Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.30 @ 20:17:58 Player: Amao Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1708) 1708 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (519) 519 TOTAL SCORE: 4507 Bonus ------- Pacifist 200 High Alert Combat Kills 9 Follower Combat Kills 126 Entered Garrisons 200 Friendly Fire -16 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 256/265 System Corruption 0% Temperature Cool (46) Movement Treading (145) Location -8/Garrison Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Heat Sink Core Shielding > --- WEAPON (3) ------- Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY (4) ---- Advanced Treads Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Core Shielding Light Armor Plating > --- WEAPON ----------- Improved Medium Laser Advanced Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Advanced Treads Advanced Beam Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Core Shielding Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 1 | . . . 1 . . Weapon 1 | . . 1 . . . Parts Attached 43 | 4 3 7 11 17 1 Power 7 | 1 . . 3 3 . Engine 7 | 1 . . 3 3 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 2 3 5 . Treads 4 | . . . . 4 . Leg 5 | 2 . 2 1 . . Wheel 1 | . . . . 1 . Hover . | . . . . . . Flight 2 | . . . 2 . . Utility 8 | 1 1 1 2 3 . Device 2 | . . . 1 1 . Storage 2 | 1 . 1 . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . 1 . 1 2 . Artifact . | . . . . . . Weapon 16 | . 2 4 3 6 1 Energy Gun 8 | . . 4 2 2 . Energy Cannon 4 | . . . . 3 1 Ballistic Gun 4 | . 2 . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 21 | . . 2 12 3 4 Power 2 | . . . . 1 1 Propulsion 5 | . . 1 4 . . Utility 4 | . . . 2 1 1 Weapon 10 | . . 1 6 1 2 Highest Loss Streak 8 | . . 2 8 1 4 Average Slot Usage (%) 79 | . 89 90 80 67 89 Engine 11 | . 14 11 11 10 16 Treads 9 | . . . . 20 27 Leg 13 | . 28 24 23 . . Device 5 | . . . 3 10 9 Storage 5 | . 14 11 7 . . Protection 8 | . 8 11 10 5 13 Energy Gun 8 | . . 11 16 5 5 Energy Cannon 3 | . . . . 7 8 Ballistic Gun 11 | . 22 21 5 5 9 Naked Turns . | . . . . . . Heaviest Build 37 | 9 12 29 37 31 31 Greatest Support 66 | 20 20 30 37 66 66 Greatest Overweight (x) 1 | . . 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 6 6 10 10 4 4 Average Capacity 6 | 5 6 9 9 4 4 Most Carried 10 | 4 5 10 10 4 3 Average Carried 5 | 2 3 7 8 3 2 Final Capacity 10 | 6 6 10 4 4 4 Final Carried 10 | 4 4 10 3 3 2 Class Distribution -------------------- 38% | Tank 23% | Scavenger-Tank 22% | Mutant 8% | Scavenger-Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Tank | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Gar Matter Collected 937 | 240 . 272 126 211 88 Remotely . | . . . . . . Salvage Created 2037 | . . 333 557 852 295 Parts 129 | . . 22 31 54 22 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Combat Hostiles Destroyed 46 | . . 7 12 19 8 Guns 29 | . . 7 12 6 4 Cannons 17 | . . . . 13 4 Classes Destroyed 6 | . . 2 3 1 . Builder 2 | . . . 2 . . Swarmer 10 | . . . 3 4 3 Grunt 21 | . . 4 7 5 5 Brawler 3 | . . . 1 2 . Duelist 1 | . . . . 1 . Sentry 11 | . . 3 1 7 . Best Kill Streak 10 | . . 3 10 5 5 Combat Bots Only 8 | . . 3 8 5 5 Max Kills in Single Turn 2 | . . 1 2 2 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Damage Taken 3115 | . . 509 1175 593 838 Core 658 | . . 104 275 186 93 Absorbed by Shields . | . . . . . . Core Remaining (%) 91 | 100 100 74 . . . Volleys Fired 142 | . . 26 42 43 31 Largest 3 | . . 3 3 3 3 Hottest 192 | . . 90 144 192 147 Shots Fired 309 | . . 78 90 84 57 Gun 244 | . . 78 90 38 38 Cannon 65 | . . . . 46 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 124 | . . 52 25 16 31 Thermal 160 | . . 26 40 68 26 Explosive . | . . . . . . Electromagnetic 25 | . . . 25 . . Robot Hit Streak 28 | . . 28 20 26 15 Robot Miss Streak 3 | . . 2 1 1 3 Penetration Max . | . . . . . . Secondary Targets 5 | . . 1 4 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 246 | . . 64 77 63 42 Core Hits 94 | . . 17 30 31 16 Critical Hits 12 | . . 1 . 8 3 Critical Kills 7 | . . . . 6 1 Critical Parts Destroyed 5 | . . 1 . 2 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3510 | . . 531 1013 1290 676 Guns 2398 | . . 531 1012 470 385 Cannons 1111 | . . . . 820 291 Explosions . | . . . . . . Melee . | . . . . . . Ramming 1 | . . . 1 . . Kinetic 906 | . . 265 236 127 278 Thermal 2323 | . . 266 496 1163 398 Explosive . | . . . . . . Electromagnetic 280 | . . . 280 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 31 | . . . 13 17 1 Projectiles 18 | . . . . 17 1 Explosions 13 | . . . 13 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 30 | . . . 30 . . Shots 1 | . . . 1 . . Rammed 2 | . . . 2 . . Targets Rammed 2 | . . . 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 569 | . . 274 569 325 352 Average Temperature 149 | . . 97 236 102 132 Received Heat Transfer 1566 | . . 252 648 261 405 Effects 25 | . . . 22 . 3 Shutdowns 5 | . . . 5 . . Energy Bleed 3 | . . . 2 . 1 Interference 8 | . . . 6 . 2 Matter Decay 2 | . . . 2 . . Damage (minor) 3 | . . . 3 . . Damage (major) 3 | . . . 3 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . 1 1 3 . Heat Transferred 4503 | . . 718 1184 2135 466 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Peak Influence 460 | . 15 140 218 460 279 Average Influence 126 | . . 75 72 217 205 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 72 | 100 100 100 95 35 47 Level 1 24 | . . . 4 56 52 Level 2 3 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 1 4 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault 2 | . . . . 2 . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Distress Signals 7 | . . 2 3 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 90 | . 2 14 28 34 12 Peak Tracking Total 10 | . 2 4 10 9 6 Tactical Retreats 8 | . . 2 2 3 1 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Gar Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Machines Accessed 12 | . 2 1 2 7 . Terminals 9 | . 1 1 2 5 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 5 1 3 14 . Successful 14 | . 3 1 2 8 . Failed 9 | . 2 . 1 6 . Catastrophic 2 | . . . . 2 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 3 1 3 11 . Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 9 | . 1 1 2 5 . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Garrison Index 1 | . . . . 1 . Unreport Threat 1 | . . . 1 . . Recall Assault 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 . 1 3 . Full Trace Events 3 | . . . . 3 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 51 | . . . . 51 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Scr Mat Mat Mat Sto Gar Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 1 Highest-Rated Group 62 | . . . . 62 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 25 | . . . . 24 1 Total Damage 423 | . . . . 401 22 Kills 5 | . . . . 4 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Scr Mat Mat Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Gar Turns Passed 2237 | 59 165 644 418 801 150 Spaces Moved 1304 | 48 130 348 251 484 43 Core 181 | 14 . . 6 161 . Treads 356 | . . . . 313 43 Legs 661 | 34 130 348 149 . . Wheels 10 | . . . . 10 . Hover . | . . . . . . Flight 96 | . . . 96 . . Fastest Speed 37 | 50 120 120 37 50 145 Average Speed 121 | 99 120 137 99 121 145 Slowest Speed 160 | 120 120 150 160 160 145 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . 4 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 27 42 25 55 13 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 6 | . . . 6 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 6 | . . . 6 . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Scr Mat Mat Mat Sto Gar Total 1731 | 59 139 470 346 637 80 Wait 161 | . 4 67 28 57 5 Move 1292 | 47 129 347 243 483 43 Hop 4 | . . . 4 . . Pick Up 61 | 8 3 17 9 24 . Fast Attach . | . . . . . . Attach 42 | 4 3 7 10 17 1 Detach 2 | . . . . 2 . Swap 1 | . . . 1 . . Drop 25 | . . 6 8 11 . Fire 142 | . . 26 42 43 31 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 11) 222 | -10/Materials | Identified exit to Mines 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 464 | -9/Materials | Discovered new exit (range 6) 538 | -9/Materials | Build established: Tank 856 | -9/Materials | Discovered new exit (range 7) 869 | -9/Materials | Entered another Materials area 869 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1229 | -8/Materials | Destroyed 8 combat bots 1263 | -8/Materials | Lost 8 parts (2n1u5w) 1280 | -8/Materials | Discovered new exit (range 11) 1287 | -8/Materials | Entered Storage 1381 | -8/Storage | Core integrity fell below 50% 1497 | -8/Storage | Garrison activated, responded to threat 1633 | -8/Storage | Core integrity fell below 20% 1855 | -8/Storage | Repaired Imp. Medium Laser 1962 | -8/Storage | Met a pair of Derelict thieves 2087 | -8/Storage | Identified exit to Garrison 2088 | -8/Storage | Entered Garrison 2088 | -8/Garrison | Accompanied by 1 ally 2153 | -8/Garrison | Build established: Scavenger-Tank 2192 | -8/Garrison | Triggered checkpoint 2238 | -8/Garrison | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- Penetrated by Slug. Acquired 19 matter. Adv. Beam Cannon destroyed. Slug penetrates Wall. G-47 Trooper destroyed. Slug penetrates Wall. Deuterium Engine destroyed. G-47 Trooper suffers critical hit. G-47 Trooper destroyed. Acquired 29 matter. Slug penetrates Wall. Acquired 3 matter. Slug penetrates Wall. Acquired 3 matter. G-47 Trooper suffers critical hit. Destroyed Aluminum Leg. Acquired 3 matter. Slug penetrates Wall. G-47 Trooper destroyed. Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ?????????## ## ???????????????????????????????? | | ???????? ?????????????????????????????? | | ???????? ==######?????????????????????? | | ???????? *![+%=@!#?????????????????????? | | ???????? 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