Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.23 @ 00:05:53 Player: leiavoia Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (269) 1345 Value Destroyed (9520) 9520 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1876) 1876 TOTAL SCORE: 21121 Bonus ------- High Alert Combat Kills 1767 Follower Combat Kills 82 Entered DSFs 500 Friendly Fire -473 Cogmind --------- Core Integrity 0/1600 Matter 135/300 Energy 21/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Long-range Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Gravmag Array Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Terrain Scanner Terrain Scan Processor Advanced Phase Shifter Advanced Shield Generator Hacking Suite > --- WEAPON ----------- Compact HERF Cannon Heavy Ion Cannon Enhanced Nova Cannon Linear Accelerator Linear Accelerator Chainsword > --- INVENTORY -------- Light Quantum Reactor Antigrav Array High-capacity Storage Unit Matter Compressor Wave Gun Long-range Proton Cannon Long-range Proton Cannon Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Gamma Bomb Array Gamma Bomb Array [Rating: 162] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Impulse Thruster Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . 2 2 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 5 | . . . 1 . . . . . 1 . . 1 1 1 . . . Utility 8 | . . . 1 . . . 2 2 . . . . . . 2 . 1 Weapon 4 | . . . . . . . . . . . . 1 1 1 . . 1 Parts Attached 347 | 1 16 3 34 1 1 6 28 42 105 6 1 2 30 18 6 17 30 Power 27 | . 1 . 3 . . . 1 3 10 2 . . 2 1 1 1 2 Engine 19 | . 1 . 3 . . . 1 3 7 2 . . 1 1 . . . Core 4 | . . . . . . . . . 3 . . . 1 . . . . Reactor 4 | . . . . . . . . . . . . . . . 1 1 2 Propulsion 67 | . 3 3 13 . . . 4 8 17 . . . 5 3 . 6 5 Treads 27 | . 3 1 12 . . . 3 3 4 . . . 1 . . . . Leg 3 | . . . . . . . . . 1 . . . . 2 . . . Wheel 24 | . . 2 1 . . . 1 5 10 . . . 4 1 . . . Hover 12 | . . . . . . . . . 2 . . . . . . 6 4 Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 134 | 1 6 . 5 . 1 3 10 13 44 2 . 1 20 9 4 3 12 Device 60 | 1 . . 1 . . 1 2 4 21 2 . . 12 4 1 2 9 Storage 9 | . 4 . . . 1 1 . 1 . . . . 1 . . . 1 Processor 9 | . . . . . . . 2 1 3 . . . . . 1 . 2 Hackware 4 | . . . . . . . 1 . 2 . . . . 1 . . . Protection 52 | . 2 . 4 . . 1 5 7 18 . . 1 7 4 2 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 119 | . 6 . 13 1 . 3 13 18 34 2 1 1 3 5 1 7 11 Energy Gun 7 | . . . 4 . . . . . 1 1 . . . 1 . . . Energy Cannon 22 | . . . 4 . . 1 1 2 4 1 . . . . 1 2 6 Ballistic Gun 19 | . . . 1 . . . . 5 8 . 1 . 2 2 . . . Ballistic Cannon 26 | . 5 . 2 . . . 8 3 4 . . . . . . 2 2 Launcher 28 | . 1 . 2 1 . 1 4 4 9 . . . . 1 . 3 2 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . . 1 . 4 8 . . 1 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 2 . . . 1 1 6 . . . 2 . . . 1 Corrupted Parts 2 | . . . . . . . 1 . . . . . . . . 1 . System Corruption 4 | . . . . . . . 1 . . . . . . . . 3 . Parts Lost 84 | . . . 6 . . . 6 7 27 . . . 2 6 . 12 18 Power 12 | . . . 1 . . . 1 1 5 . . . . 1 . 1 2 Propulsion 24 | . . . 3 . . . 2 1 5 . . . 1 1 . 3 8 Utility 31 | . . . . . . . 3 3 13 . . . 1 1 . 5 5 Weapon 17 | . . . 2 . . . . 2 4 . . . . 3 . 3 3 Highest Loss Streak 15 | . . . 2 . . . 3 3 15 . . . 2 6 . 9 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 100 96 88 87 97 100 94 84 82 87 83 73 Engine 9 | . 14 14 10 11 11 11 8 7 6 10 13 11 7 3 . . . Treads 16 | . 26 20 27 33 33 33 26 4 2 13 13 11 1 . . . . Wheel 6 | . . 7 4 . . . . 17 16 6 6 5 14 13 13 5 . Hover 1 | . . . . . . . . . . . . . . . . 11 18 Device 9 | . 3 . 5 11 11 11 4 16 11 20 20 17 16 15 15 9 17 Storage 9 | . 14 14 11 11 11 11 9 7 6 6 6 5 5 4 4 4 3 Processor 4 | . . . . . . . 15 8 9 13 13 6 5 4 8 8 8 Hackware 1 | . . . . . . . 3 . 4 6 6 5 1 3 4 4 3 Protection 9 | . 10 14 16 11 11 10 10 10 9 . . 3 7 2 5 6 . Energy Gun 1 | . . . 5 . . . . . . 4 . . . . 4 1 . Energy Cannon 2 | . . . 4 . . 1 . 5 1 1 6 5 5 4 4 5 5 Ballistic Gun 3 | . 1 . 1 11 11 10 . 1 2 . 6 5 9 12 4 1 . Ballistic Cannon 9 | . 26 28 11 . . . 15 1 1 . . . . . . 5 5 Launcher 2 | . . . . 11 11 9 1 1 1 . . . . . . 4 2 Slashing Weapon 1 | . . . . . . . . 4 3 6 . 5 5 3 4 1 3 Naked Turns 108 | . . . . . . . . . . . . . . . . . 108 Heaviest Build 204 | 13 98 98 105 100 100 172 119 133 133 114 115 126 151 148 172 204 124 Greatest Support 84 | 20 40 40 60 60 60 60 60 36 56 10 10 10 84 84 66 80 82 Greatest Overweight (x) 18 | . 2 6 10 1 1 2 5 6 9 11 11 12 12 6 2 18 8 Average Overweight (x) 2 | . 1 4 4 1 1 1 1 3 2 9 11 11 1 1 1 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 8 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 13 Most Carried 25 | 7 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | 6 19 25 24 24 25 25 24 24 23 24 25 24 24 24 22 22 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 25 25 25 25 25 25 25 25 21 25 25 25 25 24 23 25 4 Class Distribution -------------------- 44% | Mutant 28% | Scavenger-Mutant 13% | Scavenger-Assassin 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -5/Factory Scavenger-Assassin | -4/Factory Scavenger-Assassin | -3/Research Scavenger-Assassin | -2/Research Mutant | -2/DSF Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Matter Collected 8276 | 228 378 271 1227 113 . 128 488 1074 1972 246 50 50 723 339 . 419 570 Remotely 570 | . . . . . . . . . 570 . . . . . . . . Salvage Created 9608 | 107 516 149 1361 95 . 106 564 978 2676 123 . . 746 395 . 1241 551 Parts 498 | 6 35 15 92 17 . 7 44 50 126 7 . . 26 28 . 31 14 Haulers Intercepted 13 | . 2 . 5 . . . 1 1 2 . . . 1 . . . 1 Recyclers Shooed 9 | . . . 1 . . . 1 . 5 . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 2 1 . . . . . . Prevented 3 | . . . . . . . . . . . 3 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 191 | . 10 6 36 6 . 6 22 23 48 . . . 8 8 . 12 6 Melee 8 | . . . . . . . . . 8 . . . . . . . . Guns 31 | . 1 . 6 1 . 2 . 5 7 . . . 5 3 . 1 . Cannons 83 | . 9 6 27 . . . 13 10 9 . . . 3 2 . 1 3 AOE 68 | . . . 3 5 . 4 9 8 24 . . . . 3 . 9 3 Classes Destroyed 21 | 2 5 . 6 . . . 2 2 2 2 . . . . . . . Worker 18 | . . . 4 1 . . . 2 8 . . . 1 2 . . . Builder 14 | . . . 1 . . . . . 7 . . . . 6 . . . Tunneler 7 | 1 1 1 . 1 . . . 1 2 . . . . . . . . Hauler 13 | . 2 . 5 . . . 1 1 2 . . . 1 . . . 1 Recycler 9 | 1 1 . 2 . . . . . 4 . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . Mechanic 3 | . 1 . . . . . . 1 1 . . . . . . . . Operator 6 | . 1 . 2 . . . 1 1 1 . . . . . . . . Watcher 6 | . . . 3 . . . 1 . 1 . . . . . . . 1 Swarmer 45 | . 3 3 9 6 . 4 6 2 8 . . . . . . 4 . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . Grunt 81 | . 7 3 16 . . 2 10 11 22 . . . 3 2 . 4 1 Brawler 8 | . . . 1 . . . 1 2 3 . . . 1 . . . . Duelist 4 | . . . . . . . . 1 3 . . . . . . . . Protector 1 | . . . 1 . . . . . . . . . . . . . . Sentry 23 | . . . 9 . . . 2 5 5 . . . 2 . . . . Specialist 5 | . . . . . . . 2 . . . . . . . . 3 . Hunter 10 | . . . . . . . . . 2 . . . . 6 . . 2 Programmer 11 | . . . . . . . . 2 4 . . . 2 . . . 3 Heavy 2 | . . . . . . . 1 . . . . . . . . 1 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 5 3 6 3 . 4 8 8 18 1 . . 7 14 . 5 4 Combat Bots Only 12 | . 5 3 5 3 . 4 8 7 12 . . . 4 6 . 5 4 Max Kills in Single Turn 10 | 1 1 1 3 3 . 2 3 3 10 1 . . 2 3 . 4 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 3 3 . 2 3 3 5 . . . . 1 . 4 2 Melee 1 | . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Damage Taken 19607 | . 341 128 1633 144 . 71 1396 2070 5208 . . . 1076 2014 . 1621 3905 Core 3357 | . 64 32 158 22 . 13 214 208 749 . . . 52 191 . 45 1609 Absorbed by Shields 598 | . . . . . . . . . 216 . . . . . . 195 187 Regen/Repaired (Parts) 703 | . 348 . . . . . . . 355 . . . . . . . . Core Remaining (%) 73 | 100 . 61 . . . 51 61 70 . . 11 100 95 85 . 96 . Volleys Fired 516 | 6 36 26 115 19 . 6 46 71 101 1 2 . 29 17 . 22 19 Largest 5 | 2 2 2 2 2 . 2 2 2 2 1 2 . 3 5 . 4 4 Hottest 317 | 70 78 78 124 91 . 91 100 111 115 90 120 . 148 204 . 278 317 Shots Fired 988 | 12 71 52 220 20 . 12 90 124 149 3 3 . 88 54 . 45 45 Gun 265 | 12 14 . 35 13 . 6 . 30 50 2 1 . 58 37 . 7 . Cannon 649 | . 56 52 180 1 . 4 83 82 75 1 2 . 30 13 . 31 39 Launcher 74 | . 1 . 5 6 . 2 7 12 24 . . . . 4 . 7 6 Special . | . . . . . . . . . . . . . . . . . . Kinetic 675 | 6 69 52 162 13 . 6 77 74 86 . 1 . 58 32 . 15 24 Thermal 179 | 6 1 . 53 1 . 4 . 5 39 2 2 . 30 13 . 8 15 Explosive 61 | . 1 . 5 6 . 2 7 12 24 . . . . 4 . . . Electromagnetic 73 | . . . . . . . 6 33 . 1 . . . 5 . 22 6 Robot Hit Streak 23 | 8 15 7 10 4 . 10 14 23 16 . . . 15 6 . 5 7 Robot Miss Streak 14 | 1 4 5 5 2 . 1 3 4 14 . 3 . 6 7 . 6 5 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 672 | 9 40 30 141 10 . 8 68 92 122 3 . . 65 36 . 21 27 Core Hits 617 | 3 20 10 69 9 . 6 38 72 203 2 . . 52 74 . 26 33 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 29 | . 2 1 11 . . . 1 7 5 . . . . . . 1 1 Burn 3 | . . . 3 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . 1 . Blast 23 | . 2 1 8 . . . 1 7 3 . . . . . . . 1 Sever 2 | . . . . . . . . . 2 . . . . . . . . Melee Attacks 122 | . . . . . . . . 17 53 12 . . 12 5 . . 23 Impact . | . . . . . . . . . . . . . . . . . . Slashing 122 | . . . . . . . . 17 53 12 . . 12 5 . . 23 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . 1 7 2 . . 1 . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 26881 | 114 743 701 3348 340 . 421 2140 3361 8124 261 . . 1729 1935 . 1697 1967 Guns 3914 | 114 117 . 431 136 . 75 . 494 842 . . . 1010 613 . 82 . Cannons 10632 | . 622 701 2607 . . 41 1327 1427 1299 . . . 653 257 . 744 954 Explosions 10378 | . . . 275 204 . 305 813 1378 4613 . . . . 1065 . 871 854 Melee 1918 | . . . . . . . . 62 1370 261 . . 66 . . . 159 Ramming 39 | . 4 . 35 . . . . . . . . . . . . . . Kinetic 10741 | 65 726 701 2397 136 . 75 1225 1321 1531 . . . 1010 531 . 404 619 Thermal 3962 | 49 13 . 641 . . 41 . 397 744 . . . 653 257 . 579 588 Explosive 7801 | . . . 275 204 . 305 813 981 4158 . . . . 1065 . . . Electromagnetic 2420 | . . . . . . . 102 600 321 . . . . 82 . 714 601 Impact . | . . . . . . . . . . . . . . . . . . Slashing 1918 | . . . . . . . . 62 1370 261 . . 66 . . . 159 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 7 5 7 7 7 . 3 . . 8 11 Average Corruption 4 | . . . . . . . 6 4 3 7 7 . 2 . . 6 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 128 | . . . . . . . 8 16 43 24 2 . 8 . . 9 18 Message Errors 31 | . . . . . . . 1 3 13 6 . . 2 . . 3 3 Matter Fused 31 | . . . . . . . 2 5 7 9 . . 3 . . 4 1 Heat Flow Errors 15 | . . . . . . . . 1 8 2 . . 1 . . . 3 Energy Discharges 9 | . . . . . . . 3 1 3 . . . . . . . 2 Parts Rejected 4 | . . . . . . . 1 . 2 . . . . . . . 1 Data Loss (minor) 13 | . . . . . . . . 3 4 1 1 . 1 . . 1 2 Data Loss (major) 7 | . . . . . . . . . 2 4 . . . . . . 1 Misfires 6 | . . . . . . . . 1 2 2 . . 1 . . . . Alerts 3 | . . . . . . . . 2 . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 Weapon Failures 7 | . . . . . . . 1 . 2 . 1 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 688 | . . 11 40 . . 31 10 111 330 55 . . 41 18 . 2 39 Projectiles 130 | . . 11 28 . . 7 . . 3 . . . 41 1 . . 39 Explosions 356 | . . . 12 . . 24 10 111 180 . . . . 17 . 2 . Melee 202 | . . . . . . . . . 147 55 . . . . . . . Knockbacks 63 | . 7 13 20 . . . 13 2 5 . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 61 | . 7 13 19 . . . 12 2 5 . . . . . . . 3 Secondary 2 | . . . 1 . . . 1 . . . . . . . . . . Self-Inflicted Damage 1490 | . . . 82 46 . . 46 256 978 . . . . 44 . 31 7 Shots 53 | . . . 3 3 . . 3 3 36 . . . . 2 . 2 1 Rammed 6 | . 2 . 4 . . . . . . . . . . . . . . Targets Rammed 6 | . 2 . 4 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 463 | 65 141 264 463 . . 15 210 356 262 223 48 . 450 150 . 367 329 Average Temperature 100 | 27 42 90 121 . . 10 96 107 96 70 22 . 102 55 . 119 104 Received Heat Transfer 3281 | . 126 27 513 . . 27 225 543 1177 . . . 204 48 . 34 357 Effects 18 | . . . 10 . . . . 1 3 . . . 2 . . . 2 Shutdowns 3 | . . . 2 . . . . . . . . . 1 . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . . . . Interference 8 | . . . 2 . . . . . 3 . . . 1 . . . 2 Matter Decay 2 | . . . 2 . . . . . . . . . . . . . . Short Circuit 2 | . . . 1 . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . 1 1 . . . . . . 3 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . Parts Melted 7 | . . . 1 . . 1 . 1 . . . . 1 . . 3 . Heat Transferred 5238 | 148 37 . 1396 . . 74 . 300 952 . . . 1000 400 . 448 483 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . 1 . . . . . . . 5 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Peak Influence 1602 | 10 182 93 849 581 . 151 450 935 1602 . . 357 435 281 157 414 539 Initial 457 | . 6 21 27 330 . . . 142 457 . . 349 174 127 157 117 248 Average 302 | 7 54 28 415 361 . 50 210 370 735 . . 353 279 187 157 311 215 Maximum Alert Level 5 | . . . 3 2 . . 2 3 5 . . 1 2 1 . 2 2 Low Security (%) 48 | 100 100 100 25 12 . 100 52 54 . . . . 10 55 100 14 30 Level 1 20 | . . . 21 58 . . 42 6 . . . 100 81 44 . 39 64 Level 2 18 | . . . 44 28 . . 5 11 44 . . . 8 . . 45 4 Level 3 11 | . . . 8 . . . . 28 47 . . . . . . . . Level 4 1 | . . . . . . . . . 6 . . . . . . . . Level 5 . | . . . . . . . . . 1 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . 1 . Squads Dispatched 52 | . 2 . 5 . . . 4 11 17 . . . 3 4 . 2 4 Investigation 8 | . . . 1 . . . 2 4 . . . . . 1 . . . Extermination 9 | . . . . . . . . 2 3 . . . 1 . . . 3 Reinforcement 19 | . 2 . 3 . . . 2 1 5 . . . 2 1 . 2 1 Assault 7 | . . . 1 . . . . 3 3 . . . . . . . . Garrison 9 | . . . . . . . . 1 6 . . . . 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . 2 . . . . 1 . . . Haulers Reinforced 3 | . . . . . . . . . 2 . . . 1 . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Distress Signals 10 | . 2 1 3 . . . 2 . 1 . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 341 | . 25 8 67 6 . 7 31 32 75 . 1 . 12 12 . 11 54 Peak Tracking Total 16 | . 5 3 6 3 . 4 6 6 8 . 1 . 7 4 . 5 16 Tactical Retreats 25 | . . 1 2 . . . 2 2 5 . . . 1 1 . 1 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Traps Triggered 12 | . . . 2 . . . . 2 3 . . . . 1 . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . 6 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Machines Disabled 33 | . 1 1 3 3 . . 7 7 9 1 . . . . . 1 . Max in Single Turn 3 | . 1 1 1 2 . . 2 3 2 1 . . . . . 1 . Garrison Access 2 | . . . . . . . . 1 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Machines Accessed 56 | . 8 1 6 . 1 . 3 10 17 . . 1 1 3 2 . 3 Terminals 35 | . 6 1 5 . . . 3 6 10 . . . . 2 1 . 1 Fabricators 3 | . . . . . . . . . 2 . . . . . . . 1 Repair Stations 7 | . 1 . 1 . . . . . 3 . . 1 . . 1 . . Recycling Units 6 | . 1 . . . . . . 3 . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 2 . . . . . . . 1 Total Hacks 141 | . 24 5 20 . 1 . 14 20 42 . . 2 1 6 2 . 4 Successful 56 | . 9 1 8 . 1 . 8 4 19 . . 1 1 1 1 . 2 Failed 83 | . 14 4 11 . . . 6 16 23 . . 1 . 5 1 . 2 Catastrophic 14 | . 2 1 1 . . . 1 3 2 . . . . 2 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . Manual 58 | . 8 5 11 . . . 10 6 17 . . . . 1 . . . Terminals 97 | . 17 5 18 . . . 14 11 25 . . . . 4 1 . 2 Fabricators 8 | . . . . . . . . . 7 . . . . . . . 1 Repair Stations 17 | . 4 . 2 . . . . . 8 . . 2 . . 1 . . Recycling Units 13 | . 3 . . . . . . 7 . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 2 2 . . . . . . . 1 Terminal Hacks 32 | . 5 1 5 . 1 . 7 2 8 . . . . 1 1 . 1 Record 2 | . . . 1 . 1 . . . . . . . . . . . . Robot Analysis 5 | . 1 1 1 . . . 2 . . . . . . . . . . Prototype ID Bank 6 | . 2 . 1 . . . 1 . 1 . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 2 . . . . . . . . Terminal Index 4 | . 1 . 1 . . . . 1 1 . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . . . 2 . . . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 1 . . . . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . . . . 1 Repair Station Hacks 11 | . 2 . 1 . . . . . 7 . . 1 . . . . . Scan Component 7 | . 1 . 1 . . . . . 4 . . 1 . . . . . Repair 4 | . 1 . . . . . . . 3 . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . 1 . . . . 1 . . . . Recycle Component 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . 1 . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 6 | . . . 2 . . . 1 1 2 . . . . . . . . Terminals 5 | . . . 2 . . . 1 . 2 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . Botnet 3 | . . . 1 . . . 1 . 1 . . . . . . . . Operators 1 | . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 1 . . . . . . . . Used 1 | . . . . . . . . 1 . . . . . . . . . Hacking Detections 50 | . 8 1 6 . . . 3 9 15 . . 1 . 3 1 . 3 Full Trace Events 8 | . 1 1 2 . . . 1 2 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . 2 . . . . . . . . Time 133 | . 13 . . . . . . . 120 . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 9 . . . . . . 1 . . . . 6 . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . 2 . . . . . . . . . Machine Destruction 2 | . . . . . . . . 2 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Total Allies 6 | . . 1 . 3 . . . . 1 . 1 . . . . . . Largest Group 3 | . . 1 . 3 3 2 . . 1 . 1 . . . . . . Highest-Rated Group 146 | . . 31 . 40 40 32 . . 29 . 146 . . . . . . Highest-Rated Ally 146 | . . 31 . 16 16 16 . . 29 . 146 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . 8 . . 7 . 5 . . . . . . Total Damage 303 | . . . . . . 111 . . 58 . 134 . . . . . . Kills 3 | . . . . . . 2 . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Robot Analysis Total 5 | . 1 1 1 . . . 2 . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Turns Passed 17719 | 45 2165 1845 2360 1375 387 931 734 1818 2424 913 28 160 643 579 44 268 1000 Spaces Moved 8380 | 21 772 759 794 556 161 376 222 963 1328 372 9 58 371 378 29 112 1099 Core 190 | . . . . . . . . . . . . . . . . . 190 Treads 2696 | . 673 244 465 556 161 376 215 5 1 . . . . . . . . Legs 121 | 21 99 . . . . . . . . . . . . 1 . . . Wheels 4406 | . . 515 329 . . . 7 958 1327 372 9 58 371 377 29 54 . Hover 921 | . . . . . . . . . . . . . . . . 58 863 Flight 46 | . . . . . . . . . . . . . . . . . 46 Fastest Speed 36 | 120 120 190 190 240 240 240 175 120 108 215 245 245 108 108 108 123 36 Average Speed 176 | 120 251 231 235 240 240 240 237 150 127 226 245 256 121 114 119 145 72 Slowest Speed 650 | 120 320 320 560 240 240 320 240 650 640 245 245 260 260 540 123 350 105 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . Exploration Rate (%) 44 | 3 93 99 76 99 56 81 24 35 35 64 5 1 9 18 1 67 26 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . Scrap Searched 7 | . . 1 . 2 . 3 . . . 1 . . . . . . . Spaces Dug 93 | . . . 5 . . . . 13 33 9 . . 11 5 . . 17 Terrain Destroyed 871 | . 9 2 40 52 . 7 50 171 352 9 2 . 22 64 . 51 40 Melee 66 | . . . . . . . . 13 15 8 . . 11 5 . . 14 Projectile 58 | . 1 2 2 . . . 6 9 8 1 2 . 11 3 . 3 10 AOE 747 | . 8 . 38 52 . 7 44 149 329 . . . . 56 . 48 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Fac Res Res DSF Acc Total 10194 | 28 936 794 1072 579 163 391 342 1193 1794 419 11 73 480 467 37 178 1237 Wait 414 | . 54 2 79 . . . 20 37 139 20 . . 7 37 . . 19 Move 8363 | 20 771 758 793 555 160 375 221 962 1327 371 8 57 370 377 28 111 1099 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 184 | 1 33 2 21 2 1 . 12 29 29 5 . 7 11 3 2 20 6 Fast Attach 87 | 1 2 . 7 . . 3 3 8 32 1 . 1 8 6 1 2 12 Attach 87 | . 2 . 9 . . . 9 12 21 . . 1 2 4 3 10 14 Detach 14 | . 1 . . . . . 2 1 1 . . . 1 . . . 8 Swap 173 | . 12 3 18 1 1 3 16 22 52 5 1 . 20 8 2 5 4 Drop 202 | . 23 2 26 2 1 4 13 34 37 3 . 7 20 2 1 8 19 Fire 516 | 6 36 26 115 19 . 6 46 71 101 1 2 . 29 17 . 22 19 Melee 122 | . . . . . . . . 17 53 12 . . 12 5 . . 23 Ram 3 | . . . 3 . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 3 | . 2 . 1 . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . . . . 8 . . 14 Rewire 3 | . . 1 . . . . . . 2 . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 46 | -11/Scrapyard | Entered Materials 103 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 12) 1055 | -10/Materials | Discovered new exit (range 12) 1196 | -10/Materials | Discovered new exit (range 14) 1433 | -10/Materials | Discovered new exit (range 15) 1759 | -10/Materials | Discovered new exit (range 15) 1846 | -10/Materials | Repaired Huge Storage Unit 2211 | -10/Materials | Entered Mines 2442 | -10/Mines | Received a Mining Laser from a helpful Derelict 2741 | -10/Mines | Discovered new exit (range 10) 3082 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3086 | -10/Mines | Found Prototype Device 3095 | -10/Mines | Learned 4 Materials zone layouts 3106 | -10/Mines | Found a hidden stash of uninstalled traps 3415 | -10/Mines | Discovered new exit (range 15) 4056 | -10/Mines | Entered Materials 4056 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4917 | -9/Materials | Discovered new exit (range 4) 5099 | -9/Materials | Identified exit to Mines 5427 | -9/Materials | Discovered new exit (range 16) 5429 | -9/Materials | Central database locked down 5816 | -9/Materials | Build established: Scavenger-Mutant 5844 | -9/Materials | Discovered new exit (range 15) 6056 | -9/Materials | First assault squad dispatched 6416 | -9/Materials | Entered Mines 6418 | -9/Mines | Met a Derelict bent on vengeance 6466 | -9/Mines | Discovered new exit (range 5) 6525 | -9/Mines | Discovered new exit (range 7) 6679 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6987 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7387 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7525 | -9/Mines | Learned location of Zion (-6) 7779 | -9/Mines | Discovered new exit (range 5) 7791 | -9/Mines | Entered Exiles 7791 | -9/Exiles | Accompanied by 3 allies 7849 | -9/Exiles | Met 8R-AWN 7890 | -9/Exiles | Met EX-HEX 8008 | -9/Exiles | Met EX-DEC 8159 | -9/Exiles | Discovered new exit (range 10) 8178 | -9/Exiles | Entered Mines 8178 | -8/Mines | Accompanied by 3 allies 8448 | -8/Mines | Discovered new exit (range 8) 9058 | -8/Mines | Discovered new exit (range 12) 9109 | -8/Mines | Entered Materials 9109 | -8/Materials | Evolved 2 slots: Utility x2 9110 | -8/Materials | Identified exit to Storage 9629 | -8/Materials | Crushed by falling debris 9634 | -8/Materials | Destroyed 8 combat bots 9660 | -8/Materials | Lost 3 parts (2n1u) 9730 | -8/Materials | Identified exit to Factory 9808 | -8/Materials | Found Corrupted Prototype Device 9808 | -8/Materials | Identified Active Sensor Suite 9843 | -8/Materials | Entered Factory 9843 | -7/Factory | Evolved 2 slots: Utility x2 10190 | -7/Factory | Build established: Assassin 10733 | -7/Factory | Discovered new exit (range 7) 10754 | -7/Factory | Identified exit to Factory 11006 | -7/Factory | Lost 3 parts (1p1u1w) 11027 | -7/Factory | Destroyed 7 combat bots 11043 | -7/Factory | First assault squad dispatched 11133 | -7/Factory | Discovered exit to Factory (range 4) 11257 | -7/Factory | Build established: Mutant 11661 | -7/Factory | Entered another Factory area 11661 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11770 | -6/Factory | Discovered new exit (range 16) 11814 | -6/Factory | Identified exit to Lower Caves 11997 | -6/Factory | Repaired Arm. Huge Wheel? 12128 | -6/Factory | Repaired Hrd. Medium Armor Plating 12512 | -6/Factory | Discovered new exit (range 18) 12536 | -6/Factory | Spotted B-75 Beast 12569 | -6/Factory | Identified exit to Factory 13002 | -6/Factory | Found Prototype Launcher 13002 | -6/Factory | Identified Scatter Rocket Array 13007 | -6/Factory | Found Scatter Rocket Array 13094 | -6/Factory | Build established: Scavenger-Mutant 13267 | -6/Factory | Identified Exp. Sensor Array 13411 | -6/Factory | First assault squad dispatched 13543 | -6/Factory | Garrison activated, responded to threat 13587 | -6/Factory | Core integrity fell below 50% 13607 | -6/Factory | Destroyed 8 combat bots 13617 | -6/Factory | Lost 15 parts (2p3n8u2w) 13804 | -6/Factory | Build established: Mutant 13861 | -6/Factory | Garrison activated, responded to threat 13909 | -6/Factory | Lost 5 parts (1p3u1w) 13926 | -6/Factory | Destroyed 12 combat bots 13986 | -6/Factory | Core integrity fell below 20% 14043 | -6/Factory | Lost 3 parts (1n2u) 14085 | -6/Factory | Entered Lower Caves 14489 | -6/Lower Caves | Build established: Scavenger-Assassin 14976 | -6/Lower Caves | Discovered new exit (range 8) 14996 | -6/Lower Caves | Identified exit to Lower Caves 14998 | -6/Lower Caves | Entered another Lower Caves area 14999 | -6/Lower Caves | NK-0LA showed up to help 15001 | -6/Lower Caves | NK-0LA revealed a hidden path 15026 | -6/Lower Caves | Entered Factory 15026 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15155 | -5/Factory | Discovered new exit (range 13) 15183 | -5/Factory | Identified exit to Factory 15186 | -5/Factory | Entered another Factory area 15186 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15817 | -4/Factory | Discovered new exit (range 10) 15827 | -4/Factory | Identified exit to Research 15829 | -4/Factory | Entered Research 15829 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 16120 | -3/Research | Found Unknown Device 16120 | -3/Research | Identified Antimissile System 16271 | -3/Research | Garrison activated, responded to threat 16319 | -3/Research | Lost 6 parts (1p1n1u3w) 16394 | -3/Research | Discovered new exit (range 10) 16407 | -3/Research | Identified exit to Research 16408 | -3/Research | Entered another Research area 16408 | -2/Research | Evolved 2 slots: Utility x2 16447 | -2/Research | Identified exit to DSF 16452 | -2/Research | Entered DSF 16489 | -2/DSF | Additional patrols routed to DSF 16506 | -2/DSF | Discovered new exit (range 15) 16521 | -2/DSF | Lost 3 parts (1p1n1w) 16528 | -2/DSF | Identified exit to Access 16597 | -2/DSF | Sterilization system engaged 16617 | -2/DSF | Ambient heat levels rising (+10) 16628 | -2/DSF | Lost 9 parts (2n5u2w) 16632 | -2/DSF | Ambient heat levels rising (+10) 16647 | -2/DSF | Ambient heat levels rising (+10) 16662 | -2/DSF | Ambient heat levels rising (+10) 16677 | -2/DSF | Ambient heat levels rising (+10) 16692 | -2/DSF | Ambient heat levels rising (+10) 16707 | -2/DSF | Ambient heat levels rising (+10) 16720 | -2/DSF | Entered Access 16720 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 16982 | -1/Access | Found Gamma Bomb Array 16984 | -1/Access | Found Gamma Bomb Array 17304 | -1/Access | Lost 4 parts (2n2u) 17558 | -1/Access | Released all parts (14) 17600 | -1/Access | Lost 10 parts (2p3n2u3w) 17616 | -1/Access | Core integrity fell below 50% 17661 | -1/Access | System corruption reached 10% 17680 | -1/Access | Core integrity fell below 20% 17720 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 17612_ Slug penetrates Wall. 17613_ Slug penetrates G-73 Enforcer. 17615_ Penetrated by Slug. 17638_ System corrupted: Matter fused (-9). 17640_ Acquired Impulse Thruster. 17660_ Impulse Thruster destroyed. 17661_ System corrupted: Heat flow error (+193). 17661_ P-80 Master resets P-80 Master, system corruption cleaned. 17669_ Triggered Ambush Trap. 17669_ B-74 Champion emerges from a hatch in the floor. 17669_ G-73 Enforcer emerges from a hatch in the floor. 17680_ H4GE24MT4:X>CBO,FKWYNE%1GKSO/52CDB WC08 17686_ K-01 Serf destroyed. 17696_ System corrupted: Energy discharge (-34). 17701_ Acquired Linear Gravjet. 17714_ Linear Gravjet destroyed. 17718_ 83D3MO >:GME &L=DTGT| RKNRD U 17720_ ALERT: Rogue bot located, Programmers report to Access Zone 6E. 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S??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 900 Resistance: TH 20 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumXenonNukerbomber Manual? 0 Play Time 03:01:13 Cumulative 636.4 hours Start 2022.04.22 @ 04:19:25 End 2022.04.23 @ 00:05:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 127 Adventurer 31 Explorer 0 Win Type - Total 31 Types 25/0/3/3/0/0/0/0/0 Lore% 77 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 97be797f-b9f4-47dc-954c-901b469b3caa