Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 18:16:31 Player: SaltHuntress Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (91) 455 Value Destroyed (3178) 3178 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (258) 258 TOTAL SCORE: 6191 Bonus ------- High Alert Combat Kills 258 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 64/100 System Corruption 9% Temperature Cool (4) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Advanced Targeting Computer Target Analyzer Transmission Jammer > --- WEAPON (2) ------- Advanced Assault Cannon > --- INVENTORY (10) --- Kinecellerator Weapon Cycler Advanced ECM Suite Heavy Ion Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Advanced Targeting Computer Kinecellerator Transmission Jammer Improved Medium Armor Plating > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Aluminum Leg Carbon-fiber Leg Target Analyzer Kinecellerator Kinecellerator Improved EM Pulse Cannon Heavy Ion Cannon Advanced Assault Cannon Missile Launcher Powered Hammer [Rating: 51] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 113 | 6 11 20 16 60 Power 12 | 1 1 3 2 5 Engine 10 | 1 1 3 1 4 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 33 | 2 1 5 6 19 Treads 4 | 2 1 1 . . Leg 29 | . . 4 6 19 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 30 | 1 2 1 5 21 Device 12 | . . 1 1 10 Storage 3 | 1 1 . 1 . Processor 7 | . 1 . 1 5 Hackware . | . . . . . Protection 8 | . . . 2 6 Artifact . | . . . . . Weapon 38 | 2 7 11 3 15 Energy Gun 3 | . 2 . . 1 Energy Cannon 3 | . . . . 3 Ballistic Gun 11 | 2 . 2 3 4 Ballistic Cannon 7 | . 3 1 . 3 Launcher 9 | . 2 4 . 3 Special Weapon 4 | . . 4 . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . 3 1 25 Power 3 | . . . . 3 Propulsion 11 | . . 1 . 10 Utility 7 | . . . . 7 Weapon 8 | . . 2 1 5 Highest Loss Streak 9 | . . 1 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 94 96 99 98 Engine 7 | . 14 11 5 6 Treads 4 | . 28 17 . . Leg 26 | . . 13 36 29 Device 13 | . . 11 9 17 Storage 8 | . 14 11 9 7 Processor 11 | . 9 11 9 12 Protection 5 | . . . 9 6 Energy Gun 1 | . 7 1 . . Ballistic Gun 8 | . 11 3 12 8 Ballistic Cannon 5 | . 5 10 5 3 Launcher 1 | . 2 3 . 1 Peak Build Rating 51 | 6 7 12 38 51 Average Rating 33 | 5 6 9 30 44 On Entrance 12 | . 6 7 12 38 Naked Turns . | . . . . . Heaviest Build 54 | 12 20 24 32 54 Greatest Support 74 | 40 40 60 72 74 Greatest Overweight (x) 2 | . . 2 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 Most Carried 10 | 4 9 10 10 10 Average Carried 9 | 2 6 8 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 9 10 10 5 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2789 | 229 137 395 549 1479 Remotely . | . . . . . Salvage Created 2967 | . 289 328 535 1815 Parts 150 | . 18 16 23 93 Haulers Intercepted . | . . . . . Recyclers Shooed 4 | . 1 . . 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 77 | . 11 10 15 41 Guns 26 | . 2 1 6 17 Cannons 26 | . . 6 9 11 AOE 24 | . 9 3 . 12 Classes Destroyed 12 | . 4 2 1 5 Worker 5 | . 1 . . 4 Builder 1 | . . . . 1 Tunneler 1 | . . . . 1 Recycler 5 | . 2 1 . 2 Watcher 2 | . . . 1 1 Swarmer 21 | . 9 1 3 8 Grunt 35 | . 2 5 9 19 Brawler 4 | . . 2 . 2 Duelist 3 | . . . . 3 Sentry 10 | . . 2 3 5 Specialist 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 6 | . 6 3 4 6 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 4 | . 2 2 1 4 Gunslinging . | . . . . . Exploded 2 | . 2 2 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 677 | . 32 56 84 505 Missed 228 | . 10 16 24 178 Damage Taken 6380 | . 374 471 850 4685 Core 975 | . 103 64 105 703 Absorbed by Shields 156 | . . . . 156 Regen/Repaired (Parts) 240 | . . 155 . 85 Core Remaining (%) 80 | 100 58 84 80 . Volleys Fired 240 | . 21 25 59 135 Largest 2 | . 1 2 2 2 Hottest 135 | . 40 135 58 117 Shots Fired 405 | . 21 43 114 227 Gun 226 | . 13 9 59 145 Cannon 148 | . . 24 55 69 Launcher 24 | . 8 3 . 13 Special 7 | . . 7 . . Kinetic 342 | . 2 31 114 195 Thermal 7 | . . 7 . . Explosive 24 | . 8 3 . 13 Electromagnetic 32 | . 11 2 . 19 Robot Hit Streak 13 | . 10 6 13 12 Robot Miss Streak 3 | . 1 3 3 2 Penetration Max 1 | . . . . 1 Secondary Targets . | . . . . . Shots Hit Robots 287 | . 14 26 79 168 Core Hits 149 | . 22 15 32 80 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 16 | . . 1 7 8 Destroy 2 | . . . . 2 Blast 13 | . . 1 7 5 Corrupt 1 | . . . . 1 Melee Attacks 9 | . . . . 9 Impact . | . . . . . Slashing 9 | . . . . 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 8307 | . 832 590 1341 5544 Guns 2968 | . 146 64 595 2163 Cannons 2518 | . . 226 729 1563 Explosions 2418 | . 686 177 . 1555 Melee 237 | . . . . 237 Ramming 46 | . . 3 17 26 Kinetic 4930 | . 8 269 1324 3329 Thermal 566 | . 190 120 . 256 Explosive 1972 | . 496 177 . 1299 Electromagnetic 556 | . 138 21 . 397 Impact . | . . . . . Slashing 237 | . . . . 237 Piercing . | . . . . . Highest Corruption 9 | . . . . 9 Average Corruption 3 | . . . . 3 Corruption Purged 3 | . . . . 3 Corruption Blocked . | . . . . . Effects 41 | . . . . 41 Message Errors 10 | . . . . 10 Matter Fused 10 | . . . . 10 Heat Flow Errors 4 | . . . . 4 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 2 | . . . . 2 Misfires 4 | . . . . 4 Alerts 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 267 | . 125 . 18 124 Projectiles 28 | . . . 18 10 Explosions 239 | . 125 . . 114 Melee . | . . . . . Knockbacks 23 | . . 1 10 12 Impact 1 | . . 1 . . Kinetic 20 | . . . 9 11 Secondary 2 | . . . 1 1 Self-Inflicted Damage 295 | . 162 8 . 125 Shots 11 | . 5 1 . 5 Rammed . | . . . . . Targets Rammed 10 | . . 1 6 3 Kicked 10 | . . 1 6 3 Crushed . | . . . . . Highest Temperature 346 | . 12 89 87 346 Average Temperature 63 | . 10 29 28 93 Received Heat Transfer 2127 | . 45 213 441 1428 Effects 3 | . . . . 3 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 4 | . 1 . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 450 | . 100 250 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 986 | . 287 186 277 986 Initial 126 | . . 11 61 126 Average 257 | . 138 63 130 377 Maximum Alert Level 3 | . 1 . 1 3 Low Security (%) 51 | 100 57 100 81 26 Level 1 34 | . 42 . 18 48 Level 2 6 | . . . . 11 Level 3 7 | . . . . 12 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . . . 2 10 Investigation 2 | . . . 1 1 Extermination 3 | . . . . 3 Reinforcement 5 | . . . 1 4 Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . . 2 2 6 Communications Jammed 31 | . . . . 31 Distress Signals 31 | . . . . 31 Times Spotted 124 | . 13 22 24 65 Peak Tracking Total 6 | . 5 6 4 6 Tactical Retreats 13 | . . 2 5 6 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 2 . . 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 3 | . . . 3 . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . 1 . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 11 | . 2 . 2 7 Max in Single Turn 5 | . 1 . 1 5 Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 3 3 5 9 Terminals 13 | . 3 2 3 5 Fabricators 1 | . . . . 1 Repair Stations 3 | . . 1 1 1 Recycling Units 2 | . . . 1 1 Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 55 | . 6 10 19 20 Successful 36 | . 5 7 12 12 Failed 19 | . 1 3 7 8 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . . 2 2 Terminals 29 | . 6 4 11 8 Fabricators 5 | . . . . 5 Repair Stations 11 | . . 6 3 2 Recycling Units 8 | . . . 5 3 Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 21 | . 5 3 8 5 Robot Analysis 1 | . . . 1 . Open DSF 2 | . . . . 2 Alert Level 5 | . 1 1 1 2 Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . . . 2 . Reprogram Traps 1 | . . . 1 . Dispatch Records 3 | . 1 1 . 1 Maintenance Status 1 | . . . 1 . Patrol Status 1 | . 1 . . . Zone Layout 3 | . 1 1 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 7 | . . 4 1 2 Scan Component 4 | . . 2 1 1 Repair 3 | . . 2 . 1 Recycling Unit Hacks 3 | . . . 2 1 Report Inventory 2 | . . . 1 1 Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . . . 1 1 Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 1 1 Reject 2 | . . . 1 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . . 2 3 6 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 2 . 1 Time 74 | . . 52 . 22 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . 3 . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Machine Destruction 3 | . . . . 3 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 93 | . . . . 93 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 1 | . . . . 1 Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5187 | 83 473 636 1134 2861 Spaces Moved 2850 | 47 239 310 612 1642 Core 5 | 5 . . . . Treads 451 | 42 239 170 . . Legs 2394 | . . 140 612 1642 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 120 110 Average Speed 125 | 148 160 142 120 119 Slowest Speed 260 | 160 160 260 120 187 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 31 | 4 50 22 46 33 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 265 | . 56 32 . 177 Melee . | . . . . . Projectile 17 | . . 2 . 15 AOE 248 | . 56 30 . 162 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4025 | 57 305 448 902 2313 Wait 680 | 1 27 75 181 396 Move 2846 | 46 238 309 611 1642 Hop . | . . . . . Pick Up 55 | 4 6 9 11 25 Fast Attach 32 | 6 5 3 3 15 Attach 29 | . 1 5 4 19 Detach 2 | . . 1 . 1 Swap 52 | . 5 12 9 26 Drop 68 | . 2 8 18 40 Fire 240 | . 21 25 59 135 Melee 9 | . . . . 9 Ram . | . . . . . Kick 10 | . . 1 6 3 Crush . | . . . . . Escape Stasis 2 | . . . . 2 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 555 | -10/Materials | Identified exit to Materials 557 | -10/Materials | Entered another Materials area 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 865 | -9/Materials | Repaired Grenade Launcher 1010 | -9/Materials | Repaired Lgt. Cannon 1060 | -9/Materials | Discovered new exit (range 14) 1166 | -9/Materials | Discovered new exit (range 10) 1176 | -9/Materials | Identified exit to Materials 1193 | -9/Materials | Entered another Materials area 1193 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -8/Materials | Discovered new exit (range 15) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x2 2557 | -7/Factory | Identified exit to DSF 2907 | -7/Factory | Lost 4 parts (1p2n1u) 3671 | -7/Factory | Discovered new exit (range 11) 4358 | -7/Factory | Repaired Gauss Rifle 4821 | -7/Factory | Core integrity fell below 50% 4850 | -7/Factory | Crushed by falling debris 4881 | -7/Factory | Lost 4 parts (2n2u) 5081 | -7/Factory | Allied Derelicts emerged from ambush trap array 5163 | -7/Factory | Garrison activated, responded to threat 5165 | -7/Factory | Lost 3 allies 5176 | -7/Factory | Core integrity fell below 20% 5188 | -7/Factory | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- Imp. EM Pulse Cannon. 05175_ Imp. EM Pulse Cannon destroyed. 05175_ Chainsword destroyed. 05175_ Penetrated by Slug. 05177_ Carbon-fiber Leg destroyed. 05177_ Hvy. Missile Launcher destroyed. 05178_ Penetrated by Slug. 05180_ X-62 Marksman misfires. 05180_ Slug penetrates Wall. 05180_ X-62 Marksman knocked back. 05181_ K-01 Serf collects debris. 05183_ Penetrated by Slug. 05184_ Destroyed Pulse Rifle. 05184_ X-62 Marksman knocked back. 05184_ Penetrated by Slug. 05184_ K-01 Serf collects debris. 05186_ X-62 Marksman suffers critical hit (Blast). 05186_ X-62 Marksman destroyed. 05188_ Penetrated by Slug. 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Carbon-fiber Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- No Signal Troublemaker Unlikely Earthworm Challenges ------------ None Game ------ Seed AdvancedCloakingSpoofer Manual? 0 Play Time 01:41:40 Cumulative 15.1 hours Start 2024.08.18 @ 17:56:57 End 2024.08.19 @ 18:16:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f463a6e-506b-488f-ab97-6ef38381fc9e