Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 03:19:51 Player: Trione_3 Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1208) 1208 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3438 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 89/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Melee Analysis Suite > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Cooling System Visual Processing Unit Remote Datajack Great Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Transmission Jammer Hardened Heavy Armor Plating > --- WEAPON ----------- Autogun Mining Claw > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Improved Cooling System Light Armor Plating Beam Rifle Particle Cannon Rocket Launcher Remote Datajack [Rating: 28] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Particle Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Autogun Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 50 | 5 13 10 7 13 2 Power 6 | 1 1 1 1 2 . Engine 3 | 1 1 . . 1 . Core 3 | . . 1 1 1 . Reactor . | . . . . . . Propulsion 12 | 2 3 3 1 3 . Treads . | . . . . . . Leg 10 | . 3 3 1 3 . Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 18 | . 4 3 4 6 1 Device 6 | . . 2 2 2 . Storage 2 | . 2 . . . . Processor 5 | . 2 . . 2 1 Hackware . | . . . . . . Protection 5 | . . 1 2 2 . Artifact . | . . . . . . Weapon 14 | 2 5 3 1 2 1 Energy Gun 3 | 1 1 1 . . . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 1 1 1 1 . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . 1 . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . 1 1 Slashing Weapon 1 | . 1 . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 14 | . 2 1 . 10 1 Power 3 | . . . . 3 . Propulsion 3 | . . . . 3 . Utility 5 | . 1 1 . 2 1 Weapon 3 | . 1 . . 2 . Highest Loss Streak 6 | . 1 1 . 6 1 To Critical Strikes . | . . . . . . Average Backups 8 | 1 9 9 9 6 4 Power 1 | . 1 2 1 . . Propulsion 1 | 1 2 2 2 . . Utility 1 | . 3 1 1 1 2 Weapon 2 | . 1 2 3 2 1 Tool/Special . | . . . . . . Unused Backups 13 | . 4 5 2 . 2 Power 4 | . 2 2 . . . Propulsion 3 | . . 2 1 . . Utility 5 | . 2 1 1 . 1 Weapon . | . . . . . . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 83 | . 97 86 96 66 27 Engine 3 | . 14 . . 1 . Core 6 | . . 10 11 4 . Leg 18 | . 20 22 22 16 . Wheel 1 | . 7 . . . . Device 6 | . . 9 6 11 3 Storage 9 | . 13 11 11 5 . Processor 10 | . 12 11 11 7 13 Protection 6 | . . 5 13 6 . Energy Gun 4 | . 13 4 . 1 . Energy Cannon 4 | . . 5 9 2 . Ballistic Gun 6 | . 8 4 11 3 . Impact Weapon 1 | . . . . 3 10 Peak Build Rating 28 | 5 8 15 20 28 12 Average Rating 13 | 3 7 12 17 18 8 On Entrance 9 | . 5 8 12 20 9 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 17 | . . . . 17 . Heaviest Build 29 | 6 26 26 26 29 7 Greatest Support 36 | 20 20 23 26 36 3 Greatest Overweight (x) 2 | . 1 1 . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 5 Average Capacity 8 | 5 9 10 10 7 5 Most Carried 10 | 5 10 10 10 10 5 Average Carried 8 | 2 9 9 9 6 4 Final Capacity 10 | 5 10 10 10 5 5 Final Carried 10 | 5 10 10 10 5 5 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1201 | 259 283 165 47 388 59 Remotely . | . . . . . . Salvage Created 1250 | 45 310 353 . 435 107 Parts 68 | 2 20 22 . 21 3 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 29 | 1 10 9 . 8 1 Melee 2 | . . . . 1 1 Guns 10 | 1 7 2 . . . Cannons 5 | . . 4 . 1 . AOE 11 | . 3 2 . 6 . Classes Destroyed 11 | 1 2 1 . 7 . Worker 1 | . . . . 1 . Builder 2 | . . . . 2 . Hauler 2 | . . . . 1 1 Mechanic 1 | . . . . 1 . Operator 1 | . . . . 1 . Watcher 2 | . 1 1 . . . Swarmer 3 | . 3 . . . . Grunt 19 | 1 7 6 . 5 . Duelist 1 | . . . . 1 . Protector 1 | . . . . 1 . Sentry 5 | . . 3 . 1 1 Best Kill Streak 6 | 1 5 5 . 6 1 Combat Bots Only 6 | 1 5 4 . 6 1 Max Kills in Single Turn 2 | 1 2 2 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 2 . 2 . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 304 | 4 70 33 . 178 19 Missed 102 | 1 23 14 . 59 5 Hits 202 | 3 47 19 . 119 14 Melee 8 | . . . . 8 . Projectile 194 | 3 47 19 . 111 14 Critical Strikes 8 | . 1 . . 6 1 Damage Taken 2921 | 33 513 247 52 1919 157 Core 709 | 11 116 29 . 447 106 Absorbed by Shields . | . . . . . . Redirected to Shielding 3 | . . . 3 . . Core Remaining (%) 78 | 95 49 . 92 . . Volleys Fired 77 | 3 35 15 . 24 . Largest 2 | 2 2 2 . 2 . Hottest 124 | 60 80 124 . 124 . Shots Fired 126 | 6 53 28 . 39 . Gun 87 | 6 50 11 . 20 . Cannon 25 | . . 15 . 10 . Launcher 14 | . 3 2 . 9 . Special . | . . . . . . Kinetic 54 | 3 26 10 . 15 . Thermal 58 | 3 24 16 . 15 . Explosive 14 | . 3 2 . 9 . Electromagnetic . | . . . . . . Robot Hit Streak 11 | 4 9 10 . 11 . Robot Miss Streak 4 | 1 3 2 . 4 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 96 | 5 36 21 . 30 4 Core Hits 66 | 2 21 10 . 32 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 1 | . . . . 1 . Smash 1 | . . . . 1 . Melee Attacks 27 | . 4 . . 8 15 Impact 18 | . . . . 3 15 Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks 6 | . 2 . . 3 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3131 | 55 629 569 . 1662 216 Guns 735 | 55 367 132 . 181 . Cannons 367 | . . 206 . 161 . Explosions 1478 | . 262 231 . 985 . Melee 551 | . . . . 335 216 Ramming . | . . . . . . Kinetic 508 | 22 215 118 . 153 . Thermal 594 | 33 152 220 . 189 . Explosive 1478 | . 262 231 . 985 . Electromagnetic . | . . . . . . Impact 445 | . . . . 229 216 Slashing 106 | . . . . 106 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 263 | . . 7 . 189 67 Projectiles . | . . . . . . Explosions 7 | . . 7 . . . Melee 256 | . . . . 189 67 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . 27 32 9 . Shots 4 | . . 2 1 1 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | 12 112 126 . 381 . Average Temperature 87 | 9 45 44 . 153 . Received Heat Transfer 1146 | 18 192 117 . 756 63 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 4 | . . . . 3 1 Impact Corruptions 6 | . . . . 3 3 Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted . | . . . . . . Heat Transferred 1202 | 75 350 407 . 370 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Maximum Alert Level 1 | . . . . 1 . Low Security (%) 92 | 100 100 100 100 70 100 Level 1 7 | . . . . 29 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 281 | 20 155 176 64 281 171 Initial 111 | . 13 . 64 . 111 Average 65 | 3 52 79 11 122 130 Influence Increases 1325 | 20 309 256 7 632 101 Destroy 0b10 Robot/C 560 | 20 200 180 . 140 20 Destroy 0b10 Robot/NC 50 | . 5 5 . 35 5 Destroy Leader 108 | . 32 42 . 22 12 Successful Hack 19 | . 14 5 . . . Disable Machine 75 | . 30 . . 30 15 Destroy Structure 93 | . 13 9 7 60 4 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 405 | . 15 15 . 330 45 Influence Decreases 1153 | . 329 90 173 368 193 Entered New Map 262 | . 7 . 102 . 153 Time Decay 526 | . 177 80 71 168 30 Search Patrol Dispatched 100 | . . . . 100 . Lost Part 140 | . 20 10 . 100 10 Purge Threat 125 | . 125 . . . . Squads Dispatched 5 | . . 2 . 3 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 . 1 . Assault 2 | . . . . 2 . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . 1 . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 10 | . 1 5 . 4 . Communications Jammed 57 | . . . . 57 . Distress Signals 57 | . . . . 57 . Times Spotted 74 | 1 13 15 . 40 5 Peak Tracking Total 15 | 1 5 6 . 15 3 Tactical Retreats 11 | . 1 1 . 8 1 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 3 | . 1 . 2 . . Indirectly . | . . . . . . Trap Hack Attempts 3 | . 3 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 6 | . 2 . 1 2 1 Max in Single Turn 1 | . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 9 | . 5 3 1 . . Terminals 8 | . 5 3 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 28 | . 15 12 1 . . Successful 12 | . 7 4 1 . . Failed 16 | . 8 8 . . . Catastrophic 3 | . 1 2 . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 27 | . 15 12 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 7 4 1 . . Record 3 | . 1 2 . . . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . 1 . . Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Investigation Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 5 3 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 3 | . 3 . . . . Non-combat 3 | . 3 . . . . Combat . | . . . . . . Robot Hacks Applied 3 | . 3 . . . . parse_system 3 | . 3 . . . . Relay Couplers Released 2 | . . . . 2 . Machine Destruction 2 | . . . . 2 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Active Infowar (turns) 656 | . . . 229 356 71 Optics 385 | . . . . 314 71 Jamming 462 | . . . 229 233 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 1613 | 72 385 255 417 413 71 Spaces Moved 1155 | 67 224 133 324 344 63 Core 271 | 21 . . . 187 63 Treads . | . . . . . . Legs 756 | . 142 133 324 157 . Wheels 128 | 46 82 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 120 120 50 50 Average Speed 102 | 70 105 140 120 83 51 Slowest Speed 190 | 80 120 190 120 130 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 4 | . . . . . 4 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 26 | 5 36 24 44 31 19 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug 7 | . . . . 1 6 Terrain Destroyed 96 | . 12 7 7 64 6 Melee 7 | . . . . 1 6 Projectile . | . . . . . . AOE 89 | . 12 7 7 63 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1431 | 82 320 183 352 413 81 Wait 19 | 3 12 . 1 3 . Move 1150 | 66 223 132 323 343 63 Hop . | . . . . . . Pick Up 36 | 5 13 7 8 3 . Fast Attach 20 | 5 3 1 3 7 1 Attach 21 | . 4 5 1 10 1 Detach 11 | . 2 5 . 3 1 Swap 33 | . 12 6 6 9 . Drop 34 | . 9 12 10 3 . Fire 77 | 3 35 15 . 24 . Melee 27 | . 4 . . 8 15 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 3 | . 3 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 392 | -10/Materials | Core integrity fell below 50% 432 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Utility x2 696 | -9/Materials | Discovered new exit (range 15) 713 | -9/Materials | Entered Mines 797 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 859 | -9/Mines | Learned Materials trap positions 874 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 956 | -9/Mines | Learned 4 Materials zone layouts 1086 | -9/Mines | Discovered new exit (range 9) 1103 | -9/Mines | Discovered new exit (range 10) 1105 | -9/Mines | Learned location of Storage (-8) 1130 | -9/Mines | Entered Materials 1130 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -8/Materials | Loaded intel: 12 trap records 1355 | -8/Materials | Lost 6 parts (1p3n2u) 1363 | -8/Materials | Released all parts (6) 1393 | -8/Materials | Lost 3 parts (1p2w) 1466 | -8/Materials | Core integrity fell below 50% 1482 | -8/Materials | Discovered new exit (range 12) 1508 | -8/Materials | Core integrity fell below 20% 1530 | -8/Materials | Search patrols dispatched 1543 | -8/Materials | Entered Storage 1614 | -8/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01575_ Acquired Melee Analysis Suite. 01577_ Terminal disabled. Open spaces previously occupied by now-destroyed walls and earth have a slight glow to them. Consecutive moves through these unstable areas may cause a cave-in, but only if doing so for extended periods. Tunneling a short distance between rooms is safe unless the area was destabilized by an explosion. 01598_ Destroyed Heat Sink. 01598_ Y-45 Defender system corrupted by crushing effect. 01598_ K-01 Serf collects debris. 01598_ Critical hit (Burn: +37). Only a single melee weapon may be active at a time, Hvy. Flail automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 01601_ Y-45 Defender IFF system glitched. 01601_ A-02 Transporter suffers critical hit (Burn). 01603_ K-01 Serf collects debris. 01610_ Y-45 Defender destroyed. 01612_ K-01 Serf collects debris. 01614_ Acquired 20 matter. 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""" ???????#### #% " | | ????????"" ?????## """"" # " | | ?????????" ????## ### """"" # " | | ?????????? ??## ##?# !""""" # | | ?????????###;### ##??# /!%!/! #?? | | ?????????# [@*;##??#########+######## | | ?????????# Y k | | ?????????# | | ?????????# | | ?????????# ####+################## | | ?????????###+###?????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 5 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Live, Flee, And Rebuild Organ Harvest Overwhelming Spot Them First Suspicious There's More Where That Came From Challenges ------------ None Game ------ Seed CarbideRegenerativeTendrils Manual? 0 Play Time 03:01:02 Cumulative 65.7 hours Start 2026.03.05 @ 21:34:30 End 2026.03.08 @ 03:19:51 Sessions 16 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b898e23e-e79f-4790-8753-f2dd9169ba99