Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 00:35:10 Player: chexo4 Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (30) 150 Value Destroyed (417) 417 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (995) 995 TOTAL SCORE: 5422 Bonus ------- Follower Combat Kills 449 Met Imprinter 300 Was Imprinted 300 Friendly Fire -54 Cogmind --------- Core Integrity 0/850 Matter 285/300 Energy 599/600 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Advanced Energy Well > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Surge Thruster Impulse Thruster Array Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Small Storage Unit Advanced Energy Well Hacking Drone Bay > --- WEAPON ----------- Beamcaster Makeshift Shrapnel Gun > --- INVENTORY -------- Light Angular Momentum Engine Neutron Cannon Datajack Self-destruct Interrupter Self-destruct Interrupter [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Hacking Drone Bay Storage Small Storage Unit Processor Improved Salvage Targeting Computer Weapon Makeshift Shrapnel Gun Energy Gun Beamcaster Energy Cannon Neutron Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Slots Evolved 8 | . . . 2 . . . 6 . . Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . 2 . . . 2 . . Utility 2 | . . . . . . . 2 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 73 | 10 8 3 10 8 1 16 6 5 6 Power 11 | 1 2 . 1 3 . 1 1 1 1 Engine 11 | 1 2 . 1 3 . 1 1 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 33 | 4 5 2 6 2 . 8 2 2 2 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel 6 | 2 2 2 . . . . . . . Hover . | . . . . . . . . . . Flight 25 | . 3 . 6 2 . 8 2 2 2 Utility 10 | 1 . . . . 1 3 2 . 3 Device 4 | . . . . . 1 2 . . 1 Storage 5 | 1 . . . . . 1 1 . 2 Processor 1 | . . . . . . . 1 . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 19 | 4 1 1 3 3 . 4 1 2 . Energy Gun 13 | 4 . . 3 2 . 2 1 1 . Energy Cannon 2 | . . . . . . 2 . . . Ballistic Gun 2 | . . 1 . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 16 | . 3 . 3 2 . 2 1 4 1 Power 4 | . . . 1 1 . . . 2 . Propulsion 9 | . 2 . 1 1 . 2 1 1 1 Utility 1 | . . . . . . . . 1 . Weapon 2 | . 1 . 1 . . . . . . Highest Loss Streak 4 | . 2 . 3 2 . 2 1 4 1 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 66 | . 82 75 77 86 92 97 56 23 5 Engine 8 | . 14 14 6 10 11 10 6 3 . Wheel 5 | . 19 27 . . . . . . . Flight 22 | . 7 . 42 43 44 44 22 10 . Device 2 | . . . . . 3 9 3 . . Storage 10 | . 14 14 11 11 11 11 10 3 4 Energy Gun 8 | . 15 14 6 9 11 9 6 3 . Ballistic Gun 5 | . . 4 11 11 11 11 3 . . Launcher 1 | . 12 . . . . . . . . Naked Turns 136 | . . . . . . . . 42 94 Heaviest Build 200 | 13 17 16 16 15 16 20 19 13 200 Greatest Support 20 | 20 20 20 16 16 16 16 20 12 3 Greatest Overweight (x) 66 | 2 3 1 . 1 3 1 1 1 66 Average Overweight (x) . | . . . . . . . . . 3 Largest Inventory Capacity 35 | 8 8 8 8 8 8 8 8 8 35 Average Capacity 11 | 7 8 8 8 8 8 8 8 6 26 Most Carried 8 | 6 8 7 5 4 6 8 8 8 5 Average Carried 5 | 4 6 5 2 2 4 6 6 6 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 6 6 5 1 3 5 7 8 5 4 Class Distribution -------------------- 37% | Scavenger-Sprinter 35% | Mutant 13% | Hauler-Mutant 8% | Scavenger-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -7/Zion Scavenger-Sprinter | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Waste Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Matter Collected 1123 | 300 94 120 30 221 10 200 . . 148 Remotely . | . . . . . . . . . . Salvage Created 635 | 166 93 84 30 165 . 97 . . . Parts 52 | 8 23 5 5 9 . 2 . . . Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . 6 . . . Prevented 2 | . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Combat Hostiles Destroyed 20 | . 9 3 4 2 . 2 . . . Guns 14 | . 3 3 4 2 . 2 . . . AOE 6 | . 6 . . . . . . . . Classes Destroyed 9 | 3 3 1 . 1 . 1 . . . Worker 2 | 2 . . . . . . . . . Builder 3 | . 2 . . 1 . . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 2 | 1 . . . 1 . . . . . Drone 1 | . . . . . . 1 . . . Swarmer 15 | . 9 2 4 . . . . . . Grunt 1 | . . 1 . . . . . . . Sentry 3 | . . . . 2 . 1 . . . Best Kill Streak 5 | 4 5 2 4 4 . 1 . . . Combat Bots Only 4 | . 3 2 4 2 . 1 . . . Max Kills in Single Turn 3 | 1 3 1 2 1 . 1 . . . Gunslinging . | . . . . . . . . . . Exploded 2 | . 2 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Hostile Shots Fired 215 | . 46 9 22 23 . 19 3 5 88 Missed 67 | . 10 2 7 11 . 6 1 . 30 Damage Taken 2094 | . 362 80 150 186 . 184 37 215 880 Core 1138 | . 88 47 26 76 . 16 . 215 670 Absorbed by Shields 45 | . . . . . . . . . 45 Regen/Repaired (Parts) 29 | . . . . . . . 29 . . Core Remaining (%) 72 | 100 . 46 . . . 70 . . . Volleys Fired 84 | 15 14 20 7 14 . 9 2 3 . Largest 2 | 2 2 2 2 2 . 2 1 1 . Hottest 124 | 90 80 74 74 124 . 114 63 75 . Shots Fired 138 | 30 24 25 9 28 . 17 2 3 . Gun 126 | 30 14 25 9 27 . 16 2 3 . Cannon 1 | . . . . . . 1 . . . Launcher 10 | . 10 . . . . . . . . Special 1 | . . . . 1 . . . . . Kinetic 34 | . . 5 7 14 . 8 . . . Thermal 94 | 30 14 20 2 14 . 9 2 3 . Explosive 10 | . 10 . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 11 | 4 3 4 8 11 . 4 1 . . Robot Miss Streak 4 | 2 3 3 3 2 . 4 1 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 81 | 16 10 15 9 20 . 10 1 . . Core Hits 56 | 6 20 7 4 9 . 8 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | 2 1 3 . . . . . . . Burn 6 | 2 1 3 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2174 | 199 811 238 171 442 . 257 17 20 19 Guns 1398 | 199 102 229 171 442 . 218 17 20 . Cannons 39 | . . . . . . 39 . . . Explosions 709 | . 709 . . . . . . . . Melee . | . . . . . . . . . . Ramming 28 | . . 9 . . . . . . 19 Kinetic 632 | . . 51 146 298 . 137 . . . Thermal 805 | 199 102 178 25 144 . 120 17 20 . Explosive 709 | . 709 . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 . . . Average Corruption 2 | . . . . . . 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 5 | . . . . . . 5 . . . Message Errors 2 | . . . . . . 2 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Data Loss (major) 1 | . . . . . . 1 . . . Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 50 | . 50 . . . . . . . . Projectiles . | . . . . . . . . . . Explosions 50 | . 50 . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . 37 4 . . . . . . 9 Shots 3 | . 3 . . . . . . . . Rammed 6 | . . 1 . . . . . . 5 Targets Rammed 6 | . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 278 | 190 66 117 52 206 . 278 11 16 . Average Temperature 71 | 96 28 43 24 83 . 94 6 11 . Received Heat Transfer 451 | . 84 33 39 63 . 24 . . 208 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . . Heat Transferred 2420 | 681 370 740 74 333 . 148 37 37 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Peak Influence 334 | 25 334 288 243 130 . . 158 55 129 Initial 122 | . 16 122 111 94 . . 56 55 . Average 90 | 11 171 174 149 116 . . 107 26 11 Maximum Alert Level 1 | . 1 1 1 . . . . . . Low Security (%) 82 | 100 50 50 77 100 . . 100 100 100 Level 1 17 | . 50 49 22 . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 4 | . 1 . . . . . 1 . 2 Investigation 1 | . . . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 62 | . 15 7 7 2 . 9 3 6 13 Peak Tracking Total 6 | . 5 3 5 2 . 4 2 6 6 Tactical Retreats 4 | . 1 2 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Traps Triggered 2 | . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Disabled 3 | . 2 . 1 . . . . . . Max in Single Turn 1 | . 1 . 1 . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Machines Accessed 4 | . 1 . . . . 1 2 . . Terminals 3 | . 1 . . . . 1 1 . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 8 | . 1 . . . . 1 6 . . Successful 6 | . 1 . . . . 1 4 . . Failed 2 | . . . . . . . 2 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 14 | . . . . . 5 . 4 . 5 Terminals 4 | . 1 . . . . 1 2 . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . 1 . . . . 1 . . . Record 2 | . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . Scan Component 2 | . . . . . . . 2 . . Repair 2 | . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . . 2 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 14 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . Time 52 | . . . . . . . 52 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total Allies 13 | . . 2 . 1 6 . . 1 3 Largest Group 6 | . . 2 1 1 6 6 3 3 2 Highest-Rated Group 345 | . . 24 16 31 345 345 172 172 170 Highest-Rated Ally 96 | . . 16 16 31 96 96 96 96 85 Zionite Dispatches 2 | . . . . . . . . . 2 Heavy 1 | . . . . . . . . . 1 Resource Resupply 1 | . . . . . . . . . 1 Total Orders 12 | . . 3 . . . 3 2 . 4 STAY 1 | . . . . . . . . . 1 FOLLOW 2 | . . 2 . . . . . . . AID 1 | . . 1 . . . . . . . DROP 1 | . . . . . . . . . 1 EXPLORE 4 | . . . . . . 1 1 . 2 RETURN 3 | . . . . . . 2 1 . . Ally Attacks 91 | . . 15 6 10 . 25 7 15 13 Total Damage 2728 | . . 172 65 144 . 781 382 310 874 Kills 18 | . . 2 2 . . 8 2 . 4 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . 1 2 . . . Drone Launches 5 | . . . . . . 2 1 . 2 Drone Recoveries 3 | . . . . . . 2 1 . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Turns Passed 2768 | 185 220 374 79 141 505 446 216 95 507 Spaces Moved 4812 | 138 175 398 148 269 1629 1243 407 204 201 Core 307 | 29 . . . . . . . 80 198 Treads . | . . . . . . . . . . Legs 23 | 23 . . . . . . . . . Wheels 631 | 86 147 398 . . . . . . . Hover . | . . . . . . . . . . Flight 3851 | . 28 . 148 269 1629 1243 407 124 3 Fastest Speed 25 | 50 80 80 31 29 29 27 25 30 35 Average Speed 49 | 84 93 80 31 29 30 31 48 39 239 Slowest Speed 3350 | 150 285 95 34 112 275 112 110 110 3350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 4 | . . . . 3 . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 42 | 6 32 71 14 37 89 80 9 78 4 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 3 | . . . . . 2 1 . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 5 | . . . . 1 2 2 . . . Spaces Dug 1 | . . . . 1 . . . . . Terrain Destroyed 45 | . 43 . . 1 . 1 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . 1 . 1 . . . AOE 43 | . 43 . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Was Fac Total 5050 | 172 206 428 171 293 1634 1281 425 216 224 Wait . | . . . . . . . . . . Move 4796 | 137 174 397 147 262 1628 1240 407 203 201 Hop 4 | . . . . 3 . 1 . . . Pick Up 45 | 10 5 4 4 5 4 10 2 1 . Fast Attach 12 | 2 1 . . . . . 3 2 4 Attach 29 | 4 . 2 7 2 1 6 3 2 2 Detach 8 | . . . . . . 1 5 1 1 Swap 32 | 4 7 1 3 6 . 10 . 1 . Drop 25 | . 5 3 3 1 1 3 3 3 3 Fire 84 | 15 14 20 7 14 . 9 2 3 . Melee . | . . . . . . . . . . Ram 6 | . . 1 . . . . . . 5 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 Rewire 1 | . . . . . . 1 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / Low) -6/Waste -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 406 | -10/Materials | Entered Mines 503 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 658 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 684 | -10/Mines | Core integrity fell below 50% 753 | -10/Mines | Discovered new exit (range 15) 780 | -10/Mines | Entered Materials 780 | -9/Materials | Accompanied by 1 ally 780 | -9/Materials | Evolved 2 slots: Propulsion x2 835 | -9/Materials | Discovered new exit (range 16) 859 | -9/Materials | Entered Mines 872 | -9/Mines | Lost 3 parts (1p1n1w) 909 | -9/Mines | Received a Mining Laser from a helpful Derelict 996 | -9/Mines | Discovered new exit (range 8) 997 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1000 | -9/Mines | Entered Zion 1048 | -7/Zion | Learned location of Storage (-7) 1123 | -7/Zion | Imprinted 1125 | -7/Zion | Declared Zion's savior 1183 | -7/Zion | Learned location of Warlord (-5) 1206 | -7/Zion | Given A8's code to call for help 1334 | -7/Zion | Build established: Scavenger-Sprinter 1337 | -7/Zion | Given the Hacking Drone Bay 1338 | -7/Zion | Found Prototype Device 1339 | -7/Zion | Identified Hacking Drone Bay 1356 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1360 | -7/Zion | Enhanced Grunt warped into view, answering call for help 1403 | -7/Zion | Discovered new exit (range 16) 1418 | -7/Zion | Received a hallucinogenic algorithm 1505 | -7/Zion | Entered Proximity Caves 1505 | -6/Proximity Caves | Accompanied by 6 allies 1652 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1791 | -6/Proximity Caves | Learned Factory emergency access door positions 1890 | -6/Proximity Caves | Spotted B-75 Beast 1898 | -6/Proximity Caves | Discovered new exit (range 8) 1951 | -6/Proximity Caves | Entered Factory 1951 | -6/Factory | Accompanied by 3 allies 1951 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 1952 | -6/Factory | Identified exit to Lower Caves 1986 | -6/Factory | Repaired Flight Unit 2019 | -6/Factory | Repaired Flight Unit? 2098 | -6/Factory | Discovered new exit (range 5) 2167 | -6/Factory | Sucked down chute 2167 | -6/Factory | Entered Waste 2168 | -6/Waste | Met a frightened Derelict 2179 | -6/Waste | Spotted C-40 Crusher 2181 | -6/Waste | Spotted C-40 Crusher 2183 | -6/Waste | Spotted C-40 Crusher 2191 | -6/Waste | Spotted C-40 Crusher 2210 | -6/Waste | 3 allies followed down the chute 2215 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2218 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2218 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2221 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2226 | -6/Waste | Spotted C-40 Crusher 2231 | -6/Waste | Spotted C-40 Crusher 2248 | -6/Waste | Discovered new exit (range 16) 2252 | -6/Waste | Lost 4 parts (2p1n1u) 2260 | -6/Waste | Lost 3 allies 2262 | -6/Waste | Entered Factory 2277 | -6/Factory | Zion Resource Resupply teleported in 2590 | -6/Factory | Build established: Hauler-Mutant 2677 | -6/Factory | Zion Heavy squad teleported in 2691 | -6/Factory | Garrison activated, responded to threat 2707 | -6/Factory | Core integrity fell below 50% 2750 | -6/Factory | Lost 3 allies 2758 | -6/Factory | Core integrity fell below 20% 2769 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 77. Field strength at 71. Field strength at 65. Field strength at 53. Field strength at 47. Field strength at 41. Field strength at 24. Field strength at 18. Stasis field depleted. Slammed into Y-54 Guardian. Destabilizing: Core damaged (-34). C-17 Slicer destroyed. Acquired Surge Thruster. The Surge Thruster is "overloadable", activating it again increases its output for additional resource costs, and may damage the unit. Surge Thruster destroyed. Map ----- +----------------------------------------------------+ | []! #???????????????????????????????????????????? | | []! #???????????????????????????????????????????? | | ]] #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | " #???????????????????????????????????????? | | + #???????????????????????????????????????? | | # """ #???????????????????????????????????????? | | # """"" #############+####??????????????????????? | | ## """"" # +??????????????????????? | | ?######### #??????????????????????? | | ########## #??????????????????????? | | #??????????????????????? | | ########## +??????????????????????? | | ?????????# ] g #??????????????????????? | | ?????????# %%% % Y #??????????????????????? | | ????##########/####gR #??????????????????????? | | ????# * ## #??????????????????????? | | ????# ## #??????????????????????? | | ????#! """"""""" ## #??????????????????????? | | ????# ## #??????????????????????? | | ????#* """"""""" ## % #??????????????????????? | | ????# ## #??????????????????????? | | ????# """"""""" ## @#??????????????????????? | | ????# ## #??????????????????????? | | ????# """"""""" ## #??????????????????????? | | ????# ## #??????????????????????? | | ????############## ??????????????????????? | | ???????????????? #?????????????????????? | | ?????????????? ?????????????????????? | | ????????????? ????????????????????? | | ????????????? H ????????????????????? | | ????????????? ?????????????????????? | | ?????????????? ?????????????????????? | | ?????????????? #?????????????????????? | | ????????????????## #?????????????????????? | | ??????????????????## ##??????????????????????? | | ????????????????????? ????????????????????????? | | ??????????????????????? ????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 65 Salvage Targeting 2 Item Schematics ----------------- Component Analysis Suite | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Flak Gun | -7/Zion | Archive Tesla Rifle | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Gravmag System | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Tank The More The Merrier Challenges ------------ None Game ------ Seed BladeRestorationProtomatter Manual? 0 Play Time 00:51:11 Cumulative 6.6 hours Start 2024.04.04 @ 23:44:34 End 2024.04.05 @ 00:35:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 238a18bb-8337-4489-b1a5-845417448653