Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.20 @ 13:53:35 Player: Salamander Result: Destroyed by as-53510 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (209) 209 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-39) -39 TOTAL SCORE: 700 Bonus ------- Friendly Fire -39 Cogmind --------- Core Integrity 0/250 Matter 245/300 Energy 75/100 System Corruption 11% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Treads Light Treads Improved Heat Sink High-capacity Matter Pod (0) Small Laser Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Compact Wheel Compact Wheel Improved Heat Sink Small Laser Small Laser Light Cannon Grenade Launcher [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 9 3 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 2 1 Treads 5 | 2 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device 1 | . 1 . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 5 2 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | 1 5 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 1 6 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 6 | . 1 6 Average Slot Usage (%) 98 | . 99 70 Engine 13 | . 14 9 Treads 27 | . 28 18 Device 12 | . 13 . Storage 14 | . 14 14 Energy Gun 3 | . 3 . Ballistic Gun 24 | . 24 28 Naked Turns . | . . . Heaviest Build 15 | 13 15 14 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 4 8 8 Average Carried 7 | 2 7 7 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 465 | 259 186 20 Remotely . | . . . Salvage Created 308 | . 266 42 Parts 22 | . 22 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 16 | . 10 6 Guns 13 | . 10 3 AOE 3 | . . 3 Classes Destroyed 3 | . 2 1 Swarmer 6 | . 6 . Grunt 4 | . 4 . Assembled 6 | . . 6 Best Kill Streak 6 | . 3 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 3 | . 1 3 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1091 | . 320 771 Core 258 | . 38 220 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 44 | . 38 6 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 86 | . 75 11 Gun 85 | . 75 10 Cannon . | . . . Launcher 1 | . . 1 Special . | . . . Kinetic 69 | . 59 10 Thermal 16 | . 16 . Explosive 1 | . . 1 Electromagnetic . | . . . Robot Hit Streak 15 | . 13 15 Robot Miss Streak 6 | . 6 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 43 9 Core Hits 32 | . 16 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 824 | . 492 332 Guns 600 | . 492 108 Cannons . | . . . Explosions 224 | . . 224 Melee . | . . . Ramming . | . . . Kinetic 497 | . 389 108 Thermal 103 | . 103 . Explosive 224 | . . 224 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 11 | . . 11 Average Corruption 2 | . . 2 Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 39 | . . 39 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 93 | . 93 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 272 | . 272 60 Initial 60 | . . 60 Average 105 | . 116 39 Maximum Alert Level 1 | . 1 . Low Security (%) 95 | 100 94 100 Level 1 4 | . 5 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 39 | . 18 21 Peak Tracking Total 20 | . 5 20 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 7 | . 7 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 12 | . 12 . Failed 13 | . 13 . Catastrophic . | . . . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 2 | . 2 . Prototype ID Bank 3 | . 3 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Track 2 | . 2 . Botnet 3 | . 3 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total 2 | . 2 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 871 | 69 779 23 Spaces Moved 436 | 37 398 1 Core 2 | 2 . . Treads 434 | 35 398 1 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 154 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 5 84 5 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 10 | . . 10 Melee . | . . . Projectile . | . . . AOE 10 | . . 10 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 533 | 46 476 11 Wait 9 | . 9 . Move 434 | 36 397 1 Hop . | . . . Pick Up 16 | 4 12 . Fast Attach 10 | 6 4 . Attach 3 | . 1 2 Detach . | . . . Swap 5 | . 4 1 Drop 12 | . 11 1 Fire 44 | . 38 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 41 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Discovered new exit (range 16) 685 | -10/Materials | Discovered new exit (range 13) 811 | -10/Materials | Discovered new exit (range 8) 849 | -10/Materials | Entered Mines 850 | -10/Mines | Assembled infested the area 855 | -10/Mines | Assisted by a Guerilla fighting off Assembled 864 | -10/Mines | Core integrity fell below 50% 871 | -10/Mines | Core integrity fell below 20% 871 | -10/Mines | System corruption reached 10% 872 | -10/Mines | Destroyed by as-53510 with Assembled Heavy Rifle Last Messages --------------- 00858_ Acquired 10 matter. 00861_ Lgt. Treads destroyed. 00862_ as-69478 destroyed. 00862_ Ion Engine destroyed. 00862_ System corrupted by crushing effect (+2). 00863_ Acquired 10 matter. 00865_ Destroyed Asb. Hover Unit. 00865_ as-48666 destroyed. 00865_ HV Slug penetrates Wall. 00867_ HV Slug penetrates as-77714. 00867_ as-77714 suffers critical hit (Destroy). 00867_ as-77714 destroyed. 00869_ HV Slug penetrates as-22229. 00869_ as-22229 suffers critical hit (Destroy). 00869_ Lgt. Treads destroyed. 00870_ Assault Rifle destroyed. 00870_ System corrupted by crushing effect (+5). 00870_ System corrupted by crushing effect (+3). 00870_ as-71869 destroyed. 00872_ Dropped Lgt. Treads. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??????????????????? | | ???????????????????????????# ####### #?????????? | | ?????????????????????###### #?????????? | | ?????????????????????# ???????????? | | ????????????????????## aa a #??????????????????? | | ????????????????????#%a a@h ##??????????????????? | | ?????????????? %aaaaa% ##???????????????????? | | ?????????? < #;#;% #????????????????????? | | ???????????????????## ####????????????????????? | | ????????????????????# #????????????????????????? | | ??????????????????? ?????????????????????????? | | ??????????????????# ?????????????????????????? | | ??????????????????## ??????????????????????????? | | ???????????????????## #??????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAlloyArmor Manual? 0 Play Time 00:08:33 Cumulative 99.8 hours Start 2021.07.20 @ 13:40:04 End 2021.07.20 @ 13:53:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 11 Adventurer 72 Explorer 0 Win Type - Total 4 Types 2/0/1/0/0/0/0/1/0 Lore% 66 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: da25bee6-ba77-4337-98f8-b465b7cec32c