10 8 . 40 . 29 60 40 30 200 97 Lost Ally 90 | . . . . 60 . 20 . 10 . . . Purge Threat 291 | . . 109 . 150 . 32 . . . . . Squads Dispatched 21 | . 3 1 . 3 . 4 . 3 1 6 . Investigation 3 | . 1 1 . . . 1 . . . . . Extermination 8 | . . . . . . 2 . 2 . 4 . Reinforcement 9 | . 2 . . 2 . 1 . 1 1 2 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Distress Signals 4 | . 1 . . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 16 18 8 19 . 12 12 13 9 20 9 Peak Tracking Total 7 | . 4 4 4 4 . 4 7 3 5 5 5 Tactical Retreats 11 | . . 2 1 . . 2 1 1 . 1 3 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Traps Triggered 8 | . 1 1 . . . 1 2 . . 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Machines Disabled 7 | . . . . 2 . . 1 1 . 3 . Max in Single Turn 1 | . . . . 1 . . 1 1 . 1 . Garrison Relay 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Machines Accessed 17 | . 1 3 . 2 1 2 . 2 2 4 . Terminals 13 | . 1 3 . 2 1 1 . . 2 3 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Total Hacks 36 | . 3 9 . 5 3 5 . 3 3 5 . Successful 16 | . 2 1 . 2 2 3 . 3 3 . . Failed 20 | . 1 8 . 3 1 2 . . . 5 . Catastrophic 2 | . . 1 . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 19 | . 1 6 . 5 1 1 . . 1 4 . Terminals 29 | . 3 9 . 5 3 2 . . 3 4 . Fabricators 1 | . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 8 | . 1 1 . 1 2 1 . . 2 . . Record 2 | . . . . . 1 . . . 1 . . Prototype ID Bank 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . Unreport Threat 3 | . . 1 . 1 . 1 . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . Report Inventory 2 | . . . . . . . . 2 . . . Retrieve Components 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Unlock Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 4 | . 1 . . 1 . 1 . . 1 . . Terminals 4 | . 1 . . 1 . 1 . . 1 . . Botnet 4 | . 1 . . 1 . 1 . . 1 . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 14 | . 1 2 . 2 1 1 . 1 2 4 . Full Trace Events 3 | . . 2 . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Used RIF Installer 1 | . . . . . . . 1 . . . . Robots Hacked 4 | . . . . . . . . 1 3 . . Non-combat 4 | . . . . . . . . 1 3 . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . 2 3 . . parse_system 1 | . . . . . . . . 1 . . . drop_inventory 1 | . . . . . . . . . 1 . . ignore_parts 1 | . . . . . . . . . 1 . . amplify_resonance 1 | . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . 1 . . . Relay Couplers Released 5 | . . . . . . . 5 . . . . Machine Destruction 5 | . . . . . . . 5 . . . . Attached 2 | . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Total Allies 6 | . . . 5 . . . . 1 . . . Largest Group 5 | . . . 5 4 1 1 . 1 . . . Highest-Rated Group 96 | . . . 96 71 31 31 . 10 . . . Highest-Rated Ally 31 | . . . 31 31 31 31 . 10 . . . Total Orders 9 | . . . . . . . . 9 . . . FOLLOW 3 | . . . . . . . . 3 . . . TUNNEL 6 | . . . . . . . . 6 . . . Ally Attacks 59 | . . . 15 37 . 7 . . . . . Total Damage 609 | . . . 109 415 . 85 . . . . . Kills 7 | . . . 2 4 . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Active Infowar (turns) 148 | . . . . . . . . . 145 . 3 IFF 145 | . . . . . . . . . 145 . . ECM 3 | . . . . . . . . . . . 3 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Turns Passed 8709 | 73 467 748 341 497 60 1329 790 1568 729 1774 333 Spaces Moved 4007 | 43 268 338 220 285 49 539 285 731 258 762 229 Core 167 | 4 . . . . . . . . . . 163 Treads 1216 | 39 27 . . . . . . 410 258 457 25 Legs 2624 | . 241 338 220 285 49 539 285 321 . 305 41 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 120 162 120 50 Average Speed 147 | 149 131 120 120 120 120 190 169 144 172 157 90 Slowest Speed 500 | 160 190 120 120 190 120 260 190 260 243 305 500 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 23 | 3 50 31 57 31 2 16 32 16 6 13 20 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . . . . . . . . 1 Spaces Dug 25 | . . . . . . 4 . 11 2 8 . Terrain Destroyed 171 | . . . . 36 . 9 72 15 13 25 1 Melee 25 | . . . . . . 4 . 11 2 8 . Projectile 31 | . . . . . . 5 3 4 11 7 1 AOE 114 | . . . . 36 . . 69 . . 9 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Fac Gar Fac Fac Fac Upp Total 6206 | 49 334 610 281 377 51 783 530 1150 490 1212 339 Wait 1600 | . 25 204 54 27 . 178 185 329 184 320 94 Move 3995 | 42 267 337 219 284 48 538 283 730 257 761 229 Hop . | . . . . . . . . . . . . Pick Up 60 | 1 7 9 . 7 1 5 5 9 6 10 . Fast Attach 35 | 6 2 . . 2 1 4 3 3 2 10 2 Attach 37 | . . 3 . 4 . 4 2 4 2 13 5 Detach 2 | . . . . . . . . . . 1 1 Swap 86 | . 8 12 . 9 . 13 2 17 10 15 . Drop 52 | . 2 8 . 7 1 9 4 9 4 8 . Fire 300 | . 23 37 8 37 . 27 36 36 23 65 8 Melee 29 | . . . . . . 5 . 13 2 9 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . 10 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -4/Upper Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 459 | -10/Materials | Discovered new exit (range 6) 541 | -10/Materials | Entered another Materials area 541 | -9/Materials | Evolved 2 slots: Propulsion x2 969 | -9/Materials | Build established: Scavenger-Mutant 1270 | -9/Materials | Discovered new exit (range 15) 1289 | -9/Materials | Entered Mines 1290 | -9/Mines | Assembled infested the area 1294 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1454 | -9/Mines | Identified exit to Materials 1610 | -9/Mines | Found a hidden stash of uninstalled traps 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Accompanied by 4 allies 1630 | -8/Materials | Evolved 2 slots: Utility x2 1636 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1763 | -8/Materials | Lost 3 allies 2044 | -8/Materials | Discovered new exit (range 16) 2068 | -8/Materials | Garrison activated, responded to threat 2120 | -8/Materials | Lost 3 parts (2n1u) 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Accompanied by 1 ally 2127 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2164 | -7/Factory | Discovered new exit (range 4) 2187 | -7/Factory | Entered another Factory area 2187 | -6/Factory | Accompanied by 1 ally 2187 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2654 | -6/Factory | Build established: Scavenger-Gunner 3514 | -6/Factory | Identified exit to Garrison 3516 | -6/Factory | Entered Garrison 3618 | -6/Garrison | Triggered checkpoint 3645 | -6/Garrison | Triggered checkpoint 3700 | -6/Garrison | Lost 4 parts (1p1n2u) 3935 | -6/Garrison | Discovered new exit (range 11) 3976 | -6/Garrison | Triggered checkpoint 4117 | -6/Garrison | Garrison Relay disabled 4117 | -6/Garrison | Triggered checkpoint 4271 | -6/Garrison | Installed Relay Interface Framework 4306 | -6/Garrison | Entered Factory 4451 | -6/Factory | Build established: Scavenger-Mutant 4925 | -6/Factory | Lost 3 parts (2n1w) 5179 | -6/Factory | Build established: Scavenger-Gunner 5771 | -6/Factory | Discovered new exit (range 15) 5874 | -6/Factory | Entered another Factory area 5874 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5888 | -5/Factory | Build established: Mutant 6227 | -5/Factory | Build established: Gunner 6447 | -5/Factory | System corruption reached 10% 6499 | -5/Factory | Lost 3 parts (1p1n1u) 6559 | -5/Factory | Discovered new exit (range 16) 6603 | -5/Factory | Entered another Factory area 6603 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6717 | -4/Factory | Found Quantum Capacitor 6980 | -4/Factory | Build established: Scavenger-Gunner 8043 | -4/Factory | Lost 9 parts (1p3n2u3w) 8212 | -4/Factory | Lost 4 parts (4w) 8362 | -4/Factory | Discovered new exit (range 10) 8377 | -4/Factory | Entered Upper Caves 8401 | -4/Upper Caves | Spotted B-86 Titan 8460 | -4/Upper Caves | Core integrity fell below 50% 8529 | -4/Upper Caves | Core integrity fell below 20% 8543 | -4/Upper Caves | Released all parts (4) 8552 | -4/Upper Caves | Lost 16 parts (2p5n6u3w) 8710 | -4/Upper Caves | Destroyed by B-86 Titan with Railgun Last Messages --------------- 08543_ Penetrated by Slug. 08543_ Released Lrg. Storage Unit. 08543_ Released Adv. Targeting Computer. 08543_ Released Imp. Target Analyzer. 08550_ System corrupted: Component data lost. 08568_ Penetrated by Slug. 08569_ Acquired 4 matter. 08583_ Slug penetrates Wall. 08583_ Penetrated by Slug. 08585_ Searching scrap... 08585_ Found Lrn. Tractor Beam. 08585_ Found Imp. Actuator Array. 08585_ Found System Restoration Module. 08585_ Found 51 Matter. 08586_ Acquired 51 matter. 08589_ Slug penetrates Wall. 08589_ Slug penetrates Earth. 08653_ System corrupted: Matter fused (-5). 08696_ System corrupted: Substantial component data lost. 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